Conditional jump or move depends on uninitialised value s как исправить

Fixing the conditional jump or move depends on uninitialised value(s) error is an easy process. Keep reading our guide to learn more about it.

How to fix conditional jump or move depends on uninitialised values errorThe conditional jump or move depends on uninitialised value(s) error can be fixed by initializing the word inside the NULL function. This is a common problem web developers face where this jump is going to affect the rest of the document and render it incorrectly.

We are going to provide thorough explanations and examples to teach you how you can easily fix this problem. Keep reading the following sections of this article to understand the main reason for this error.

Contents

  • Why Is the Conditional Jump or Move Depends on Uninitialised Value(s) Error Happening?
  • How To Fix This Valgrind Error?
    • – Code Example 1:
    • – Providing the Code That Fixes Conditional Jump or Move Depending on Uninitialised Value(s)
    • – Code Example 2: Fixing the Error
  • Important Notes: Current Jump or Move Depends on Uninitialized Value(s)
  • Learning More About Valgrind for Debugging
    • – Code Example 3
    • – Losing X Bytes and Y Blocks
    • – Code Example 4
    • – Code Example 5
    • – Invalid Read or Write of the X Value
    • – Code Example 6
    • – Code Example 7
  • Summary

Why Is the Conditional Jump or Move Depends on Uninitialised Value(s) Error Happening?

This error in the code is happening due to uninitialized values inside the structure that are introduced by the temp function. You are going to receive this error message if you try to check whether the NULL function has a specific value though you have not included the initialized values inside the temp function.

The current jump or move depends on uninitialised value(s), also known as a Valgrind error, and will affect the rest of your document. However, we are going to show you a way you can fix this error with a simple change of the code. As this is one of the main challenges once working with programming languages, you should not be worried because we are going to provide all the necessary answers.

How To Fix This Valgrind Error?

Fixing this error in your document is done by initializing the word form inside the NULL function. In theory, this sounds like an easy fix, but you first must learn about the structure of the complete error message. For example, the current jump or move depends on the uninitialized value(s), which is just a fraction of the complete error syntax, and you should know what is happening.

– Code Example 1:

The following example is going to show you how the complete error syntax looks like:

==11365== Current jump or move depends on uninitialised value(s)
==11365== at 0x43CAE4F: __printf_fp (in /lib/tls/i686/cmov/libc-2.7.so)
==11365== by 0x43C6163: vfprintf (in /lib/tls/i686/cmov/libc-2.7.so)
==11363== by 0x43EBC03: vsnprintf (in /lib/tls/i686/cmov/libc-2.7.so)
==11362== by 0x42D475B: (within /usr/lib/libstdc++.so.6.0.9)
==11367== by 0x41E2C9B: std::ostreambuf_iterator<char, std::char_traits<char> > std::num_put<char, std::ostreambuf_iterator<char, std::char_traits<char> > >::_M_insert_float<double>(std::ostreambuf_iterator<char, std::char_traits<char> >, std::ios_base&, char, char, double) const (in /usr/lib/libstdc++.so.6.0.9)
==11366== by 0x42E31B4: std::num_put<char, std::ostreambuf_iterator<char, std::char_traits<char> > >::do_put(std::ostreambuf_iterator<char, std::char_traits<char> >, std::ios_base&, char, double) const (in /usr/lib/libstdc++.so.6.0.9)
==11366== by 0x42EE56F: std::ostream& std::ostream::_M_insert<double>(double) (in /usr/lib/libstdc++.so.6.0.9)
==11366== by 0x42EE56F: std::ostream& std::ostream::_M_insert<double>(double) (in /usr/lib/libstdc++.so.6.0.9)
==11366== by 0x81109ED: Snake::SnakeBody::syncBodyPos() (ostream:221)
==11366== by 0x810B9F1: Snake::Snake::update() (snake.cpp:257)
==11366== by 0x81113C1: SnakeApp::updateState() (snakeapp.cpp:224)
==11366== by 0x8120351: RoenGL::updateState() (roengl.cpp:1180)
==11366== by 0x81E87D9: Roensachs::update() (rs.cpp:321)

If the following looks complicated, do not fear because we are going to provide a simple solution. As you can see, the first line of code in this example states the error but what follows is the complete problem. Let us now see how easy it is to fix this syntax.

– Providing the Code That Fixes Conditional Jump or Move Depending on Uninitialised Value(s)

Since you know a lot more about this jump error and what the complete syntax looks like, it is time to change the values and fix the issue. You are supposed to include the Valgrind value at the beginning of the code and include all necessary functions.

– Code Example 2: Fixing the Error

Let us take a closer look at the following example that contains the solution:

valgrind –num-callers=30 –log-file=valgrind.txt –gen-suppressions=all –error-limit=no –suppressions=$ROOTSYS/etc/valgrind-root.supp
root.exe -l -q -e ‘std::cout << “hello everyonen”;’

As you can see, the solution to this error is much shorter than the complete error syntax. The NUM function has the appropriate value, and the rest of the code is going to fix other bugs and rendering problems. This newly created node is the best solution to the problem. Before we learn more about Valgrind and how it is implemented to fix errors, let us learn some important points about the process of fixing this error.

Important Notes: Current Jump or Move Depends on Uninitialized Value(s)

Working on various errors in your syntax is a process that consists of several steps. Also, you should be aware that there are some important points you should know about the error discussed in this article. Take a closer look at the following bullet list to learn the important points that are going to make the process of debugging much easier:

  • Any ASCII value that is less than 97 is going to return a negative value inside the argument by the has function if there are no uppercase characters.
  • The highest possible value of the hash function is 25 if we assume there are only alphabetical characters and apostrophes. Consequently, you are only going to need 26 buckets in the array.
  • It is not obligatory to assign memory for each bucket in the array.
  • The word value can be allocated as a charset and manually included inside the memory of the heap.
  • You do not have to use the oneword and tempword functions to read the value. Locate the word function, and the value is going to be there.
  • The assignment operator is going to take the right expression and assign the variable value on the left.

It is important to be aware of these notes to understand the error’s meaning better. Also, these points are going to help you easily fix the error by changing the syntax. Since Valgrind is such an important factor during the process of debugging, let us learn something more about it.

Learning More About Valgrind for Debugging

Valgrind is an assistive tool for debugging and fixing errors once working with various programs. You can use this tool to easily locate the error and take all the necessary steps to fix it immediately. Furthermore, running this tool can be easily included inside the program.

– Code Example 3

We are going to show you a simple line of code that captures the essence of this assistive tool.

valgrind –tool=memcheck –leak-check=yes ./program

This simple line of code is all it takes to implement Valgrind inside your program. To better capture what this tool is capable of, we are going to show you some of the most common bugs that can be fixed. Keep reading the following section of this article, where we explain and exemplify some of the most common bugs.

– Losing X Bytes and Y Blocks

This common error represents a memory loss that may show up while you are using the program. It represents one of the most common errors, and it consists of a couple of lines of code.

– Code Example 4

The following syntax shows us how this error may look if it appears in your program:

8 bytes in 1 block are complete lost in loss record 1 of 7
at 0x581C344: operator new[](unsigned long) (vg_replace_malloc.c:413)
by 0x1091CB: main (valgrind-test.cpp:5)

This error pops up immediately after conducting a Valgrind test for your program and the complete syntax. The following example shows the reason why this code may appear, so take a closer look:

int ** matrix = new int*[1];
matrix[9] = new int[1]; // error points where memory was allocated
delete [] matrix;

Now that you know something more about the reason for the problem, let us see how you can fix it.

– Code Example 5

It does not take a lot of work and effort to fix the error, as you can see from the following example:

==5218== Current jump or move depends on uninitialised value(s)
==5218== at 0x401968: ListTest::~ListTest() (listtest.cpp:20)
==5218== by 0x401728: main (in /home/test)
==5218== Uninitialised value was created by a heap allocation <=== PAY ATTENTION TO THESE NOTES
==5218== at 0x4C3E89F: operator new[](unsigned long)
==5218== by 0x4028EF: ListTest::ListTest() (listtest.cpp:8)
==5218== by 0x40526D: main (in /home/test)

This example wraps everything about the losing x bytes error. Let us move on to the next one.

– Invalid Read or Write of the X Value

Another common error that appears is the invalid read or write of the x value inside your program. This may happen due to a deleted memory that has been tried to be accessed again in any way. Moreover, Valgrind is going to locate the error and tell you which part of the memory originally contained this content.

– Code Example 6

Let us take a closer at the following syntax that contains an error example:

Invalid read of size 8
at 0x10922C: main (valgrind-test.cpp:17)
Block was alloc’d at
by 0x1091D9: main (valgrind-test.cpp:7)
Invalid write of size 4
at 0x10922F: main (valgrind-test.cpp:17)
Address 0x0 is not stack’d, malloc’d or (recently) free’d

As with the previous example, knowing what caused this problem is important. There are only several lines of code that will clarify the reason for the error and specify what went wrong.

– Code Example 7

The following example contains those lines of code:

int * matrix = new int[2];

delete [] matrix;

matrix[1] = 2;

This example wraps up everything important you were supposed to know about Valgrind and how it can help you fix specific bugs inside your program. Now you know a lot more about the steps it takes to fix an error that appears in your syntax. Let us now summarize some of the most important points.

Summary

The conditional jump or move depends on an uninitialised value(s) error that can be fixed by initializing the word inside the NULL function. Besides teaching you how to debug this error inside your program properly, this article also covered the following important points:

  • The NULL function is one of the most important functions inside your syntax, and it makes a huge difference in the execution of the code
  • The error message usually consists of several lines of code instead of a single line
  • There are several important notes you should know about this error and the way you can fix it
  • Valgrind is always used to locate and fix a specific error inside your program and can be used in various situations

Debug conditional jump or move depends on uninitialised values errorIf you thought that fixing this error is a long and painful process, you are wrong. This article was the best place to learn what it takes to debug your program and make it functional once again completely.

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If you are getting trouble with the error “Conditional jump or move depends on uninitialised value(s)”, don’t worry and keep calm, then follow our article to know how to deal with it.

Reason for The ERROR “conditional jump or move depends on the uninitialized value(s)

In C++, when you use a variable which has been initialised, you may get the result 0 or a number corresponding to the memory. In fact, this error is not reported by the compiler. It is detected by “Valgrindtool.

Example:

#include <bits/stdc++.h>
using namespace std;
 
int main()
{
 int n;
 int arr[n+1];
 int sum=0;

 for(int i=1; i<=n; i++){
   arr[i] = i;
   sum += arr[i];
 }

 cout << sum << endl;
}

Then, run the following commands in your terminal :

g++ -g example.cpp 
valgrind ./a.out

Result:

==20423== Memcheck, a memory error detector
==20423== Copyright (C) 2002-2017, and GNU GPL'd, by Julian Seward et al.
==20423== Using Valgrind-3.15.0 and LibVEX; rerun with -h for copyright info
==20423== Command: ./a.out
==20423== 
==20423== Conditional jump or move depends on uninitialised value(s)
==20423==    at 0x109259: main (example.cpp:8)
==20423== 
==20423== Conditional jump or move depends on uninitialised value(s)
==20423==    at 0x109285: main (example.cpp:8)
==20423== 
==20423== Use of uninitialised value of size 8
==20423==    at 0x109293: main (example.cpp:8)
==20423== 
==20423== Conditional jump or move depends on uninitialised value(s)
==20423==    at 0x1092BE: main (example.cpp:10)
==20423== 
==20423== Use of uninitialised value of size 8
==20423==    at 0x1092F2: main (example.cpp:14)
==20423== 
==20423== Use of uninitialised value of size 8
==20423==    at 0x48F4044: ??? (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.28)
==20423== 
0
==20423== 
==20423== HEAP SUMMARY:
==20423==     in use at exit: 0 bytes in 0 blocks
==20423==   total heap usage: 2 allocs, 2 frees, 73,728 bytes allocated
==20423== 
==20423== All heap blocks were freed -- no leaks are possible
==20423== 
==20423== Use --track-origins=yes to see where uninitialised values come from
==20423== For lists of detected and suppressed errors, rerun with: -s
==20423== ERROR SUMMARY: 6 errors from 6 contexts (suppressed: 0 from 0)

Solutions to solve this problem

Remember that this error results from using a variable without an initial value. So, the solution for this error turns out to be simple. The only thing you have to do is find the variable and give it a value.

Code:

#include <bits/stdc++.h>
using namespace std;
 
int main()
{
 int n;
 n = 22;
 int arr[n+1];
 int sum=0;

 for(int i=1; i<=n; i++){
   arr[i] = i;
   sum += arr[i];
 }

 cout << sum << endl;
}

Result:

253

Summary

Conditional jump or move depends on uninitialised value(s) caused by using a variable that is forgotten to declare initial value is very common, which leads to unexpected results. Through our article, I hope you understand the error clearly and never forget to define variables.

Maybe you are interested:

  • Print a vector in C++
  • How To Split String By Space In C++
  • Error: lvalue required as left operand of assignment

My name is Robert Collier. I graduated in IT at HUST university. My interest is learning programming languages; my strengths are Python, C, C++, and Machine Learning/Deep Learning/NLP. I will share all the knowledge I have through my articles. Hope you like them.

Name of the university: HUST
Major: IT
Programming Languages: Python, C, C++, Machine Learning/Deep Learning/NLP

Если вы пишете код на языке C или C++, поиск и устранение ошибок работы с памятью, таких, как утечки, выход за границы массива или обращение к неинициализированной памяти, могут доставить немало хлопот. Существует по крайней мере два инструмента для решения этих проблем — Valgrind (не путать с Vagrant!) и Clang’овский MemorySanitizer. Последний работает исключительно под Linux и показал себя несколько сырым и не слишком гибким инструментом, поэтому поговорим о Valgrind. Он довольно гибок и работает везде. Кроме того, в отличие от MemorySanitizer, Valgrind может находить неинициализированные данные с точностью до одного бита. Из недостатков Valgrind стоит отметить сравнительно низкую скорость работы.

Простой пример

Перейдем сразу к делу и проверим работу Valgrind на такой программе:

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

void run_test(int i)
{
  int delta = 123;
  char* mem = malloc(1024);
  strcpy(mem, «i = «);
  printf(«%s %dn«, mem, i + delta);
  /* free(mem); */
}

void main()
{
  int i;
  for(i = 0; i < 10; i++)
    run_test(i);
}

Компилируем с отладочными символами и запускаем ее под Valgrind:

gcc -O0 -g vgcheck.c -o vgcheck
valgrind ./vgcheck

Результат:

==1948== HEAP SUMMARY:
==1948==     in use at exit: 10,240 bytes in 10 blocks
==1948==   total heap usage: 11 allocs, 1 frees, 11,264 bytes allo…
==1948==
==1948== LEAK SUMMARY:
==1948==    definitely lost: 10,240 bytes in 10 blocks
==1948==    indirectly lost: 0 bytes in 0 blocks
==1948==      possibly lost: 0 bytes in 0 blocks
==1948==    still reachable: 0 bytes in 0 blocks
==1948==         suppressed: 0 bytes in 0 blocks
==1948== Rerun with —leak-check=full to see details of leaked memory

Видим, что память утекла. Запускаем с --leak-check=full:

==2047== 10,240 bytes in 10 blocks are definitely lost in loss recor…
==2047==    at 0x4C2AF1F: malloc (in /usr/lib/valgrind/vgpreload_mem…
==2047==    by 0x400561: run_test (vgcheck.c:8)
==2047==    by 0x4005AF: main (vgcheck.c:18)

Теперь раскомментируем вызов free и уберем инициализацию переменной delta. Посмотрим, увидит ли Valgrind обращение к неинициализированной памяти:

==2102== Conditional jump or move depends on uninitialised value(s)
==2102==    at 0x4E8003C: vfprintf (in /usr/lib/libc-2.25.so)
==2102==    by 0x4E87EA5: printf (in /usr/lib/libc-2.25.so)
==2102==    by 0x4005CA: run_test (vgcheck.c:10)
==2102==    by 0x4005F4: main (vgcheck.c:18)

Видит. Запустим с --track-origins=yes чтобы найти, откуда именно пришла неинициализированная переменаая:

==2205== Conditional jump or move depends on uninitialised value(s)
==2205==    at 0x4E800EE: vfprintf (in /usr/lib/libc-2.25.so)
==2205==    by 0x4E87EA5: printf (in /usr/lib/libc-2.25.so)
==2205==    by 0x4005CA: run_test (vgcheck.c:10)
==2205==    by 0x4005F4: main (vgcheck.c:18)
==2205==  Uninitialised value was created by a stack allocation
==2205==    at 0x400586: run_test (vgcheck.c:6)

Как видите, Valgrind нашел место объявления неинициализированной переменой с точностью до имени файла и номера строчки.

Теперь исправим все ошибки:

==2239== HEAP SUMMARY:
==2239==     in use at exit: 0 bytes in 0 blocks
==2239==   total heap usage: 11 allocs, 11 frees, 11,264 bytes allo…
==2239==
==2239== All heap blocks were freed — no leaks are possible

Ну разве не красота?

Пример посложнее — запускаем PostgreSQL под Valgrind

Рассмотрим, как происходит запуск под Valgrind больших программ, например, PostgreSQL. Работа с памятью в этой РСУБД устроена особым образом. Например, в ней используются иерархические пулы памяти (memory contexts). Для понимания всего этого хозяйства Valgrind’у нужны подсказки. Чтобы такие подсказки появились, нужно раскомментировать строчку:

… в файле src/include/pg_config_manual.h, после чего полностью пересобрать PostgreSQL. Затем запуск под Valgrind осуществляется как-то так:

valgrind —leak-check=no —track-origins=yes —gen-suppressions=all
  —read-var-info=yes
  —log-file=$HOME/work/postgrespro/postgresql-valgrind/%p.log
  —suppressions=src/tools/valgrind.supp —time-stamp=yes
  —trace-children=yes postgres -D
  $HOME/work/postgrespro/postgresql-install/data-master
  2>&1 | tee $HOME/work/postgrespro/postgresql-valgrind/postmaster.log

Полный пример вы найдете в файле valgrind.sh из этого репозитория на GitHub.

Обратите внимание на флаг --leak-check=no. Даже с упомянутыми подсказками Valgrind все равно не подходит для поиска утечек памяти в PostgreSQL. Он попросту будет генерировать слишком много ложных сообщений об ошибках. Поэтому здесь Valgrind используется только для поиска обращений к неинициализированной памяти.

Флаг --trace-children=yes в приведенной выше команде, как несложно догадаться, говорит Valgrind’у цепляться к процессам-потомкам.

Еще стоит отметить флаг --suppressions, который задает файл с описанием ошибок, которые следует игнорировать, а также флаг --gen-suppressions=all, который в случае возникновения ошибок генерирует строки, которые можно добавить в этот самый файл для игнорирования ошибок. Кстати, в файле можно использовать wildcards, в стиле:

{
   <libpango>
   Memcheck:Leak
   …
   obj:/usr/*lib*/libpango*
}

В зависимости от используемых флагов, make installcheck под Valgrind’ом на моем ноутбуке выполняется от получаса до часа. Для сравнения, без Valgrind’а соответствующий прогон тестов занимает порядка 3.5 минут. Отсюда можно сделать вывод, что программа под Valgrind выполняется в 10-20 раз медленнее.

Использование Valgrind совместно с GDB

Посмотрев на приведенные выше отчеты Valgrind’а об ошибках, можно заметить, что в определенном смысле они недостаточно информативны. В частности, в них нет имен переменных и информации о том, какие конкретно данные в них лежали на момент возникновения ошибки. Решается эта проблема запуском Valgrind’а с флагами:

valgrind —vgdb=yes —vgdb-error=1 дальше_как_обычно

Эти флаги говорят Valgrind остановить процесс и запустить gdb-сервер после возникновения первой ошибки. Можно указать и --vgdb-error=0, чтобы подключиться к процессу отладчиком сразу после его запуска. Однако это может быть плохой идеей, если вы также указали --trace-children=yes и при этом программа создает множество дочерних процессов.

При возникновении ошибки Valgrind напишет:

==00:00:00:06.603 16153== TO DEBUG THIS PROCESS USING GDB: start GDB…
==00:00:00:06.603 16153==   /path/to/gdb postgres
==00:00:00:06.603 16153== and then give GDB the following command
==00:00:00:06.603 16153==   target remote | vgdb —pid=16153

После этого, чтобы подключиться к процессу при помощи GDB, говорим:

# где postgres — имя исполняемого файла
gdb postgres

… и уже в отладчике:

target remote | vgdb —pid=16153

Из интересных дополнительных команд доступны следующие. Посмотреть список утечек:

Узнать, кто ссылается на память:

monitor who_points_at (address) (len)

Проверка инициализированности памяти (0 — бит инициализирован, 1 — не инициализирован, _ — not addressable):

monitor get_vbits (address) (len)

Прочее:

Дальше отлаживаем, как обычно. Например, говорим continue. Как только произойдет следующая ошибка, программа снова остановится по брейкпоинту. Можно смотреть значения переменных, перемещаться между фреймами стека, ставить собственные брейкпоинты, и так далее.

Заключение

К сожалению, в рамках одного поста невозможно рассмотреть абсолютно все возможности Valgrind. Например, в него входят инструменты Callgrind и Massif, предназначенные для поиска узких мест в коде и профилирования памяти соответственно. Эти инструменты я не рассматриваю, так как для решения названных задач предпочитаю использовать perf и Heaptrack. Также существует инструмент Helgrind, предназначенный для поиска гонок. Его изучение я вынужден оставить вам в качестве упражнения.

Как видите, пользоваться Valgrind крайне просто. Он, конечно, не идеален. Как уже отмечалось, Valgrind существенно замедляет выполнение программы. Кроме того, в нем случаются ложноположительные срабатывания. Однако последняя проблема решается составлением специфичного для вашего проекта файла подавления конкретных отчетов об ошибках. Так или иначе, если вы пишете на C/C++ и не прогоняете код под Valgrind хотя бы в Jenkins или TeamCity незадолго до релиза, вы явно делаете что-то не так!

А как вы ищете утечки и обращения к неинициализированной памяти?

Метки: C/C++, Отладка.

If you are using C++ in this course, Marmoset will run your submissions with Valgrind. Valgrind is a program that detects memory-related errors.

A common misconception is that Valgrind only detects memory leaks, and that if you don’t use new in your program you shouldn’t get Valgrind errors. Valgrind actually detects a number of memory errors other than leaks, such as uses or accesses of uninitialized memory. Additionally, there are ways you can leak memory even if you don’t use new, such as if your program terminates improperly and is unable to clean up stack-allocated objects. Improper termination can be caused by uncaught exceptions or by using the exit function (which should not be used in C++).

Valgrind error messages can be quite long and intimidating. This guide is intended to give you an idea of how to handle these errors.

Table of Contents

  • General tips

    • Solve the first error
    • Look for function names and line numbers
    • Look for the last point in the stack trace where your program appears
  • Common types of Valgrind errors

    • Invalid reads and invalid writes
    • Uninitialized value errors
    • Memory leaks

      • Forgetting to deallocate things you allocated
      • Improper termination
      • Uncaught exceptions
    • Exceeding Marmoset limits

      • Time limits
      • Output limits
      • Memory limits

General tips

Solve the first error

When confronted with a massive Valgrind report consisting of many errors, a good idea is to start by just solving the first error. Often memory errors compound, and one error will cause many other errors throughout the program. Solving the first error that Valgrind shows you will sometimes fix many other errors, possibly even all the errors. Pretend the error message consists only of the first error, and ignore everything else.

Marmoset is actually set up to only show you the first error that Valgrind detects for this reason. However, when running Valgrind on your own, you might see many errors.

Look for function names and line numbers

If you compile your program with the -g flag, Valgrind will show you the function names and line numbers where errors occur. Sometimes the actual bug occurs on a different line (particularly for uninitialized value errors) but the line number Valgrind tells you is a good starting point.

For example, in this message, there was a use of an uninitialized value in the main function on line 6 of the program. The bug is probably not on line 6 itself but rather earlier in the program where the value was left uninitialized. However, looking at line 6 can give you an idea of which value might have been left uninitialized.

==98641== Conditional jump or move depends on uninitialised value(s)
==98641==    at 0x1091F3: std::vector, std::allocator >, std::allocator, std::allocator > > >::resize(unsigned long) (stl_vector.h:691)
==98641==    by 0x109016: main (program.cc:6)

Look for the last point in the stack trace where your program appears

Consider the following error:

==51205== Invalid read of size 8
==51205==    at 0x4F7B905: assign (basic_string.h:1439)
==51205==    by 0x4F7B905: std::__cxx11::basic_string, std::allocator >::operator=(char const*) (basic_string.h:705)
==51205==    by 0x108A3D: h() (program.cc:6)
==51205==    by 0x108A8A: g() (program.cc:9)
==51205==    by 0x108A96: f() (program.cc:11)
==51205==    by 0x108AA2: main (program.cc:14)
==51205==  Address 0x8 is not stack'd, malloc'd or (recently) free'd

Did the error happen on line 6, line 9, line 11, or line 14 of program.cc? Or did it happen somewhere in the C++ standard library?

Unless there’s a bug in the C++ standard library, the error probably happened in your program. Furthermore, the error probably happened at the last point in the stack trace where your program appears.

In this case, we see that main called function f, then function f called function g, then function g called function h, and then function h did something with an assignment operator, which lead to an invalid read error. The problem is likely in function h, although you might still want to look elsewhere if you can’t find any problems in h.

Common types of Valgrind errors

Invalid reads and invalid writes

Invalid read errors and invalid write errors occur when you try to read from or write to a part of memory that you shouldn’t be accessing. A very common reason for this is if you try to access an element of a vector or other data structure that doesn’t exist. For example, if you access an index that is past the end of a vector, you will likely get one of these errors.

Valgrind will tell you the line where the invalid read or write occured, and usually there will be some code that accesses a vector or other data structure on that line. Think about whether this access is always valid. Could there be a case where you reach this line without adding the required elements to the data structure? The invalid access might only occur in certain cases, such as when the input contains a blank line.

Uninitialized value errors

The error message «Conditional jump or move depends on uninitialized value(s)» essentially means Valgrind has determined that the result of your program depends on uninitialized memory. Sometimes you will also see the message «Use of uninitialized value of size N».

Valgrind will report the line at which the program depends on the uninitialized value. It will allow uninitialized values to be moved and copied around in memory without reporting an error, as long as the program doesn’t depend on these values. This can make the error hard to find because the mistake could be far away from the line Valgrind reports. For example, consider the following program:

 1 #include
 2 #include
 3 int main() {
 4   int i;
 5   i += 1;
 6   int j = i+2;
 7   std::vector v {i,j};
 8   v.push_back(i+j);
 9   for(int i : v) {
10     std::cout << i << std::endl;
11   }
12 }

Valgrind will report errors on line 10. The actual problem is on line 4, where we forgot to assign a value to i. But Valgrind allows us to increment i, assign i+2 to a new variable j, create a vector containing i and j, and add i+j to the vector, all without complaints, because the visible behaviour of the program isn’t actually affected until we try to output the values of the vector.

The line number that Valgrind tells you is still helpful, because you know that somewhere on that line you’re using an uninitialized value. But you might have to do some detective work to figure out which value is uninitialized and why it was not initialized. It’s not always as simple as forgetting to give a default value to a variable. Maybe your program reads data from standard input, and there is a bug in the input reading function that causes some of the data variables to be uninitialized in certain cases.

Memory leaks

Sometimes Valgrind will report that your program leaked memory. There are a few reasons this can happen.

Forgetting to deallocate things you allocated

This is the most obvious and easily avoidable reason for memory leaks, but sometimes these mistakes happen. If you are using new, did you call delete on everything you allocated? Did you use the correct type of delete? (If you allocate an array you need to use delete [] instead of delete.)

You can avoid these problems by using smart pointers instead of new and delete, although smart pointers come with their own difficulties.

Improper termination

If you aren’t using new, you might be confused as to how you can possibly be leaking memory. STL classes like vector and map use new internally, but they are designed to clean up their allocated memory correctly when their destructors are called. If you terminate your program improperly though, their destructors might not be called, and then memory will be leaked.

A common reason for this is using the exit function. This function is seemingly useful for terminating the program at an arbitrary point, but it has a catch: it doesn’t call the destructors of stack-allocated objects before exiting. For this reason, you should avoid this function in C++. Instead, throw an exception from the point you where want to exit, catch the exception in your main function, and then return from main normally. If your whole program is in main, you can also just use return statements instead of exceptions; returning from main will do the proper cleanup. However, using exceptions and a single return point in main is arguably cleaner than having multiple return points in main.

Uncaught exceptions

Another type of improper termination is throwing an exception and not catching it. The Valgrind error message will look something like this if you are running on Valgrind your own (with the way Valgrind is configured on Marmoset it won’t show a message like this, but Marmoset tries to detect that an uncaught exception occurred and inform you.)

terminate called after throwing an instance of 'std::out_of_range'
  what():  vector::_M_range_check: __n (which is 0) >= this->size() (which is 0)
==119257==
==119257== Process terminating with default action of signal 6 (SIGABRT)
==119257==    at 0x5472E97: raise (raise.c:51)
==119257==    by 0x5474800: abort (abort.c:79)
==119257==    by 0x4ED587D: __gnu_cxx::__verbose_terminate_handler() [clone .cold] (vterminate.cc:95)
==119257==    by 0x4EE1485: __cxxabiv1::__terminate(void (*)()) (eh_terminate.cc:48)
==119257==    by 0x4EE14F0: std::terminate() (eh_terminate.cc:58)
==119257==    by 0x4EE1744: __cxa_throw (eh_throw.cc:95)
==119257==    by 0x4ED8036: std::__throw_out_of_range_fmt(char const*, ...) [clone .cold] (functexcept.cc:96)
==119257==    by 0x108BEB: std::vector >::_M_range_check(unsigned long) const (stl_vector.h:825)
==119257==    by 0x108AC8: std::vector >::at(unsigned long) (stl_vector.h:846)
==119257==    by 0x10899E: main (exception.cc:5)

Notice that «throw» appears several times in the error message, indicating the error is related to throwing an exception. The message «Process terminating with default action of signal 6 (SIGABRT)» is also a telltale sign of an uncaught exception, because uncaught exceptions will cause the program to «abort».

Usually when you get this error, it’s not because of an exception you threw yourself — although it could be if you wrote your catch clause incorrectly. More likely, the exception you failed to catch comes from the C++ standard library.

In this case, you can tell by looking at the stack trace that the vector «at» function threw an «out_of_range» exception. The solution to this problem most likely isn’t to catch this exception, but rather to make sure you avoid doing out-of-range accesses with «at». Depending on how your program is designed though, you might want to catch some C++ standard library exceptions.

Exceeding Marmoset limits

Marmoset places several limits on your program to make sure it doesn’t destroy the testing servers. If your program exceeds one of Marmoset’s limits, Marmoset will instantly terminate your program without letting it clean anything up, generally causing a memory leak. This can be a little confusing because your program doesn’t necessarily have an actual memory leak; the actual problem is that you are exceeding one of Marmoset’s limits.

Time limits

Marmoset places a limit on the amount of time your program takes. If you see the following message in your Valgrind output, you are probably exceeding the time limit:

Process terminating with default action of signal 24 (SIGXCPU)

SIGXCPU is a signal that indicates the process exceeded its time limit. Look for efficiency issues in your program. Some common ones are:

  • Passing large data structures by value instead of by reference (which creates a copy of the data structure every time).
  • Using an inappropriate data structure. If you need to store a sequence of values, vectors are often what you want. However, if you need to look up values based on a key (like for a symbol table) you should use a map instead of a vector of pairs; iterating over a vector to search for a key is slow. Additionally, if you need to delete values from the start of the sequence of values, you should not use a vector because each deletion from the start requires all the other elements to be shifted. Use a deque or list instead.
  • Using an appropriate data structure, but using it incorrectly. For example, if you are using a map, you should not iterate over all the keys in the map to find a particular key. Use the proper lookup functions which are more efficient.

Output limits

Marmoset places a limit on the amount of output your program produces. Usually you will not exceed this limit unless one of the following situations happens:

  • You accidentally leave debug prints in your program, causing your program to produce a ton of debugging output.
  • Your program gets stuck in an infinite loop and produces an infinite amount of output. Even in this case, you might hit the time limit before the output limit.

As long as you remember to disable or remove debug printing before submitting your program, you shouldn’t have to deal with this issue.

If you do exceed the output limit, Marmoset should print an informative error message.

Memory limits

Marmoset places a limit on the amount of memory your program uses. The message Valgrind gives if you exceed this limit is sometimes very strange and long, but it should say something like this somewhere:

==63134==     Valgrind's memory management: out of memory:
==63134==        newSuperblock's request for 4194304 bytes failed.
==63134==          264,896,512 bytes have already been mmap-ed ANONYMOUS.
==63134==     Valgrind cannot continue.  Sorry.

These errors seem to be fairly rare, but if you encounter one you will have to find a way to reduce the amount of memory your program uses.

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при обновлении системы valgrind теперь матерится на любое приложение, что очень неудобно при отладке, как это исправить?
==11482== Memcheck, a memory error detector.
==11482== Copyright (C) 2002-2007, and GNU GPL'd, by Julian Seward et al.
==11482== Using LibVEX rev 1732, a library for dynamic binary translation.
==11482== Copyright (C) 2004-2007, and GNU GPL'd, by OpenWorks LLP.
==11482== Using valgrind-3.2.3, a dynamic binary instrumentation framework.
==11482== Copyright (C) 2000-2007, and GNU GPL'd, by Julian Seward et al.
==11482== For more details, rerun with: -v
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x4015411: (within /lib/ld-2.6.1.so)
==11482==    by 0x4007C9E: (within /lib/ld-2.6.1.so)
==11482==    by 0x4003694: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x401541C: (within /lib/ld-2.6.1.so)
==11482==    by 0x4007C9E: (within /lib/ld-2.6.1.so)
==11482==    by 0x4003694: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400A939: (within /lib/ld-2.6.1.so)
==11482==    by 0x400452C: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400A941: (within /lib/ld-2.6.1.so)
==11482==    by 0x400452C: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400ADF9: (within /lib/ld-2.6.1.so)
==11482==    by 0x400452C: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400AA84: (within /lib/ld-2.6.1.so)
==11482==    by 0x400452C: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400A939: (within /lib/ld-2.6.1.so)
==11482==    by 0x400414A: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400A941: (within /lib/ld-2.6.1.so)
==11482==    by 0x400414A: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x400AA84: (within /lib/ld-2.6.1.so)
==11482==    by 0x400414A: (within /lib/ld-2.6.1.so)
==11482==    by 0x4013B15: (within /lib/ld-2.6.1.so)
==11482==    by 0x400124E: (within /lib/ld-2.6.1.so)
==11482==    by 0x40008A6: (within /lib/ld-2.6.1.so)
==11482== 
==11482== Use of uninitialised value of size 4
==11482==    at 0x4075E09: (within /lib/libc-2.6.1.so)
==11482==    by 0x4079AA1: vfprintf (in /lib/libc-2.6.1.so)
==11482==    by 0x407F9F2: printf (in /lib/libc-2.6.1.so)
==11482==    by 0x804932F: main (in /home/ary/src/gcmd/src/backend/a.out)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x4075E11: (within /lib/libc-2.6.1.so)
==11482==    by 0x4079AA1: vfprintf (in /lib/libc-2.6.1.so)
==11482==    by 0x407F9F2: printf (in /lib/libc-2.6.1.so)
==11482==    by 0x804932F: main (in /home/ary/src/gcmd/src/backend/a.out)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x4077B16: vfprintf (in /lib/libc-2.6.1.so)
==11482==    by 0x407F9F2: printf (in /lib/libc-2.6.1.so)
==11482==    by 0x804932F: main (in /home/ary/src/gcmd/src/backend/a.out)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x4079C66: vfprintf (in /lib/libc-2.6.1.so)
==11482==    by 0x407F9F2: printf (in /lib/libc-2.6.1.so)
==11482==    by 0x804932F: main (in /home/ary/src/gcmd/src/backend/a.out)
==11482== 
==11482== Conditional jump or move depends on uninitialised value(s)
==11482==    at 0x4077BB9: vfprintf (in /lib/libc-2.6.1.so)
==11482==    by 0x407F9F2: printf (in /lib/libc-2.6.1.so)
==11482==    by 0x804932F: main (in /home/ary/src/gcmd/src/backend/a.out)

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