D3d shader create error for vertex shader 0x80070057

My Windows 8.1 system has Directx11 installed but my video card is Directx 9. I'm trying to use SharpDX libaries and getting an 'parameter is incorrect' error new'ing up a VertexShader object. Her...

My Windows 8.1 system has Directx11 installed but my video card is Directx 9. I’m trying to use SharpDX libaries and getting an ‘parameter is incorrect’ error new’ing up a VertexShader object.

Here is what I’ve tried

  1. Running Directx 9 and using those libraries instead. Microsoft doesn’t allow download of Directx 9 libraries from their web site now.

  2. Running using software emulation. This is early stage development so I’m ok with that software emulation at this stage. This attempt failed with another error.

The call is this. d3dDevice and vertexShaderByteCode are non-null

     new D3D11.VertexShader(d3dDevice, vertexShaderByteCode);

Question 0. Is there a way to identify what parameter it doesn’t like? I’m using tutorial code which theoretically worked.

Question 1. Is the error coming from the video card?

Question 2. Is this a known issue?

thanks,

john

asked May 10, 2016 at 19:47

John Mott's user avatar

If you enable the Direct3D Debug Layer you should get more information on why the call failed.

What is the name of your video card? What Direct3D hardware feature level is your video card? 9.1, 9.2, 9.3? You can check by running dxcapsviewer from a Visual Studio Command Prompt. DirectX 11 can support 9.1 — 12.1 feature levels so it’s quite likely at least some set of features will work on your hardware.

answered May 10, 2016 at 20:01

Chuck Walbourn's user avatar

Chuck WalbournChuck Walbourn

36.5k2 gold badges56 silver badges81 bronze badges

3

I figured it out. I was using sample code for DirectX 11 and the version of the pixel and vertex shader was incompatible with the DirectX 9 card that I had. In the call to compile the shader the version of the pixel shader was ps_5_0, I needed ps_4_0_level_9_1, the version of vertex shader was vs_5_0 and I needed vs__4_0_level_9_1. The ‘invalid argument’ was the compiled shader code.

answered May 11, 2016 at 1:39

John Mott's user avatar

John MottJohn Mott

1191 silver badge12 bronze badges

  1. I have just compiled a new Rust using SteamCMD but my RustDedicated.exe keeps crashing when I try to start it any
    ideas.. Thanks in advance

    Attached Files:

    • sdddd.PNG

  2. Wulf

    Wulf
    Community Admin

    Please upload your latest Rust logs, Unity logs (output_log.txt), and Oxide logs if using it.

  3. How did this problem got fixed @Das JÄGER ?


  4. Wulf

    Wulf
    Community Admin

    He didn’t, he marked it as Solved when posting. ;)

  5. Well I thought I have solved this I compiled the sever on another computer ran it and it worked perfect.. then I
    moved the files on to my server computer I still get the error. Sorry for the premature solved.

    Attached Files:

    Last edited by a moderator: Sep 20, 2015

  6. Wulf

    Wulf
    Community Admin

    There doesn’t appear to be any issue or errors from Oxide, the only thing I see is an odd error from a Rust shader file/Direct3D.

  7. Well now… could it be that I have a video card hooked up to my server. ? I will remove my video card and run the file and report back. Also thank you very much Wulf you
    are the best as always.


  8. Wulf

    Wulf
    Community Admin

    Pretty sure a video card is needed to run it the server, even though there really isn’t anything that uses it. Are you using -batchmode when starting the server?
    Also, you might try using -nographics and see if that changes anything. I haven’t seen the error reported anywhere else though. It could be outdated files, or something on
    the server that is unsupported, but those are just guesses.

  9. Last edited by a moderator: Sep 20, 2015

  10. Wulf

    Wulf
    Community Admin

    It should work either way. Are your Nvidia drivers a bit outdated? Also, what is the box behind the server console? That shouldn’t be there if launching from the
    server.

  11. Yes drivers are updated fully for Nvidia before I switched them out same error. Also I am loading the server directly from the rustdedicated.exe not the startserver.bat.


  12. Wulf

    Wulf
    Community Admin

    Ah, yeah, you shouldn’t be starting the server that way in general. It’s meant to be launched with -batchmode to hide any graphical elements.

  13. I do start it with startserver.bat, I was just running it from rustdedicated.exe for the first time after compiling it to load all the server files. But issues have been
    resolved by switching out videocards.


Oxide

Initialize engine version: 5.4.1p1 (b9eb0361f989)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GT 720M (ID=0x1140)
Vendor: NVIDIA
VRAM: 1999 MB
Begin MonoManager ReloadAssembly
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Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityEngine. dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedAssembly-CSharp-firstpass.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedAssembly-CSharp-firstpass.dll into Unity Child Domain
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Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityEngine. Analytics.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityEngine. Analytics.dll into Unity Child Domain
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Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedDataAccessPr ovider.dll (this message is harmless)
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Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedGalaxyAuthen ticator.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedGalaxyAuthen ticator.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedGalaxyConnec tor.dll (this message is harmless)
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Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedLocalization .dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedLocalization .dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedlog4net.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedlog4net.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedLog4NetLogge r.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedLog4NetLogge r.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedMemoryLogger .dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedMemoryLogger .dll into Unity Child Domain
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Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedPostLog.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedRedLogger.dl l (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedRedLogger.dl l into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedRedNetwork.d ll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedRedNetwork.d ll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedRedTools.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedRedTools.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSocketsConne ctor.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSocketsConne ctor.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityLogger. dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityLogger. dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityEngine. CrashLog.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedUnityEngine. CrashLog.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedXInputDotNet Pure.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedXInputDotNet Pure.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSonyNP.dll (this message is harmless)
Loading C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSonyNP.dll into Unity Child Domain
— Completed reload, in 0.887 seconds
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSystem.Core. dll (this message is harmless)
Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSystem.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1600×900 60Hz; virtual: 1600×900 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.763378 ms
Setting up 1 worker threads for Enlighten.
Thread -> id: b00 -> priority: 1
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Platform assembly: C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataManagedSystem.Data. dll (this message is harmless)
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — Pass ‘VERTICAL’ has no vertex shader
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — Pass ‘HORIZONTAL’ has no vertex shader
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — Pass ‘VERTICAL’ has no vertex shader
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — Pass ‘HORIZONTAL’ has no vertex shader
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — Pass » has no vertex shader
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — All passes removed
WARNING: Shader Unsupported: ‘UI/Blur/UIBlur’ — Setting to default shader.
d3d11: failed to create 2D texture id=71 width=512 height=512 mips=10 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=71 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=73 width=780 height=780 mips=10 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=73 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=65 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=65 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=67 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=67 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=69 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=69 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=63 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=63 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=61 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=61 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=75 width=608 height=19 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=75 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=77 width=48 height=277 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=77 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=79 width=48 height=277 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=79 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=81 width=256 height=256 mips=1 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=81 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=83 width=48 height=277 mips=9 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=83 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=85 width=2048 height=14 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=85 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=87 width=256 height=256 mips=1 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=87 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=89 width=128 height=128 mips=1 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=89 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=91 width=882 height=196 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=91 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=93 width=48 height=277 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=93 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=95 width=882 height=196 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=95 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=97 width=48 height=277 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=97 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=99 width=320 height=320 mips=1 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=99 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=101 width=882 height=196 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=101 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=103 width=256 height=110 mips=1 dxgifmt=28 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=103 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create vertex buffer of size 192 [0x887A0005]
d3d11: failed to create index buffer of size 12 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 384 [0x887A0005]
d3d11: failed to create index buffer of size 48 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 20400 [0x887A0005]
d3d11: failed to create vertex buffer of size 4080 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 24480 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 24480 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 7152 [0x887A0005]
d3d11: failed to create index buffer of size 1338 [0x887A0005]
d3d11: failed to create vertex buffer of size 24480 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
d3d11: failed to create vertex buffer of size 192 [0x887A0005]
d3d11: failed to create index buffer of size 12 [0x887A0005]
d3d11: failed to create vertex buffer of size 24480 [0x887A0005]
d3d11: failed to create index buffer of size 3552 [0x887A0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
d3d11: failed to create 2D texture id=105 width=256 height=256 mips=1 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=105 [D3D error was 80070057]

(Filename: Line: 550)

D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
d3d11: failed to create 2D texture id=107 width=1024 height=256 mips=1 dxgifmt=71 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=107 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=109 width=256 height=256 mips=9 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=109 [D3D error was 80070057]

(Filename: Line: 550)

D3D shader create error for vertex shader [0x887a0005]
D3D shader create error for pixel shader [0x887a0005]
d3d11: failed to create 2D texture id=111 width=128 height=512 mips=10 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=111 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=119 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=119 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=117 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=117 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=115 width=512 height=512 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=115 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=113 width=1024 height=1024 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=113 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=121 width=128 height=128 mips=1 dxgifmt=77 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=121 [D3D error was 80070057]

(Filename: Line: 550)

d3d11: failed to create 2D texture id=123 width=256 height=256 mips=1 dxgifmt=65 [D3D error was 887a0005]

(Filename: Line: 531)

d3d11: failed to create 2D texture shader resource view id=123 [D3D error was 80070057]

(Filename: Line: 550)

Crash!!!
SymInit: Symbol-SearchPath: ‘.;C:Program Files (x86)GOG GalaxyGamesGwent;C:Program Files (x86)GOG GalaxyGamesGwent;C:WINDOWS;C:WINDOWSsystem32; SRV*C:websymbols*http://msdl.microsoft.com/download/symbols;’, symOptions: 530, UserName: ‘Александр’
OS-Version: 10.0.14393 () 0x300-0x1
C:Program Files (x86)GOG GalaxyGamesGwentGWENT.exe:GWENT.exe (00007FF707100000), size: 22441984 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentGWENT.exe’, fileVersion: 5.4.1.60163
C:WINDOWSSYSTEM32ntdll.dll:ntdll.dll (00007FFADCD40000), size: 1904640 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32ntdll.dll’, fileVersion: 10.0.14393.479
C:WINDOWSSystem32KERNEL32.DLL:KERNEL32.DLL (00007FFADC010000), size: 700416 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32KERNEL32.DLL’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32KERNELBASE.dll:KERNELBASE.dll (00007FFAD9C60000), size: 2215936 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32KERNELBASE.dll’, fileVersion: 10.0.14393.479
C:WINDOWSsystem32apphelp.dll:apphelp.dll (00007FFAD75A0000), size: 499712 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32apphelp.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32GDI32.dll:GDI32.dll (00007FFADCD00000), size: 212992 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32GDI32.dll’, fileVersion: 10.0.14393.206
C:WINDOWSSystem32gdi32full.dll:gdi32full.dll (00007FFAD9E80000), size: 1581056 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32gdi32full.dll’, fileVersion: 10.0.14393.576
C:WINDOWSSYSTEM32HID.DLL:HID.DLL (00007FFAD8090000), size: 49152 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32HID.DLL’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32USER32.dll:USER32.dll (00007FFADBD00000), size: 1462272 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32USER32.dll’, fileVersion: 10.0.14393.576
C:WINDOWSSystem32msvcrt.dll:msvcrt.dll (00007FFADA330000), size: 647168 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32msvcrt.dll’, fileVersion: 7.0.14393.0
C:WINDOWSSystem32win32u.dll:win32u.dll (00007FFAD9400000), size: 122880 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32win32u.dll’, fileVersion: 10.0.14393.51
C:WINDOWSSystem32ADVAPI32.dll:ADVAPI32.dll (00007FFADBB80000), size: 663552 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32ADVAPI32.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32sechost.dll:sechost.dll (00007FFADC470000), size: 364544 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32sechost.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32RPCRT4.dll:RPCRT4.dll (00007FFADBE80000), size: 1183744 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32RPCRT4.dll’, fileVersion: 10.0.14393.82
C:WINDOWSSystem32WS2_32.dll:WS2_32.dll (00007FFADBC90000), size: 434176 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32WS2_32.dll’, fileVersion: 10.0.14393.206
C:WINDOWSSystem32ole32.dll:eek:le32.dll (00007FFADC0C0000), size: 1273856 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32ole32.dll’, fileVersion: 10.0.14393.576
C:WINDOWSSYSTEM32VERSION.dll:VERSION.dll (00007FFAC9C10000), size: 40960 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32VERSION.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32combase.dll:combase.dll (00007FFADC540000), size: 2916352 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32combase.dll’, fileVersion: 10.0.14393.576
C:WINDOWSSystem32ucrtbase.dll:ucrtbase.dll (00007FFADA1D0000), size: 1003520 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32ucrtbase.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32bcryptPrimitives.dll:bcryptPri mitives.dll (00007FFADA010000), size: 434176 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32bcryptPrimitives.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32SHLWAPI.dll:SHLWAPI.dll (00007FFADA2D0000), size: 335872 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32SHLWAPI.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32SHELL32.dll:SHELL32.dll (00007FFADA650000), size: 22056960 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32SHELL32.dll’, fileVersion: 10.0.14393.479
C:WINDOWSSystem32cfgmgr32.dll:cfgmgr32.dll (00007FFADA180000), size: 270336 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32cfgmgr32.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32windows.storage.dll:windows.st orage.dll (00007FFAD9420000), size: 7184384 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32windows.storage.dll’, fileVersion: 10.0.14393.479
C:WINDOWSSystem32powrprof.dll:powrprof.dll (00007FFAD91E0000), size: 311296 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32powrprof.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32kernel.appcore.dll:kernel.appc ore.dll (00007FFAD91C0000), size: 61440 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32kernel.appcore.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32shcore.dll:shcore.dll (00007FFAD9B00000), size: 692224 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32shcore.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32profapi.dll:profapi.dll (00007FFAD91A0000), size: 81920 (result: 0), SymType: ‘-nosymbols-‘, PDB: ‘C:WINDOWSSystem32profapi.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32OLEAUT32.dll:OLEAUT32.dll (00007FFADCC40000), size: 782336 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32OLEAUT32.dll’, fileVersion: 10.0.14393.447
C:WINDOWSSystem32msvcp_win.dll:msvcp_win.dll (00007FFADA080000), size: 638976 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32msvcp_win.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32OPENGL32.dll:OPENGL32.dll (00007FFAC6C60000), size: 1191936 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32OPENGL32.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32IMM32.dll:IMM32.dll (00007FFADA480000), size: 188416 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32IMM32.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32WINMM.dll:WINMM.dll (00007FFAD76E0000), size: 143360 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32WINMM.dll’, fileVersion: 10.0.14393.0
C:Program Files (x86)GOG GalaxyGamesGwentDDRAW.dll:DDRAW.dll (00007FFAD0D40000), size: 643072 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentDDRAW.dll’
C:WINDOWSSYSTEM32GLU32.dll:GLU32.dll (00007FFAC8A30000), size: 184320 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32GLU32.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32DNSAPI.dll:DNSAPI.dll (00007FFAD87D0000), size: 655360 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32DNSAPI.dll’, fileVersion: 10.0.14393.206
C:WINDOWSSYSTEM32IPHLPAPI.DLL:IPHLPAPI.DLL (00007FFAD8790000), size: 229376 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32IPHLPAPI.DLL’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32NSI.dll:NSI.dll (00007FFADC200000), size: 32768 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32NSI.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32WINHTTP.dll:WINHTTP.dll (00007FFACE5C0000), size: 839680 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32WINHTTP.dll’, fileVersion: 10.0.14393.351
C:WINDOWSSYSTEM32WINMMBASE.dll:WINMMBASE.dll (00007FFAD7680000), size: 176128 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32WINMMBASE.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32VCRUNTIME140.dll:VCRUNTIME140. dll (00007FFAD51F0000), size: 94208 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32VCRUNTIME140.dll’, fileVersion: 14.0.24212.0
C:WINDOWSSYSTEM32MSVCP140.dll:MSVCP140.dll (00007FFAD0CA0000), size: 643072 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32MSVCP140.dll’, fileVersion: 14.0.24212.0
C:WINDOWSsystem32uxtheme.dll:uxtheme.dll (00007FFAD78F0000), size: 610304 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32uxtheme.dll’, fileVersion: 10.0.14393.0
C:Program Files (x86)Bandicambdcam64.dll:bdcam64.dll (00007FFACA920000), size: 819200 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)Bandicambdcam64.dll’, fileVersion: 2.2.3.803
C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataMonomono.dll:mono.d ll (00007FFAB1CC0000), size: 2994176 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentGWENT_DataMonomono.dll’, fileVersion: 1.0.0.1
C:WINDOWSSystem32PSAPI.DLL:pSAPI.DLL (00007FFADBE70000), size: 32768 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32PSAPI.DLL’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32MSWSOCK.dll:MSWSOCK.dll (00007FFAD8A00000), size: 376832 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32MSWSOCK.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32MSCTF.dll:MSCTF.dll (00007FFADC310000), size: 1421312 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32MSCTF.dll’, fileVersion: 10.0.14393.479
C:WINDOWSsystem32dwmapi.dll:dwmapi.dll (00007FFAD7740000), size: 155648 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32dwmapi.dll’, fileVersion: 10.0.14393.206
C:Program Files (x86)GOG GalaxyGamesGwentd3d11.dll:d3d11.dll (00007FFAD0C60000), size: 229376 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentd3d11.dll’
C:Program Files (x86)GOG GalaxyGamesGwentdxgi.dll:dxgi.dll (00007FFAC9050000), size: 794624 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentdxgi.dll’
C:WINDOWSsystem32dxgi.dll:dxgi.dll (00007FFAD8130000), size: 651264 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32dxgi.dll’, fileVersion: 10.0.14393.479
C:WINDOWSsystem32d3d11.dll:d3d11.dll (00007FFAD4350000), size: 2842624 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32d3d11.dll’, fileVersion: 10.0.14393.479
C:Program Files (x86)GOG GalaxyGamesGwentd3d12.dll:d3d12.dll (00007FFAD0C30000), size: 147456 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentd3d12.dll’
C:WINDOWSSystem32DriverStoreFileRepositorynvl ti.inf_amd64_a41d83955b423dffnvwgf2umx.dll:nvwgf2 umx.dll (00007FFAA0450000), size: 24322048 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32DriverStoreFileRepositorynv lti.inf_amd64_a41d83955b423dffnvwgf2umx.dll’, fileVersion: 21.21.13.7619
C:WINDOWSSYSTEM32bcrypt.dll:bcrypt.dll (00007FFAD8D80000), size: 176128 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32bcrypt.dll’, fileVersion: 10.0.14393.576
C:WINDOWSSYSTEM32xinput1_3.dll:xinput1_3.dll (000000000D680000), size: 122880 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32xinput1_3.dll’, fileVersion: 9.18.944.0
C:WINDOWSSystem32SETUPAPI.dll:SETUPAPI.dll (00007FFADC810000), size: 4362240 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32SETUPAPI.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32d3d9.dll:d3d9.dll (00007FFAADE40000), size: 1626112 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32d3d9.dll’, fileVersion: 10.0.14393.447
C:Program Files (x86)GOG GalaxyGamesGwentd3d10_1.dll:d3d10_1.dll (00007FFACEBF0000), size: 180224 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentd3d10_1.dll’
C:Program Files (x86)GOG GalaxyGamesGwentd3d10.dll:d3d10.dll (00007FFACA840000), size: 147456 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentd3d10.dll’
C:WINDOWSSystem32clbcatq.dll:clbcatq.dll (00007FFADA3E0000), size: 651264 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32clbcatq.dll’, fileVersion: 2001.12.10941.16384
C:WINDOWSsystem32wbemwbemprox.dll:wbemprox.dll (00007FFAD5350000), size: 65536 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32wbemwbemprox.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32wbemcomn.dll:wbemcomn.dll (00007FFAD52A0000), size: 520192 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32wbemcomn.dll’, fileVersion: 10.0.14393.0
C:WINDOWSsystem32wbemwbemsvc.dll:wbemsvc.dll (00007FFAD2730000), size: 81920 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32wbemwbemsvc.dll’, fileVersion: 10.0.14393.0
C:WINDOWSsystem32wbemfastprox.dll:fastprox.dll (00007FFAD2880000), size: 999424 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32wbemfastprox.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32CRYPTSP.dll:CRYPTSP.dll (00007FFAD8C70000), size: 94208 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32CRYPTSP.dll’, fileVersion: 10.0.14393.0
C:WINDOWSsystem32rsaenh.dll:rsaenh.dll (00007FFAD8B80000), size: 208896 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSsystem32rsaenh.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32CRYPTBASE.dll:CRYPTBASE.dll (00007FFAD8C90000), size: 45056 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32CRYPTBASE.dll’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32dhcpcsvc6.DLL:dhcpcsvc6.DLL (00007FFAD4970000), size: 90112 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32dhcpcsvc6.DLL’, fileVersion: 10.0.14393.0
C:WINDOWSSYSTEM32dhcpcsvc.DLL:dhcpcsvc.DLL (00007FFAD49B0000), size: 106496 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32dhcpcsvc.DLL’, fileVersion: 10.0.14393.0
C:WINDOWSSystem32fwpuclnt.dll:fwpuclnt.dll (00007FFAD1BC0000), size: 434176 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSystem32fwpuclnt.dll’, fileVersion: 10.0.14393.0
C:WindowsSystem32rasadhlp.dll:rasadhlp.dll (00007FFACE7A0000), size: 40960 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WindowsSystem32rasadhlp.dll’, fileVersion: 10.0.14393.0
C:Program Files (x86)GOG GalaxyGamesGwentGogGalaxyHooks.dll:GogGalaxyHoo ks.dll (00007FFACB280000), size: 131072 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentGogGalaxyHooks.dll’
C:Program Files (x86)GOG GalaxyGamesGwentd3d8.dll:d3d8.dll (00007FFACA7F0000), size: 266240 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:Program Files (x86)GOG GalaxyGamesGwentd3d8.dll’
C:WINDOWSSYSTEM32d3dcompiler_43.dll:d3dcompiler _43.dll (00007FFAAEF50000), size: 2551808 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32d3dcompiler_43.dll’, fileVersion: 9.29.952.3111
C:WINDOWSSYSTEM32dbghelp.dll:dbghelp.dll (00007FFACB8A0000), size: 1646592 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32dbghelp.dll’, fileVersion: 10.0.14321.1024
C:WINDOWSSYSTEM32SspiCli.dll:SspiCli.dll (00007FFAD8EA0000), size: 180224 (result: 0), SymType: ‘-exported-‘, PDB: ‘C:WINDOWSSYSTEM32SspiCli.dll’, fileVersion: 10.0.14393.576

========== OUTPUTING STACK TRACE ==================

0x00007FFAD44A5D20 (d3d11) CreateDirect3D11SurfaceFromDXGISurface
0x00007FF70787E0E1 (GWENT) RectT<int>::GetYMax
0x00007FF70786FB8A (GWENT) RectT<int>::GetYMax
0x00007FF70789703D (GWENT) RectT<int>::GetYMax
0x00007FF70789B37F (GWENT) RectT<int>::GetYMax
0x00007FF70789400A (GWENT) RectT<int>::GetYMax
0x00007FF707409ED8 (GWENT) Thread::RunThreadWrapper
0x00007FFADC018364 (KERNEL32) BaseThreadInitThunk

========== END OF STACKTRACE ===========

**** Crash! ****

So I’m trying to start The Forest Server. I am trying to make it a public server. I’ve forarded the appropriate ports, but when I try to use the ‘-serversteamaccount YOURTOKEN’ to the GAME_PARAMS, the log then says it’s failing to connect to steam.

The part that shows it fail is this part of the log.

DS configurations tests: Host fail network configurations tests. Please check error log and your configuration.

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 62400.
Total: 32.025799 ms (FindLiveObjects: 2.936700 ms CreateObjectMapping: 8.068200 ms MarkObjects: 20.739500 ms DeleteObjects: 0.270400 ms)

Steam Manager Started.
GameServer init success. Port: 27015
Set a Logon
Failed to connect to Steam

This is from the connection log:

[2019-09-30 05:54:30] Log session started
[2019-09-30 05:54:30] [0,0] SetSteamID( [G:1:0] )
[2019-09-30 05:54:30] [0,0] Server says 50% of connections should be websockets, we rolled 73 — using UDP as default.
[2019-09-30 05:54:30] [1,2] Connect() starting connection (eNetQOSLevelMedium, 205.196.6.67:27018, UDP)
[2019-09-30 05:54:30] CCMInterface::OnNetworkDeviceStateChange — Saw device up, connecting to Steam
[2019-09-30 05:54:30] CCMInterface::OnNetworkDeviceStateChange — Saw device up, connecting to Steam
[2019-09-30 05:54:30] CCMInterface::OnNetworkDeviceStateChange — Saw device up, connecting to Steam
[2019-09-30 05:54:31] [1,2] ConnectionCompleted() (205.196.6.75:27019, UDP)
[2019-09-30 05:54:31] [1,2] RecvMsgClientLogOnResponse() : [I:0:0] ‘Access Denied’
[2019-09-30 05:54:31] [1,2] AsyncDisconnect()
[2019-09-30 05:54:31] [0,0] ConnectionDisconnected(‘Disconnected By Remote Host’) : ‘Access Denied’ (205.196.6.75:27019, UDP)
[2019-09-30 05:54:31] [0,0] ConnectionDisconnected() not auto reconnecting due to eResultLogonSession specifies no reconnect

I’m not sure whats going on.

I’ve also attached my setup of the Docker in the attachments.

Any help would be appreciated.
 

the forest.png

Search Issue Tracker

We don’t have a solid repro case for this, but we have lots of errors with 0x80070057 and 0x887A0005 ( DXGI_ERROR_DEVICE_REMOVED ? ) which have been reported in the wild with an automated crash reporter

Comments (5)

  1. shubhamswaraj2021

    Aug 18, 2020 05:57

  2. stevee344

    Apr 01, 2020 14:56

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  3. olkeencole

    Aug 10, 2017 19:25

    Out of curiosity, are any of you using the mesh compression on the import settings for some of your models?

  4. HarryCodder

    Mar 09, 2017 09:45

    We’re having those in 5.4.4 as well.

  5. valtterip

    Jan 28, 2017 20:44

    We are on the verge of a game release and ran into this issue with 5.4.1f1, according to this bug this should be fixed in the Unity version we are using, or is it?

    Huge amount of these notes, so far reproducible only on a system using Renderer: Intel(R) HD Graphics 4600 VRAM: 1136 MB

    d3d11: failed to create 2D texture id=839 width=64 height=64 mips=7 dxgifmt=28 [D3D error was 887a0005]

    d3d11: failed to create 2D texture shader resource view id=839 [D3D error was 80070057]

    Ps. Forcing DX9 (-force-d3d9 params) are often proposed as a workaround for this and it seems to work in our case as well, this strongly indicates the issue is not fixed in 5.4.1f1.

Add comment

I have created the SLI merged desktop of three 1920×1680 monitors, so the desktop resolution is 5760×1080.

There is a 0x80070057 error, while calling CreateRenderTarget to create the RT_Surface:

IDirect3DSurface9* _render_surface;
HRESULT hr = _device->CreateRenderTarget(
        _desktop_width * 2,
        _desktop_height + 1,
        D3DFMT_A8R8G8B8, 
        D3DMULTISAMPLE_NONE, 
        0,
        TRUE,
        &_render_surface, NULL);

It works OK with desktop resolution 1024×768, and the total resolution is 3072×768.

In http://msdn.microsoft.com/en-us/library/windows/desktop/bb174361(v=vs.85).aspx, it says

If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be one of the following: D3DERR_NOTAVAILABLE, D3DERR_INVALIDCALL, D3DERR_OUTOFVIDEOMEMORY, E_OUTOFMEMORY.

and no description about 0x80070057.

HRESULT: 0x80070057 (2147942487)
Name: E_INVALIDARG
Description: An invalid parameter was passed to the returning function

Somebody please help me.


I tried to check MaxTextureWidth and MaxTextureHeigh in D3DCAPS9 structure as @mh01 indicated, and got the value 8192 both. And what I trying to create is 11520×1080.

So, my question is what effects the value of MaxTextureWidth and MaxTextureHeigh? VideoCard model or some setting in the BIOS?


I got the below information as @RayDey said, while turn on the debug level:

Direct3D9: (INFO) :======================= Hal HWVP device selected
Direct3D9: (INFO) :HalDevice Driver Style b
Direct3D9: :Subclassing window 000d0612
Direct3D9: :StartExclusiveMode
Direct3D9: (INFO) :Using FF to VS converter
Direct3D9: (INFO) :Using FF to PS converter
Direct3D9: (INFO) :Enabling multi-processor optimizations
Direct3D9: (INFO) :DDI threading started
D3D9 Helper: Warning: Default value for D3DRS_POINTSIZE_MAX is 2.19902e+012f, not 9.2074e-316f. This is ok.
Direct3D9: :WM_ACTIVATEAPP: BEGIN Deactivating app pid=00000c9c, tid=00000728
Direct3D9: :DoneExclusiveMode
Direct3D9: :INACTIVE: 00000c9c: Restoring original mode (1680x1050x22x120) at adapter index 0
Direct3D9: :* Active state changing
Direct3D9: :WM_ACTIVATEAPP: DONE Deactivating app pid=00000c9c, tid=00000728
Direct3D9: (ERROR) :Failed to create driver surface
Direct3D9: (ERROR) :Error during initialization of surface. CreateRenderTarget/CreateDepthStencil failed
Direct3D9: (ERROR) :Failure trying to create render-target
D3D9 Helper: IDirect3DDevice9::CreateRenderTarget failed: E_INVALIDARG

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