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#4
я лично удалил все файлы колизии из modloader’a (name.col)
ошибка из за того что одинаковые ид в файлах колизии, если есть время можешь по 1 шт удалять и пробовать зайти, либо подождать более качественного ответа.
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#5
я лично удалил все файлы колизии из modloader’a (name.col)
ошибка из за того что одинаковые ид в файлах колизии, если есть время можешь по 1 шт удалять и пробовать зайти, либо подождать более качественного ответа.
А если такая беда даже если я таймсус ставлю..
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#6
А если такая беда даже если я таймсус ставлю..
как бы глупо не звучало, но просто не ставь его(возможно проблема именно в нём), или же попробуй дождаться других ответов.
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#7
как бы глупо не звучало, но просто не ставь его(возможно проблема именно в нём), или же попробуй дождаться других ответов.
Я конечно потестю, но че бы я не закидывал туда, ниче не работает, до обновы было все прекрасно
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#8
Я конечно потестю, но че бы я не закидывал туда, ниче не работает, до обновы было все прекрасно
выключи предзагрузку должно точно зайти
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#9
я лично удалил все файлы колизии из modloader’a (name.col)
ошибка из за того что одинаковые ид в файлах колизии, если есть время можешь по 1 шт удалять и пробовать зайти, либо подождать более качественного ответа. файлы
где эти файлы находятся ? я в monleadere их не нашел
Всем привет. Ставил моды, которые добавляют новые обьекты на карту. И крашится игра начала. Вот что пишет мне лог:
Код: Выделить всё
Error: 0x00534134
Problem 1: The same ID being loaded on different models, very common in installing different map mods with authors who don't care about compatibility. If you had this crash after installing a part in Tuning Mod, it is because two parts (or some other different mod) are using the same ID, inform the author and/or follow this tutorial to fix the incompatibility.
Solution 1: Review your new IDE files, one might be using the same ID as the other. In most mods (not scripts) you can just open and change the id to some free one (click here for list or use this tutorial to fix the incompatibility).
Problem 2: Inappropriate (or missing) COL
Solution 2: COL: Review whether the COL is being loaded on the IMG or Mod Loader, if IMG, also review whether the IMG is being loaded on gta.dat or Mod Loader. To install a COL in Mod Loader correctly, follow the Mod Loader Tutorial in the part where it talks about installing .COL
Problem 3: Object with LOD was removed.
Solution 3: Remove a map object that contains LOD, it is necessary to use both the *_stream*.ipl file (inside gta3.img) and the .ipl file from the data/maps folder. If you for example remove an object only in the *_stream*.ipl file but not also remove it from the .ipl from the data/maps folder, it will cause this crash. What can also happen when installing a mod, for example you already have a mod that changes the same .ipl file, so the necessary file will not be loaded and will cause this crash. You will have to check that the files are all installed and loading (you can check modloader.log to see if it is loading, if you already have another file installed etc). Alternatively, if you're creating a map mod, you can move the object underground instead of deleting it, so you'll avoid problems like this but you'll also have to do the same with the LOD (which is in the .ipl of the data folder / maps).
Problem 4: You have some game .img open in some program, like Alci's IMG Editor.
Solution 4: Close it.
Я думаю что проблема в ide файлах но все ID СВОБОДНЫ!!! Что мне делать? Помогите!
Кстати, игра запускается при удалении этих обьектов с gta3.img. Но без этого моды не будут нормально работать!
Ставил вот эти моды libertycity . ru/files/gta-san-andreas/115344-korabli-prizraki-kak-v-gta-vc-ghost.html
И другие от этого автора.
Advanced Crash Codes & Fixes — Part 2
Hi again this the part 2 of advanced crash codes & fixes, I couldn’t complete it in the first part because the limit for words is 50.000, anyways here goes nothing… press CTRL + F at the same time to find a specific code in this blog post, anyways I made this blog post for the players who can’t play with modifications that makes their game better in graphics, vehicles, skins, etc. well… here goes nothing.
below are some advanced and probably rare client crash addresses that usually pop out when you use corrupted/unconfigured modifications… which you can use to help trace the problem and prevent it from occurring in the future. In most cases, client crashes occur because of a problem in the script.
0x004CE15C
Problem: Error loading pedestrian animations. Possibly the «datapeds.ide» is misconfigured.
Solution: Fix the wrong line in peds.ide, thus correcting the animation placed on that pedestrian. If you don’t know how to do this, ask the mod author. If you edited it yourself, review what you did better or go back up.
0x0057FAAD
Problem: Possibly caused by Widescreen Fix …
0xC000007B
Problem: Missing some .dll, runtimes, etc
Solution: Check the root folder of your GTA SA, if any .dll is missing there, a good tip is to copy all the .dll’s from a backup GTA SA folder and paste them into GTA with the problem, but without replacing so only paste the that are missing.
Solution 2: Click here to download the .dll’s and runtimes that are missing from your PC.
0x006FD525
Problem: Vehicle.txd, more specifically, car license plate textures. Also possible to be related to ImVehFt, board textures in ImVehFtPlates folder.
Solution: Back up or install another mod that replaces Vehicle.txd or reinstalls ImVehFt, there is a problem related to loading these textures.
0x0046504E
Problem: Related to some object, create, get it while it no longer exists, and do something with it. Possibly caused by some badly done or poorly installed Cleo script etc.
0x0059F8B4
Problem: Failed to load collision from .dff. The .col file is possibly not installed or the name inside the.COL file is different from the name of the .dff related to it, or there is simply no model .dff name inside the.COL
Solution: Check if there is a .COL file for the .dff properly installed and working in the game, as well as look in modloader.log looking for if the.COL was loaded etc. Or check yours.COL file to see if everything is in order.
0x00734E5A
Problem: TXD missing or incomplete or buggy or some mod tried to load some texture or some model that doesn’t exist.
0x007F0875
Problem: Some poorly modeled cars.
Solution: Find and remove the car (if you can, notify the creator of the car). Test Car Load will help find the buggy car.
0x006A65F6
Problem: Related to processing the suspension of a car, the problem with its collision.
Solution: Look for which car has this problem and remove it, notify the creator.
0x007C94E7
Problem: Some buggy model or graphic mod that messes with the models. Models of people/pedestrians.
Solution: Has already been fixed by removing Normal Map from DK22Pac while using Insanity Peds and Insanity Weapons Items. Remember that using these mods without DK’s Normal Map mod will work, but it won’t have the effect of Normal Map. The same crash has already occurred in other mods that use Normal Map, even without having SkyGfx installed.
0x004082B1
Problem: Invalid handle/reference of a person from the script.
Solution: SCRLog can help you find out exactly which script caused the problem.
0x005A3280
Problem: Loading objects into the object.dat file
Solution: Identify the mod and uninstall, or if you have 2 or more «object.dat» files in ModLoader, take the changes from one and put them in the other. This site can be helpful. Several mods use object.dat files, like Overdose Effects, and some map mods like INSANITY Construction Site by Ezekiel.
0x006F7524
Problem: Starting train tracks, possibly problem with «tracks*.dat» files in datapaths folder
0x007FFF12
Problem: Get the image format (usually mods that load .png, .bmp images, etc.). This crash has been caused when trying to use ImVehFt on Windows 10
Solution: It was already fixed when reinstalling the mod folder, but the problem kept coming back.
Problem 2: Similar to the case above, such image (.png, .bmp, etc) could not be loaded for some reason, including lack of it.
Solution 2: Identify and verify that mods that use images are correctly installed, for example, the GTA V Hud.
0x006D867A
Problem: Wind speed. Possibly some mod that controls the game’s wind? Like mods that edit rain or the Wind Mod created by me (if misconfiguring the .ini can cause this crash, I believe).
0x005725BF
Problem: Catch the distance between two zones (game areas such as neighborhoods)
Solution: Did you change any files that control anything about the zones? like .zon files or some other?
0x004946A4
Problem: Caused when using GTA V Skybox
Solution: Remove it, very poorly done
0x00757D6E
Problem: Possibly some modeling of something (like a vehicle) or graphical mods (like enb series). It has already been caused by selecting a part in Tuning Mod, so the problem is with that part
.
0x007F5D85
Problem: Possibly some modeling of something (like a vehicle).
0x00416C0B
Problem: Collision problem (collision model, coll) of something.
0x00731C93
Problem: .TXD file limit
Solution: Download and install Fastman92 Limit Adjuster; Open fastman92limitAdjuster_GTASA.ini; In «FILE_TYPE_TXD» remove the «#» from the beginning of the line and increase the value. It can increase a lot, 500 or 1000 more.
0x0E0748C5, 0x0E3E9AD1 and 0x0FE75A1F (in the «Backtrace» at the end of the log will have 0x006A7770)
Problem: Caused when using do not blow up the car while overturned mod (created by LINK/2012)
Solution: Remove the mod, in the case of MixSets, disable the «VehFlpDontBurn» function within the Mix Sets.ini
Solution 2: Using NoDEP.asi may not help, but if it does, let me know!
0x08265E39 and 0x0E2656F3 (in the «Backtrace» at the end of the log will have 0x006ADB85)
Problem: Caused when using reverse gear mod together with MixSets, as MixSets already has this mod included (BrakeReverseFix inside .ini).
Solution: Delete the mod…
0x006CAC47
Problem: Has been caused using Enhanced Functions with cars added without replacing.
Solution: Stop using Enhanced Functions, it’s an obsolete mod, replaced by VehFuncs.
0x004AA134
Problem: Particle-related (special effects)
Solution: Try removing your special effects mods. This issue has been caused when using a xenon mod (not xenon in Cleo as it is just a Cleo and does not change your game effects)
0x004F02D3
Problem: Related to playing a sound. It has been caused in SAMP when shooting close to someone
Solution: If you haven’t changed your game sounds, it could be any other related issue, including your PC’s audio drivers
0x004C53A6
About: Usually caused by some vehicle having the node name (basically, the name of the part) with a name that is too long (the limit is 23 characters, 25 or more causes serious problems in your game). With VehFuncs installed, this crash is automatically corrected. The information remains in the .log in case you want to know which vehicle is causing the problem. Without VehFuncs, with or without this crash, the problem that leads to this crash also leads to other bugs and crashes in the game.
0x00571A10 and 0x00571A00
About: This can be caused by hundreds of different reasons.
Backtrace: 0x00490B77
Problem: Some mod applied too many tasks to the game’s peds/NPCs, thus hitting the limit.
Solution 1: Identify and remove this mod Cleo. You can use SCRLog for that, but it’s some mod that controls NPCs. Notify the mod author to fix it.
Solution 2: Raise the task limit.
0x909090C3
Problem: This crash can happen due to several reasons, but it is usually caused by a conflict between 2 mods that used the game’s system memory patch.
0x005A5A47
Problem: Related to textures (from player.img).
Solution: Remove such edits, if you didn’t do any of this, try to inform/find out what you did to give this problem too
0x0040F64C
Problem: Possibly your special effects mods (effects.fxp)
Solution: Uninstall it. You can also try using the game’s graphics at Low which may also fix the problem.
0x004C9239
Problem: Some problems with the handling line. Not installed? Wrong configured? Did you hit or miss setting the limit? Anything like that. More specifically the flags of the model.
Solution: Check-in total, this crash has been caused when trying to add a car without replacing it.
0x0064F8C3
Problem: Some .ifp file (from anims) is buggy; missing anims; badly converted, etc.
Solution: Identity which .ifp is causing this and remove it. If it was right when you started the game, it was probably some ped.ifp you have installed.
0x004C9691 and 0x00732924, 0x00749B7B
Problem: SRT3 / RoSA Project (or maybe any other texture mod, or anything that uses .txd). Caused by using non-power 2 textures in .txd. As taught in the Magic.TXD tutorial here on the blog, it is necessary that the resolution of the textures has a power number of 2, such as 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, etc…
Solution: If the crash was in the SF hospital, download the fix found here on MixMods in the SRT and/or RoSA Project post. If not in this location, let us know, if you don’t use such mods then this is not the problem, but it can still be caused by another mod that modifies .txd and is correctable by recreating the .txd (if you identify which .txd it gave the problem there) — exporting everything with txd workshop and recreating the .txd with magic txd. The solution may also be simply to change the resolution of the textures to power of 2, which in addition to correcting such a crash, corrects other visual bugs and improves the processing of the video card.
Problem 2: In the case of 0x00749B7B, get the models inside a model. It can happen for many reasons, such as some script trying to create a person whose model hasn’t been loaded yet.
Solution 2: If you think this was caused by a script someone created, remove this script and contact the author, possibly the SCRLog.log will show which script caused the problem.
Problem 3: It could be due to a model (usually cars and skins?) being poorly adapted, converted, or saved in another GTA format (eg GTA VC format)
Solution 3: In this case, identify which model mod is giving this error (it will give the error when loading to appear in the game), uninstall, inform the author, etc.
Problem 4: When loading the game after it has already loaded?
Solution 4: Disable the MixSets VehLODdist and/or DelayToRead function (DelayToRead seems to have fixed it and does virtually no harm to disable it). If it does solve it and you’re sure, I ask you to let me know so I can try to fix it.
Problem 5: It has been caused using mod «town_adjuster.asi», which is from Cops Bikers Overhaul. Because I had the .asi installed without the .dff and .txd files from the police skins.
Solution 5: Reinstall the mod, make sure the cops .dff and .txd are actually loading, or simply delete the «town_adjuster.asi».
0x006A4523
Problem: When closing a car door, possibly non-existent.
Solution: If it was during Tuning Mod, be aware that in v1.5 or newer it has been fixed. If you weren’t using the Tuning Mod, Scrlog.log will be able to tell you the problem (or not), some Cleo mod that controls the car doors.
0x00469FBC
Problem: Initialization of game scripts
Solution: Delete the folder «cleocleo_saves»
0x00822527
Problem: shopping.dat with errors.
Solution: Back up the shopping.dat, remove this file from the Mod Loader or replace it with the original in the Data folder.
0x004C8F24
Problem 1: This crash has been caused when using Stream Memory Fix 2.0, which is an extremely old and disused mod.
Solution 1: Stop using it and use MixSets and/or Open Limit Adjuster.
Problem 2: Some car limit problems.
Solution 2: Has already been fixed by installing the Open Limit Adjuster.
Problem 3: Related to a car model.
Solution 3: Find and remove the car (if you can, notify the creator of the car). Test Car Load will help find the buggy car.
0x00532B82
Problem: Apparently lack of collision (.col) in a model
Solution: Check the installation of the mods you have that use .col, it may be missing .col or with the wrong .col (missing the collision model inside the .col)
0x004CE15C
Problem: Error loading pedestrian animations. Possibly the «datapeds.ide» is misconfigured.
Solution: Fix the wrong line in peds.ide, thus correcting the animation placed on that pedestrian. If you don’t know how to do this, ask the mod author. If you edited it yourself, review what you did better or go back up.
0x004F0E1C
Problem: Something related to sounds.
Solution: Are you using a sound pack? Try uninstalling it to see if it works.
0x0070AA31
Problem: Something related to the game’s shadows.
Solution: If you are using a shadow extender, you can try uninstalling it.
0x007F5A3A
Problem 1: If you have «0x006A2C29» in the «Backtrace» at the end of the log: Bad modeling of some vehicles.
Solution 1: Try to find out which vehicle and uninstall it.
0x006A65EF
Problem: Some vehicles without collision
Solution: Check your vehicles, if you don’t know which one it is, test to see if they are working and stop looking for which one is faulty or manually uninstall, or all, some of them have .dff with errors. That should help you find.
0x0072837D
Problem: Related to on-screen sprites (anything added to the hud, images, texts)
Solution: Try to figure out which mod and delete it, be it any mod that added such things to the screen during the crash.
0x00405CB6
Problem: Lack of an IPL file or bad written IPL.
Solution: Check if any IPL is missing to be loaded, either original from the game or one installed. Usually, gta.dat files or in some readme come with IPL load-lines inside, so reinstall such mods or delete them entirely.
0x00801D58
Problem: Usually some mods do give this error, I don’t know why and which ones.
0x006FEC20 and 0x0D3C1FA0 (0x006FECF5)
Problem: When rendering the text of traffic signs (those saying city names etc, roadsigntext).
Solution: Problem with the texture of the letters in particle.txd, did you use compression on this texture in particle.txd? Are you using .cs to increase the resolution of those cards? Some of these things may have caused the problem and you should of course check the particle.txd you are using, not adding compression («compressed») to the roadsignfont texture, leaving Raster Raw.
0x0040FB80
Problem: Collision related (coll), possibly hitting the game’s collision limit or another issue about .col.
Solution 1: It has already been fixed due to some bad configuration of the fastman92 limit adjuster.
Solution 2: If you are trying to start SAMP, probably samp.exe has a different compatibility mode than gta_sa.exe or some other reason why SAMP cannot open gta_sa.exe (bad configuration, there is already some gta_sa. exe in Task Manager, some program preventing startup (you can try restarting the PC), etc).
0x006D1080
Problem: Failure to handle a vehicle, quite possibly the vehicle disappeared from the game and some bad mod ended up trying to handle a non-existent car
Solution: Possibly it was a Cleo and possibly won’t generate SCRLog.log for you to know which Cleo… you will have to look for which script manually gave this error, unfortunately. If it was a MixMods mod, let me know.
0x005B6B2F
Problem 1: Two identical IDs are being used in data/vehicles.ide
Solution 1: Check your vehicles.ide or lines of it, must have a duplicate line or id already used, etc, things like that. It can even be a line with a badly configured model, missing, etc.
Problem 2: Error in carcols.dat, number of color variations, possibly some car has more than 16 colors in its carcols line or vehicles.ide is misconfigured.
Solution 2: Delete the number of color variations of the car to make it less than 16, or use some mod that increases the limit of color variations. It is also possible that you installed the colors in the wrong places, placing the lines of 2 colors where they are for 4 or vice versa, if you do not know, install by Mod Loader, it will install the lines correctly for you.
The problem can also be because of the badly configured vehicles.ide, review the models and IDs if they are all correct, etc.
0x00563289
About: With VehFuncs installed, in case this crash happens, the mod will give information about which vehicle model caused this. However, this particular crash is usually not about cars.
Problem 1: Error removing an object from the map, possibly an object stuck in the save game
Solution 1: Try to see if another save game or new game doesn’t crash at that location, if it didn’t, then you must have saved the game with some script mod that adds an object to the map. Click here to download a mod that will enable you to fix this crash, just look for the bugger object on the spot and delete it. Or click here to download a new save game and see some tips.
Problem 2: It can also be any type of model, such as poorly made vehicles (there is still a slight possibility of being skins and clothes).
Solution 2: Try to uninstall all your vehicles or try to find which one. If the crash is while you are playing, try using Test Car Load to find out which of the vehicles caused the problem.
Problem 3: Any necessary mods (object-related?) are missing from your game. Possibly you will have this problem only in a save, and right after uninstalling some mods.
Solution 3: Replace the mod you uninstalled, possibly the game needs it.
0x004A2CF3
Problem: Related to special effects, you probably have an effect (.fxp or .fxs) installed but you are using an unsupported «effectsPC.txd» without any texture there.
Solution: Check your .fxp and effectsPC.txd files in modloader, it might be a conflict.
0x007F120E
Problem: Frame not found. It can be caused by 40 reasons such as a buggy model or a script controlling something from a car. This also happens in MixSets version 4.0.5 or older when blowing up lots of cars, it has already been fixed in new versions.
Solution: If you use MixSets 4.0.5 or older, please update it as this crash has been fixed. It has been caused trying to tune a car is unprepared for tuning. Possibly the crash can also happen when arriving near a garage with a car with unsupported tuning parts inside. Check your mods and models. In case of a crash due to some tuning in a car that doesn’t have support, simply don’t tune or try to configure the line of carmods.dat of it correctly because the lines are incorrect. It was also caused by using the windshield remove the mod, on motorcycles, which had no windshield (as it can be any other mod that removes vehicle parts)
0x004D41C5
Problem: Problem with the animation of getting into a vehicle, it could have been you or another player on the street (if the crash was during the game without you getting into one)
Solution: Try to find out which vehicle (if you don’t know) and check the vehicle.ide and/or .ifp lines (if you edited an .ifp, it may lack some animation). This crash has even been caused when using the F-14 plane, but apparently due to a problem with the plane itself, where you need to enter it from the right side otherwise this crash occurs here.
0x007F3737
Problem: Loading textures from a TXD
Solution: Check your TXD
0x007F39FB
Problem 1: You have a .img file open.
Solution 1: Close any IMG Editor program.
Problem 2: Loading a texture (inside TXD). An original ModLoader bug has a hud.txd installed on it. It can happen when starting the game, and next time it works.
Solution 2: Delete all hud.txd that are installed inside ModLoader. If you have more than 1, try to uninstall and leave only 1 of them.
Problem 3: Failed to load any clothing .txd or vehicle.txd. Or else some paint job from a car.
Problem 4: Some CLEO scripts tried to load a sprite texture into some .txd («models/txd») but didn’t load the .txd file before. For example in an old version of ATP.
Solution 4: Identify the mod CLEO, note that the .txd file may even exist (if the .txd file does not exist but CLEO tries to load, the problem is another one), the problem may be direct as an error of some CLEO mod that needs .txd but forgot to load it.
About: It could be anything related to «loading a texture from a .txd file», so it could be caused by hundreds of different reasons, but one thing is certain: There’s some .txd wrong there, possibly buggy or missing some important texture, things like that.
0x004D464E
Problem: Animation problem in some animgroup, either weapons or walking styles.
Solution: Could have been caused by editing weapon.dat and changing the weapon’s .ifp file, but not also changing the default.ide file (which is the file where the weapon and its .ifp are loaded). Just as it may have been caused by a script that tried to put the gun on someone, but the gun was not loaded, and so this crash. The same error can be caused by a misconfigured animgroup in the ifp part (animgrp.dat). It is best to identify which mod is giving this (following the details I just said) and contact the author of this mod to fix it by having the necessary .ifp file loaded for that weapon (or the weapon itself is loaded) in-game memory).
Problem 2: A new line of weapon.dat without having a fastman92 limit adjuster installed and configured.
Solution 2: If this is your case, identify, check if you have any weapon lines installed (either weapon.dat or .txt files containing lines from it), remove or install fastman92 limit adjuster, configure it correctly, etc.
0x0080D5EF
Problem: Transforming a 3D point
Solution: It may or may not be reasons for car models or explosion systems of some mod (usually asi). Try starting the game in admin mode and with Windows XP SP3 compatibility (this has already solved one person’s problem)
0x00405CA4
Problem: Error with binary IPLs. Wrong ID.
Solution: Fix or remove (if new) your binary IPLs (inside .img or Modloader)
0x0053C1F5 and 0x0053E986
Problem: Missing NewOpcodes.Cleo? Some mod asks for it and you don’t have it?
About: Try downloading it and installing it in your Cleo folder.
0x004F0E67
Problem: Possibly sound problem from your PC, DirectPlay, or is using Mobile sounds mod.
Solution: Read Error: DSOUND.dll below
0x004AA4C8
Problem: Special effect (effects.fxp) not found or missing.
Solution: Check your effects.fxp, possibly you replaced it with one that is missing an effect or you are using some mod that uses an effect that is missing inside your effects.fxp.
0x00705D48
Problem: Related to the processing of dynamic shadows.
Solution: Uninstall any mod that messes with them, disable them with MixSets or SkyGfx, or simply leave the game at the Low setting.
0x00826360
Problem: When trying to read some text, the text did not exist. It could be for several reasons.
Solution: Invalid timecyc.dat file, it happens because there is some error (for example, some line is missing) in your timecyc.dat or you are using the mod Timecycle 24H with some timecyc.dat installed in the modloader (just uninstall the timecyc.dat from the modloader ).
0x005381A5
Problem 1: Incorrect IPL or buggy model (crash when trying to load a stanza from an IPL). By reports, this also has to do with mods and saved game
Solution 1: Check the IPLs or models. If the problem is not saved, try using Delete Objects
Issue 2: It has been caused using Open Limit Adjuster not configured for Project2dfx.
Solution 2: In case, Project2DFX comes with an Open Limit Adjuster properly configured for it, you need to use it, remove another Open Limit Adjuster from your GTA (if you have two) and leave Project 2DFX’s own.
0x00553F71
Problem: Related to map rendering.
0x00534134
Problem 1: The same ID being loaded on different models, is very common in installing different map mods with authors who don’t care about compatibility. If you had this crash after installing a part in Tuning Mod, it is because two parts (or some other different mod) are using the same ID, inform the author and/or follow this tutorial to fix the incompatibility.
Solution 1: Review your new IDE files, one might be using the same ID as the other. In most mods (not scripts) you can just open and change the id to some free one (click here for a list or use this tutorial to fix the incompatibility).
Problem 2: Inappropriate (or missing) COL
Solution 2: COL: Review whether the COL is being loaded on the IMG or Mod Loader, if IMG, also reviews whether the IMG is being loaded on gta.dat or Mod Loader. To install a COL in Mod Loader correctly, follow the Mod Loader Tutorial in the part where it talks about installing.COL
Problem 3: The object with LOD was removed.
Solution 3: Remove a map object that contains LOD, it is necessary to use both the *_stream*.ipl file (inside gta3.img) and the .ipl file from the data/maps folder. If you for example remove an object only in the *_stream*.ipl file but not also remove it from the .ipl from the data/maps folder, it will cause this crash. What can also happen when installing a mod, for example, you already have a mod that changes the same .ipl file, so the necessary file will not be loaded and will cause this crash. You will have to check that the files are all installed and loading (you can check modloader.log to see if it is loading if you already have another file installed etc). Alternatively, if you’re creating a map mod, you can move the object underground instead of deleting it, so you’ll avoid problems like this but you’ll also have to do the same with the LOD (which is in the .ipl of the data folder/maps).
Problem 4: You have some game .img open in some program, like Alci’s IMG Editor.
0x0040E179
Type: The game freezes when looking at an object
Problem: TXD (or other feature (except DFF)?) is not present in IMG.
Solution: Add the TXD to the IMG or remove the IDE/IPL from the related object.
0x005DC425
Problem 1: Incorrect collision material (Inappropriate material ID).
Solution 1: Fix the material ID within the COL file. A tip is after you identify exactly which model and which .col file is causing the problem, open the .col in Coll Editor, select the model with the problem, or that you think has the problem, go to Edit Mode, in Face, and Select All to select all, and see in «Material» the number that appears. If you just created the .col then everything will probably be «0», which is the default, but if you have any invalid IDs, it will be with another bug number and so will not show any numbers there. Changing the Material to 0 with all faces selected will change everything to 0, including the bug face, and fix the problem. This is probably caused by Coll Editor merging differently.col files, probably some Coll Editor bug.
Problem 2: Strangely, a time-cycle-related issue (timecyc.dat).
Solution 2: It happened in the «lite» version of Real Linear Graphics, it has already been fixed. Strangely, the solution was to lower the intensity value of the 7 pm line of the San Fierro fog climate, as the crash was in Los Santos, it is not known for sure how this happened.
0x006E9248
Problem: Water-related (incorrect water.dat?) (in water rendering). Division by 0.
Solution: Fix the water.dat.
0x006F5702
Problem: Too many objects? Some unknown boundaries.
0x007ECABB
Stack: 0x4CDCDE > Error
Problem: Corrupt texture format (problem with low-resolution textures). This could be caused by the WTD2TXD tool.
Solution: Fix the TXD. Check if low-resolution textures are marked with compression (compressed, DXT).
Files Problems
Error: CLEO.asi
Problem: Some CLEO/SCM script.
Solution: The SCRLog mod can tell you exactly which script caused the problem and contact the author.
Error: CLEO+.cleo
Problem: Algum script CLEO/SCM que use CLEO+.
Solution: The SCRLog mod can tell you exactly which script caused the problem and contact the author.
Error: modloader.asi
Problem 1: In extreme cases where you install any file in modloader and it already causes several crashes, including in modloader. asi just by opening the game, probably all your modloader got into a mess and stopped working.
Solution 1: So, try to reinstall the modloader and delete all its cache in your user’s AppData folder, that is, in my case it would be «C:UsersJuniorDjjrAppDataLocalmodloader», go in there and delete everything and try again. If you’re having trouble finding your AppData folder, please Google it.
About 1: If it crashes after a few minutes of playing: Usually this problem is caused not by Mod Loader, but by ImVehFt. The error is not Mod Loader, but how ImVehFt was created, try to uninstall it or use IVF version 2.0.8 to see if it solves, if it doesn’t or you don’t use IVF then the problem is different. ..
About 2: You may also have the wrong Mod Loader, misconfigured, etc, review these questions if you configured it.
About 3: Send the modloader.log to see, by the .dll shown at the end of the crash codes you can also get a sense of what kind of file the modloader failed when trying to load. That’s if you have the .dll… So, send it, but there is no promise that it will fix it, modloader crashes can be many and many reasons that are difficult to know exactly why…
Error: std.bank.dll
Problem 1: Some sound. This DLL is Mod Loader, but it cannot necessarily be a Mod Loader problem.
Solution 1: If you’ve edited your game’s sounds, whatever the mode, back it up, and as always, if it doesn’t help, move the GTA folder to Documents and try again.
Problem 2: Possibly your PC’s sound problem, DirectPlay.
Solution 2: Read the Error: DSOUND.dll below…
Error: D3DXAPI.asi
Type: Loading failure or crash
Solution 1: Download and install DirectX End-User Web Installer (in this download will come to update for all DirectX of your PC, so it can fix other problems as well)
Solution 2: Download and install Visual C ++ 2013 Redistributable
Solution 3: If you have plugin.dll in your GTA, delete it. If you say that plugin.dll is missing, update the mods that need it, as they have been updated and you should no longer use plugin.dll in your GTA.
Error: TM.asi
Type: Loading failure
Solution: Download and install Visual C++ 2013 Redistributable
Error: KERNELBASE.dll
Problem 1: It has been caused when using ped pack in HD
Solution 1: If you are using the mod «Load Whole Map» with the «Peds Pack in HD», go to .ini (from Load Whole Map) and the «LoadPeds» function if you have «1» » put «0» because apparently some pedestrian(s) of this pack is having a problem and when loading it(s) it gives an error. If the problem persists giving errors while playing, it may be exactly because some model is buggy and so it’s good to look for which one or remove the entire pack.
Problem 2: Possibly your PC’s sound problem, DirectPlay. It could also be a ModLoader cache problem. Go to the folder «C:UsersTommyAppDataLocalmodloader» where «Tommy» is your username, and delete all content. Next time your game will take a while to open, but it will work.
Solution 2: Read Error: DSOUND.dll below…
Problem 3: Incompatibility of Grass Models.
Solution 3: Disable «ps2grassFiles» from SkyGfx1.ini (and other .ini of it)
Problem 4: Some problems related to ReShade (d3d9.dll/dxgi.dll).
Error: bass.dll
Type: Any error message related to it, or it is missing from your GTA after uninstalling SAMP.
Solution: Download bass.dll by clicking here, and install x86 (32 bits). I recommend downloading even if you don’t have the problem, because some mods that use sounds or the SAMP .dll may have problems etc.
Error: quartz.dll
Problem 1: Incompatibility with new versions of Windows.
Solution 1: Enable Windows XP Compatibility Mode (Service Pack 2) in the game’s .exe properties.
Problem 2: Related to Plugin LAV Video
Solution 2: (uploaded by Guto Rocha) In Start Menu > Programs > K-Lite Codec Pack > Configuration. Click on LAV Video. In the «Formats» tab, clear the boxes corresponding to MPEG1, MPEG2, and MPEG3 formats. Apply and ok. (tested on Windows XP and Windows 10).
Problem 3: It has been caused when installing mods in the Mod Loader root folder instead of installing folders inside it, which is an error.
Solution 3: Do not install mod files by leaving in «GTA San Andreas / modloader /», always install the files in «GTA San Andreas / modloader / some folder». There is more information right in the Modloader download post.
Error: colormod.asi
Problem: It has been caused by incompatibility with Project2DFX. Even if it doesn’t make much sense and even though I used them both together a lot and I never saw a problem: you can try to uninstall either one to see if it corrects. As well as it can also be incompatible with some other mod or even bad installation of Color Mod.
Error: igdumd32.dll
Problem: This .dll is from Intel Graphics (your video card). It could be a problem with your PC’s graphics drivers, simply a conflict between graphics mods, or a problem model or texture mod. It’s hard to know the exact reason since it’s about graphics in general.
Error: DSOUND.dll
Problem: DirectPlay
Solution 1: Use SilentPatch
Solution 2: Install DirectPlay by going to Control Panel > Programs and Features > Turn Windows features on or off (on the left of the window) > go to legacy components and check the DirectPlay box > install and restart the computer (tested on Windows 8.1 and fixed).
Error: normalmap.asi or NORMAL~1.ASI
Problem: Video card not supported? If your video card is very old, this is possibly the problem.
Error: colormod.asi
Problem: Incompatibility with Project2DFX
Solution: Uninstall it or it or Project2DFX.
Error: d3d9.dll
Problem 1: As you may already know, it’s the .dll used for a lot of things, especially enb series, so everything sets it to WHAT you used it (where 99% of people use it as enb series or it already came in game installation ). It may be that your PC doesn’t support the enb series or another graphical mod that uses this dll, but some mods are made using this dll, super old mods from the GTA SA release where they ended up using this .dll to create the mod, completely obsolete now, stop using such mods. If you don’t use in series or other mods of this dll, it should be correctable by updating your DirectX Runtime, and then, if you have this dll installed in your game, delete it (or not).
Problem 2: If a crash in the Advanced menu of the game graphics and you are using 90s AVP Reborn, it was caused by his Super GT and the solution is simply to change this car. In the same way, you might not be using the 90s AVP but you might have this same car, or another car with the same problem, that is if this dll crashes in this menu, it could be a car installed in your GTA.
Problem 3: During an explosion? Using some mod like Remastered Effects? If you have any 0x007FDE14 and/or 0x007FE7DC and/or 0x004A140A in the «Backtrace» at the end of the log, it may be caused by IgnoreWater from MixSets (or even FreezeHour). So, if enabled, set these functions to -1 in MixSets.
Error: ntdll.dll
Problem: Difficult to know the exact reason as it is a very common Windows .dll. But it’s more likely something to do with uploading files.
First of all, if the crash occurred when opening the game, simply try to open it one or two more times that should work. It’s weird and I still don’t know why yet. But this same error can be caused by other things:
Solution 1: At the end of «modloader.log», in the top line of the crash address, you will have the last file read, for example: «Loading default object types «datamapsveh_modsveh_mods.ide», in this example, possibly crashed when trying to read the veh_mods.ide file, check it. If the last file was a .txd, it was quite possibly not a problem with it. Also often it can’t have anything to do, if you enter a store it will appear that «shopping.dat» was loaded last, but that doesn’t mean that the crash was in this file too, so I’m not sure, but still try to check them, especially if the crash was when trying to open the game.
Solution 2: Check Windows permissions and file reads, it can be any file, whether from the data folder or some mod. I always recommend using GTA in Documents and not Program Files, to fix this and other problems.
Solution 3: If it crashed when selecting the radio «User Tracks», delete the file «sa-utrax.dat» from the folder «Documents/GTA San Andreas User Files». It is also possible that some .mp3 there is with the wrong encoding, GTA SA only accepts the MP3 LAME format. in this case, you can identify and remove such a CLEO mod that uses the CHDIR command, or change the radio by pause menu.
Solution 4: If SAMP crashed, check if «SAMP Fix» is marked in the ImVehFt .ini. Or if any files needed for SAMP to work are missing (in this case reinstalling SAMP will help)
Solution 5: If you see followed an error window «std.asi: translator.SteupASI failed to identify caller ASI», it is because it was the incompatibility of one .asi with another, mods .asi that modify the same thing as the other. I believe this was once due to vehlightsfix.asi along with silentpatch.asi, as they both fix some of the same things, but that was just a guess and also just an example.
Problem 6: Action_x86.dll incompatible with ntdll.dll.
Solution 6: Switch to 32-bit color resolution.
Solution 7: Uninstall HiDefCam.asi.
Problem 8: After minimizing the game?
Solution 8: Pause the game before minimizing, or if you have already paused it, it could be the mod SAGrading (colorcycle).
Solution 9: Try installing an Improved Fastloader.
Solution 10: The stream.ini file is missing from the game folder.
Solution 11: Don’t use special characters (no punctuation etc) in the game folder name or somewhere along the path. Also, don’t go too long. Has already been fixed after removing characters [ and . of the game folder name, but it is not exactly known if this was the problem, if the path was too long if it was some Windows bug, etc.
Other problems:
Freeze (usually flying with Hydra)
Solution: Open the game in administrator mode and Windows XP SP2 compatibility mode. It could be some mod, you don’t know which one.
Game not re-installing
About: Trying to use the installer but it already identifies that the game is installed?
Solution: Open the start menu, type regedit and open regedit.exe. Go to HKEY_LOCAL_MACHINE -> SOFTWARE, there will be a «folder» Rockstar Games, and inside GTA San Andreas with a «key» inside it. Delete the key or the «GTA San Andreas» folder itself.
If not, look inside HKEY_CURRENT_USER.
Error: Message «Runtime Error!» «This application has requested the Runtime to terminate it unusually.»
About: It could be caused by an error in some .asi mod. The modloader.log[b] or another crash dump can give a hint of what the mod was (even if not 100% correct).
During gameplay: In addition to .asi, it may have been caused by high memory usage if you configured the game to use 2GB of stream memory without using [b]largeaddress
When trying to start the game: In addition to .asi, it may be ModLoader’s cache problem. Go to the folder «C:UsersTommyAppDataLocalmodloader», and delete all content. Next time your game will take a while to open, but it will work.
it took time to write all this, if you have something to suggest/discuss drop a comment in the comments section.
Other useful blogposts:
Arcade Games | Custom Fonts | Stalls Location | Forum Titles | Website BBCode | Random Packages | Fish Species | Shell Game | Kitty Claw | Epsilon Program | Computer sites | Storage Lockers & Pawn Shop | Drug Base | Datacenter | Mafia Money | Drug Plane | SF | Drug Plane | LV & Airfield | Drug Plane | LS | Drug Delivery | SF | Drug Delivery | LS | Newspaper Events | Contacts | Diploma + Benefits |
Fixes & Methods for Problems in-game:
Advanced Crash Codes & Fixes — Part 1 | Basic Crash Codes & Fixes | Crashes Solutions | Game Freeze Solutions | Common Problems Solutions | Solution to ‘unable to excute’ error |
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SA-MP 0.3eException At Address: 0x00534134Registers:EAX: 0x00000000 EBX: 0x000000A2 ECX: 0x047C4B08 EDX: 0x04FF0020ESI:
3e
Exception At Address: 0x00534134
Registers:
EAX: 0x00000000EBX: 0x000000A2ECX: 0x047C4B08EDX: 0x04FF0020
ESI: 0x04FF0020EDI: 0x00000000EBP: 0x008E2CB0ESP: 0x0028FCBC
EFLAGS: 0x00210206
Stack:
+0000: 0x04FF0020 0x00000000 0x04FF2358 0x00000000
+0010: 0x008E2CB0 0x00824219 0x016D0000 0x5F6E414C
+0020: 0x65727473 0xFF006D61 0x00000288 0x00000063
+0030: 0x016D1130 0x0028FCE0 0x00533032 0x0028FD00
+0040: 0x04FF0020 0x00888048 0xFFFFFFFF 0x0082421E
+0050: 0x0082423B 0x00563257 0x00000000 0x005B534D
+0060: 0x04FF0020 0x00000000 0x04FF2358 0x005B8A84
+0070: 0x00000000 0x0028FD70 0x00000000 0x00BCC368
+0080: 0x008E2C90 0x00B71848 0x016DF920 0x00000001
+0090: 0x055608A0 0x005B92CC 0x0028FD70 0x0028FD70
+00A0: 0x00000001 0x00863B10 0x74DD6C30 0x00000000
+00B0: 0x008E2C90 0x41544144 0x50414D5C 0x414C5C53
+00C0: 0x6E414C5C 0x4C50492E 0x00820000 0x0082423B
+00D0: 0x00001800 0x00824266 0x00001800 0x00000000
+00E0: 0x008211B7 0x00001800 0x49742400 0x005B3206
+00F0: 0x00001800 0x0053BCA0 0x00863B10 0x00863A90
+0100: 0x00863B10 0x0000000A 0x0053E593 0x00863B10
+0110: 0x00748D00 0x75251245 0x00000000 0x0028FF88
+0120: 0x7EFDE000 0x016D0000 0x00000008 0x016D1150
+0130: 0x00000008 0x00000100 0x00000008 0x00000102
+0140: 0x43C80000 0x43960000 0x00000000 0x00000000
+0150: 0x00000320 0x00000258 0x00000000 0x0028FE54
+0160: 0x0078050A 0x00000200 0x00000000 0x01A9018D
+0170: 0x0D323364 0x0000018D 0x000001A9 0x0000002C
+0180: 0x0028FE2C 0x00825EA4 0x75251245 0x00000000
+0190: 0x7EFDE000 0xFFFFFFFF 0x00821D17 0x00000065
+01A0: 0x00000065 0x0028FF88 0x008246F1 0x00400000
+01B0: 0x00000000 0x017B380A 0x0000000A 0x00000094
+01C0: 0x00000006 0x00000001 0x00001DB1 0x00000002
+01D0: 0x76726553 0x20656369 0x6B636150 0x00003120
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0x00000000
+0230: 0x00000000 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00824588
+0250: 0x00000000 0x00000000 0x7EFDE000 0xC0000005
+0260: 0x00000000 0x017B380A 0x00000044 0x017F12C0
+0270: 0x017F3B78 0x017F2558 0x00000000 0x00000000
SCM Op: 0x0, lDbg: 0
Game Version: US 1.0
что это за ошибка и как ее исправить ( это гта сан андр. онлайн)
SA-MP 0.3.7
Exception At Address: 0x00534134
Base: 0x03A70000
Registers:
EAX: 0x00000000EBX: 0x000000A2ECX: 0x03BEFC08EDX: 0x0444C020
ESI: 0x0444C020EDI: 0x00000000EBP: 0x008E2CB0ESP: 0x0177FCB4
EFLAGS: 0x00210206
Stack:
+0000: 0x0444C020 0x00000000 0x0444E358 0x00000000
+0010: 0x008E2CB0 0x00824219 0x018D0000 0x5F6E414C
+0020: 0x65727473 0xFF006D61 0x00000288 0x00000063
+0030: 0x051767F8 0x0177FCD8 0x00533032 0x0177FCF8
+0040: 0x0444C020 0x00888048 0xFFFFFFFF 0x0082421E
+0050: 0x0082423B 0x00563257 0x00000000 0x005B534D
+0060: 0x0444C020 0x00000000 0x0444E358 0x005B8A84
+0070: 0x00000000 0x0177FD68 0x00000000 0x00BCC368
+0080: 0x008E2C90 0x00B71848 0x05185598 0x00000001
+0090: 0x67424CCF 0x005B92CC 0x0177FD68 0x0177FD68
+00A0: 0x00000001 0x00863B10 0x746A75F0 0x00000000
+00B0: 0x008E2C90 0x41544144 0x50414D5C 0x414C5C53
+00C0: 0x6E414C5C 0x4C50492E 0x00820000 0x0082423B
+00D0: 0x00001800 0x00824266 0x00001800 0x00000000
+00E0: 0x008211B7 0x00001800 0x49742400 0x005B3206
+00F0: 0x00001800 0x0053BCA0 0x00863B10 0x00863A90
+0100: 0x00863B10 0x0000000A 0x0053E593 0x00863B10
+0110: 0x00748D00 0x753F4DE0 0x00000000 0x0177FF80
+0120: 0x00321000 0x018D0000 0x00000008 0x018D0EC8
+0130: 0x00000008 0x00000100 0x00000008 0x000001FE
+0140: 0x43C80000 0x43960000 0x00000000 0x00000000
+0150: 0x00000320 0x00000258 0x00000000 0x0177FE4C
+0160: 0x00040544 0x00000113 0x00004242 0x00000000
+0170: 0x001157F1 0x00000190 0x0000012C 0x0000002C
+0180: 0x749E35A1 0x00825EA4 0x0177FF70 0x00825EA4
+0190: 0x00000000 0x00321000 0x00821D17 0x00835342
+01A0: 0x4E6CA438 0x0177FF80 0x008246F1 0x00400000
+01B0: 0x00000000 0x01BA3682 0x0000000A 0x00000094
+01C0: 0x00000006 0x00000002 0x000023F0 0x00000002
+01D0: 0x00000000 0x00000000 0x00000000 0x00000000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0200: 0x00000000 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0x00000000
+0230: 0x00000000 0x00000000 0x00000000 0x00000000
+0240: 0x00000000 0x00000000 0x00000000 0x00824588
+0250: 0x00824570 0x00824570 0x00321000 0xC0000005
+0260: 0x00000000 0x01BA3682 0x00000044 0x01BA7418
+0270: 0x01BB2060 0x01BB0A38 0x00000000 0x00000000
SCM Op: 0x0, lDbg: 0 LastRendObj: 0
SA-MP 0.3.7
Exception At Address: 0x00746929
Base: 0x04160000
Registers:
EAX: 0x00000000EBX: 0x00000000ECX: 0x01D40000EDX: 0x01D40000
ESI: 0x00000000EDI: 0x76C74DE0EBP: 0x0177FF80ESP: 0x0177FDD0
EFLAGS: 0x00010246
Stack:
+0000: 0x00748732 0x002D4000 0x01900000 0x00000000
+0010: 0x00828CB3 0x00856C80 0x008A5A08 0x002D4000
+0020: 0x00856C80 0x008A5A08 0x002D4000 0x0177FE3C
+0030: 0x0177FE3C 0x0177FE10 0x0082AD25 0x00C9AD08
+0040: 0x0177FE4C 0x00823B3E 0x00000008 0x00821D1D
+0050: 0x00821D17 0x008A5A10 0x008A5A08 0x002D4000
+0060: 0x00856C80 0x76167441 0x00825EA4 0x0177FF70
+0070: 0x00825EA4 0x00000000 0x002D4000 0x00821D17
+0080: 0x00835342 0xCEEC3692 0x0177FF80 0x008246F1
+0090: 0x00400000 0x00000000 0x01D4372A 0x0000000A
+00A0: 0x00000094 0x00000006 0x00000002 0x000023F0
+00B0: 0x00000002 0x00000000 0x00000000 0x00000000
+00C0: 0x00000000 0x00000000 0x00000000 0x00000000
+00D0: 0x00000000 0x00000000 0x00000000 0x00000000
+00E0: 0x00000000 0x00000000 0x00000000 0x00000000
+00F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0100: 0x00000000 0x00000000 0x00000000 0x00000000
+0110: 0x00000000 0x00000000 0x00000000 0x00000000
+0120: 0x00000000 0x00000000 0x00000000 0x00000000
+0130: 0x00824588 0x00824570 0x00824570 0x002D4000
+0140: 0xC0000005 0x00000000 0x01D4372A 0x00000044
+0150: 0x01D56D80 0x01D51208 0x01D4F880 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x00000000
+0180: 0x00000000 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+0190: 0x00000000 0x00000000 0x0177FE70 0x0177F794
+01A0: 0x0177FFCC 0x00825EA4 0x00888078 0x00000000
+01B0: 0x0177FF94 0x76C78484 0x002D4000 0x76C78460
+01C0: 0x8F5151AA 0x0177FFDC 0x7768305A 0x002D4000
+01D0: 0xD9D64ECE 0x00000000 0x00000000 0x002D4000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0xD9D64ECE 0x0177FFA0 0x00000000 0x0177FFE4
+0200: 0x77692580 0xAFD04C82 0x00000000 0x0177FFEC
+0210: 0x7768302A 0xFFFFFFFF 0x7769EC84 0x00000000
+0220: 0x00000000 0x00824570 0x002D4000 0x00000000
+0230: 0x00000007 0x00000000 0x00000657 0x00000010
+0240: 0x00000000 0x00000000 0x00000000 0x00000000
+0250: 0x00000000 0x00000000 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00000000 0x00000000
SCM Op: 0x0, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
SA-MP 0.3.7
Exception At Address: 0x043FF4B3
Base: 0x02E60000
Registers:
EAX: 0x88760869EBX: 0x0340324CECX: 0x00000000EDX: 0x00000001
ESI: 0x00000000EDI: 0x03BE0048EBP: 0x034063B4ESP: 0x0023FD28
EFLAGS: 0x00210286
Stack:
+0000: 0x88760869 0x043E7F8F 0x03406380 0x03406380
+0010: 0x007F96F8 0x03BE0048 0x00000001 0x0340324C
+0020: 0x758B0110 0x00000000 0x03406380 0x77B17A4B
+0030: 0x00000000 0x00000000 0x00000320 0x00000258
+0040: 0x773D119C 0x7736E2D0 0x00000000 0x77B6956A
+0050: 0x00000010 0x0023FD9C 0x7736E1C2 0x008095B9
+0060: 0x00000000 0x00000000 0x00000320 0x00000258
+0070: 0x00000000 0x3F800000 0x007EF391 0x00000000
+0080: 0x03406380 0x00000000 0x00000000 0x005908AD
+0090: 0x0340324C 0x0000000A 0x00000000 0x00748C30
+00A0: 0x772F4250 0x00000000 0x0023FF80 0xBFFDD000
+00B0: 0x01390000 0x00000008 0x003920B8 0x00000008
+00C0: 0x00000100 0x00000008 0x00000102 0x43C80000
+00D0: 0x43960000 0x00000000 0x00000000 0x00000320
+00E0: 0x00000258 0x00000000 0x0023FE4C 0x0004040E
+00F0: 0x00000113 0x00000001 0x00000000 0x000CAE95
+0100: 0x0000032F 0x00000437 0x0000002C 0x753807A3
+0110: 0x00825EA4 0x0023FF70 0x00825EA4 0x00000000
+0120: 0xBFFDD000 0x00821D17 0x00835342 0x24B88F4F
+0130: 0x0023FF80 0x008246F1 0x00400000 0x00000000
+0140: 0x018D2128 0x0000000A 0x00000094 0x00000006
+0150: 0x00000002 0x000023F0 0x00000002 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x00000000
+0180: 0x00000000 0x00000000 0x00000000 0x00000000
+0190: 0x00000000 0x00000000 0x00000000 0x00000000
+01A0: 0x00000000 0x00000000 0x00000000 0x00000000
+01B0: 0x00000000 0x00000000 0x00000000 0x00000000
+01C0: 0x00000000 0x00000000 0x00000000 0x00000000
+01D0: 0x00000000 0x00000000 0x00824588 0x00824570
+01E0: 0x00824570 0xBFFDD000 0xC0000005 0x00000000
+01F0: 0x018D2128 0x00000044 0x018DC5F0 0x018DF3E8
+0200: 0x018DFE60 0x00000000 0x00000000 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00000000
+0220: 0x00000000 0x00000000 0x00000000 0xFFFFFFFF
+0230: 0xFFFFFFFF 0xFFFFFFFF 0x00000000 0x00000000
+0240: 0x0023FE70 0x0023F91C 0x0023FFCC 0x00825EA4
+0250: 0x00888078 0x00000000 0x0023FF94 0x772F4198
+0260: 0xBFFDD000 0x772F4170 0x26C6C68C 0x0023FFDC
+0270: 0x77B52D01 0xBFFDD000 0x263BC99D 0x00000000
SCM Op: 0x0, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
тупа рип, пацаны.
SA-MP 0.3.7
Exception At Address: 0x770EE383
Base: 0x04190000
Registers:
EAX: 0x00000024EBX: 0x00B71848ECX: 0x00000020EDX: 0x00277000
ESI: 0x00000000EDI: 0x00B71848EBP: 0x0177FBB0ESP: 0x0177FBAC
EFLAGS: 0x00010202
Stack:
+0000: 0x008E2C30 0x0177FBF8 0x00823FD0 0x00000020
+0010: 0x008237C2 0x00000000 0x00000000 0x00B71848
+0020: 0x00000000 0x008232D6 0x008E2CB0 0x00000000
+0030: 0x00B71848 0x0177FBC4 0x0177F6EC 0x0177FF70
+0040: 0x00825EA4 0x00887F80 0xFFFFFFFF 0xFFFFFFFF
+0050: 0x005389C4 0x00B71848 0x00000200 0x00000000
+0060: 0x00536F96 0x00000000 0x00B71848 0x00000200
+0070: 0x00B7184C 0x005B8450 0x00000000 0x008E2C90
+0080: 0x00B7184C 0x017E5608 0x00000000 0x00000000
+0090: 0xFFFFFFFF 0x01D5E720 0x07FFFFFF 0x41544144
+00A0: 0x50414D5C 0x414C5C53 0x6E414C5C 0x4544492E
+00B0: 0xA7313400 0x01D5E720 0x0177FC8C 0x73A196E7
+00C0: 0x00000000 0x00000000 0x00000000 0x00000000
+00D0: 0x73A196CD 0x017D7478 0x01D5E720 0x00000000
+00E0: 0x0177FCBC 0x73A195CB 0x00000000 0x7399FA2F
+00F0: 0xA7313381 0x0177FCBC 0x73A195D6 0x007F99B0
+0100: 0x00000001 0x01D5E724 0x00000000 0x04134816
+0110: 0x017E5608 0x007F9B12 0x01D5E720 0x00000000
+0120: 0x00000000 0x00000000 0x007F9C12 0x017D7478
+0130: 0x007F99B0 0x00000000 0x007FB1C3 0x017D7478
+0140: 0x000B00C4 0x00000001 0x008E2C90 0x017D4344
+0150: 0x007EE388 0x017D7478 0x000B00C4 0x00000001
+0160: 0x00B7184C 0x0074526A 0x017D4344 0x000B00C4
+0170: 0x00000001 0x005905D0 0x017D4344 0x017D4344
+0180: 0x005B36BA 0x00863A6C 0x00B71670 0x00000000
+0190: 0x00B71670 0x00868B40 0x00B71859 0x005B920B
+01A0: 0x00B7184C 0x00B7184C 0x00000001 0x00863B10
+01B0: 0x76AEF660 0x00000000 0x008E2C90 0x008E2C90
+01C0: 0x0177FF70 0x00825EA4 0x00888048 0xFFFFFFFF
+01D0: 0x0082421E 0x0082423B 0x00001800 0x00824266
+01E0: 0x00001800 0x00000000 0x008211B7 0x00001800
+01F0: 0x49742400 0x005B3206 0x00001800 0x0053BCA0
+0200: 0x00863B10 0x00863A90 0x00863B10 0x0000000A
+0210: 0x0053E593 0x00863B10 0x00748D00 0x744DCDA0
+0220: 0x00000000 0x0177FF80 0x00274000 0x01860000
+0230: 0x00000008 0x04860EC8 0x00000008 0x00000100
+0240: 0x00000008 0x000001E2 0x43C80000 0x43960000
+0250: 0x00000000 0x00000000 0x00000320 0x00000258
+0260: 0x00000000 0x0177FE4C 0x000B00C4 0x00000113
+0270: 0x00000001 0x00000000 0x005B34B1 0x00000217
SCM Op: 0x0, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
SA-MP 0.3e
Exception At Address: 0x77D7DF05
Registers:
EAX: 0x00000024EBX: 0x00B71848ECX: 0x00000020EDX: 0x00280000
ESI: 0x00000000EDI: 0x00B71848EBP: 0x0177FBB0ESP: 0x0177FBB0
EFLAGS: 0x00210202
Stack:
+0000: 0x0177FBF8 0x00823FD0 0x00000020 0x008237C2
+0010: 0x00000000 0x00000000 0x00B71848 0x00000000
+0020: 0x008232D6 0x008E2CB0 0x00000000 0x00B71848
+0030: 0x0177FBC4 0x0177F76C 0x0177FF70 0x00825EA4
+0040: 0x00887F80 0xFFFFFFFF 0xFFFFFFFF 0x005389C4
+0050: 0x00B71848 0x00000200 0x00000000 0x00536F96
+0060: 0x00000000 0x00B71848 0x00000200 0x00B7184C
+0070: 0x005B8450 0x00000000 0x008E2C90 0x00B7184C
+0080: 0x05CF0968 0x00000000 0x00000000 0xFFFFFFFF
+0090: 0x0177FC5C 0x07FFFFFF 0x41544144 0x50414D5C
+00A0: 0x6F735C53 0x5C696B70 0x6B706F73 0x44492E69
+00B0: 0x00000045 0x00000002 0xDFA4CBB8 0x0177FCC4
+00C0: 0x6EF4482A 0x069642C0 0x00000006 0x0000002C
+00D0: 0x00000002 0xDFA4CB10 0x07CA4540 0x00C804D8
+00E0: 0x6EF44854 0x069642C4 0x00000000 0x00000000
+00F0: 0x00000001 0x00000000 0x6EF3D0BD 0x0AD60108
+0100: 0x00000000 0xDFA4CB6C 0x05CF0968 0x007FDE41
+0110: 0x069642C0 0x00000000 0x00000000 0x008E2C90
+0120: 0x00B7184C 0x05CF0968 0x007FE7DC 0x00000000
+0130: 0x00000000 0x008E2C90 0x00000000 0x007283A8
+0140: 0x00000001 0x008E2C90 0x05CA7B94 0x00C80468
+0150: 0x00000004 0x00590020 0x0177FD18 0x0177FD10
+0160: 0x007EF354 0x00000000 0x05CA7B94 0x00000000
+0170: 0x005905D0 0x05CA7B94 0x05CA7B94 0x005B36BA
+0180: 0x00863A6C 0x00B71670 0x00000000 0x00B71670
+0190: 0x00868B40 0x00B7185C 0x005B920B 0x00B7184C
+01A0: 0x00B7184C 0x00000001 0x00863B10 0x774075F0
+01B0: 0x00000000 0x008E2C90 0x008E2C90 0x0177FF70
+01C0: 0x00825EA4 0x00888048 0xFFFFFFFF 0x0082421E
+01D0: 0x0082423B 0x00001800 0x00824266 0x00001800
+01E0: 0x00000000 0x008211B7 0x00001800 0x49742400
+01F0: 0x005B3206 0x00001800 0x0053BCA0 0x00863B10
+0200: 0x00863A90 0x00863B10 0x0000000A 0x0053E593
+0210: 0x00863B10 0x00748D00 0x76204DE0 0x00000000
+0220: 0x0177FF80 0x0027D000 0x01800000 0x00000009
+0230: 0x01805E18 0x00000008 0x00000100 0x00000008
+0240: 0x000001FE 0x43C80000 0x43960000 0x00000000
+0250: 0x00000000 0x00000320 0x00000258 0x00000000
+0260: 0x0177FE4C 0x000702CA 0x00000060 0x00000001
+0270: 0x00000000 0x016717EA 0x00000190 0x0000012C
SCM Op: 0x0, lDbg: 0
Game Version: US 1.0
SA-MP 0.3.7
Exception At Address: 0x77BE77B2
Base: 0x02ED0000
Registers:
EAX: 0x00000024EBX: 0x00B71848ECX: 0x008E2C30EDX: 0x00B71848
ESI: 0x00000024EDI: 0x00000020EBP: 0x0022FC5CESP: 0x0022FC48
EFLAGS: 0x00210206
Stack:
+0000: 0x00B71848 0x00000000 0x00000040 0x00000001
+0010: 0x00000000 0x0022FCA4 0x00823FD0 0x00000020
+0020: 0x008237C2 0x00000000 0x00000000 0x00B71848
+0030: 0x00000000 0x008E2C90 0x008232CD 0x00000000
+0040: 0x00B71848 0x0022FC70 0x0022F854 0x0022FF78
+0050: 0x00825EA4 0x00887F80 0xFFFFFFFF 0x00000008
+0060: 0x005389C4 0x00B71848 0x00000200 0x00000000
+0070: 0x00536F96 0x00000000 0x00B71848 0x00000200
+0080: 0x00000000 0x005BBB26 0x00000000 0x00000001
+0090: 0x0000000A 0x770580E0 0x00000000 0x00000000
+00A0: 0x00000000 0x00000017 0x64006464 0x00000000
+00B0: 0x00000000 0x00000000 0x00000000 0x00000000
+00C0: 0x00000100 0x00000000 0x00000000 0xFFFFFFFF
+00D0: 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+00E0: 0xFFFFFFFF 0x00000000 0x00000000 0x00000000
+00F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0100: 0x00000000 0x00000000 0xFFFFFFFF 0xFFFFFFFF
+0110: 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+0120: 0x00000000 0x00000000 0x00000000 0x00000000
+0130: 0x00000000 0x00000000 0x00000000 0x00000000
+0140: 0x00000000 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+0150: 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x005BFAE7
+0180: 0x00000000 0x00748C44 0x77AACF41 0x00000000
+0190: 0x0022FF88 0x7FFDB000 0x01A40000 0x00000008
+01A0: 0x02A42258 0x00000008 0x00000100 0x00000008
+01B0: 0x00000102 0x43C80000 0x43960000 0x00000000
+01C0: 0x00000000 0x00000320 0x00000258 0x00000000
+01D0: 0x0022FE54 0x0090020A 0x00000113 0x00000005
+01E0: 0x00000000 0x0291F9C5 0x00000190 0x0000012C
+01F0: 0x0000002C 0x0022FE2C 0x00825EA4 0x77AACF41
+0200: 0x00000000 0x7FFDB000 0xFFFFFFFF 0x00821D17
+0210: 0x00000065 0x00000065 0x0022FF88 0x008246F1
+0220: 0x00400000 0x00000000 0x01911E06 0x0000000A
+0230: 0x00000094 0x00000006 0x00000001 0x00001DB1
+0240: 0x00000002 0x76726553 0x20656369 0x6B636150
+0250: 0x00003120 0x00000000 0x00000000 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000000 0x00000000 0x00000000
SCM Op: 0x0, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
SA-MP 0.3e
Exception At Address: 0x00746929
Registers:
EAX: 0x00000000EBX: 0x00000000ECX: 0xBA234611EDX: 0x58CC81DA
ESI: 0x00000000EDI: 0x76F64DE0EBP: 0x0177FF80ESP: 0x0177FDD0
EFLAGS: 0x00010246
Stack:
+0000: 0x00748732 0x0024C000 0x01870000 0x00000000
+0010: 0x00828CB3 0x00856C80 0x008A5A08 0x0024C000
+0020: 0x00856C80 0x008A5A08 0x0024C000 0x0177FE3C
+0030: 0x0177FE3C 0x0177FE10 0x0082AD25 0x00C9AD08
+0040: 0x0177FE4C 0x00823B3E 0x00000008 0x00821D1D
+0050: 0x00821D17 0x77577481 0x008A5A08 0x0024C000
+0060: 0x008246EB 0x00400000 0x044AFBE8 0x0177FF70
+0070: 0x00825EA4 0x0177FF80 0x0F6E4437 0x00400000
+0080: 0x008246EB 0x76F64DE0 0x00000000 0x008246F1
+0090: 0x00400000 0x00000000 0x01A83818 0x0000000A
+00A0: 0x00000094 0x00000006 0x00000001 0x00001DB0
+00B0: 0x00000002 0x00000000 0x00000000 0x00000000
+00C0: 0x00000000 0x00000000 0x00000000 0x00000000
+00D0: 0x00000000 0x00000000 0x00000000 0x00000000
+00E0: 0x00000000 0x00000000 0x00000000 0x00000000
+00F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0100: 0x00000000 0x00000000 0x00000000 0x00000000
+0110: 0x00000000 0x00000000 0x00000000 0x00000000
+0120: 0x00000000 0x00000000 0x00000000 0x00000000
+0130: 0x00824588 0x00824570 0x00824570 0x0024C000
+0140: 0xC0000005 0x00000000 0x01A83818 0x00000044
+0150: 0x01A96278 0x01AC09B8 0x01AA5A00 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x00000000
+0180: 0x00000000 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+0190: 0x00000000 0x00000000 0x0177FE70 0x0177F814
+01A0: 0x0177FFCC 0x00825EA4 0x00888078 0x00000000
+01B0: 0x0177FF94 0x76F68484 0x0024C000 0x76F68460
+01C0: 0x01D76A91 0x0177FFDC 0x77B83AB8 0x0024C000
+01D0: 0x25005DE1 0x00000000 0x00000000 0x0024C000
+01E0: 0x00000000 0x00000000 0x00000000 0x00000000
+01F0: 0x25005DE1 0x0177FFA0 0x00000000 0x0177FFE4
+0200: 0x77B92BD0 0x53B658CD 0x00000000 0x0177FFEC
+0210: 0x77B83A88 0xFFFFFFFF 0x77B9F313 0x00000000
+0220: 0x00000000 0x00824570 0x0024C000 0x00000000
+0230: 0x49474542 0x4D48544E 0x00010007 0x865F3F08
+0240: 0x01D4A1D8 0x000B30E8 0x00000060 0x00000270
+0250: 0x00000288 0x00000419 0x00000060 0x00000001
+0260: 0x00000060 0x00000060 0x00002D68 0x00002DC8
+0270: 0x00001740 0x00004508 0x00004660 0x000045E0
SCM Op: 0x0, lDbg: 0
Game Version: US 1.0
SA-MP 0.3.7
Exception At Address: 0x00746929
Base: 0x03C70000
Registers:
EAX: 0x00000000EBX: 0x00000000ECX: 0x00000045EDX: 0x00000044
ESI: 0x00000000EDI: 0x75D71225EBP: 0x0028FF88ESP: 0x0028FDD8
EFLAGS: 0x00010246
Stack:
+0000: 0x00748732 0x7EFDE000 0x01660000 0x00000000
+0010: 0x00828CB3 0x00856C80 0x008A5A08 0x7EFDE000
+0020: 0x008A5A10 0x008E3200 0x00856C80 0x7EFDE000
+0030: 0x008A5A08 0x0028FE18 0x0082AD25 0x00C9AD08
+0040: 0x0028FE54 0x00823B3E 0x00000008 0x00821D1D
+0050: 0x00821D17 0x008A5A10 0x008A5A08 0x7EFDE000
+0060: 0x00856C80 0x0028FE2C 0x00825EA4 0x75D71225
+0070: 0x00000000 0x7EFDE000 0xFFFFFFFF 0x00821D17
+0080: 0x00000065 0x00000065 0x0028FF88 0x008246F1
+0090: 0x00400000 0x00000000 0x01A82B64 0x0000000A
+00A0: 0x00000094 0x00000006 0x00000001 0x00001DB0
+00B0: 0x00000002 0x00000000 0x00000000 0x00000000
+00C0: 0x00000000 0x00000000 0x00000000 0x00000000
+00D0: 0x00000000 0x00000000 0x00000000 0x00000000
+00E0: 0x00000000 0x00000000 0x00000000 0x00000000
+00F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0100: 0x00000000 0x00000000 0x00000000 0x00000000
+0110: 0x00000000 0x00000000 0x00000000 0x00000000
+0120: 0x00000000 0x00000000 0x00000000 0x00000000
+0130: 0x00824588 0x00000000 0x00000000 0x7EFDE000
+0140: 0xC0000005 0x76BBE21F 0x01A82B64 0x00000044
+0150: 0x01AB35A0 0x01AB5E40 0x01AB4380 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x00000000
+0180: 0x00000000 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+0190: 0x00000000 0x00000000 0x0028FE78 0x0028F9AC
+01A0: 0x0028FFC4 0x00825EA4 0x00888078 0x00000000
+01B0: 0x0028FF94 0x75D73677 0x7EFDE000 0x0028FFD4
+01C0: 0x774A9D72 0x7EFDE000 0x77BAA18F 0x00000000
+01D0: 0x00000000 0x7EFDE000 0x00000000 0x00000000
+01E0: 0x00000000 0x0028FFA0 0x00000000 0xFFFFFFFF
+01F0: 0x774E041D 0x00DB9D8B 0x00000000 0x0028FFEC
+0200: 0x774A9D45 0x00824570 0x7EFDE000 0x00000000
+0210: 0x00000000 0x00000000 0x00000000 0x00824570
+0220: 0x7EFDE000 0x00000000 0x78746341 0x00000020
+0230: 0x00000001 0x0000330C 0x000000DC 0x00000000
+0240: 0x00000020 0x00000000 0x00000014 0x00000001
+0250: 0x00000007 0x00000034 0x0000017C 0x00000001
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000000 0x00000002 0x1A26EF4E 0x00000298
SCM Op: 0x0, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
SA-MP 0.3.7
Exception At Address: 0x00746929
Base: 0x03D80000
Registers:
EAX: 0x00000000EBX: 0x00000000ECX: 0x00000011EDX: 0x00000000
ESI: 0x00000000EDI: 0x77B9A647EBP: 0x0028FF8CESP: 0x0028FDDC
EFLAGS: 0x00010246
Stack:
+0000: 0x00748732 0x7FFDE000 0x01690000 0x00000000
+0010: 0x00828CB3 0x00856C80 0x008A5A08 0x7FFDE000
+0020: 0xFFFFFFFF 0x0028FDE8 0x00856C80 0x008A5A08
+0030: 0x7FFDE000 0x0028FE1C 0x0082AD25 0x00C9AD08
+0040: 0x0028FE58 0x00823B3E 0x00000008 0x00821D1D
+0050: 0x00821D17 0x008A5A10 0x008A5A08 0x7FFDE000
+0060: 0x00856C80 0x0028FE30 0x00825EA4 0x0028FF7C
+0070: 0x00825EA4 0x77B9A647 0x7FFDE000 0x00821D17
+0080: 0x00000065 0x00000065 0x0028FF8C 0x008246F1
+0090: 0x00400000 0x00000000 0x019C2B70 0x0000000A
+00A0: 0x00000094 0x00000006 0x00000002 0x000023F0
+00B0: 0x00000002 0x00000000 0x00000000 0x00000000
+00C0: 0x00000000 0x00000000 0x00000000 0x00000000
+00D0: 0x00000000 0x00000000 0x00000000 0x00000000
+00E0: 0x00000000 0x00000000 0x00000000 0x00000000
+00F0: 0x00000000 0x00000000 0x00000000 0x00000000
+0100: 0x00000000 0x00000000 0x00000000 0x00000000
+0110: 0x00000000 0x00000000 0x00000000 0x00000000
+0120: 0x00000000 0x00000000 0x00000000 0x00000000
+0130: 0x00824588 0x00000000 0x00000000 0x7FFDE000
+0140: 0xC0000005 0x00000000 0x019C2B70 0x00000044
+0150: 0x019D6F88 0x019D4268 0x019EA2B8 0x00000000
+0160: 0x00000000 0x00000000 0x00000000 0x00000000
+0170: 0x00000000 0x00000000 0x00000000 0x00000000
+0180: 0x00000000 0xFFFFFFFF 0xFFFFFFFF 0xFFFFFFFF
+0190: 0x00000000 0x00000000 0x0028FE7C 0x0028F81C
+01A0: 0x0028FFCC 0x00825EA4 0x00888078 0x00000000
+01B0: 0x0028FF98 0x77B9919F 0x7FFDE000 0x0028FFDC
+01C0: 0x77EE0BBB 0x7FFDE000 0x59C6D916 0x00000000
+01D0: 0x00000000 0x7FFDE000 0x00000000 0x00000000
+01E0: 0x00000000 0x00000000 0x0028FFA4 0x00000000
+01F0: 0x0028FFE4 0x77F227E1 0x2E002D02 0x00000000
+0200: 0x0028FFEC 0x77EE0B91 0xFFFFFFFF 0x77ECC9D0
+0210: 0x00000000 0x00000000 0x00824570 0x7FFDE000
+0220: 0x00000000 0x78746341 0x00000020 0x00000001
+0230: 0x0000330C 0x000000DC 0x00000000 0x00000020
+0240: 0x00000000 0x00000014 0x00000001 0x00000007
+0250: 0x00000034 0x0000017C 0x00000001 0x00000000
+0260: 0x00000000 0x00000000 0x00000000 0x00000000
+0270: 0x00000002 0x1A26EF4E 0x00000298 0x00000044
Источник
-
#1
помогите ,как ее исправить???при загрузке выдает данную ошибку
-
#2
это баг игры как я понимаю, поэтому надо ждать…
-
#3
у меня так же я кароче ступил и начинаю щас новую закачку
это ведь после обновы не так ли?
-
#4
да это вроде баг обновы
я уже почистил несколько раз игру
все ровно та же ошибка.
-
#5
Тоже самое при запуске игры
Кто нибудь пробывал переустанавливать?
Если да, то всё вернулось в норму?
-
#6
Доброго времени суток, уважаемый игрок.
Я являюсь Куратором — Ренатка Монтано.
Перечитайте *данную тему*
и пересоздайте тему.
Закрыто.