Error 0x80101139 ps vita
Не секрет, что карты памяти для PS Vita выпускает только фирма $ony и продаёт их по крайне высокой цене, в сравнении с «народными» MicroSD. В последнее время и найти карточку стало проблемой. Если добавить отзывы о смерти карточек на ровном месте, которые порой появляются в Интернете, то картина получается крайне печальная.
Однако, с появлением взлома на прошивке 3.60 разработчики потихоньку стали вести разработку в этом направлении. Удобный переходник с MicroSD на карту PS Vita ввиду малых размеров последней не представлялся возможным. И тут на помощь пришёл тот факт, что игровой картридж является крайне схожим по своему устройству с обычной картой памяти.
В первую очередь, что очевидно, необходимо достать переходник. Можно сделать или заказать плату в Китае и припаять к ней слот для MicroSD, но это не наш путь. Предлагаю просто купить оный на любой интернет-площадке, например AliExpress.
Внешний вид переходника, а с ним и удобство использования со временем совершенствовались. На данный момент можно выделить три основных вида:
Крайне советую обойти стороной первые два вида и покупать третий! Средний ценник составляет $1-$3.
Разница между v3, v5 и v6 в том, что v5/v6 точнее повторяют форму картриджа и лучше подходит для Slim/TV.
Однако, несмотря на привлекательный внешний вид v6, к покупке не рекомендуется ввиду излишней толщины.
Запомните, что переходники только меняют контакты местами и не имеют никакой поддержки размера карты!
Для использования переходника PS Vita должна соответствовать следующим требованиям:
- Иметь прошивку версии от 3.55 до 3.74
- Иметь HENkaku (версии v11 для 3.60)
- Иметь установленный ensō (желательно)
- Иметь VitaShell версии 1.95 или новее
Также, необходимо отказаться от плагинов на карте памяти (ux0) и настроить всё в ur0.
Инструкция по использованию плагинов здесь: taiHEN плагины PS Vita — теория и практика
Для долгой и беспроблемной работы необходимо использовать качественные карты памяти от известных производителей. Я пока не видел плохих отзывов только про карты от SanDisk и Samsung. Любая, даже самая младшая модель подойдёт — просто посмотрите на наличие надписей вроде «Class 10» («C10»), «U1» и «V10» на упаковке. Касательно объёма решайте сами, я бы просто взял самую большую карту исходя из бюджета. Это абсолютно стандартная MicroSD, в конце концов, её можно будет применить куда угодно, если не пригодится в PS Vita. Если же у вас уже есть карта памяти и вы хотите использовать именно её, то для начала выполните тест при помощи h2testw (инструкция). Но успешность теста не гарантирует того, что карта заработает, проверяйте опытным путём продолжая выполнять инструкцию. Также можно попробовать отформатировать карту в NTFS, китайские подделки с ненастоящим размером после этого обычно помирают.
Подключаем карту памяти MicroSD к компьютеру и проделываем следующие шаги:
- Загружаем и распаковываем архив программы Вложение 17422
- Загружаем и распаковываем архив с образом Вложение 14371
- Запускаем распакованную программу (Win32DiskImager.exe)
- Убеждаемся, что в графе «Device» отображается нужная карта памяти
- В графе «Image File» выбираем распакованный из архива файл «zzBlank.img»
- Внимание! Всё содержимое карты памяти будет удалено!
Нажимаем кнопку «Write» и дожидаемся завершения операции
- Загружаем и запускаем программу «Вложение 14483».
- Делаем двойной щелчок по строчке, начинающейся на «FILE».
- Выбираем всё тот же «zzBlank.img», нажимаем «Continue >>>».
- Выбираем в списке свою карту памяти, нажимаем «Continue >>>».
- Нажимаем «START», затем «Да». Ждём надписи «100% complete».
Вся процедура занимает одну-две секунды, очень быстро! - Продолжаем выполнять пункты, написанные после этого спойлера.
Рассмотрим четыре варианта (в случае использования родной и MicroSD карты совместно):
- Переходник работает нормально и настроен как uma0
- В VitaShell виден раздел uma0 размером как ваша MicroSD
- Можно использовать её для хранения игр PS1/PSP и старых консолей
- Переходник работает нормально и настроен как ux0
- В VitaShell виден раздел uma0 размером как ваша родная карта (если вставлена)
- В настройках ёмкость карты памяти памяти совпадает с размером MicroSD
- Переходник не работает и настроен как uma0
- Ничего страшного, просто раздел uma0 будет отсутствовать.
Именно поэтому для проверки работоспособности использовался этот вариант.
- Ничего страшного, просто раздел uma0 будет отсутствовать.
- Переходник не работает и настроен как ux0
- При включении система требует провести форматирование карты памяти.
Не нужно этого делать! Выключите систему и включите с зажатой кнопкой «L».
После чего необходимо запустить Switch SD2VITA и сменить в ней режим на uma0.
После перезапуска без зажатой «L» ошибка исчезнет. Самое время искать проблему.
- При включении система требует провести форматирование карты памяти.
иногда хочется поиграть в игры на картриджах, а разъем занят 🙁
так же нет желания переделывать консоль, я имею ввиду установку Enso
Вот хотелось бы чтобы VMC стояла на своем месте, а вместо картриджа с игрой была бы эта sd2vita с игрой.
Возможно ли это ?
Вот тут недавно вышел новый драйвер sd2vita
wololo.net/2018/03/08/release-storagemgr-driver-ps-vita-simplify-storage-options-hacked-console/
У него широкие возможности по изменению точки монтирования sd2vita, например , ее можно смонтировать на grw0.
А можно установить или скопировать игры на gro0 ? Ведь изначально , на картриджах они там и стоят.
Было бы не плохо смонтировать sd2vita с играми на место картриджа.
Если можно монтировать sd2vita на grw0, то почему не смонтировать sd2vita на gro0 ?
Кстати, этот новый драйвер теперь может использовать internal memory 1GB (on all PSVita SLIM and PSTV) которая раньше отключалась при установке VMC и никак не использовалась.
Тогда покупай Виту с 3G и ставь иной адаптер вместо модема.
Это с каких же пор установка софта стала называться «переделкой»?
Тогда тебе в эту степь смотреть. Инструкции на форуме не планируется на данный момент.
И что? Есть куча вариантов gamesd с разными вариантами разделов.
А можно записать игру на купленный в магазине диск с игрой? Ведь там она уже есть.
Если с одной игрой, то уже ответил выше по поводу psvgamesd.
А какая польза от раздела только на чтение?
psvsd дорого и теже проблемы, что с sd2vita — ставится ВМЕСТО VMC
жаль что нет готового решения 🙁
на флэшку записать можно 😉 да и сам картридж при его дампе выглядит как обычная флэшка, такие же файлы.
странный вопрос -чтобы играть как с картриджа. При игре в него ничего писать не надо 😉
пусть с одной. Накуплю мелких и дешевых sd и сделаю коллекцию игр. Получиться не хуже оригиналов.
ASemV,
я тебя не понимаю. Вита расчитана на работу с одной-единственной картой памяти и точка. Даже гиговая память отключается при использовании карты.
Ты можешь попробовать перенести игру в другой раздел при помощи менеджера из темы, но с большой вероятностью нормально это работать не будет, ибо грязный хак.
Если для тебя содержимое картриджа и цифровой копии выглядит похоже, то для Виты это разные вещи.
Если собираешься покупать кучу карточек, то игровые картриджи бывают 2 и 4 гигабайта объёмом.
По поводу программы без инструкции, так у меня вышло снять копию игры, но почему-то не вышло смонтировать. Оттого и инструкции нет. Копии я делал не для игры в них, а потому всё уже удалено.
Все сделал как в описании, запускаем Switch SD2VITA и выбираем «Switch to uma0».Перезапуск.
Но раздел так и не появился.Switch SD2VITA указывает,что смонтирован в uma0. Третья версия переходника.
Непонятен смысл: «Предлагаю два bat-файла. Распаковать и запускать от Администратора.
Показать скрытые и системные файлы: unhide.zip
Спрятать скрытые и системные файлы: rehide.zip»
Порядок запуска этих файлов не указан.
Зачем их использовать, если включена функция отображения системных и скрытых файлов в самой виндовс?
И непонятно,что неработает:переходник или карта памяти 32Gb?И та и та новые с запечатанной упаковки.
У меня карточка 32 гига, переходник видимо самый первый, я сто лет назад его закупил.
Зайди на виту, посмотри что у тебя в плагинах в ur0 сидит. А то выглядит так, как будто у тебя это свитч плагин добавил не в ur0.
Источник
Error 0x80101139 ps vita
- Что такое HENkaku?
- HENkaku (рус. Хенкаку/Хэнкаку) — это первый полноценный взлом консоли PlayStation Vita, позволяющий запускать как сдампленные игры для PlayStation Vita, так и хоумбрю игры и приложения, плагины и проч.
- Подробнее (на английском)
- Что такое Ensō?
- Ensō (рус. Энсо) — Программный хак позволяющий запускать взлом HENkaku при включении консоли без участия пользователя и подключения к интернету (постоянная прошивка, так называемая «Неслетайка») ТОЛЬКО 3.60 / 3.65
- Подробнее (на английском)
- Что такое h-encore( 2 )?
- h-encore (рус. Хенкор/Хэнкор) — Хак позволяющий установить временный (до перезагрузки) взлом HENkaku на консоли с прошивкой 3.65 / 3.67 / 3.68
- Если h-encore 2 , то к тому же ещё: 3.69 / 3.70 / 3.71 / 3.72
- Подробнее (на английском, к h-encore)
- Подробнее (на английском, к h-encore 2 )
- h-encore (рус. Хенкор/Хэнкор) — Хак позволяющий установить временный (до перезагрузки) взлом HENkaku на консоли с прошивкой 3.65 / 3.67 / 3.68
- Что такое Trinity?
- Trinity (рус. Тринити) — Хак для прошивок 3.69 / 3.70, аналог h-encore в плане работы, не актуален ввиду наличия h-encore 2
- Подробнее (на английском)
- Что такое MemeKaku?
- MemeKaku (рус. Мемкаку/Мэмкаку) — Хак позволяющий установить взлом HENkaku на консоли с прошивкой 3.55 / 3.57
- Подробнее (на английском)
- Что нужно для установки взлома HENkaku?
- PlayStation Vita с прошивкой 3.55 / 3.57 / 3.60 / 3.65 — 3.72
- Подключение к Интернету
- ПК (для 3.65+)
- Аккаунт на консоли (для 3.65+) + пароль от аккаунта, АКТИВАЦИЯ НЕ ОБЯЗАТЕЛЬНА!
- Карта памяти:
- Для PlayStation Vita 1000 с прошивкой 3.60 — карта памяти PlayStation Vita ИЛИ адаптер SD2VITA + microSD
- Для PlayStation Vita 1000 с прошивкой 3.61+ — карта памяти PlayStation Vita
- Для PlayStation Vita 2000 — карта памяти не обязательна, есть встроенная память
- Для PlayStation TV — карта памяти не обязательна, есть встроенная память
- Как обновить прошивку консоли до версии 3.60 / 3.65:
- Обновление через QCMA (не забываем снять галочку на пункте «Ignore local file psp2-updatelist.xml on update folder» в настройках QCMA)
- Обновление до версии 3.60 / 3.65 / 3.68 через FinalHE
- (Может не работать!) Обновление до версии 3.60 через HENkaku DNS
- Обновление до версии 3.65
- Установка HENkaku на 3.60
- Как уберечься от случайного обновления консоли:
- Отключить автообновление:
- Настройки -> Система -> Настройка автозапуска
- Снять галочку на пункте «Загружать файл обновления для системного программного обеспечения»
- Прописать HENkaku DNS
- Отключить автообновление:
- Как войти в PSN аккаунт на прошивке ниже актуальной:
- Прописать HENkaku DNS
- Как подключить консоль к ПК через QCMA не обновляя прошивку:
- На ПК:
- Установить галку на пункте Offline Mode во вкладке Other в настройках QCMA также присвоить параметру Use this version for updates значение FW 0.00 (Always up-to-date), т.е. должно получиться что-то этакое:
- [X] Offline Mode
- [ ] Skip metadata extraction
- [ ] Disable USB monitoring
- [ ] Disable Wi-Fi monitoring
- [ ] Skip photo scanning
- [ ] Skip video scanning
- [ ] Skip music scanning
- [ ] Automatic database refresh
- [ ] Ignore local file psp2-updatelist.xml on update folder
- CMA protocol selection — Latest
- Use this version for updates — FW 0.00 (Always up-to-date)
- После выше описанных действий, перезапустить QCMA
На консоли:
- Отключить кабель
- Прописать HENkaku DNS
- (Не обязательно) Включить режим полета
- Перезагрузить консоль
- На ПК:
- Если не получается подключить консоль к ПК используя QCMA
- PSP2HFW(гибридная прошивка) !! Для опытных !!
- Что такое «Плагин»?
- Модуль/процесс который загружается в оперативную память и вносит изменения в работу прошивки или приложений
- Подробнее
- Для чего нужны плагины?
- Для добавления нового функционала в прошивку
- Для вноса изменений в работу приложения/приложений или прошивки
- И т.д.
- Где хранить плагины?
- Рекомендуется хранить плагины в ur0:tai/
- Также, для более опытных, плагины могут хранится в любом месте, главное чтобы путь к плагину был верно указан в файле конфигурации (config.txt)
- Зачем нужен config.txt?
- В этом файле описаны пути к плагинам, taiHEN при запуске читает этот файл и запускает плагины в порядке в котором они написаны
- Как добавлять новые плагины?
- Скопировать плагин в директорию ur0:tai/ (рекомендуется)
- Указать путь к нему в файле config.txt
- Что значат строки в файле config.txt?
- Какие бывают типы плагинов:
- Тип плагина можно понять по расширению файла указанном после точки
- *.skprx — плагин который вносит изменения на уровне ядра
- *.suprx — плагин который вносит изменения на уровне пользователя (соответственно не имея доступа к уровню ядра)
- Я скачал плагин но не знаю куда его прописать
- В инструкции к плагину часто указывают в какой раздел нужно его прописать.
- Скопировать файл framecounter.suprx в директорию ur0:tai/
- В конце файла config.txt создать раздел, в котором будет указан данный плагин.
- Вписать строку указывающую на нужный плагин в этот раздел.
- Перезагрузить консоль (также можно перезагрузить файл config.txt в настройках HENkaku)
Если четкого указания нет и он имеет расширение *.suprx— то скорее всего плагин может работать как в разделе *ALL, так и в четко указанной игре.
Например плагин для отображения FPS в играх, нужно чтобы он работал только в игре Uncharted: - Как отключить ненужный плагин?
- Ненужный плагин можно отключить не удаляя строку из config.txt и сам файл плагина
Для этого строку в которой указан путь к плагину нужно «закомментировать»
Комментарием в файле config.txt считается любая строка начинающаяся с знака «#» (решетка (англ. hash))
Комментарии игнорируются taiHEN и служат для того чтобы человек мог оставить информацию о том что делает та или иная строка.Работающая строчка (влияет на работу консоли)
- Какие форматы дампов игр существуют?
- PKGJ
- Установка приложений в формате VPK:
- Передать на приставку .vpk (см. Как передать файлы на PlayStation Vita)
- Открыть .vpk через VitaShell нажатием X
- Может появиться сообщение «программа может навредить системе» – необходимо подтвердить установку, если вы понимаете возможные риски
- После установки новое приложение будет доступно на Начальном экране
- Установка игр в формате NoNpDrm (РЕКОМЕНДУЕТСЯ!)
- Если установка VPK зависает на 0%:
- Распаковать файл vpk в любую директорию (например через 7-Zip)
- Передать директорию на PlayStation Vita (см. Как передать файлы на PlayStation Vita)
- Установка из папки через VitaShell:
- Выделить директорию
- Нажать треугольник
- Выбрать пункт «Install from folder» (Установить из папки»)
- Где брать игры
Adrenaline Bubble Manager
- Приложение позволяющие делать из игр PlayStation Portable/PlayStation 1 «Пузыри» для запуска игр с Начального экрана пропуская меню Adrenaline
Улучшение графики Adrenaline
PlayStation Vita имеет отличный экран и удобные кнопки, что позволяет с удовольствием играть не только в игры выпущенные для PlayStation Vita но и в тысячи игр к более старым консолям
- RetroArch — Комбайн собравший в одном приложении множество эмуляторов
- Что такое SD2VITA:
- Переходник позволяющий подключить microSD в слот игрового картриджа PlayStation Vita
- Что такое psvsd:
- ( Только на 3G версии ) Модуль-переходник, устанавливающийся вместо 3G модуля PlayStation Vita Fat
- Есть ли разница в версиях адаптера:
- Разница в основном в конструкции (любая версия будет работать):
- v1 — Самая первая версия, имеет форму которая не задевает механизм извлечения картриджа, полностью прячется в разъеме
- v2 — Стоит чуть дороже, более похожа на оригинальный картридж, позволяет извлекать переходник нажатием на него, может выпирать из разъема в 1000 версии консоли, тем самым не давать закрыть заглушку, рекомендуется для PSTV
- v3-v5 — Последние версии, полностью повторяющие формы и размеры оригинального картриджа
- Может ли SD2VITA работать на прошивках 3.61+?
- Да, на всех взламываемых прошивках начиная с 3.60
- Установка SD2VITA
- Что такое Рекавери:
- Рекавери (он же Безопасный режим, Safe Mode) это режим консоли в котором можно произвести манипуляции для восстановления работоспособности в случае сбоя в работе прошивки или карты памяти.
- Как зайти в Рекавери:
- На выключенной PlayStation Vita зажимать Power + R + PS до появления заставки, после можно отпускать
- Иллюстрация
- Как реконструировать базу данных через Рекавери:
- В Рекавери выбрать при помощи D-Pad пункт «2. Реконструировать базу данных» (на англ. «Rebuild Database»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- При помощи D-Pad выбрать «Да» (на англ. «Yes»)
- Подтвердить форматирование клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится после реконструкции базы
- Как отформатировать карту памяти через Рекавери:
- В Рекавери выбрать при помощи D-Pad пункт «3. Форматирование карты памяти» (на англ. «Format Memory Card»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- При помощи D-Pad выбрать «Да» (на англ. «Yes»)
- Подтвердить форматирование клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится после форматирования
- Как сбросить консоль через рекавери:
- В рекавери выбрать при помощи D-Pad пункт «4. Восстановить эту систему» (на англ. «Restore the PS Vita system»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- При помощи D-Pad выбрать «Да» (на англ. «Yes»)
- Подтвердить восстановление клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится после восстановления
- Как обновить прошивку через рекавери:
- В рекавери выбрать при помощи D-Pad пункт «5. Обновить системное программное обеспечение» (на англ. «Update system software»)
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- Выбрать при помощи D-Pad один из трех пунктов
- Обновить путем подключения к системе PS3
- ТРЕБУЕТСЯ ИНСТРУКЦИЯ
- Обновить путем подключения к компьютеру
- Обновление с карты PS Vita
- ТРЕБУЕТСЯ ИНСТРУКЦИЯ
- Обновить путем подключения к системе PS3
- Как выйти из Рекавери не внося изменений:
- В рекавери выбрать при помощи D-Pad пункт «1. Перезапустить эту систему» (на англ. «Restart the PS Vita System»).
- Подтвердить выбор клавишей X(или O для азиатских версий консоли)
- Консоль сама перезапустится
- VHBL (3.69+)
- Vita Half Byte Loader – это загрузчик Homebrew для PlayStation Vita
- Инструкция по установке
- Альтернативная инструкция по установке (проверено на Windows 10)
- Эмуляторы для VHBL
Запускается внутри встроенного в PlayStation Vita эмулятораPlayStation Portable, позволяет запускать на PlayStation Vita Homebrew игры и эмуляторы для PlayStation Portable ( Пиратские игры для PlayStation Portable не поддерживает! ).
- Возможно поможет фаткам без карты памяти
- При отвале wi-fi может помочь sd2vita (возможно. )
- Клиенты различных сайтов
- Обновление прошивки через пс3(спасает при неудачном даунгрейде)
- Ошибка неверного сертификата в браузере:Фикс
- На некоторых сайтах используются сертификаты от Let’s Encrypt, но в PlayStation Vita нет нужного корневого сертификата чтобы создать безопасное подключение к сайтам с данным сертификатом
- Как исправить ошибку сохранения после выхода консоли из режима сна:
- В некоторых играх после режима сна перестают работать сохранения, для того чтобы это исправить нужно:
- Перейти в директорию ux0:user/00/savedata_backup/
- Удалить файл list.dat
- Создать новую директорию с именем list.dat (да, прямо также как и файл)
- Перманентное монтирование USB/HDD для PSTV
«Вы не можете получать призы в данном приложении» после смены аккаунта :Фикс (PSV Trophies Fixer)
- Ошибка модема на 3G версии консоли если модем отсутствует:
- Используя RegistryEditor или MOD версию установить параметр в config/tel/use_debug_settings на 1
- Что такое LiveArea:
- Это «карточка» игры/приложения, на которой отображается значок для запуска игры/приложения, значки обновления, руководства пользователя и прочее.
- Подробнее
- Что такое taihen:
- Это загрузчик плагинов для консоли с HENkaku
- Подробнее (на английском)
- Где взять YouTube клиент для PlayStation Vita:
- Официальный клиент YouTube не поддерживается. Просмотр в браузере вполне возможен, но не гарантируется.
- Будет ли бан аккаунта/консоли если войти в PSN со взломанной консоли:
- Случаев бана PlayStation Vita из-за взлома ещё не было, но гарантий что это не произойдет тоже НЕТ.
Входя в PSN вы должны понимать все риски.
Перед входом в PSN можно очищать историю запущенных приложений при помощи History Deleter - Нужна ли активация чтобы играть в PlayStation Portable/PlayStation 1 игры:
- Нет.
- Как редактировать текстовые файлы через VitaShell:
- Пример редактирования файла ur0:tai/config.txt (Задача: закомментировать строку с плагином)
- Запустить VitaShell
- Навести курсор на строку «ur0», нажать X
- Навести курсор на директорию «tai», нажать X
- Навести курсор на строку «config.txt», нажать X
- Откроется текстовый редактор в «режиме навигации»
- Навести курсор на нужную строку (например ur0:tai/gamesd.skuprx)
- Для редактирования выделенной строки нажать X, откроется режим «редактирования строки»
- Поставить курсор в начале строки: нажать триггер L для перемещения курсора влево (для перемещения вправо нажать триггер R)
- Вести символ «#» (для того чтобы на клавиатуре появился нужный символ, переключить раскладку в режим «ввод символов и цифр» нажатием на кнопку @123
- Когда редактирование строки закончено, выйдите из режима «редактирования строки» нажатием на символ с двумя стрелками вниз
- Выйти из «режима навигации» нажатием кнопки O
- Подтвердить сохранение файла нажатием X
Если нужно вставить пустую строку: установить курсор на строку ПОД которой будет новая пустая строка, нажать крестовину вправо (или треугольник, выбрать пункт «Insert empty line»), далее продолжить с пункта 7
- Как деактивировать консоль не имея пароля от аккаунта:
- см. «Рекавери PlayStation Vita (Safe Mode)» =>«Как сбросить консоль через рекавери»
- Как удалить аккаунт с консоли не делая полный сброс:
- Через приложение AccountManager
- Как удалить игру или приложение:
- На Начальном экране зажать «пузырь» на несколько секунд, на каждом пузыре появится круг с тремя точками
- Нажать на «три точки»
- Выбрать пункт «Удалить»
- Нажать ОК, для подтверждения удаления
- Нажать O для выхода из режима редактирования
- Как сдампить игру с картриджа для NoPayStation если установлена SD2VITA
- Консоль при включении просит отформатировать карту памяти, установлена SD2VITA:
- Возможно плохой контакт адаптера SD2VITA:
- Извлечь адаптер.
- Пропаять контакты адаптера
- Протереть адаптер и microSD спиртом
- После перехода консоли в режим ожидания отваливается карта памяти, установлена SD2VITA:
- Возможно плохой контакт адаптера SD2VITA:
- см выше.
- Ктo-нибyдь занимается взломом новых прошивок?
- Да — TheFloW (автор h-encore, Trinity, NoNpDrm и многого другого полезного)
- Можно ли запустить игру которая требует прошивку выше чем у меня?
- Да, установите плагин reF00D
- Есть ли у PlayStation Vita региональная защита?
- Нет, у PlayStation Vita нет региональной защиты, материнские платы любого региона могут быть установлены в любую консоль и будут полноценно работать
Картридж с игрой купленный в любом регионе будет работать на любой PlayStation Vita - Где хранятся сохранения к играм PlayStation Vita?
- ux0:user/00/savedata/(Game_ID)/
- Как включить поддержку «небезопасных» приложений?
- Для установки и работы некоторых приложений требуются расширенные привилегии, это может нанести вред консоли(!!).
- Перейти в Настройки
- Перейти в Настройки HENkaku
- Поставить галочку на пункте «Включить небезопасные приложения»
Для включения «небезопасных» приложений нужно: - Как выйти из Adrenaline:
- Дважды нажмите кнопку PS
- Если консоль при входе в PSN просит обновить прошивку:
- Нужно включить спуф (spoff, маскировку/обман) версии прошивки до актуальной на данный момент:
- Перейти в Настройки
- Перейти в Настройки HENkaku
- Выбрать пункт «Поддельная версия»
- Указать версию прошивки актуальную на данный момент
- Если после установки HENkaku не появляется molecularShell:
- Нужно переустановить HENkaku с зажатым триггером R
- Как удалить файлы дампов игр, которые при установке выдали ошибку:
- ux0:ptmp
- Где находится файл обновления системы:
- ud0:psp2update
- Можно ли удалить VPK после установки:
- Да, это не повлияет на установленное приложение
- Можно ли хранить файлы в разделе ur0:
- Да, можно, но нужно помнить что данный раздел иногда используется системой для хранения временных файлов, не стоит заполнять его на полную
В случае если раздел будет заполнен и ОС консоли не сможет записать туда файлы могут возникнуть ошибки в работе консоли исправить которые будет сложно/невозможно. - Коды ошибок PlayStation Vita
- Я установил 3.65 Ensō и сделал сброс консоли, теперь нет molecularShell
- Если взлом Ensō остался в системе то можно установить molecularShell через psvimgtools-frontend (Видео инструкция)
- В случае краха программу нужно запускать с ключом noKeyUpdate
- После правки config.txt консоль перестала запускаться (3.65 Ensō)
- Нужно сбросить конфиг через рекавери, см. Рекавери PlayStation Vita (Safe Mode) — Как реконструировать базу данных через рекавери
- Как активировать консоль с HENkaku:
- Поставить спуф на последнюю прошивку и HENkaku DNS, перезагрузить консоль, пробовать активировать
- Воспользоватся плагинами ReNpDrm + ReStore (работает в 10% случаев)
- Как установить новую плату в консоль
- Где хранятся файлы активации:
- vd0:registry/system.dreg (также это первая половина реестра)
- vd0:registry/system.ireg (также это вторая половина реестра)
- tm0:npdrm/act.dat
- ur0:user/00/np/myprofile.dat
Подробности на английском, на русском
- Если загрузка через PKGj прервалась, игры нет но место на карте она занимает:
- Недокачанные файлы хранятся в директории ux0:pkgj, все можно удалять (в том числе config.txt если не собираетесь вносить своих правок)
- Если возникает ошибка при обновлении VitaShell версии ниже 1.83:
- Установить molecularShell
- Удалить VitaShell
- Удалить файлы оставшиеся от VitaShell:
- ux0:data/vitashell
- ux0:patch/vitashell
- ux0:vitashell
- Установить новую версию VitaShell
- Как посмотреть код «Родительского контроля»:
- Используя RegistryEditor или RegistryEditorMOD.
Перейдите в ветку CONFIG/SECURITY/PARENTAL - Как изменить громкость программно (если не работают кнопки громкости):
- Используя RegistryEditor или RegistryEditorMOD.
- Перейти в ветку CONFIG/SOUND
- Установить нужное значение параметра main_volume, возможные значения 0-30
- Перезагрузить консоль (до перезагрузки новые значения не применяются)
- Можно ли заменить карту microSD на карту большего объема? (SD2VITA):
- Да, достаточно подготовить новую карту согласно инструкции и скопировать на нее все содержимое текущей карты (включая скрытые и системные файлы)
- Как удалить лишние трофеи
Что делать если на прошивке 3.65+ не работает приложение Музыка при использовании SD2VITA?
- К сожалению ничего сделать пока нельзя, данный баг в плагине StorageMgr пока не исправлен.
- Багрепорт
В шапке все инструкции для PlayStation Vita, но у меня PSTV:
- Принципиальной разницы между PlayStation Vita и PSTV нет, большинство инструкций актуальны для обоих
Adrenaline запускает все игры от PlayStation Portable и PlayStation 1?
- Нет, Adrenaline запускает большинство игр, но совместимость НЕ 100%
Как исправить ошибку «PKG decrypt error» в NPSBrowser:
- Ошибка скорее всего вызвана наличием в пути к файлу pkg2zip.exe, кириллицы (русских символов)
Для исправления нужно перенести NPSBrowser.exe и pkg2zip.exe в директорию без кириллицы в пути (и если возможно, пробелов), к примеру в D:NPSBrowserКонсоль не включается после нескольких лет на полке:
- Батарейка разряжена полностью, нужно подключить консоль к З арядном У стройству 5V 1.5A и оставить на зарядке на 4-6 часов.
Если после продолжительной зарядки консоль по прежнему не включается то нужно проверить напряжение на батарее (требуется соответствующий инструмент и прямые руки)Как узнать версию заводской (максимальной для Даунгрейда) прошивки:
- Установить modoru и посмотреть в нём на второй строке (где будет написано жёлтым текстом)
Источник
Прошивки и программы для PlayStation Vita
[pvc1 в 09:10|09 Фев 2023]
Приложения для PlayStation 4
[pvc1 в 09:05|09 Фев 2023]
ПК программы для PlayStation 2
[pvc1 в 09:59|08 Фев 2023]
ПК софт для PlayStation 4
[pvc1 в 10:05|07 Фев 2023]
ПК софт для PlayStation 4
[pvc1 в 09:59|07 Фев 2023]
Прошивки и программы для PlayStation Vita
[pvc1 в 09:44|06 Фев 2023]
Прошивки и программы для PlayStation Vita
[pvc1 в 09:39|06 Фев 2023]
Железные вопросы PlayStation 2
Мобильные приложения
[pvc1 в 09:16|03 Фев 2023]
ПК программы для PlayStation 2
[pvc1 в 09:04|03 Фев 2023]
Прошивки и приложения для PlayStation 3
[pvc1 в 09:48|02 Фев 2023]
Общая дискуссия по PlayStation 5
[pvc1 в 09:04|02 Фев 2023]
ПК софт для PlayStation 4
[pvc1 в 08:52|02 Фев 2023]
Приложения для PlayStation 2
Прошивки и приложения для PlayStation 3
[pvc1 в 10:36|01 Фев 2023]
Об играх PlayStation Vita
[pvc1 в 09:29|31 Янв 2023]
Прошивки и программы для PlayStation Vita
[pvc1 в 08:36|31 Янв 2023]
ПК софт для PlayStation 4
[pvc1 в 10:04|30 Янв 2023]
Мобильные приложения
[pvc1 в 09:02|30 Янв 2023]
Прошивки и программы для PlayStation Vita
[pvc1 в 08:59|30 Янв 2023]
Прошивки и программы для PlayStation Vita
[pvc1 в 19:29|29 Янв 2023]
Прошивки и приложения для PlayStation 3
[pvc1 в 09:06|29 Янв 2023]
Приложения для PlayStation 5
[pvc1 в 11:45|26 Янв 2023]
Прошивки и приложения для PlayStation 3
[pvc1 в 09:27|24 Янв 2023]
Приложения для PlayStation 2
Приложения для PlayStation 2
ПК софт для PlayStation 4
[pvc1 в 10:48|19 Янв 2023]
Прошивки и программы для PlayStation Vita
[pvc1 в 10:35|18 Янв 2023]
Приложения для PlayStation 2
Общая дискуссия по PlayStation 3
[m951 в 03:46|18 Янв 2023]
ПК программы для PlayStation 2
[pvc1 в 15:17|16 Янв 2023]
Прошивки и приложения для PlayStation 3
[pvc1 в 14:59|16 Янв 2023]
Общая дискуссия по PlayStation 5
[pvc1 в 10:38|13 Янв 2023]
Общая дискуссия по PlayStation 2
Эмуляторы для PlayStation Vita
[pvc1 в 12:26|11 Янв 2023]
Приложения для PlayStation 4
[pvc1 в 19:37|08 Янв 2023]
ПК программы для PlayStation 3
[pvc1 в 16:58|08 Янв 2023]
Приложения для PlayStation 2
Об играх PlayStation 2
Мобильные приложения
ПК софт для PlayStation 5
[pvc1 в 09:26|04 Янв 2023]
Программы и Приложения для PlayStation Portable
[pvc1 в 19:05|03 Янв 2023]
Программы и Приложения для PlayStation Portable
[pvc1 в 18:59|03 Янв 2023]
ПК софт для PlayStation 4
[pvc1 в 16:48|01 Янв 2023]
Общая дискуссия по PlayStation 1
[pvc1 в 09:51|23 Дек 2022]
ПК программы для PlayStation 2
[pvc1 в 09:10|17 Дек 2022]
Мобильные приложения
[pvc1 в 09:31|16 Дек 2022]
Приложения для PlayStation 2
Программы и Приложения для PlayStation Portable
[pvc1 в 08:50|13 Дек 2022]
Эмуляторы для PlayStation Vita
[pvc1 в 08:49|13 Дек 2022]
From Vita Dev Wiki
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An example of a PlayStation Vita error.
Here you can find all the known PS Vita errors.
The PS3/PS4 equivalent pages are at http://www.psdevwiki.com/ps3/Error_Codes / http://www.psdevwiki.com/ps4/Error_Codes for crossreference.
Error code[edit]
C0[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_SFMT19937_ERROR_INVALID_POINTER | 0x80490700 | C0-2253-2 | |
SCE_SFMT19937_ERROR_INVALID_STATE | 0x80490701 | C0-2254-3 | |
SCE_DBGFONT_ERROR_EXISTS | 0x80570001 | C0-2255-4 | |
SCE_DBGFONT_ERROR_INVALID_FONTSIZE | 0x80570002 | C0-2256-5 | |
SCE_DBGFONT_ERROR_INVALID_PIXELFORMAT | 0x80570003 | C0-2257-6 | |
SCE_DBGFONT_ERROR_INVALID_ADDRESS | 0x80570004 | C0-2258-7 | |
SCE_DBGFONT_ERROR_FONT_OVER | 0x80570005 | C0-2259-8 | |
SCE_DBGFONT_ERROR_INVALID_POINTER | 0x80570006 | C0-2260-0 | |
SCE_GXM_ERROR_UNINITIALIZED | 0x805b0000 | C0-2261-0 | |
SCE_GXM_ERROR_ALREADY_INITIALIZED | 0x805b0001 | C0-2261-1 | |
SCE_GXM_ERROR_OUT_OF_MEMORY | 0x805b0002 | C0-2262-2 | |
SCE_GXM_ERROR_INVALID_VALUE | 0x805b0003 | C0-2263-3 | |
SCE_GXM_ERROR_INVALID_POINTER | 0x805b0004 | C0-2264-4 | |
SCE_GXM_ERROR_INVALID_ALIGNMENT | 0x805b0005 | C0-2265-5 | |
SCE_GXM_ERROR_NOT_WITHIN_SCENE | 0x805b0006 | C0-2266-6 | |
SCE_GXM_ERROR_WITHIN_SCENE | 0x805b0007 | C0-2267-7 | |
SCE_GXM_ERROR_NULL_PROGRAM | 0x805b0008 | C0-2268-8 | |
SCE_GXM_ERROR_UNSUPPORTED | 0x805b0009 | C0-2269-9 | |
SCE_GXM_ERROR_PATCHER_INTERNAL | 0x805b000a | C0-2270-1 | |
SCE_GXM_ERROR_RESERVE_FAILED | 0x805b000b | C0-2271-2 | |
SCE_GXM_ERROR_PROGRAM_IN_USE | 0x805b000c | C0-2272-3 | |
SCE_GXM_ERROR_INVALID_INDEX_COUNT | 0x805b000d | C0-2273-4 | |
SCE_GXM_ERROR_INVALID_POLYGON_MODE | 0x805b000e | C0-2274-5 | |
SCE_GXM_ERROR_INVALID_SAMPLER_RESULT_TYPE_PRECISION | 0x805b000f | C0-2275-6 | |
SCE_GXM_ERROR_INVALID_SAMPLER_RESULT_TYPE_COMPONENT_COUNT | 0x805b0010 | C0-2276-7 | |
SCE_GXM_ERROR_UNIFORM_BUFFER_NOT_RESERVED | 0x805b0011 | C0-2277-8 | |
SCE_GXM_ERROR_INVALID_AUXILIARY_SURFACE | 0x805b0013 | C0-2278-9 | |
SCE_GXM_ERROR_INVALID_PRECOMPUTED_DRAW | 0x805b0014 | C0-2279-0 | |
SCE_GXM_ERROR_INVALID_PRECOMPUTED_VERTEX_STATE | 0x805b0015 | C0-2280-2 | |
SCE_GXM_ERROR_INVALID_PRECOMPUTED_FRAGMENT_STATE | 0x805b0016 | C0-2281-3 | |
SCE_GXT_ERROR_INVALID_POINTER | 0x805d0001 | C0-2307-2 | |
SCE_GXT_ERROR_INVALID_ALIGNMENT | 0x805d0002 | C0-2308-3 | |
SCE_MT19937_ERROR_INVALID_POINTER | 0x80490100 | C0-2346-5 | |
SCE_MT19937_ERROR_INVALID_STATE | 0x80490101 | C0-2347-6 | |
SCE_SNDP_ERROR_NOTINIT | 0x80450001 | C0-2348-7 | |
SCE_SNDP_ERROR_PHDID | 0x80450002 | C0-2349-8 | |
SCE_SNDP_ERROR_SMF | 0x80450003 | C0-2350-0 | |
SCE_SNDP_ERROR_SMFCTX | 0x80450004 | C0-2351-1 | |
SCE_SNDP_ERROR_FORMAT | 0x80450005 | C0-2352-2 | |
SCE_SNDP_ERROR_SMFFULL | 0x80450006 | C0-2353-3 | |
SCE_SNDP_ERROR_SMFID | 0x80450007 | C0-2354-4 | |
SCE_SNDP_ERROR_PLAYCOUNT | 0x80450008 | C0-2355-5 | |
SCE_SNDP_ERROR_NOTREADY | 0x80450009 | C0-2356-6 | |
SCE_SNDP_ERROR_PARAM | 0x8045000a | C0-2357-7 | |
SCE_SNDP_ERROR_NOTPLAY | 0x8045000b | C0-2358-8 | |
SCE_SNDP_ERROR_NOTPAUSE | 0x8045000c | C0-2359-9 | |
SCE_SNDP_ERROR_DONTSTOP | 0x8045000d | C0-2360-1 | |
SCE_SNDP_ERROR_ALREADY | 0x8045000e | C0-2361-2 | |
SCE_SNDP_ERROR_SOUNDDATAFULL | 0x8045000f | C0-2362-3 | |
SCE_SNDP_ERROR_CANTALLOCATEVOICE | 0x80450010 | C0-2363-4 | |
SCE_SNDP_ERROR_VOICENUM | 0x80450011 | C0-2364-5 | |
SCE_SNDP_ERROR_RESERVEDVOICE | 0x80450012 | C0-2365-6 | |
SCE_SNDP_ERROR_PAUSEVOICE | 0x80450013 | C0-2366-7 | |
SCE_FIBER_ERROR_NULL | 0x80590001 | C0-2367-8 | |
SCE_FIBER_ERROR_ALIGNMENT | 0x80590002 | C0-2368-9 | |
SCE_FIBER_ERROR_RANGE | 0x80590003 | C0-2369-0 | |
SCE_FIBER_ERROR_INVALID | 0x80590004 | C0-2370-2 | |
SCE_FIBER_ERROR_PERMISSION | 0x80590005 | C0-2371-3 | |
SCE_FIBER_ERROR_STATE | 0x80590006 | C0-2372-4 | |
SCE_FIBER_ERROR_BUSY | 0x80590007 | C0-2373-5 | |
SCE_FIBER_ERROR_AGAIN | 0x80590008 | C0-2374-6 | |
SCE_FIBER_ERROR_FATAL | 0x80590009 | C0-2375-7 | |
SCE_DEFLATE_ERROR_INVALID_FORMAT | 0x80560100 | C0-2376-8 | |
SCE_DEFLATE_ERROR_INVALID_SIZE | 0x80560101 | C0-2377-9 | |
SCE_DEFLATE_ERROR_NOT_SUPPORTED | 0x80560102 | C0-2378-0 | |
SCE_DEFLATE_ERROR_INVALID_POINTER | 0x80560103 | C0-2379-1 | |
SCE_SFMT132049_ERROR_INVALID_POINTER | 0x80490a00 | C0-2380-3 | |
SCE_SFMT132049_ERROR_INVALID_STATE | 0x80490a01 | C0-2381-4 | |
SCE_SAS_ERROR_NSMPL | 0x80420001 | C0-2382-5 | |
SCE_SAS_ERROR_MFMT | 0x80420003 | C0-2383-6 | |
SCE_SAS_ERROR_ADDRESS | 0x80420005 | C0-2384-7 | |
SCE_SAS_ERROR_VOICE_INDEX | 0x80420010 | C0-2385-8 | |
SCE_SAS_ERROR_NOISE_CLOCK | 0x80420011 | C0-2386-9 | |
SCE_SAS_ERROR_PITCH_VAL | 0x80420012 | C0-2387-0 | |
SCE_SAS_ERROR_ADSR_MODE | 0x80420013 | C0-2388-1 | |
SCE_SAS_ERROR_ADPCM_SIZE | 0x80420014 | C0-2389-2 | |
SCE_SAS_ERROR_LOOP_MODE | 0x80420015 | C0-2390-4 | |
SCE_SAS_ERROR_INVALID_STATE | 0x80420016 | C0-2391-5 | |
SCE_SAS_ERROR_VOLUME_VAL | 0x80420018 | C0-2392-6 | |
SCE_SAS_ERROR_ADSR_VAL | 0x80420019 | C0-2393-7 | |
SCE_SAS_ERROR_PCM_SIZE | 0x8042001a | C0-2394-8 | |
SCE_SAS_ERROR_ATRAC3_SIZE | 0x8042001b | C0-2395-9 | |
SCE_SAS_ERROR_DISTORTION_VAL | 0x80420025 | C0-2396-0 | |
SCE_SAS_ERROR_FX_TYPE | 0x80420020 | C0-2397-1 | |
SCE_SAS_ERROR_FX_FEEDBACK | 0x80420021 | C0-2398-2 | |
SCE_SAS_ERROR_FX_DELAY | 0x80420022 | C0-2399-3 | |
SCE_SAS_ERROR_FX_VOLUME_VAL | 0x80420023 | C0-2400-6 | |
SCE_SAS_ERROR_FX_UNAVAILABLE | 0x80420024 | C0-2401-7 | |
SCE_SAS_ERROR_BUSY | 0x80420030 | C0-2402-8 | |
SCE_SAS_ERROR_NOTINIT | 0x80420100 | C0-2403-9 | |
SCE_SAS_ERROR_ALRDYINIT | 0x80420101 | C0-2404-0 | |
SCE_SFMT607_ERROR_INVALID_POINTER | 0x80490200 | C0-2519-7 | |
SCE_SFMT607_ERROR_INVALID_STATE | 0x80490201 | C0-2520-9 | |
SCE_SFMT1279_ERROR_INVALID_POINTER | 0x80490300 | C0-2532-2 | |
SCE_SFMT1279_ERROR_INVALID_STATE | 0x80490301 | C0-2533-3 | |
SCE_PNG_ERROR_INVALID_FORMAT | 0x80690001 | C0-2534-4 | |
SCE_PNG_ERROR_INVALID_SIZE | 0x80690002 | C0-2535-5 | |
SCE_PNG_ERROR_NOT_SUPPORTED | 0x80690003 | C0-2536-6 | |
SCE_SHA256_ERROR_INVALID_POINTER | 0x80480500 | C0-2537-7 | |
SCE_SHA256_ERROR_INVALID_STATE | 0x80480501 | C0-2538-8 | |
SCE_NGS_ERROR | 0x804a0001 | C0-2864-0 | |
SCE_NGS_ERROR_INVALID_PARAM | 0x804a0002 | C0-2865-1 | |
SCE_NGS_ERROR_INVALID_ALIGNMENT | 0x804a0003 | C0-2866-2 | |
SCE_NGS_ERROR_NOT_IMPL | 0x804a0004 | C0-2867-3 | |
SCE_NGS_ERROR_DEPENDENCY | 0x804a0005 | C0-2868-4 | |
SCE_NGS_ERROR_OUT_OF_ASSETS | 0x804a0006 | C0-2869-5 | |
SCE_NGS_ERROR_MODULE_NOT_AVAIL | 0x804a0007 | C0-2870-7 | |
SCE_NGS_ERROR_RESOURCE_LOCKED | 0x804a0008 | C0-2871-8 | |
SCE_NGS_ERROR_PARAM_OUT_OF_RANGE | 0x804a0009 | C0-2872-9 | |
SCE_SHA512_ERROR_INVALID_POINTER | 0x80480700 | C0-2892-1 | |
SCE_SHA512_ERROR_INVALID_STATE | 0x80480701 | C0-2893-2 | |
SCE_SYSMODULE_ERROR_INVALID_VALUE | 0x805a1000 | C0-2894-3 | |
SCE_SYSMODULE_ERROR_UNLOADED | 0x805a1001 | C0-2895-4 | |
SCE_SYSMODULE_ERROR_FATAL | 0x805a10ff | C0-2896-5 | |
SCE_SHA1_ERROR_INVALID_POINTER | 0x80480300 | C0-2897-6 | |
SCE_SHA1_ERROR_INVALID_STATE | 0x80480301 | C0-2898-7 | |
SCE_MD5_ERROR_INVALID_POINTER | 0x80480100 | C0-2899-8 | |
SCE_MD5_ERROR_INVALID_STATE | 0x80480101 | C0-2900-1 | |
SCE_JPEG_ERROR_IMAGE_EMPTY | 0x80650003 | C0-2901-2 | |
SCE_JPEG_ERROR_BAD_MARKER_LENGTH | 0x80650004 | C0-2902-3 | |
SCE_JPEG_ERROR_BAD_DHT_COUNTS | 0x80650005 | C0-2903-4 | |
SCE_JPEG_ERROR_BAD_DHT_INDEX | 0x80650006 | C0-2904-5 | |
SCE_JPEG_ERROR_BAD_DQT_INDEX | 0x80650007 | C0-2905-6 | |
SCE_JPEG_ERROR_DECODE_ERROR | 0x80650009 | C0-2906-7 | |
SCE_JPEG_ERROR_INVALID_POINTER | 0x80650010 | C0-2907-8 | |
SCE_JPEG_ERROR_BAD_COMPONENT_ID | 0x80650011 | C0-2908-9 | |
SCE_JPEG_ERROR_UNSUPPORT_COLORSPACE | 0x80650013 | C0-2909-0 | |
SCE_JPEG_ERROR_BAD_MCU_SIZE | 0x80650014 | C0-2910-2 | |
SCE_JPEG_ERROR_BAD_PRECISION | 0x80650015 | C0-2911-3 | |
SCE_JPEG_ERROR_UNSUPPORT_SAMPLING | 0x80650016 | C0-2912-4 | |
SCE_JPEG_ERROR_COMPONENT_COUNT | 0x80650017 | C0-2913-5 | |
SCE_JPEG_ERROR_CONVERSION_NOTIMPL | 0x80650018 | C0-2914-6 | |
SCE_JPEG_ERROR_EOI_EXPECTED | 0x80650019 | C0-2915-7 | |
SCE_JPEG_ERROR_UNSUPPORT_IMAGE_SIZE | 0x80650020 | C0-2916-8 | |
SCE_JPEG_ERROR_NO_HUFF_TABLE | 0x80650021 | C0-2917-9 | |
SCE_JPEG_ERROR_NO_QUANT_TABLE | 0x80650022 | C0-2918-0 | |
SCE_JPEG_ERROR_NO_SOI | 0x80650023 | C0-2919-1 | |
SCE_JPEG_ERROR_BAD_DQT_MARKER | 0x80650024 | C0-2920-3 | |
SCE_JPEG_ERROR_BAD_DHT_MARKER | 0x80650025 | C0-2921-4 | |
SCE_JPEG_ERROR_BAD_DRI_MARKER | 0x80650026 | C0-2922-5 | |
SCE_JPEG_ERROR_BAD_SOF_MARKER | 0x80650027 | C0-2923-6 | |
SCE_JPEG_ERROR_BAD_SOS_MARKER | 0x80650028 | C0-2924-7 | |
SCE_JPEG_ERROR_SOF_DUPLICATE | 0x80650029 | C0-2925-8 | |
SCE_JPEG_ERROR_NO_LOSSLESS_SUPPORT | 0x80650031 | C0-2926-9 | |
SCE_JPEG_ERROR_NO_ARITH_SUPPORT | 0x80650032 | C0-2927-0 | |
SCE_JPEG_ERROR_UNKNOWN_MARKER | 0x80650035 | C0-2928-1 | |
SCE_JPEG_ERROR_BAD_RESTART_MARKER | 0x80650036 | C0-2929-2 | |
SCE_JPEG_ERROR_UNEXPECTED_MARKER | 0x80650037 | C0-2930-4 | |
SCE_JPEG_ERROR_INVALID_REGION | 0x80650038 | C0-2931-5 | |
SCE_JPEG_ERROR_INVALID_STATE | 0x80650039 | C0-2932-6 | |
SCE_JPEG_ERROR_CANNOT_CONTINUE | 0x80650040 | C0-2933-7 | |
SCE_JPEG_ERROR_OUT_OF_MEMORY | 0x80650041 | C0-2934-8 | |
SCE_JPEG_ERROR_CANNOT_INIT | 0x80650042 | C0-2935-9 | |
SCE_JPEG_ERROR_CANNOT_FINISH | 0x80650043 | C0-2936-0 | |
SCE_JPEG_ERROR_INVALID_COLOR_FORMAT | 0x80650050 | C0-2937-1 | |
SCE_JPEG_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80650053 | C0-2938-2 | |
SCE_JPEG_ERROR_UNSUPPORT_DOWNSCALE | 0x80650060 | C0-2939-3 | |
SCE_JPEG_ERROR_BAD_PROGRESSIVE_PARAM | 0x80650061 | C0-2940-5 | |
SCE_JPEG_ERROR_EXCEED_MAX_SPLIT_DECODER | 0x80650062 | C0-2941-6 | |
SCE_JPEG_ERROR_INIT_DONE | 0x80650063 | C0-2942-7 | |
SCE_JPEG_ERROR_INPUT_SUSPENDED | 0x80650064 | C0-2943-8 | |
SCE_JPEG_ERROR_INPUT_DATA_TOO_BIG | 0x80650065 | C0-2944-9 | |
SCE_JPEG_ERROR_INVALID_DATA_SIZE | 0x80650066 | C0-2945-0 | |
SCE_SFMT216091_ERROR_INVALID_POINTER | 0x80490b00 | C0-2949-4 | |
SCE_SFMT216091_ERROR_INVALID_STATE | 0x80490b01 | C0-2950-6 | |
SCE_SHA384_ERROR_INVALID_POINTER | 0x80480600 | C0-2951-7 | |
SCE_SHA384_ERROR_INVALID_STATE | 0x80480601 | C0-2952-8 | |
SCE_SHA224_ERROR_INVALID_POINTER | 0x80480400 | C0-2953-9 | |
SCE_SHA224_ERROR_INVALID_STATE | 0x80480401 | C0-2954-0 | |
SCE_SFMT86243_ERROR_INVALID_POINTER | 0x80490900 | C0-2955-1 | |
SCE_SFMT86243_ERROR_INVALID_STATE | 0x80490901 | C0-2956-2 | |
SCE_SFMT2281_ERROR_INVALID_POINTER | 0x80490400 | C0-2967-4 | |
SCE_SFMT2281_ERROR_INVALID_STATE | 0x80490401 | C0-2968-5 | |
SCE_ULT_ERROR_NULL | 0x80810001 | C0-2972-0 | |
SCE_ULT_ERROR_ALIGNMENT | 0x80810002 | C0-2973-1 | |
SCE_ULT_ERROR_RANGE | 0x80810003 | C0-2974-2 | |
SCE_ULT_ERROR_INVALID | 0x80810004 | C0-2975-3 | |
SCE_ULT_ERROR_PERMISSION | 0x80810005 | C0-2976-4 | |
SCE_ULT_ERROR_STATE | 0x80810006 | C0-2977-5 | |
SCE_ULT_ERROR_BUSY | 0x80810007 | C0-2978-6 | |
SCE_ULT_ERROR_AGAIN | 0x80810008 | C0-2979-7 | |
SCE_ULT_ERROR_FATAL | 0x80810009 | C0-2980-9 | |
SCE_SFMT4253_ERROR_INVALID_POINTER | 0x80490500 | C0-2981-0 | |
SCE_SFMT4253_ERROR_INVALID_STATE | 0x80490501 | C0-2982-1 | |
SCE_SHA0_ERROR_INVALID_POINTER | 0x80480200 | C0-2983-2 | |
SCE_SHA0_ERROR_INVALID_STATE | 0x80480201 | C0-2984-3 | |
SCE_AUDIODEC_ERROR_INVALID_TYPE | 0x807f0001 | C0-2985-4 | |
SCE_AUDIODEC_ERROR_INVALID_INIT_PARAM | 0x807f0002 | C0-2986-5 | |
SCE_AUDIODEC_ERROR_ALREADY_INITIALIZED | 0x807f0003 | C0-2987-6 | |
SCE_AUDIODEC_ERROR_OUT_OF_MEMORY | 0x807f0004 | C0-2988-7 | |
SCE_AUDIODEC_ERROR_NOT_INITIALIZED | 0x807f0005 | C0-2989-8 | |
SCE_AUDIODEC_ERROR_A_HANDLE_IN_USE | 0x807f0006 | C0-2990-0 | |
SCE_AUDIODEC_ERROR_ALL_HANDLES_IN_USE | 0x807f0007 | C0-2991-1 | |
SCE_AUDIODEC_ERROR_INVALID_PTR | 0x807f0008 | C0-2992-2 | |
SCE_AUDIODEC_ERROR_INVALID_HANDLE | 0x807f0009 | C0-2993-3 | |
SCE_AUDIODEC_ERROR_NOT_HANDLE_IN_USE | 0x807f000a | C0-2994-4 | |
SCE_AUDIODEC_ERROR_CH_SHORTAGE | 0x807f000b | C0-2995-5 | |
SCE_AUDIODEC_ERROR_INVALID_WORD_LENGTH | 0x807f000c | C0-2996-6 | |
SCE_AUDIODEC_ERROR_INVALID_SIZE | 0x807f000d | C0-2997-7 | |
SCE_AUDIODEC_ERROR_INVALID_ALIGNMENT | 0x807f000e | C0-2998-8 | |
SCE_AUDIODEC_AT9_ERROR_INVALID_CONFIG | 0x807f2000 | C0-3002-5 | |
SCE_AUDIODEC_MP3_ERROR_INVALID_CH | 0x807f2800 | C0-3003-6 | |
SCE_AUDIODEC_MP3_ERROR_INVALID_MPEG_VERSION | 0x807f2801 | C0-3004-7 | |
SCE_AUDIODEC_AAC_ERROR_INVALID_CH | 0x807f3000 | C0-3005-8 | |
SCE_AVCDEC_ERROR_INVALID_TYPE | 0x80620001 | C0-3006-9 | |
SCE_AVCDEC_ERROR_INVALID_PARAM | 0x80620002 | C0-3007-0 | |
SCE_AVCDEC_ERROR_OUT_OF_MEMORY | 0x80620003 | C0-3008-1 | |
SCE_AVCDEC_ERROR_INVALID_STATE | 0x80620004 | C0-3009-2 | |
SCE_AVCDEC_ERROR_UNSUPPORT_IMAGE_SIZE | 0x80620005 | C0-3010-4 | |
SCE_AVCDEC_ERROR_INVALID_COLOR_FORMAT | 0x80620006 | C0-3011-5 | |
SCE_AVCDEC_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80620007 | C0-3012-6 | |
SCE_AVCDEC_ERROR_ALREADY_USED | 0x80620008 | C0-3013-7 | |
SCE_AVCDEC_ERROR_INVALID_POINTER | 0x80620009 | C0-3014-8 | |
SCE_AVCDEC_ERROR_ES_BUFFER_FULL | 0x8062000a | C0-3015-9 | |
SCE_AVCDEC_ERROR_INITIALIZE | 0x8062000b | C0-3016-0 | |
SCE_AVCDEC_ERROR_NOT_INITIALIZE | 0x8062000c | C0-3017-1 | |
SCE_AVCDEC_ERROR_INVALID_STREAM | 0x8062000d | C0-3018-2 | |
SCE_AVCDEC_ERROR_INVALID_ARGUMENT_SIZE | 0x8062000e | C0-3019-3 | |
SCE_SFMT44497_ERROR_INVALID_POINTER | 0x80490800 | C0-3020-5 | |
SCE_SFMT44497_ERROR_INVALID_STATE | 0x80490801 | C0-3021-6 | |
SCE_SFMT11213_ERROR_INVALID_POINTER | 0x80490600 | C0-3022-7 | |
SCE_SFMT11213_ERROR_INVALID_STATE | 0x80490601 | C0-3023-8 | |
SCE_JPEGENC_ERROR_IMAGE_SIZE | 0x80650200 | C0-3548-0 | |
SCE_JPEGENC_ERROR_INSUFFICIENT_BUFFER | 0x80650201 | C0-3549-1 | |
SCE_JPEGENC_ERROR_INVALID_COMPRATIO | 0x80650202 | C0-3550-3 | |
SCE_JPEGENC_ERROR_INVALID_PIXELFORMAT | 0x80650203 | C0-3551-4 | |
SCE_JPEGENC_ERROR_INVALID_HEADER_MODE | 0x80650204 | C0-3552-5 | |
SCE_JPEGENC_ERROR_INVALID_POINTER | 0x80650205 | C0-3553-6 | |
SCE_JPEGENC_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80650206 | C0-3554-7 | |
SCE_DBGFONT_ERROR_INVALID_VALUE | 0x80570007 | C0-5587-5 | |
SCE_FONT_ERROR_NOMEMORY | 0x80460001 | C0-5588-6 | |
SCE_FONT_ERROR_LIBID | 0x80460002 | C0-5589-7 | |
SCE_FONT_ERROR_ARG | 0x80460003 | C0-5590-9 | |
SCE_FONT_ERROR_NOFILE | 0x80460004 | C0-5591-0 | |
SCE_FONT_ERROR_FILEOPEN | 0x80460005 | C0-5592-1 | |
SCE_FONT_ERROR_FILECLOSE | 0x80460006 | C0-5593-2 | |
SCE_FONT_ERROR_FILEREAD | 0x80460007 | C0-5594-3 | |
SCE_FONT_ERROR_FILESEEK | 0x80460008 | C0-5595-4 | |
SCE_FONT_ERROR_TOOMANYOPENED | 0x80460009 | C0-5596-5 | |
SCE_FONT_ERROR_ILLEGALVERSION | 0x8046000a | C0-5597-6 | |
SCE_FONT_ERROR_DATAINCONSISTENT | 0x8046000b | C0-5598-7 | |
SCE_FONT_ERROR_EXPIRED | 0x8046000c | C0-5599-8 | |
SCE_FONT_ERROR_REGISTRY | 0x8046000d | C0-5600-1 | |
SCE_FONT_ERROR_NOSUPPORT | 0x8046000e | C0-5601-2 | |
SCE_FONT_ERROR_UNKNOWN | 0x8046ffff | C0-5602-3 | |
SCE_VIDEODEC_ERROR_INVALID_TYPE | 0x80620801 | C0-5607-8 | |
SCE_VIDEODEC_ERROR_INVALID_PARAM | 0x80620802 | C0-5608-9 | |
SCE_VIDEODEC_ERROR_OUT_OF_MEMORY | 0x80620803 | C0-5609-0 | |
SCE_VIDEODEC_ERROR_INVALID_STATE | 0x80620804 | C0-5610-2 | |
SCE_VIDEODEC_ERROR_UNSUPPORT_IMAGE_SIZE | 0x80620805 | C0-5611-3 | |
SCE_VIDEODEC_ERROR_INVALID_COLOR_FORMAT | 0x80620806 | C0-5612-4 | |
SCE_VIDEODEC_ERROR_NOT_PHY_CONTINUOUS_MEMORY | 0x80620807 | C0-5613-5 | |
SCE_VIDEODEC_ERROR_ALREADY_USED | 0x80620808 | C0-5614-6 | |
SCE_VIDEODEC_ERROR_INVALID_POINTER | 0x80620809 | C0-5615-7 | |
SCE_VIDEODEC_ERROR_ES_BUFFER_FULL | 0x8062080a | C0-5616-8 | |
SCE_VIDEODEC_ERROR_INITIALIZE | 0x8062080b | C0-5617-9 | |
SCE_VIDEODEC_ERROR_NOT_INITIALIZE | 0x8062080c | C0-5618-0 | |
SCE_VIDEODEC_ERROR_INVALID_STREAM | 0x8062080d | C0-5619-1 | |
SCE_VIDEODEC_ERROR_INVALID_ARGUMENT_SIZE | 0x8062080e | C0-5620-3 | |
SCE_NGS_ERROR_INVALID_VOICE_TYPE | 0x804a000a | C0-5629-2 | |
SCE_AUDIOENC_ERROR_INVALID_TYPE | 0x80860001 | C0-5630-4 | |
SCE_AUDIOENC_ERROR_INVALID_INIT_PARAM | 0x80860002 | C0-5631-5 | |
SCE_AUDIOENC_ERROR_ALREADY_INITIALIZED | 0x80860003 | C0-5632-6 | |
SCE_AUDIOENC_ERROR_OUT_OF_MEMORY | 0x80860004 | C0-5633-7 | |
SCE_AUDIOENC_ERROR_NOT_INITIALIZED | 0x80860005 | C0-5634-8 | |
SCE_AUDIOENC_ERROR_A_HANDLE_IN_USE | 0x80860006 | C0-5635-9 | |
SCE_AUDIOENC_ERROR_ALL_HANDLES_IN_USE | 0x80860007 | C0-5636-0 | |
SCE_AUDIOENC_ERROR_INVALID_PTR | 0x80860008 | C0-5637-1 | |
SCE_AUDIOENC_ERROR_INVALID_HANDLE | 0x80860009 | C0-5638-2 | |
SCE_AUDIOENC_ERROR_NOT_HANDLE_IN_USE | 0x8086000a | C0-5639-3 | |
SCE_AUDIOENC_ERROR_CH_SHORTAGE | 0x8086000b | C0-5640-5 | |
SCE_AUDIOENC_ERROR_INVALID_WORD_LENGTH | 0x8086000c | C0-5641-6 | |
SCE_AUDIOENC_ERROR_INVALID_SIZE | 0x8086000d | C0-5642-7 | |
SCE_AUDIOENC_ERROR_INVALID_ALIGNMENT | 0x8086000e | C0-5643-8 | |
SCE_AUDIOENC_CELP_ERROR_INVALID_CONFIG | 0x80861001 | C0-5644-9 | |
SCE_SULPHA_ERROR_ALREADY_INITIALIZED | 0x804d0001 | C0-5645-0 | |
SCE_SULPHA_ERROR_UNINITIALIZED | 0x804d0002 | C0-5646-1 | |
SCE_SULPHA_ERROR_INVALID_VALUE | 0x804d0003 | C0-5647-2 | |
SCE_SULPHA_ERROR_INVALID_POINTER | 0x804d0004 | C0-5648-3 | |
SCE_SULPHA_ERROR_INVALID_HANDLE | 0x804d0005 | C0-5649-4 | |
SCE_SULPHA_ERROR_INVALID_ALIGNMENT | 0x804d0006 | C0-5650-6 | |
SCE_SULPHA_ERROR_OUT_OF_MEMORY | 0x804d0007 | C0-5651-7 | |
SCE_SULPHA_ERROR_UNSUPPORTED | 0x804d0008 | C0-5652-8 | |
SCE_SULPHA_ERROR_CONNECTION | 0x804d0009 | C0-5653-9 | |
SCE_SULPHA_ERROR_NETWORK_OWNERSHIP | 0x804d000a | C0-5654-0 | |
SCE_SULPHA_ERROR_INVALID_AGENT_DEF | 0x804d000b | C0-5655-1 | |
SCE_SULPHA_ERROR_INVALID_AGENT_VERSION | 0x804d000c | C0-5656-2 | |
SCE_SULPHA_ERROR_INVALID_EVENT_ID | 0x804d000d | C0-5657-3 | |
SCE_SULPHA_ERROR_NOT_CONNECTED | 0x804d000e | C0-5658-4 | |
SCE_SULPHA_ERROR_EVENT_ALREADY_SENT | 0x804d000f | C0-5659-5 | |
SCE_SULPHA_ERROR_AGENT_LIMIT_REACHED | 0x804d0010 | C0-5660-7 | |
SCE_SULPHA_ERROR_CAPTURE_STARTED | 0x804d0011 | C0-5661-8 | |
SCE_SULPHA_ERROR_OUT_OF_BOOKMARKS | 0x804d0012 | C0-5662-9 | |
SCE_AUDIODEC_CELP_ERROR_INVALID_CONFIG | 0x807f3800 | C0-5663-0 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_OP | 0x80820001 | C0-6326-7 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_FH | 0x80820002 | C0-6327-8 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_DH | 0x80820003 | C0-6328-9 | |
SCE_FIOS_ERROR_CANT_ALLOCATE_CHUNK | 0x80820004 | C0-6329-0 | |
SCE_FIOS_ERROR_BAD_PATH | 0x80820005 | C0-6330-2 | |
SCE_FIOS_ERROR_BAD_PTR | 0x80820006 | C0-6331-3 | |
SCE_FIOS_ERROR_BAD_OFFSET | 0x80820007 | C0-6332-4 | |
SCE_FIOS_ERROR_BAD_SIZE | 0x80820008 | C0-6333-5 | |
SCE_FIOS_ERROR_BAD_IOVCNT | 0x80820009 | C0-6334-6 | |
SCE_FIOS_ERROR_BAD_OP | 0x8082000a | C0-6335-7 | |
SCE_FIOS_ERROR_BAD_FH | 0x8082000b | C0-6336-8 | |
SCE_FIOS_ERROR_BAD_DH | 0x8082000c | C0-6337-9 | |
SCE_FIOS_ERROR_BAD_ALIGNMENT | 0x8082000d | C0-6338-0 | |
SCE_FIOS_ERROR_NOT_A_FILE | 0x8082000e | C0-6339-1 | |
SCE_FIOS_ERROR_NOT_A_DIRECTORY | 0x8082000f | C0-6340-3 | |
SCE_FIOS_ERROR_EOF | 0x80820010 | C0-6341-4 | |
SCE_FIOS_ERROR_TIMEOUT | 0x80820011 | C0-6342-5 | |
SCE_FIOS_ERROR_CANCELLED | 0x80820012 | C0-6343-6 | |
SCE_FIOS_ERROR_ACCESS | 0x80820013 | C0-6344-7 | |
SCE_FIOS_ERROR_DECOMPRESSION | 0x80820014 | C0-6345-8 | |
SCE_FIOS_ERROR_READ_ONLY | 0x80820015 | C0-6346-9 | |
SCE_FIOS_ERROR_WRITE_ONLY | 0x80820016 | C0-6347-0 | |
SCE_FIOS_ERROR_MEDIA_GONE | 0x80820017 | C0-6348-1 | |
SCE_FIOS_ERROR_PATH_TOO_LONG | 0x80820018 | C0-6349-2 | |
SCE_FIOS_ERROR_TOO_MANY_OVERLAYS | 0x80820019 | C0-6350-4 | |
SCE_FIOS_ERROR_BAD_OVERLAY | 0x8082001a | C0-6351-5 | |
0x | C0-7919-6 | Content Manager not connecting. | |
0x | C0-7935-4 | Could not copy some content items. | |
SCE_APP_MGR_ERROR_BUSY | 0x80802000 | C0-8447-3 | |
SCE_APP_MGR_ERROR_INTERNAL | 0x80802001 | C0-8448-4 | |
SCE_APP_MGR_ERROR_PARAM | 0x80802002 | C0-8449-5 | |
SCE_SAS_ERROR_CONFIG | 0x8042001c | C0-8510-4 | malformation—> change value syntax (specifically letters instead of numbers in xx.xxx.xxx), event—> launch CM from livearea, result—> small hang then C0-8501-4 |
SCE_CES_ERROR_INVALID_PARAMETER | 0x805c0001 | C0-8809-5 | |
SCE_CES_ERROR_INVALID_PROFILE | 0x805c0004 | C0-8810-7 | |
SCE_CES_ERROR_ILLEGAL_CALLBACK | 0x805c0005 | C0-8811-8 | |
SCE_CES_ERROR_INVALID_SRC_BUFFER | 0x805c0010 | C0-8812-9 | |
SCE_CES_ERROR_SRC_BUFFER_END | 0x805c0011 | C0-8813-0 | |
SCE_CES_ERROR_INVALID_ENCODE | 0x805c0014 | C0-8814-1 | |
SCE_CES_ERROR_ILLEGAL_CODE | 0x805c0015 | C0-8815-2 | |
SCE_CES_ERROR_UNASSIGNED_CODE | 0x805c0020 | C0-8816-3 | |
SCE_CES_ERROR_OUT_OF_CODE_RANGE | 0x805c0024 | C0-8817-4 | |
SCE_CES_ERROR_INVALID_DST_BUFFER | 0x805c0030 | C0-8818-5 | |
SCE_CES_ERROR_DST_BUFFER_END | 0x805c0031 | C0-8819-6 | |
SCE_CES_ERROR_INVALID_RESULT | 0x805c0040 | C0-8820-8 | |
SCE_CES_ERROR_CALLBACK_CASE_ALL | 0x805c00fa | C0-8821-9 | |
SCE_NGS_ERROR_SYSTEM_MISMATCH | 0x804a000b | C0-8857-8 | |
SCE_PNG_ERROR_INVALID_POINTER | 0x80690004 | C0-8858-9 | |
SCE_FIOS_ERROR_BAD_ORDER | 0x8082001b | C0-8926-5 | |
SCE_FIOS_ERROR_BAD_INDEX | 0x8082001c | C0-8927-6 | |
SCE_FIOS_ERROR_EVENT_NOT_HANDLED | 0x8082001d | C0-8928-7 | |
SCE_FIOS_ERROR_BUSY | 0x8082001e | C0-8929-8 | |
SCE_FIOS_ERROR_BAD_ARCHIVE | 0x8082001f | C0-8930-0 | |
SCE_SYSTEM_GESTURE_ERROR_INVALID_ARGUMENT | 0x80890001 | C0-8949-0 | |
SCE_SYSTEM_GESTURE_ERROR_NOT_SUPPORTED_GESTURE | 0x80890002 | C0-8950-2 | |
SCE_SYSTEM_GESTURE_ERROR_NOT_INITIALIZED | 0x80890003 | C0-8951-3 | |
SCE_SYSTEM_GESTURE_ERROR_INDEX_OUT_OF_ARRAY | 0x80890004 | C0-8952-4 | |
SCE_SYSTEM_GESTURE_ERROR_EVENT_DATA_NOT_FOUND | 0x80890005 | C0-8953-5 | |
SCE_XML_PARSER_ERROR_OFFSET | 0x800084d0 | C0-8955-7 | |
SCE_APP_MGR_ERROR_BGM_PORT_BUSY | 0x80803000 | C0-9228-1 | |
SCE_GXM_ERROR_DRIVER | 0x805b0017 | C0-9639-7 | |
SCE_DEFLATE_ERROR_INVALID_CBINFO | 0x80560104 | C0-9656-6 | |
SCE_VOICE_ERROR_LIBVOICEQOS_NOT_INIT | 0x804e0901 | C0-9662-3 | |
SCE_VOICE_ERROR_LIBVOICEQOS_ARGUMENT_INVALID | 0x804e0902 | C0-9663-4 | |
SCE_VOICE_ERROR_LIBVOICEQOS_PACKET_INVALID | 0x804e0903 | C0-9664-5 | |
SCE_VOICE_ERROR_LIBVOICEQOS_INTERNAL_UNRECOVERABLE | 0x804e0904 | C0-9665-6 | |
SCE_VOICE_ERROR_LIBVOICEQOS_INITIALIZED | 0x804e0905 | C0-9666-7 | |
SCE_VOICE_ERROR_LIBVOICEQOS_SYSTEM | 0x804e0906 | C0-9667-8 | |
SCE_VOICE_ERROR_LIBVOICEQOS_RESOURCE_USED | 0x804e0907 | C0-9668-9 | |
SCE_VOICE_ERROR_LIBVOICE_NOT_INIT | 0x804e0801 | C0-9669-0 | |
SCE_VOICE_ERROR_LIBVOICE_INITIALIZED | 0x804e0802 | C0-9670-2 | |
SCE_VOICE_ERROR_GENERAL | 0x804e0803 | C0-9671-3 | |
SCE_VOICE_ERROR_PORT_INVALID | 0x804e0804 | C0-9672-4 | |
SCE_VOICE_ERROR_ARGUMENT_INVALID | 0x804e0805 | C0-9673-5 | |
SCE_VOICE_ERROR_CONTAINER_INVALID | 0x804e0806 | C0-9674-6 | |
SCE_VOICE_ERROR_TOPOLOGY | 0x804e0807 | C0-9675-7 | |
SCE_VOICE_ERROR_RESOURCE_INSUFFICIENT | 0x804e0808 | C0-9676-8 | |
SCE_VOICE_ERROR_NOT_IMPLEMENTED | 0x804e0809 | C0-9677-9 | |
SCE_VOICE_ERROR_SERVICE_DETACHED | 0x804e080a | C0-9678-0 | |
SCE_VOICE_ERROR_SERVICE_ATTACHED | 0x804e080b | C0-9679-1 | |
0x | C0-10108-0 | malformation—> do not close update_data_list, event—> can’t remember if occurred at CM launch, need to confirm, result—> C0-10108-0 | |
0x | C0-10139-4 | Connection error. | |
0x | C0-10931-4 | faild(Invalid File). | |
0x | C0-10935-8 | faild.. | |
0x80540014 | C0-11018-1 | malformation—> point to a file that is not an update image, event—> can’t remember if occurred at CM launch, need to confirm, result—> C0-11018-1 | |
0x8054001b | C0-11264-4 | An error has occurred. (PS3/PC version is not compatible with the MTP, or PS3/PC may not be able to launch MTP.) | |
0x80af5022 | C0-11274-5 | Failed to copy some content. | |
0x | C0-11278-9 | An error has occurred. (VITACARD_APPNAMEHERE Could not install.) | |
0x | C0-11284-6 | An error occurred. | |
0x | C0-11136-2 | Restore failed. | |
0x | C0-12037-3 | Failed to copy some content. | |
0x | C0-13296-1 | Please connect to your PC via a USB cable PS Vita. | |
0x | C0-13763-0 | An error has occurred. | |
0x | C0-14266-9 | An error has occurred. | |
0x | C0-14269-2 | Could not copy some content items. | |
0x | C0-14478-4 | faild.. | |
0x | C0-14988-0 | An error has occurred. |
C1[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_COMMON_DIALOG_ERROR_BUSY | 0x80020401 | C1-2008-0 | |
SCE_COMMON_DIALOG_ERROR_NULL | 0x80020402 | C1-2009-1 | |
SCE_COMMON_DIALOG_ERROR_INVALID_ARGUMENT | 0x80020403 | C1-2010-3 | |
SCE_COMMON_DIALOG_ERROR_NOT_RUNNING | 0x80020404 | ||
SCE_COMMON_DIALOG_ERROR_NOT_SUPPORTED | 0x80020405 | ||
SCE_COMMON_DIALOG_ERROR_ILLEGAL_CALLER_THREAD | 0x80020406 | ||
SCE_COMMON_DIALOG_ERROR_NOT_FINISHED | 0x80020410 | C1-2011-4 | |
SCE_COMMON_DIALOG_ERROR_NOT_IN_USE | 0x80020411 | C1-2012-5 | |
SCE_COMMON_DIALOG_ERROR_INVALID_COLOR_FORMAT | 0x80020420 | C1-2013-6 | |
SCE_COMMON_DIALOG_ERROR_INVALID_SURFACE_RESOLUTION | 0x80020421 | ||
SCE_COMMON_DIALOG_ERROR_INVALID_INVALID_SURFACE_STRIDE | 0x80020422 | ||
SCE_COMMON_DIALOG_ERROR_UNEXPECTED_FATAL | 0x8002047f | C1-2014-7 | |
SCE_KERNEL_ERROR_ERROR | 0x80020001 | C1-2539-9 | |
SCE_KERNEL_ERROR_NOT_IMPLEMENTED | 0x80020002 | C1-2540-1 | |
SCE_KERNEL_ERROR_INVALID_ARGUMENT | 0x80020003 | C1-2541-2 | |
SCE_KERNEL_ERROR_INVALID_ARGUMENT_SIZE | 0x80020004 | C1-2542-3 | |
SCE_KERNEL_ERROR_INVALID_FLAGS | 0x80020005 | C1-2543-4 | |
SCE_KERNEL_ERROR_ILLEGAL_SIZE | 0x80020006 | C1-2544-5 | |
SCE_KERNEL_ERROR_ILLEGAL_ADDR | 0x80020007 | C1-2545-6 | |
SCE_KERNEL_ERROR_UNSUP | 0x80020008 | C1-2546-7 | |
SCE_KERNEL_ERROR_ILLEGAL_MODE | 0x80020009 | C1-2547-8 | |
SCE_KERNEL_ERROR_CPU_ERROR | 0x80022000 | C1-2548-9 | |
SCE_KERNEL_ERROR_MMU_ILLEGAL_L1_TYPE | 0x80022001 | C1-2549-0 | |
SCE_KERNEL_ERROR_MMU_L2_INDEX_OVERFLOW | 0x80022002 | C1-2550-2 | |
SCE_KERNEL_ERROR_MMU_L2_SIZE_OVERFLOW | 0x80022003 | C1-2551-3 | |
SCE_KERNEL_ERROR_INVALID_CPU_AFFINITY | 0x80022004 | C1-2552-4 | |
SCE_KERNEL_ERROR_INVALID_MEMORY_ACCESS | 0x80022005 | C1-2553-5 | |
SCE_KERNEL_ERROR_INVALID_MEMORY_ACCESS_PERMISSION | 0x80022006 | C1-2554-6 | |
SCE_KERNEL_ERROR_VA2PA_FAULT | 0x80022007 | C1-2555-7 | |
SCE_KERNEL_ERROR_VA2PA_MAPPED | 0x80022008 | C1-2556-8 | |
SCE_KERNEL_ERROR_VALIDATION_CHECK_FAILED | 0x80022009 | C1-2557-9 | |
SCE_KERNEL_ERROR_SYSMEM_ERROR | 0x80024000 | C1-2558-0 | |
SCE_KERNEL_ERROR_INVALID_PROCESS_CONTEXT | 0x80024001 | C1-2559-1 | |
SCE_KERNEL_ERROR_UID_NAME_TOO_LONG | 0x80024002 | C1-2560-3 | |
SCE_KERNEL_ERROR_VARANGE_IS_NOT_PHYSICAL_CONTINUOUS | 0x80024003 | C1-2561-4 | |
SCE_KERNEL_ERROR_PHYADDR_ERROR | 0x80024100 | C1-2562-5 | |
SCE_KERNEL_ERROR_NO_PHYADDR | 0x80024101 | C1-2563-6 | |
SCE_KERNEL_ERROR_PHYADDR_USED | 0x80024102 | C1-2564-7 | |
SCE_KERNEL_ERROR_PHYADDR_NOT_USED | 0x80024103 | C1-2565-8 | |
SCE_KERNEL_ERROR_NO_IOADDR | 0x80024104 | C1-2566-9 | |
SCE_KERNEL_ERROR_PHYMEM_ERROR | 0x80024300 | C1-2567-0 | |
SCE_KERNEL_ERROR_ILLEGAL_PHYPAGE_STATUS | 0x80024301 | C1-2568-1 | |
SCE_KERNEL_ERROR_NO_FREE_PHYSICAL_PAGE | 0x80024302 | C1-2569-2 | |
SCE_KERNEL_ERROR_NO_FREE_PHYSICAL_PAGE_UNIT | 0x80024303 | C1-2570-4 | |
SCE_KERNEL_ERROR_PHYMEMPART_NOT_EMPTY | 0x80024304 | C1-2571-5 | |
SCE_KERNEL_ERROR_FIXEDHEAP_ERROR | 0x80024400 | C1-2572-6 | |
SCE_KERNEL_ERROR_FIXEDHEAP_ILLEGAL_SIZE | 0x80024401 | C1-2573-7 | |
SCE_KERNEL_ERROR_FIXEDHEAP_ILLEGAL_INDEX | 0x80024402 | C1-2574-8 | |
SCE_KERNEL_ERROR_FIXEDHEAP_INDEX_OVERFLOW | 0x80024403 | C1-2575-9 | |
SCE_KERNEL_ERROR_FIXEDHEAP_NO_CHUNK | 0x80024404 | C1-2576-0 | |
SCE_KERNEL_ERROR_UID_ERROR | 0x80024500 | C1-2577-1 | |
SCE_KERNEL_ERROR_INVALID_UID | 0x80024501 | C1-2578-2 | |
SCE_KERNEL_ERROR_SYSMEM_UID_INVALID_ARGUMENT | 0x80024502 | C1-2579-3 | |
SCE_KERNEL_ERROR_SYSMEM_INVALID_UID_RANGE | 0x80024503 | C1-2580-5 | |
SCE_KERNEL_ERROR_SYSMEM_NO_VALID_UID | 0x80024504 | C1-2581-6 | |
SCE_KERNEL_ERROR_SYSMEM_CANNOT_ALLOCATE_UIDENTRY | 0x80024505 | C1-2582-7 | |
SCE_KERNEL_ERROR_NOT_PROCESS_UID | 0x80024506 | C1-2583-8 | |
SCE_KERNEL_ERROR_NOT_KERNEL_UID | 0x80024507 | C1-2584-9 | |
SCE_KERNEL_ERROR_INVALID_UID_CLASS | 0x80024508 | C1-2585-0 | |
SCE_KERNEL_ERROR_INVALID_UID_SUBCLASS | 0x80024509 | C1-2586-1 | |
SCE_KERNEL_ERROR_UID_CANNOT_FIND_BY_NAME | 0x8002450a | C1-2587-2 | |
SCE_KERNEL_ERROR_VIRPAGE_ERROR | 0x80024600 | C1-2588-3 | |
SCE_KERNEL_ERROR_ILLEGAL_VIRPAGE_TYPE | 0x80024601 | C1-2589-4 | |
SCE_KERNEL_ERROR_BLOCK_ERROR | 0x80024700 | C1-2590-6 | |
SCE_KERNEL_ERROR_ILLEGAL_BLOCK_ID | 0x80024701 | C1-2591-7 | |
SCE_KERNEL_ERROR_ILLEGAL_BLOCK_TYPE | 0x80024702 | C1-2592-8 | |
SCE_KERNEL_ERROR_BLOCK_IN_USE | 0x80024703 | C1-2593-9 | |
SCE_KERNEL_ERROR_PARTITION_ERROR | 0x80024800 | C1-2594-0 | |
SCE_KERNEL_ERROR_ILLEGAL_PARTITION_ID | 0x80024801 | C1-2595-1 | |
SCE_KERNEL_ERROR_ILLEGAL_PARTITION_INDEX | 0x80024802 | C1-2596-2 | |
SCE_KERNEL_ERROR_HEAPLIB_ERROR | 0x80024900 | C1-2597-3 | |
SCE_KERNEL_ERROR_ILLEGAL_HEAP_ID | 0x80024901 | C1-2598-4 | |
SCE_KERNEL_ERROR_OUT_OF_RANG | 0x80024902 | C1-2599-5 | |
SCE_KERNEL_ERROR_HEAPLIB_NOMEM | 0x80024903 | C1-2600-8 | |
SCE_KERNEL_ERROR_SYSMEM_ADDRESS_SPACE_ERROR | 0x80024a00 | C1-2601-9 | |
SCE_KERNEL_ERROR_INVALID_ADDRESS_SPACE_ID | 0x80024a01 | C1-2602-0 | |
SCE_KERNEL_ERROR_INVALID_PARTITION_INDEX | 0x80024a02 | C1-2603-1 | |
SCE_KERNEL_ERROR_SYSMEM_MEMBLOCK_ERROR | 0x80024b00 | C1-2604-2 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_TYPE | 0x80024b01 | C1-2605-3 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_REMAP_TYPE | 0x80024b02 | C1-2606-4 | |
SCE_KERNEL_ERROR_NOT_PHY_CONT_MEMBLOCK | 0x80024b03 | C1-2607-5 | |
SCE_KERNEL_ERROR_SYSMEM_PHYMEMLOW_ERROR | 0x80024c00 | C1-2608-6 | |
SCE_KERNEL_ERROR_CANNOT_ALLOC_PHYMEMLOW | 0x80024c01 | C1-2609-7 | |
SCE_KERNEL_ERROR_SYSMEM_BITHEAP_ERROR | 0x80024d00 | C1-2610-9 | |
SCE_KERNEL_ERROR_CANNOT_ALLOC_BITHEAP | 0x80024d01 | C1-2611-0 | |
SCE_KERNEL_ERROR_LOADCORE_ERROR | 0x80025000 | C1-2612-1 | |
SCE_KERNEL_ERROR_ILLEGAL_ELF_HEADER | 0x80025001 | C1-2613-2 | |
SCE_KERNEL_ERROR_ILLEGAL_SELF_HEADER | 0x80025002 | C1-2614-3 | |
SCE_KERNEL_ERROR_EXCPMGR_ERROR | 0x80027000 | C1-2615-4 | |
SCE_KERNEL_ERROR_ILLEGAL_EXCPCODE | 0x80027001 | C1-2616-5 | |
SCE_KERNEL_ERROR_ILLEGAL_EXCPHANDLER | 0x80027002 | C1-2617-6 | |
SCE_KERNEL_ERROR_NOTFOUND_EXCPHANDLER | 0x80027003 | C1-2618-7 | |
SCE_KERNEL_ERROR_CANNOT_RELEASE_EXCPHANDLER | 0x80027004 | C1-2619-8 | |
SCE_KERNEL_ERROR_INTRMGR_ERROR | 0x80027100 | C1-2620-0 | |
SCE_KERNEL_ERROR_ILLEGAL_CONTEXT | 0x80027101 | C1-2621-1 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRCODE | 0x80027102 | C1-2622-2 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRPARAM | 0x80027103 | C1-2623-3 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRPRIORITY | 0x80027104 | C1-2624-4 | |
SCE_KERNEL_ERROR_ILLEGAL_TARGET_CPU | 0x80027105 | C1-2625-5 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRFILTER | 0x80027106 | C1-2626-6 | |
SCE_KERNEL_ERROR_ILLEGAL_INTRTYPE | 0x80027107 | C1-2627-7 | |
SCE_KERNEL_ERROR_ILLEGAL_HANDLER | 0x80027108 | C1-2628-8 | |
SCE_KERNEL_ERROR_FOUND_HANDLER | 0x80027109 | C1-2629-9 | |
SCE_KERNEL_ERROR_NOTFOUND_HANDLER | 0x8002710a | C1-2630-1 | |
SCE_KERNEL_ERROR_NO_MEMORY | 0x8002710b | C1-2631-2 | |
SCE_KERNEL_ERROR_DMACMGR_ERROR | 0x80027200 | C1-2632-3 | |
SCE_KERNEL_ERROR_ALREADY_QUEUED | 0x80027201 | C1-2633-4 | |
SCE_KERNEL_ERROR_NOT_QUEUED | 0x80027202 | C1-2634-5 | |
SCE_KERNEL_ERROR_NOT_SETUP | 0x80027203 | C1-2635-6 | |
SCE_KERNEL_ERROR_ON_TRANSFERRING | 0x80027204 | C1-2636-7 | |
SCE_KERNEL_ERROR_NOT_INITIALIZED | 0x80027205 | C1-2637-8 | |
SCE_KERNEL_ERROR_TRANSFERRED | 0x80027206 | C1-2638-9 | |
SCE_KERNEL_ERROR_NOT_UNDER_CONTROL | 0x80027207 | C1-2639-0 | |
SCE_KERNEL_ERROR_SYSTIMER_ERROR | 0x80027300 | C1-2640-2 | |
SCE_KERNEL_ERROR_NO_FREE_TIMER | 0x80027301 | C1-2641-3 | |
SCE_KERNEL_ERROR_TIMER_NOT_ALLOCATED | 0x80027302 | C1-2642-4 | |
SCE_KERNEL_ERROR_TIMER_COUNTING | 0x80027303 | C1-2643-5 | |
SCE_KERNEL_ERROR_TIMER_STOPPED | 0x80027304 | C1-2644-6 | |
SCE_KERNEL_ERROR_THREADMGR_ERROR | 0x80028000 | C1-2645-7 | |
SCE_KERNEL_ERROR_DORMANT | 0x80028001 | C1-2646-8 | |
SCE_KERNEL_ERROR_NOT_DORMANT | 0x80028002 | C1-2647-9 | |
SCE_KERNEL_ERROR_UNKNOWN_THID | 0x80028003 | C1-2648-0 | |
SCE_KERNEL_ERROR_CAN_NOT_WAIT | 0x80028004 | C1-2649-1 | |
SCE_KERNEL_ERROR_ILLEGAL_THID | 0x80028005 | C1-2650-3 | An error occurred. |
SCE_KERNEL_ERROR_THREAD_TERMINATED | 0x80028006 | C1-2651-4 | |
SCE_KERNEL_ERROR_DELETED | 0x80028007 | C1-2652-5 | |
SCE_KERNEL_ERROR_WAIT_TIMEOUT | 0x80028008 | C1-2653-6 | |
SCE_KERNEL_ERROR_NOTIFY_CALLBACK | 0x80028009 | C1-2654-7 | |
SCE_KERNEL_ERROR_WAIT_DELETE | 0x8002800a | C1-2655-8 | |
SCE_KERNEL_ERROR_ILLEGAL_ATTR | 0x8002800b | C1-2656-9 | |
SCE_KERNEL_ERROR_EVF_MULTI | 0x8002800c | C1-2657-0 | |
SCE_KERNEL_ERROR_WAIT_CANCEL | 0x8002800d | C1-2658-1 | |
SCE_KERNEL_ERROR_EVF_COND | 0x8002800e | C1-2659-2 | |
SCE_KERNEL_ERROR_ILLEGAL_COUNT | 0x8002800f | C1-2660-4 | |
SCE_KERNEL_ERROR_ILLEGAL_PRIORITY | 0x80028010 | C1-2661-5 | |
SCE_KERNEL_ERROR_MUTEX_RECURSIVE | 0x80028011 | C1-2662-6 | |
SCE_KERNEL_ERROR_MUTEX_LOCK_OVF | 0x80028012 | C1-2663-7 | |
SCE_KERNEL_ERROR_MUTEX_NOT_OWNED | 0x80028013 | C1-2664-8 | |
SCE_KERNEL_ERROR_MUTEX_UNLOCK_UDF | 0x80028014 | C1-2665-9 | |
SCE_KERNEL_ERROR_MUTEX_FAILED_TO_OWN | 0x80028015 | C1-2666-0 | |
SCE_KERNEL_ERROR_FAST_MUTEX_RECURSIVE | 0x80028016 | C1-2667-1 | |
SCE_KERNEL_ERROR_FAST_MUTEX_LOCK_OVF | 0x80028017 | C1-2668-2 | |
SCE_KERNEL_ERROR_FAST_MUTEX_FAILED_TO_OWN | 0x80028018 | C1-2669-3 | |
SCE_KERNEL_ERROR_FAST_MUTEX_NOT_OWNED | 0x80028019 | C1-2670-5 | |
SCE_KERNEL_ERROR_FAST_MUTEX_OWNED | 0x8002801a | C1-2671-6 | |
SCE_KERNEL_ERROR_ALARM_CAN_NOT_CANCEL | 0x8002801b | C1-2672-7 | |
SCE_KERNEL_ERROR_INVALID_OBJECT_TYPE | 0x8002801c | C1-2673-8 | |
SCE_KERNEL_ERROR_KERNEL_TLS_FULL | 0x8002801d | C1-2674-9 | |
SCE_KERNEL_ERROR_ILLEGAL_KERNEL_TLS_INDEX | 0x8002801e | C1-2675-0 | |
SCE_KERNEL_ERROR_KERNEL_TLS_BUSY | 0x8002801f | C1-2676-1 | |
SCE_KERNEL_ERROR_DIFFERENT_UID_CLASS | 0x80028020 | C1-2677-2 | |
SCE_KERNEL_ERROR_UNKNOWN_UID | 0x80028021 | C1-2678-3 | |
SCE_KERNEL_ERROR_SEMA_ZERO | 0x80028022 | C1-2679-4 | |
SCE_KERNEL_ERROR_SEMA_OVF | 0x80028023 | C1-2680-6 | |
SCE_KERNEL_ERROR_PMON_NOT_THREAD_MODE | 0x80028024 | C1-2681-7 | |
SCE_KERNEL_ERROR_PMON_NOT_CPU_MODE | 0x80028025 | C1-2682-8 | |
SCE_KERNEL_ERROR_ALREADY_REGISTERED | 0x80028026 | C1-2683-9 | |
SCE_KERNEL_ERROR_INVALID_THREAD_ID | 0x80028027 | C1-2684-0 | |
SCE_KERNEL_ERROR_ALREADY_DEBUG_SUSPENDED | 0x80028028 | C1-2685-1 | |
SCE_KERNEL_ERROR_NOT_DEBUG_SUSPENDED | 0x80028029 | C1-2686-2 | |
SCE_KERNEL_ERROR_CAN_NOT_USE_VFP | 0x8002802a | C1-2687-3 | |
SCE_KERNEL_ERROR_RUNNING | 0x8002802b | C1-2688-4 | |
SCE_KERNEL_ERROR_EVENT_COND | 0x8002802c | C1-2689-5 | |
SCE_KERNEL_ERROR_MSG_PIPE_FULL | 0x8002802d | C1-2690-7 | |
SCE_KERNEL_ERROR_MSG_PIPE_EMPTY | 0x8002802e | C1-2691-8 | |
SCE_KERNEL_ERROR_ALREADY_SENT | 0x8002802f | C1-2692-9 | |
SCE_KERNEL_ERROR_CAN_NOT_SUSPEND | 0x80028030 | C1-2693-0 | |
SCE_KERNEL_ERROR_FAST_MUTEX_ALREADY_INITIALIZED | 0x80028031 | C1-2694-1 | |
SCE_KERNEL_ERROR_FAST_MUTEX_NOT_INITIALIZED | 0x80028032 | C1-2695-2 | |
SCE_KERNEL_ERROR_PROCESSMGR_ERROR | 0x80029000 | C1-2696-3 | |
SCE_KERNEL_ERROR_INVALID_PID | 0x80029001 | C1-2697-4 | |
SCE_KERNEL_ERROR_INVALID_PROCESS_TYPE | 0x80029002 | C1-2698-5 | |
SCE_KERNEL_ERROR_PLS_FULL | 0x80029003 | C1-2699-6 | |
SCE_KERNEL_ERROR_INVALID_PROCESS_STATUS | 0x80029004 | C1-2700-9 | |
SCE_KERNEL_ERROR_INVALID_BUDGET_ID | 0x80029005 | C1-2701-0 | |
SCE_KERNEL_ERROR_INVALID_BUDGET_SIZE | 0x80029006 | C1-2702-1 | |
SCE_KERNEL_ERROR_IOFILEMGR_ERROR | 0x8002a000 | C1-2703-2 | |
SCE_KERNEL_ERROR_IO_NAME_TOO_LONG | 0x8002a001 | C1-2704-3 | |
SCE_KERNEL_ERROR_IO_REG_DEV | 0x8002a002 | C1-2705-4 | |
SCE_KERNEL_ERROR_IO_ALIAS_USED | 0x8002a003 | C1-2706-5 | |
SCE_KERNEL_ERROR_IO_DEL_DEV | 0x8002a004 | C1-2707-6 | |
SCE_KERNEL_ERROR_IO_WOULD_BLOCK | 0x8002a005 | C1-2708-7 | |
SCE_KERNEL_ERROR_MODULEMGR_START_FAILED | 0x8002d000 | C1-2709-8 | |
SCE_KERNEL_ERROR_MODULEMGR_STOP_FAIL | 0x8002d001 | C1-2710-0 | |
SCE_KERNEL_ERROR_MODULEMGR_IN_USE | 0x8002d002 | C1-2711-1 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_LIB | 0x8002d003 | C1-2712-2 | |
SCE_KERNEL_ERROR_MODULEMGR_SYSCALL_REG | 0x8002d004 | C1-2713-3 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM_LIB | 0x8002d005 | C1-2714-4 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM_STUB | 0x8002d006 | C1-2715-5 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM_SELF | 0x8002d007 | C1-2716-6 | |
SCE_KERNEL_ERROR_MODULEMGR_NOMEM | 0x8002d008 | C1-2717-7 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_LIB | 0x8002d009 | C1-2718-8 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_STUB | 0x8002d00a | C1-2719-9 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_FUNC_NID | 0x8002d00b | C1-2720-1 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_VAR_NID | 0x8002d00c | C1-2721-2 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_TYPE | 0x8002d00d | C1-2722-3 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_MOD_ENTRY | 0x8002d00e | C1-2723-4 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_PROC_PARAM | 0x8002d00f | C1-2724-5 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_MODOBJ | 0x8002d010 | C1-2725-6 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_MOD | 0x8002d011 | C1-2726-7 | |
SCE_KERNEL_ERROR_MODULEMGR_NO_PROCESS | 0x8002d012 | C1-2727-8 | |
SCE_KERNEL_ERROR_MODULEMGR_OLD_LIB | 0x8002d013 | C1-2728-9 | |
SCE_KERNEL_ERROR_MODULEMGR_STARTED | 0x8002d014 | C1-2729-0 | |
SCE_KERNEL_ERROR_MODULEMGR_NOT_STARTED | 0x8002d015 | C1-2730-2 | |
SCE_KERNEL_ERROR_MODULEMGR_NOT_STOPPED | 0x8002d016 | C1-2731-3 | |
SCE_KERNEL_ERROR_LIBRARYDB_NOENT | 0x8002d080 | C1-2732-4 | |
SCE_KERNEL_ERROR_LIBRARYDB_NO_LIB | 0x8002d081 | C1-2733-5 | |
SCE_KERNEL_ERROR_LIBRARYDB_NO_MOD | 0x8002d082 | C1-2734-6 | |
SCE_KERNEL_ERROR_AUTHFAIL | 0x8002f000 | C1-2735-7 | |
SCE_KERNEL_ERROR_NO_AUTH | 0x8002f001 | C1-2736-8 | |
SCE_ERROR_ERRNO_EPERM | 0x80010001 | C1-2737-9 | |
SCE_ERROR_ERRNO_ENOENT | 0x80010002 | C1-2738-0 | |
SCE_ERROR_ERRNO_ESRCH | 0x80010003 | C1-2739-1 | |
SCE_ERROR_ERRNO_EINTR | 0x80010004 | C1-2740-3 | |
SCE_ERROR_ERRNO_EIO | 0x80010005 | C1-2741-4 | |
SCE_ERROR_ERRNO_ENXIO | 0x80010006 | C1-2742-5 | |
SCE_ERROR_ERRNO_E2BIG | 0x80010007 | C1-2743-6 | |
SCE_ERROR_ERRNO_ENOEXEC | 0x80010008 | C1-2744-7 | |
SCE_ERROR_ERRNO_EBADF | 0x80010009 | C1-2745-8 | |
SCE_ERROR_ERRNO_ECHILD | 0x8001000a | C1-2746-9 | |
SCE_ERROR_ERRNO_EAGAIN | 0x8001000b | C1-2747-0 | |
SCE_ERROR_ERRNO_ENOMEM | 0x8001000c | C1-2748-1 | |
SCE_ERROR_ERRNO_EACCES | 0x8001000d | C1-2749-2 | The file is corrupted. |
SCE_ERROR_ERRNO_EFAULT | 0x8001000e | C1-2750-4 | |
SCE_ERROR_ERRNO_ENOTBLK | 0x8001000f | C1-2751-5 | |
SCE_ERROR_ERRNO_EBUSY | 0x80010010 | C1-2752-6 | |
SCE_ERROR_ERRNO_EEXIST | 0x80010011 | C1-2753-7 | |
SCE_ERROR_ERRNO_EXDEV | 0x80010012 | C1-2754-8 | |
SCE_ERROR_ERRNO_ENODEV | 0x80010013 | C1-2755-9 | |
SCE_ERROR_ERRNO_ENOTDIR | 0x80010014 | C1-2756-0 | |
SCE_ERROR_ERRNO_EISDIR | 0x80010015 | C1-2757-1 | |
SCE_ERROR_ERRNO_EINVAL | 0x80010016 | C1-2758-2 | |
SCE_ERROR_ERRNO_ENFILE | 0x80010017 | C1-2759-3 | |
SCE_ERROR_ERRNO_EMFILE | 0x80010018 | C1-2760-5 | |
SCE_ERROR_ERRNO_ENOTTY | 0x80010019 | C1-2761-6 | |
SCE_ERROR_ERRNO_ETXTBSY | 0x8001001a | C1-2762-7 | |
SCE_ERROR_ERRNO_EFBIG | 0x8001001b | C1-2763-8 | |
SCE_ERROR_ERRNO_ENOSPC | 0x8001001c | C1-2764-9 | not enough memory to create save file, prevents booting game |
SCE_ERROR_ERRNO_ESPIPE | 0x8001001d | C1-2765-0 | |
SCE_ERROR_ERRNO_EROFS | 0x8001001e | C1-2766-1 | |
SCE_ERROR_ERRNO_EMLINK | 0x8001001f | C1-2767-2 | |
SCE_ERROR_ERRNO_EPIPE | 0x80010020 | C1-2768-3 | |
SCE_ERROR_ERRNO_EDOM | 0x80010021 | C1-2769-4 | |
SCE_ERROR_ERRNO_ERANGE | 0x80010022 | C1-2770-6 | |
SCE_ERROR_ERRNO_ENOMSG | 0x80010023 | C1-2771-7 | |
SCE_ERROR_ERRNO_EIDRM | 0x80010024 | C1-2772-8 | |
SCE_ERROR_ERRNO_ECHRNG | 0x80010025 | C1-2773-9 | |
SCE_ERROR_ERRNO_EL2NSYNC | 0x80010026 | C1-2774-0 | |
SCE_ERROR_ERRNO_EL3HLT | 0x80010027 | C1-2775-1 | |
SCE_ERROR_ERRNO_EL3RST | 0x80010028 | C1-2776-2 | |
SCE_ERROR_ERRNO_ELNRNG | 0x80010029 | C1-2777-3 | |
SCE_ERROR_ERRNO_EUNATCH | 0x8001002a | C1-2778-4 | |
SCE_ERROR_ERRNO_ENOCSI | 0x8001002b | C1-2779-5 | |
SCE_ERROR_ERRNO_EL2HLT | 0x8001002c | C1-2780-7 | |
SCE_ERROR_ERRNO_EDEADLK | 0x8001002d | C1-2781-8 | |
SCE_ERROR_ERRNO_ENOLCK | 0x8001002e | C1-2782-9 | |
SCE_ERROR_ERRNO_EFORMAT | 0x8001002f | C1-2783-0 | |
SCE_ERROR_ERRNO_EUNSUP | 0x80010030 | C1-2784-1 | |
SCE_ERROR_ERRNO_EBADE | 0x80010032 | C1-2785-2 | |
SCE_ERROR_ERRNO_EBADR | 0x80010033 | C1-2786-3 | |
SCE_ERROR_ERRNO_EXFULL | 0x80010034 | C1-2787-4 | |
SCE_ERROR_ERRNO_ENOANO | 0x80010035 | C1-2788-5 | |
SCE_ERROR_ERRNO_EBADRQC | 0x80010036 | C1-2789-6 | |
SCE_ERROR_ERRNO_EBADSLT | 0x80010037 | C1-2790-8 | |
SCE_ERROR_ERRNO_EDEADLOCK | 0x80010038 | C1-2791-9 | |
SCE_ERROR_ERRNO_EBFONT | 0x80010039 | C1-2792-0 | |
SCE_ERROR_ERRNO_ENOSTR | 0x8001003c | C1-2793-1 | |
SCE_ERROR_ERRNO_ENODATA | 0x8001003d | C1-2794-2 | |
SCE_ERROR_ERRNO_ETIME | 0x8001003e | C1-2795-3 | |
SCE_ERROR_ERRNO_ENOSR | 0x8001003f | C1-2796-4 | |
SCE_ERROR_ERRNO_ENONET | 0x80010040 | C1-2797-5 | |
SCE_ERROR_ERRNO_ENOPKG | 0x80010041 | C1-2798-6 | |
SCE_ERROR_ERRNO_EREMOTE | 0x80010042 | C1-2799-7 | |
SCE_ERROR_ERRNO_ENOLINK | 0x80010043 | C1-2800-0 | |
SCE_ERROR_ERRNO_EADV | 0x80010044 | C1-2801-1 | |
SCE_ERROR_ERRNO_ESRMNT | 0x80010045 | C1-2802-2 | |
SCE_ERROR_ERRNO_ECOMM | 0x80010046 | C1-2803-3 | |
SCE_ERROR_ERRNO_EPROTO | 0x80010047 | C1-2804-4 | |
SCE_ERROR_ERRNO_EMULTIHOP | 0x8001004a | C1-2805-5 | |
SCE_ERROR_ERRNO_ELBIN | 0x8001004b | C1-2806-6 | |
SCE_ERROR_ERRNO_EDOTDOT | 0x8001004c | C1-2807-7 | |
SCE_ERROR_ERRNO_EBADMSG | 0x8001004d | C1-2808-8 | |
SCE_ERROR_ERRNO_EFTYPE | 0x8001004f | C1-2809-9 | |
SCE_ERROR_ERRNO_ENOTUNIQ | 0x80010050 | C1-2810-1 | |
SCE_ERROR_ERRNO_EBADFD | 0x80010051 | C1-2811-2 | |
SCE_ERROR_ERRNO_EREMCHG | 0x80010052 | C1-2812-3 | |
SCE_ERROR_ERRNO_ELIBACC | 0x80010053 | C1-2813-4 | |
SCE_ERROR_ERRNO_ELIBBAD | 0x80010054 | C1-2814-5 | |
SCE_ERROR_ERRNO_ELIBSCN | 0x80010055 | C1-2815-6 | |
SCE_ERROR_ERRNO_ELIBMAX | 0x80010056 | C1-2816-7 | |
SCE_ERROR_ERRNO_ELIBEXEC | 0x80010057 | C1-2817-8 | |
SCE_ERROR_ERRNO_ENOSYS | 0x80010058 | C1-2818-9 | |
SCE_ERROR_ERRNO_ENMFILE | 0x80010059 | C1-2819-0 | |
SCE_ERROR_ERRNO_ENOTEMPTY | 0x8001005a | C1-2820-2 | |
SCE_ERROR_ERRNO_ENAMETOOLONG | 0x8001005b | C1-2821-3 | |
SCE_ERROR_ERRNO_ELOOP | 0x8001005c | C1-2822-4 | |
SCE_ERROR_ERRNO_EOPNOTSUPP | 0x8001005f | C1-2823-5 | |
SCE_ERROR_ERRNO_EPFNOSUPPORT | 0x80010060 | C1-2824-6 | |
SCE_ERROR_ERRNO_ECONNRESET | 0x80010068 | C1-2825-7 | |
SCE_ERROR_ERRNO_ENOBUFS | 0x80010069 | C1-2826-8 | |
SCE_ERROR_ERRNO_EAFNOSUPPORT | 0x8001006a | C1-2827-9 | |
SCE_ERROR_ERRNO_EPROTOTYPE | 0x8001006b | C1-2828-0 | |
SCE_ERROR_ERRNO_ENOTSOCK | 0x8001006c | C1-2829-1 | |
SCE_ERROR_ERRNO_ENOPROTOOPT | 0x8001006d | C1-2830-3 | |
SCE_ERROR_ERRNO_ESHUTDOWN | 0x8001006e | C1-2831-4 | |
SCE_ERROR_ERRNO_ECONNREFUSED | 0x8001006f | C1-2832-5 | |
SCE_ERROR_ERRNO_EADDRINUSE | 0x80010070 | C1-2833-6 | |
SCE_ERROR_ERRNO_ECONNABORTED | 0x80010071 | C1-2834-7 | |
SCE_ERROR_ERRNO_ENETUNREACH | 0x80010072 | C1-2835-8 | |
SCE_ERROR_ERRNO_ENETDOWN | 0x80010073 | C1-2836-9 | |
SCE_ERROR_ERRNO_ETIMEDOUT | 0x80010074 | C1-2837-0 | |
SCE_ERROR_ERRNO_EHOSTDOWN | 0x80010075 | C1-2838-1 | |
SCE_ERROR_ERRNO_EHOSTUNREACH | 0x80010076 | C1-2839-2 | |
SCE_ERROR_ERRNO_EINPROGRESS | 0x80010077 | C1-2840-4 | |
SCE_ERROR_ERRNO_EALREADY | 0x80010078 | C1-2841-5 | |
SCE_ERROR_ERRNO_EDESTADDRREQ | 0x80010079 | C1-2842-6 | |
SCE_ERROR_ERRNO_EMSGSIZE | 0x8001007a | C1-2843-7 | |
SCE_ERROR_ERRNO_EPROTONOSUPPORT | 0x8001007b | C1-2844-8 | |
SCE_ERROR_ERRNO_ESOCKTNOSUPPORT | 0x8001007c | C1-2845-9 | |
SCE_ERROR_ERRNO_EADDRNOTAVAIL | 0x8001007d | C1-2846-0 | |
SCE_ERROR_ERRNO_ENETRESET | 0x8001007e | C1-2847-1 | |
SCE_ERROR_ERRNO_EISCONN | 0x8001007f | C1-2848-2 | |
SCE_ERROR_ERRNO_ENOTCONN | 0x80010080 | C1-2849-3 | |
SCE_ERROR_ERRNO_ETOOMANYREFS | 0x80010081 | C1-2850-5 | |
SCE_ERROR_ERRNO_EPROCLIM | 0x80010082 | C1-2851-6 | |
SCE_ERROR_ERRNO_EUSERS | 0x80010083 | C1-2852-7 | |
SCE_ERROR_ERRNO_EDQUOT | 0x80010084 | C1-2853-8 | |
SCE_ERROR_ERRNO_ESTALE | 0x80010085 | C1-2854-9 | |
SCE_ERROR_ERRNO_ENOTSUP | 0x80010086 | C1-2855-0 | |
SCE_ERROR_ERRNO_ENOMEDIUM | 0x80010087 | C1-2856-1 | |
SCE_ERROR_ERRNO_ENOSHARE | 0x80010088 | C1-2857-2 | |
SCE_ERROR_ERRNO_ECASECLASH | 0x80010089 | C1-2858-3 | An error occurred. |
SCE_ERROR_ERRNO_EILSEQ | 0x8001008a | C1-2859-4 | |
SCE_ERROR_ERRNO_EOVERFLOW | 0x8001008b | C1-2860-6 | |
SCE_ERROR_ERRNO_ECANCELED | 0x8001008c | C1-2861-7 | |
SCE_ERROR_ERRNO_ENOTRECOVERABLE | 0x8001008d | C1-2862-8 | |
SCE_ERROR_ERRNO_EOWNERDEAD | 0x8001008e | C1-2863-9 | |
SCE_KERNEL_ERROR_DEBUG_ERROR | 0x80021000 | C1-5621-4 | |
SCE_KERNEL_ERROR_ILLEGAL_DIPSW_NUMBER | 0x80021001 | C1-5622-5 | |
SCE_KERNEL_ERROR_NO_L2PAGETABLE | 0x80024803 | C1-5623-6 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_CODE | 0x80024b04 | C1-5624-7 | |
SCE_KERNEL_ERROR_UNKNOWN_PHYMEMLOW_TYPE | 0x80024c02 | C1-5625-8 | |
SCE_KERNEL_ERROR_THREAD_STOPPED | 0x80028033 | C1-5626-9 | |
SCE_KERNEL_ERROR_THREAD_SUSPENDED | 0x80028034 | C1-5627-0 | |
SCE_KERNEL_ERROR_CP14_DISABLED | 0x80029007 | C1-5628-1 | |
SCE_COMMON_DIALOG_ERROR_NOT_RUNNING | 0x80020404 | C1-5901-5 | |
SCE_COMMON_DIALOG_ERROR_NOT_SUPPORTED | 0x80020405 | C1-5902-6 | |
0x | C1-6545-0 | Update failed. | |
0x | C1-6562-9 | Downgrade failed. | |
0x | C1-6775-5 | An error has occured. [This happens when trying to run e.g. HENkaku homebrews while HENkaku is not activated] | |
0x | C1-7080-5 | Unknown. | |
0x | C1-7087-2 | An error has occurred. | |
SCE_KERNEL_ERROR_ILLEGAL_ALIGNMENT | 0x8002000a | C1-8825-3 | |
SCE_KERNEL_ERROR_NO_PHYMEMPART_LPDDR2 | 0x80024305 | C1-8826-4 | |
SCE_KERNEL_ERROR_NO_PHYMEMPART_CDRAM | 0x80024306 | C1-8827-5 | |
SCE_KERNEL_ERROR_ADDRESS_SPACE_CANNOT_FIND_PARTITION_BY_ADDR | 0x80024a03 | C1-8828-6 | |
SCE_KERNEL_ERROR_ILLEGAL_MEMBLOCK_SIZE | 0x80024b05 | C1-8829-7 | |
SCE_KERNEL_ERROR_ILLEGAL_USERMAP_SIZE | 0x80024b06 | C1-8830-9 | |
SCE_KERNEL_ERROR_NOT_SUSPENDED | 0x80028035 | C1-8831-0 | |
SCE_KERNEL_ERROR_WAIT_DELETE_MUTEX | 0x80028036 | C1-8832-1 | |
SCE_KERNEL_ERROR_WAIT_CANCEL_MUTEX | 0x80028037 | C1-8833-2 | |
SCE_KERNEL_ERROR_WAIT_DELETE_COND | 0x80028038 | C1-8834-3 | |
SCE_KERNEL_ERROR_WAIT_CANCEL_COND | 0x80028039 | C1-8835-4 | |
SCE_KERNEL_ERROR_LW_MUTEX_NOT_OWNED | 0x8002803a | C1-8836-5 | |
SCE_KERNEL_ERROR_LW_MUTEX_LOCK_OVF | 0x8002803b | C1-8837-6 | |
SCE_KERNEL_ERROR_LW_MUTEX_UNLOCK_UDF | 0x8002803c | C1-8838-7 | |
SCE_KERNEL_ERROR_LW_MUTEX_RECURSIVE | 0x8002803d | C1-8839-8 | |
SCE_KERNEL_ERROR_LW_MUTEX_FAILED_TO_OWN | 0x8002803e | C1-8840-0 | |
SCE_KERNEL_ERROR_WAIT_DELETE_LW_MUTEX | 0x8002803f | C1-8841-1 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_PROCESS_UID | 0x8002d017 | C1-8842-2 | |
SCE_KERNEL_ERROR_DECI4P_UNKNOWN | 0x80080800 | C1-8843-3 | |
SCE_KERNEL_ERROR_DECI4P_ALREADYUSE_PROTOCOL | 0x80080801 | C1-8844-4 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_SID | 0x80080802 | C1-8845-5 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_CBID | 0x80080803 | C1-8846-6 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_ADDR | 0x80080804 | C1-8847-7 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_SIZE | 0x80080805 | C1-8848-8 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_PROTOCOL | 0x80080806 | C1-8849-9 | |
SCE_KERNEL_ERROR_DECI4P_NO_MEMORY | 0x80080807 | C1-8850-1 | |
SCE_KERNEL_ERROR_DECI4P_ILLEGAL_RESERVED | 0x80080808 | C1-8851-2 | |
SCE_KERNEL_ERROR_DECI4P_TOOMANY_PROTOCOL | 0x80080809 | C1-8852-3 | |
SCE_KERNEL_ERROR_DECI4P_NO_CONNECT | 0x8008080a | C1-8853-4 | |
SCE_KERNEL_ERROR_DECI4P_NO_PROTO | 0x8008080b | C1-8854-5 | |
SCE_KERNEL_ERROR_DECI4P_TOOSMALL_BUFFER | 0x8008080c | C1-8855-6 | |
0x | C1-8879-2 | An error has occured. | |
SCE_COMMON_DIALOG_ERROR_IME_IN_USE | 0x80020430 | C1-8933-3 | |
SCE_KERNEL_ERROR_NOSYS | 0x8002000b | C1-9640-9 | |
SCE_KERNEL_ERROR_MEMBLOCK_TYPE_FOR_KERNEL_PROCESS | 0x80024b07 | C1-9641-0 | |
SCE_KERNEL_ERROR_PROCESS_CANNOT_REMAP_MEMBLOCK | 0x80024b08 | C1-9642-1 | |
SCE_KERNEL_ERROR_ILLEGAL_STACK_SIZE | 0x80028040 | C1-9643-2 | |
SCE_KERNEL_ERROR_RW_LOCK_COUNT_OVF | 0x80028041 | C1-9644-3 | |
SCE_KERNEL_ERROR_RW_LOCK_LOCK_FAILED | 0x80028041 | C1-9644-3 | |
SCE_KERNEL_ERROR_RW_LOCK_UNLOCK_FAILED | 0x80028042 | C1-9645-4 | |
SCE_KERNEL_ERROR_EXCEEDED_MAX_PROCESSES | 0x80029008 | C1-9646-5 | |
SCE_KERNEL_ERROR_PROCESS_REMAINING | 0x80029009 | C1-9647-6 | |
SCE_KERNEL_ERROR_MODULEMGR_CANNOT_EXPORT_LIB_TO_SHARED | 0x8002d018 | C1-9648-7 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_REL_INFO | 0x8002d019 | C1-9649-8 | |
SCE_KERNEL_ERROR_MODULEMGR_INVALID_REF_INFO | 0x8002d01a | C1-9650-0 | |
SCE_KERNEL_ERROR_MODULEMGR_ELINK | 0x8002d01b | C1-9651-1 | |
SCE_KERNEL_ERROR_MODULEMGR_NOENT | 0x8002d01c | C1-9652-2 | |
SCE_KERNEL_ERROR_MODULEMGR_BUSY | 0x8002d01d | C1-9653-3 | |
SCE_KERNEL_ERROR_MODULEMGR_NOEXEC | 0x8002d01e | C1-9654-4 | |
SCE_KERNEL_ERROR_MODULEMGR_NAMETOOLONG | 0x8002d01f | C1-9655-5 | |
SCE_COMMON_DIALOG_ERROR_ILLEGAL_CALLER_THREAD | 0x80020406 | C1-9730-9 | |
SCE_COMMON_DIALOG_ERROR_INVALID_SURFACE_RESOLUTION | 0x80020421 | C1-9731-0 | |
SCE_COMMON_DIALOG_ERROR_INVALID_SURFACE_STRIDE | 0x80020422 | C1-9732-1 | |
0x | C1-11843-7 | Corrupt save data. Please try again from the beginning. | |
C1-12981-1 | An error has occurred. |
C2[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_APPUTIL_ERROR_PARAMETER | 0x80100600 | C2-2000-2 | Could not be saved. |
SCE_APPUTIL_ERROR_NOT_INITIALIZED | 0x80100601 | C2-2001-3 | |
SCE_APPUTIL_ERROR_NO_MEMORY | 0x80100602 | C2-2002-4 | |
SCE_APPUTIL_ERROR_BUSY | 0x80100603 | C2-2003-5 | |
SCE_APPUTIL_ERROR_NOT_MOUNTED | 0x80100604 | C2-2004-6 | |
SCE_APPUTIL_ERROR_SAVEDATA_SLOT_EXISTS | 0x80100640 | C2-2005-7 | |
SCE_APPUTIL_ERROR_SAVEDATA_SLOT_NOT_FOUND | 0x80100641 | C2-2006-8 | |
SCE_APPUTIL_ERROR_SAVEDATA_NO_SPACE | 0x80100642 | C2-2007-9 | |
SCE_MSG_DIALOG_ERROR_PARAM | 0x80100a01 | C2-2015-8 | |
SCE_NETCHECK_DIALOG_ERROR_PARAM | 0x80100c01 | C2-2016-9 | |
SCE_NETCHECK_DIALOG_ERROR_INVALID_MODE | 0x80100c02 | C2-2017-0 | |
SCE_SAVEDATA_DIALOG_ERROR_PARAM | 0x80100b01 | C2-2018-1 | |
SCE_IME_ERROR_ALREADY_OPENED | 0x80100700 | C2-5839-5 | |
SCE_IME_ERROR_NOT_OPENED | 0x80100701 | C2-5840-7 | |
SCE_IME_ERROR_INVALID_POINTER | 0x80100702 | C2-5841-8 | |
SCE_IME_ERROR_INVALID_PARAM | 0x80100703 | C2-5842-9 | |
SCE_IME_ERROR_NO_MEMORY | 0x80100704 | C2-5843-0 | |
SCE_IME_ERROR_CONNECTION_FAILED | 0x80100705 | C2-5844-1 | |
0x | C2-8371-9 | An error occurred. | |
SCE_PHOTOREVIEW_DIALOG_ERROR_DECODE | 0x80101501 | C2-8406-8 | |
SCE_PHOTOREVIEW_DIALOG_ERROR_NO_SPACE | 0x80101502 | C2-8407-9 | |
SCE_PHOTOREVIEW_DIALOG_ERROR_REGISTRATION | 0x80101503 | C2-8408-0 | |
SCE_PHOTOREVIEW_DIALOG_ERROR_INTERNAL | 0x80101504 | C2-8409-1 | |
SCE_IME_DIALOG_ERROR_PARAM | 0x80102001 | C2-8939-9 | |
SCE_IME_DIALOG_ERROR_INTERNAL | 0x80102002 | C2-8940-1 | |
SCE_IME_ERROR_INTERNAL | 0x80100750 | C2-8945-6 | |
SCE_LOCATION_ERROR_BASE | 0x80101200 | C2-8946-7 | |
SCE_PHOTO_EXPORT_ERROR_BASE | 0x80101a00 | C2-8948-9 | |
SCE_PHOTO_EXPORT_ERROR_PARAM | 0x80101a01 | ||
SCE_PHOTO_EXPORT_ERROR_FILE_NOT_FOUND | 0x80101a02 | ||
SCE_PHOTO_EXPORT_ERROR_CONTENT_FULL | 0x80101a03 | ||
SCE_PHOTO_EXPORT_ERROR_NO_MEMORY | 0x80101a04 | ||
SCE_PHOTO_EXPORT_ERROR_SERVER_DOWN | 0x80101a05 | ||
SCE_PHOTO_EXPORT_ERROR_TOO_MANY_CLIENT | 0x80101a06 | ||
SCE_PHOTO_EXPORT_ERROR_MEDIA_FULL | 0x80101a07 | ||
SCE_PHOTO_EXPORT_ERROR_CREATE_FILE | 0x80101a08 | ||
SCE_PHOTO_EXPORT_ERROR_NOT_SUPPORTED_FORMAT | 0x80101a09 | ||
SCE_PHOTO_EXPORT_ERROR_DECODE_FAILED | 0x80101a0a | ||
SCE_PHOTO_EXPORT_ERROR_CANCELED | 0x80101a0b | ||
SCE_PHOTO_EXPORT_ERROR_INTERNAL | 0x80101a0c | ||
0x | C2-9693-7 | A serious error occurred. This is due to a faulty 3G sub board on early units on low firmware (non specific to board firmware or hardware). Swapping out the board allows you to bypass this error during initial setup program. You can then swap the faulty board back into the unit. Error may still occur from time to time if old boards is placed back in, but button hold to power off/reboot remedies it again temporarily. Other proposed solutions are to update the firmware, though they are anecdotal. Restoring same firmware (for example installing 1.06 onto 1.06 again from a game cartridge) does not resolve the problem. | |
SCE_APPUTIL_ERROR_NOT_FOUND | 0x80100605 | C2-9729-7 | |
SCE_NETCHECK_DIALOG_ERROR_LACK_OF_LIBHTTP_POOL_SIZE | 0x80100c03 | C2-9748-8 | |
SCE_NETCHECK_DIALOG_ERROR_LACK_OF_LIBSSL_POOL_SIZE | 0x80100c04 | C2-9749-9 | |
SCE_SCREENSHOT_ERROR_BASE | 0x80102f00 | C2-9780-4 | |
SCE_SCREENSHOT_ERROR_INVALID_ARGUMENT | 0x80102f01 | ||
SCE_SCREENSHOT_ERROR_NO_MEMORY | 0x80102f02 | ||
SCE_SCREENSHOT_ERROR_FILE_NOT_FOUND | 0x80102f03 | ||
SCE_SCREENSHOT_ERROR_NOT_SUPPORTED_FORMAT | 0x80102f04 | ||
SCE_SCREENSHOT_ERROR_MEDIA_FULL | 0x80102f05 | ||
SCE_SCREENSHOT_ERROR_INTERNAL | 0x80102f06 | ||
0x | C2-10362-2 | An error has occurred. | |
0x | C2-10521-9 | An error has occured. [This likely happens after reaching 100% when transferring a backup using CMA back to the Vita. The most likely cause is a renamed folder of the backup. You can get the original code of the game from its param.sfo and then rename the folder back to that to fix the issue.] | |
0x | C2-10962-8 | ||
0x | C2-10964-0 | ||
0x | C2-10981-9 | Failed to copy some content. | |
0x | C2-10999-8 | An error occurred. | |
0x | C2-11003-5 | Could not connect to PlayStation®Network in time. | |
0x | C2-11235-2 | This video can not be played. | |
0x | C2-11917-9 | An error occurred. | |
0x | C2-12383-7 | An error occurred. | |
0x | C2-12473-7 | Insert a PS Vita card that contains this application. | |
0x | C2-12541-3 | This file is not compatible with the PS Vita system. (LiveArea Wallpaper Apply Failed) | |
0x | C2-12570-5 | An error has occurred. shows up when you don’t use the good support_uri. | |
0x | C2-12821-1 | An error occurred in the following applications. (e.g. hardware module not initialized) | |
0x | C2-12828-1 | An error occurred in the following applications. | |
0x | C2-12858-4 | CMA data verify failed. (.psvimg) | |
0x | C2-12981-1 | An error has occurred. | |
0x | C2-13041-9 | The connection was interrupted and the access point. | |
0x | C2-13240-0 | You can not download in the PS Vita. | |
0x | C2-13240-08 | Download failed. | |
0x | C2-13242-2 | An error occurred. | |
0x | C2-13245-5 | Could not download. (ISP download data cap) | |
0x | C2-13249-9 | An error has occurred. (Trying to Download a video in the PS store) | |
0x | C2-13263-5 | Unknown. | |
0x | C2-13700-1 | An error has occurred. | |
0x | C2-14185-9 | A problem occured the last time the PS Vita system used, and the system did not power off correctly. (pch-2000) | |
0x | C2-14389-5 | You cannot send or receive messages with this email account. Do you want to add this email account? | |
0x | C2-14393-0 | An error has occurred. | |
0x | C2-14399-6 | An error has occurred. | |
0x | C2-14592-1 | Cannot download using a PS Vita system. (opening pdf file in browser) | |
0x | C2-14646-1 | An error has occurred. | |
0x | C2-14780-0 | The saved data for this application is corrupt…Do you want to delete the saved data? | |
0x | C2-14818-2 | A memory card that contains an email application database from another PS Vita system or PS TV system is inserted. To use the [Email] with this memory card, you must format the email application database on this memory card. Do you want to format the database? |
|
0x | C2-14919-4 | Cannot display the page. (Trying to reach 127.0.0.1 in web browser over USB_Ethernet adapter.) | |
0x | C2-14921-7 | Cannot display the page. | |
0x | C2-15151-3 | An error has occured. Restart your Ps Vita system. | |
0x | C2-112745 | CMA data verify failed. (appmeta.psvmd) (error code typo? 11274-5?) |
C3[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
0x | C3-9440-7 | malformation—> Change value to wrong syntax (not specific to xx.xxx.xxx format), event—> go through CM, update, go to settings «Update via PC» | |
0x | C3-10695-1 | malformation—> add <version> higher up in file than expected, event—> can’t remember if occurred at CM launch, need to confirm, result—> C3-10695-1 | |
0x | C3-12049-6 | Already the newest (update). | |
0x | C3-12077-7 | malformation—> set label as large amount of characters (test was 960,000 bits), event—> can’t remember if occurred at CM launch, need to confirm, result—> C3-12077-7 (generic 0x an error occurred) | |
0x | C3-13340-1 | An error occurred. | |
0x | C3-3817-9 | The file is corrupt. -> Hash validation error? |
C4[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_RTC_ERROR_INVALID_VALUE | 0x80251000 | C4-2309-4 | |
SCE_RTC_ERROR_INVALID_POINTER | 0x80251001 | C4-2310-6 | |
SCE_RTC_ERROR_NOT_INITIALIZED | 0x80251002 | C4-2311-7 | |
SCE_RTC_ERROR_ALREADY_REGISTERD | 0x80251003 | C4-2312-8 | |
SCE_RTC_ERROR_NOT_FOUND | 0x80251004 | C4-2313-9 | |
SCE_RTC_ERROR_BAD_PARSE | 0x80251080 | C4-2314-0 | |
SCE_RTC_ERROR_INVALID_YEAR | 0x80251081 | C4-2315-1 | |
SCE_RTC_ERROR_INVALID_MONTH | 0x80251082 | C4-2316-2 | |
SCE_RTC_ERROR_INVALID_DAY | 0x80251083 | C4-2317-3 | |
SCE_RTC_ERROR_INVALID_HOUR | 0x80251084 | C4-2318-4 | |
SCE_RTC_ERROR_INVALID_MINUTE | 0x80251085 | C4-2319-5 | |
SCE_RTC_ERROR_INVALID_SECOND | 0x80251086 | C4-2320-7 | |
SCE_RTC_ERROR_INVALID_MICROSECOND | 0x80251087 | C4-2321-8 | |
SCE_CAMERA_ERROR_ALREADY_INIT | 0x802e0001 | C4-2322-9 | |
SCE_CAMERA_ERROR_NOT_INIT | 0x802e0002 | C4-2323-0 | |
SCE_CAMERA_ERROR_ALREADY_OPEN | 0x802e0003 | C4-2324-1 | |
SCE_CAMERA_ERROR_NOT_OPEN | 0x802e0004 | C4-2325-2 | |
SCE_CAMERA_ERROR_ALREADY_START | 0x802e0005 | C4-2326-3 | |
SCE_CAMERA_ERROR_NOT_START | 0x802e0006 | C4-2327-4 | |
SCE_CAMERA_ERROR_FORMAT_UNKNOWN | 0x802e0007 | C4-2328-5 | |
SCE_CAMERA_ERROR_RESOLUTION_UNKNOWN | 0x802e0008 | C4-2329-6 | |
SCE_CAMERA_ERROR_BAD_FRAMERATE | 0x802e0009 | C4-2330-8 | |
SCE_CAMERA_ERROR_TIMEOUT | 0x802e000a | C4-2331-9 | |
SCE_CAMERA_ERROR_EXCLUSIVE | 0x802e000b | C4-2332-0 | |
SCE_CAMERA_ERROR_ATTRIBUTE_UNKNOWN | 0x802e000c | C4-2333-1 | |
SCE_CAMERA_ERROR_MAX_PROCESS | 0x802e000d | C4-2334-2 | |
SCE_CAMERA_ERROR_NOT_ACTIVE | 0x802e000e | C4-2335-3 | |
SCE_CAMERA_ERROR_FATAL | 0x802e00ff | C4-2336-4 | |
SCE_MOTION_ERROR_DATA_INVALID | 0x80360200 | C4-2337-5 | |
SCE_MOTION_ERROR_READING | 0x80360201 | C4-2338-6 | |
SCE_MOTION_ERROR_NON_INIT_ERR | 0x80360202 | C4-2339-7 | |
SCE_MOTION_ERROR_STATE_INVALID | 0x80360203 | C4-2340-9 | |
SCE_MOTION_ERROR_CALIB_READ_FAIL | 0x80360204 | C4-2341-0 | |
SCE_MOTION_ERROR_OUT_OF_BOUNDS | 0x80360205 | C4-2342-1 | |
SCE_MOTION_ERROR_NOT_SAMPLING | 0x80360206 | C4-2343-2 | |
SCE_MOTION_ERROR_ALREADY_SAMPLING | 0x80360207 | C4-2344-3 | |
SCE_MOTION_ERROR_MEM_IN_USE | 0x80360208 | C4-2345-4 | |
SCE_DISPLAY_ERROR_INVALID_VALUE | 0x80290001 | C4-2873-0 | |
SCE_DISPLAY_ERROR_INVALID_ADDR | 0x80290002 | C4-2874-1 | |
SCE_DISPLAY_ERROR_INVALID_PIXELFORMAT | 0x80290003 | C4-2875-2 | |
SCE_AUDIO_OUT_ERROR_NOT_OPENED | 0x80260001 | C4-2879-6 | |
SCE_AUDIO_OUT_ERROR_BUSY | 0x80260002 | C4-2880-8 | |
SCE_AUDIO_OUT_ERROR_INVALID_PORT | 0x80260003 | C4-2881-9 | |
SCE_AUDIO_OUT_ERROR_INVALID_POINTER | 0x80260004 | C4-2882-0 | |
SCE_AUDIO_OUT_ERROR_PORT_FULL | 0x80260005 | C4-2883-1 | |
SCE_AUDIO_OUT_ERROR_INVALID_SIZE | 0x80260006 | C4-2884-2 | |
SCE_AUDIO_OUT_ERROR_INVALID_FORMAT | 0x80260007 | C4-2885-3 | |
SCE_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ | 0x80260008 | C4-2886-4 | |
SCE_AUDIO_OUT_ERROR_INVALID_VOLUME | 0x80260009 | C4-2887-5 | |
SCE_AUDIO_OUT_ERROR_INVALID_PORT_TYPE | 0x8026000a | C4-2888-6 | |
SCE_AUDIO_OUT_ERROR_INVALID_FX_TYPE | 0x8026000b | C4-2889-7 | |
SCE_AUDIO_OUT_ERROR_INVALID_CONF_TYPE | 0x8026000c | C4-2890-9 | |
SCE_AUDIO_OUT_ERROR_OUT_OF_MEMORY | 0x8026000d | C4-2891-0 | |
SCE_CTRL_ERROR_INVALID_ARG | 0x80340001 | C4-2946-1 | |
SCE_CTRL_ERROR_PRIV_REQUIRED | 0x80340002 | C4-2947-2 | |
SCE_CTRL_ERROR_FATAL | 0x803400ff | C4-2948-3 | |
SCE_AUDIO_IN_ERROR_FATAL | 0x80260100 | C4-2957-3 | |
SCE_AUDIO_IN_ERROR_INVALID_PORT | 0x80260101 | C4-2958-4 | |
SCE_AUDIO_IN_ERROR_INVALID_SIZE | 0x80260102 | C4-2959-5 | |
SCE_AUDIO_IN_ERROR_INVALID_SAMPLE_FREQ | 0x80260103 | C4-2960-7 | |
SCE_AUDIO_IN_ERROR_INVALID_PORT_TYPE | 0x80260104 | C4-2961-8 | |
SCE_AUDIO_IN_ERROR_INVALID_POINTER | 0x80260105 | C4-2962-9 | |
SCE_AUDIO_IN_ERROR_INVALID_PORT_PARAMETER | 0x80260106 | C4-2963-0 | |
SCE_AUDIO_IN_ERROR_PORT_FULL | 0x80260107 | C4-2964-1 | |
SCE_AUDIO_IN_ERROR_OUT_OF_MEMORY | 0x80260108 | C4-2965-2 | |
SCE_AUDIO_IN_ERROR_NOT_OPENED | 0x80260109 | C4-2966-3 | |
SCE_TOUCH_ERROR_INVALID_ARG | 0x80350001 | C4-2969-6 | |
SCE_TOUCH_ERROR_PRIV_REQUIRED | 0x80350002 | C4-2970-8 | |
SCE_TOUCH_ERROR_FATAL | 0x803500ff | C4-2971-9 | |
— | — | C4-3117-2 | An error has occured. |
— | — | C4-3575-0 | Problem with Mobile Network Feature (3G) |
SCE_CAMERA_ERROR_ALREADY_READ | 0x802e000f | C4-5604-5 | |
SCE_CAMERA_ERROR_NOT_MOUNTED | 0x802e0010 | C4-5605-6 | |
SCE_MOTION_ERROR_NULL_PARAMETER | 0x80360209 | C4-5606-7 | |
SCE_DISPLAY_ERROR_INVALID_PITCH | 0x80290004 | C4-8822-0 | |
SCE_DISPLAY_ERROR_INVALID_RESOLUTION | 0x80290005 | C4-8823-1 | |
SCE_DISPLAY_ERROR_INVALID_UPDATETIMING | 0x80290006 | C4-8824-2 | |
SCE_DISPLAY_ERROR_NO_FRAME_BUFFER | 0x80290007 | C4-9637-5 | |
SCE_DISPLAY_ERROR_NO_PIXEL_DATA | 0x80290008 | C4-9638-6 |
E[edit]
note, E-{number} are normally to be found under Hex in the seperate errorcode sections, if not and specifically mentioned with E- message, then they are listed here
Name | Hex | Error code | Remarks |
---|---|---|---|
0x00000002 | E-00000002 | Could not be loaded. | |
0x8010100c | E-8010100c | An error occurred. | |
0x80103a3f | E-80103a3f | Could not install. | |
0x | E-80182010 | malformation—> malform values in nearly any fashion, event—> launch CM from livearea, result—> E-80182010 | |
0x80182014 | E-80182014 | CMA connectivity error under OpenCMA r3 and lower (e.g. region id=»» != country code) | |
0x804101a3 | E-804101a3 | Could not download. | |
0x808d0007 | E-808d0007 | Application error/A serious error has occurred in the system software. Your PS Vita system will restart. |
NP[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_NP_ERROR_ALREADY_INITIALIZED | 0x80550001 | NP-2037-2 | |
SCE_NP_ERROR_NOT_INITIALIZED | 0x80550002 | NP-2038-3 | |
SCE_NP_ERROR_INVALID_ARGUMENT | 0x80550003 | NP-2039-4 | |
SCE_NP_AUTH_ERROR_ALREADY_INITIALIZED | 0x80550301 | NP-2044-0 | |
SCE_NP_AUTH_ERROR_NOT_INITIALIZED | 0x80550302 | NP-2045-1 | |
SCE_NP_AUTH_ERROR_EINVAL | 0x80550303 | NP-2046-2 | |
SCE_NP_AUTH_ERROR_ENOMEM | 0x80550304 | NP-2047-3 | |
SCE_NP_AUTH_ERROR_ESRCH | 0x80550305 | NP-2048-4 | |
SCE_NP_AUTH_ERROR_EBUSY | 0x80550306 | NP-2049-5 | |
SCE_NP_AUTH_ERROR_ABORTED | 0x80550307 | NP-2050-7 | |
SCE_NP_AUTH_ERROR_INVALID_SERVICE_ID | 0x80550308 | NP-2051-8 | |
SCE_NP_AUTH_ERROR_INVALID_CREDENTIAL | 0x80550309 | NP-2052-9 | |
SCE_NP_AUTH_ERROR_INVALID_ENTITLEMENT_ID | 0x8055030a | NP-2053-0 | |
SCE_NP_AUTH_ERROR_INVALID_DATA_LENGTH | 0x8055030b | NP-2054-1 | |
SCE_NP_AUTH_ERROR_UNSUPPORTED_TICKET_VERSION | 0x8055030c | NP-2055-2 | |
SCE_NP_AUTH_ERROR_STACKSIZE_TOO_SHORT | 0x8055030d | NP-2056-3 | |
SCE_NP_AUTH_ERROR_TICKET_STATUS_CODE_INVALID | 0x8055030e | NP-2057-4 | |
SCE_NP_AUTH_ERROR_TICKET_PARAM_NOT_FOUND | 0x8055030f | NP-2058-5 | |
SCE_NP_AUTH_ERROR_INVALID_TICKET_VERSION | 0x80550310 | NP-2059-6 | |
SCE_NP_AUTH_ERROR_INVALID_ARGUMENT | 0x80550311 | NP-2060-8 | |
SCE_NP_AUTH_ERROR_SERVICE_END | 0x80550400 | NP-2061-9 | |
SCE_NP_AUTH_ERROR_SERVICE_DOWN | 0x80550401 | NP-2062-0 | |
SCE_NP_AUTH_ERROR_SERVICE_BUSY | 0x80550402 | NP-2063-1 | |
SCE_NP_AUTH_ERROR_S_INVALID_DATA_LENGTH | 0x80550410 | NP-2064-2 | |
SCE_NP_AUTH_ERROR_S_INVALID_USER_AGENT | 0x80550411 | NP-2065-3 | |
SCE_NP_AUTH_ERROR_S_INVALID_VERSION | 0x80550412 | NP-2066-4 | |
SCE_NP_AUTH_ERROR_S_INVALID_SERVICE_ID | 0x80550420 | NP-2067-5 | |
SCE_NP_AUTH_ERROR_S_INVALID_CREDENTIAL | 0x80550421 | NP-2068-6 | |
SCE_NP_AUTH_ERROR_S_INVALID_ENTITLEMENT_ID | 0x80550422 | NP-2069-7 | |
SCE_NP_AUTH_ERROR_S_INVALID_CONSUMED_COUNT | 0x80550423 | NP-2070-9 | |
SCE_NP_AUTH_ERROR_INVALID_CONSOLE_ID | 0x80550424 | NP-2071-0 | |
SCE_NP_AUTH_ERROR_CONSOLE_ID_SUSPENDED | 0x80550427 | NP-2072-1 | |
SCE_NP_AUTH_ERROR_ACCOUNT_CLOSED | 0x80550430 | NP-2073-2 | |
SCE_NP_AUTH_ERROR_ACCOUNT_SUSPENDED | 0x80550431 | NP-2074-3 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_EULA | 0x80550432 | NP-2075-4 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT1 | 0x80550440 | NP-2076-5 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT2 | 0x80550441 | NP-2077-6 | You must sign in with the account that linked with this PS Vita system. |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT3 | 0x80550442 | NP-2078-7 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT4 | 0x80550443 | NP-2079-8 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT5 | 0x80550444 | NP-2080-0 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT6 | 0x80550445 | NP-2081-1 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT7 | 0x80550446 | NP-2082-2 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT8 | 0x80550447 | NP-2083-3 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT9 | 0x80550448 | NP-2084-4 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT10 | 0x80550449 | NP-2085-5 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT11 | 0x8055044a | NP-2086-6 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT12 | 0x8055044b | NP-2087-7 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT13 | 0x8055044c | NP-2088-8 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT14 | 0x8055044d | NP-2089-9 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT15 | 0x8055044e | NP-2090-1 | |
SCE_NP_AUTH_ERROR_ACCOUNT_RENEW_ACCOUNT16 | 0x8055044f | NP-2091-2 | |
SCE_NP_AUTH_ERROR_SUB_ACCOUNT_RENEW_EULA | 0x8055044f | NP-2091-2 | this error can be associated to two different problems |
SCE_NP_AUTH_ERROR_UNKNOWN | 0x80550480 | NP-2092-3 | |
SCE_NP_MANAGER_ERROR_ALREADY_INITIALIZED | 0x80550501 | NP-2093-4 | |
SCE_NP_MANAGER_ERROR_NOT_INITIALIZED | 0x80550502 | NP-2094-5 | |
SCE_NP_MANAGER_ERROR_INVALID_ARGUMENT | 0x80550503 | NP-2095-6 | |
SCE_NP_MANAGER_ERROR_OUT_OF_MEMORY | 0x80550504 | NP-2096-7 | |
SCE_NP_MANAGER_ERROR_INVALID_TICKET_SIZE | 0x80550505 | NP-2097-8 | |
SCE_NP_MANAGER_ERROR_INVALID_STATE | 0x80550506 | NP-2098-9 | |
SCE_NP_MANAGER_ERROR_ABORTED | 0x80550507 | NP-2099-0 | |
SCE_NP_MANAGER_ERROR_VARIANT_ACCOUNT_ID | 0x80550508 | NP-2100-3 | |
SCE_NP_MANAGER_ERROR_ID_NOT_AVAIL | 0x80550509 | NP-2101-4 | |
SCE_NP_MANAGER_ERROR_SIGNOUT | 0x8055050a | NP-2102-5 | |
SCE_NP_UTIL_ERROR_INVALID_ARGUMENT | 0x80550601 | NP-2103-6 | |
SCE_NP_UTIL_ERROR_INSUFFICIENT | 0x80550602 | NP-2104-7 | |
SCE_NP_UTIL_ERROR_PARSER_FAILED | 0x80550603 | NP-2105-8 | |
SCE_NP_UTIL_ERROR_INVALID_PROTOCOL_ID | 0x80550604 | NP-2106-9 | |
SCE_NP_UTIL_ERROR_INVALID_NP_ID | 0x80550605 | NP-2107-0 | |
SCE_NP_UTIL_ERROR_INVALID_NP_ENV | 0x80550606 | NP-2108-1 | |
SCE_NP_UTIL_ERROR_INVALID_NPCOMMID | 0x80550607 | NP-2109-2 | |
SCE_NP_UTIL_ERROR_INVALID_CHARACTER | 0x80550608 | NP-2110-4 | |
SCE_NP_UTIL_ERROR_NOT_MATCH | 0x80550609 | NP-2111-5 | |
SCE_NP_UTIL_ERROR_INVALID_TITLEID | 0x8055060a | NP-2112-6 | |
SCE_NP_UTIL_ERROR_INVALID_ESCAPE_STRING | 0x8055060c | NP-2113-7 | |
SCE_NP_UTIL_ERROR_UNKNOWN_TYPE | 0x8055060d | NP-2114-8 | |
SCE_NP_UTIL_ERROR_UNKNOWN | 0x8055060e | NP-2115-9 | |
SCE_NP_COMMUNITY_ERROR_ALREADY_INITIALIZED | 0x80550701 | NP-2116-0 | |
SCE_NP_COMMUNITY_ERROR_NOT_INITIALIZED | 0x80550702 | NP-2117-1 | |
SCE_NP_COMMUNITY_ERROR_OUT_OF_MEMORY | 0x80550703 | NP-2118-2 | An error occurred. |
SCE_NP_COMMUNITY_ERROR_INVALID_ARGUMENT | 0x80550704 | NP-2119-3 | |
SCE_NP_COMMUNITY_ERROR_NO_LOGIN | 0x80550705 | NP-2120-5 | |
SCE_NP_COMMUNITY_ERROR_TOO_MANY_OBJECTS | 0x80550706 | NP-2121-6 | |
SCE_NP_COMMUNITY_ERROR_ABORTED | 0x80550707 | NP-2122-7 | |
SCE_NP_COMMUNITY_ERROR_BAD_RESPONSE | 0x80550708 | NP-2123-8 | |
SCE_NP_COMMUNITY_ERROR_BODY_TOO_LARGE | 0x80550709 | NP-2124-9 | |
SCE_NP_COMMUNITY_ERROR_HTTP_SERVER | 0x8055070a | NP-2125-0 | |
SCE_NP_COMMUNITY_ERROR_INVALID_SIGNATURE | 0x8055070b | NP-2126-1 | |
SCE_NP_COMMUNITY_ERROR_INSUFFICIENT_ARGUMENT | 0x8055070c | NP-2127-2 | |
SCE_NP_COMMUNITY_ERROR_UNKNOWN_TYPE | 0x8055070d | NP-2128-3 | |
SCE_NP_COMMUNITY_ERROR_INVALID_ID | 0x8055070e | NP-2129-4 | |
SCE_NP_COMMUNITY_ERROR_INVALID_ONLINE_ID | 0x8055070f | NP-2130-6 | |
SCE_NP_COMMUNITY_ERROR_CONNECTION_HANDLE_ALREADY_EXISTS | 0x80550710 | NP-2131-7 | |
SCE_NP_COMMUNITY_ERROR_INVALID_TYPE | 0x80550711 | NP-2132-8 | |
SCE_NP_COMMUNITY_ERROR_TRANSACTION_ALREADY_END | 0x80550712 | NP-2133-9 | |
SCE_NP_COMMUNITY_ERROR_INVALID_PARTITION | 0x80550713 | NP-2134-0 | |
SCE_NP_COMMUNITY_ERROR_INVALID_ALIGNMENT | 0x80550714 | NP-2135-1 | |
SCE_NP_COMMUNITY_ERROR_CLIENT_HANDLE_ALREADY_EXISTS | 0x80550715 | NP-2136-2 | |
SCE_NP_COMMUNITY_ERROR_NO_RESOURCE | 0x80550716 | NP-2137-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_BAD_REQUEST | 0x80550801 | NP-2138-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_TICKET | 0x80550802 | NP-2139-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_SIGNATURE | 0x80550803 | NP-2140-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_NPID | 0x80550805 | NP-2141-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FORBIDDEN | 0x80550806 | NP-2142-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INTERNAL_SERVER_ERROR | 0x80550807 | NP-2143-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_VERSION_NOT_SUPPORTED | 0x80550808 | NP-2144-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_SERVICE_UNAVAILABLE | 0x80550809 | NP-2145-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_PLAYER_BANNED | 0x8055080a | NP-2146-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_CENSORED | 0x8055080b | NP-2147-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_RECORD_FORBIDDEN | 0x8055080c | NP-2148-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_USER_PROFILE_NOT_FOUND | 0x8055080d | NP-2149-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UPLOADER_DATA_NOT_FOUND | 0x8055080e | NP-2150-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_QUOTA_MASTER_NOT_FOUND | 0x8055080f | NP-2151-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_TITLE_NOT_FOUND | 0x80550810 | NP-2152-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_BLACKLISTED_USER_ID | 0x80550811 | NP-2153-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_GAME_RANKING_NOT_FOUND | 0x80550812 | NP-2154-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_STORE_NOT_FOUND | 0x80550814 | NP-2155-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_NOT_BEST_SCORE | 0x80550815 | NP-2156-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_LATEST_UPDATE_NOT_FOUND | 0x80550816 | NP-2157-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_BOARD_MASTER_NOT_FOUND | 0x80550817 | NP-2158-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_GAME_DATA_MASTER_NOT_FOUND | 0x80550818 | NP-2159-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ANTICHEAT_DATA | 0x80550819 | NP-2160-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TOO_LARGE_DATA | 0x8055081a | NP-2161-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_USER_NPID | 0x8055081b | NP-2162-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ENVIRONMENT | 0x8055081d | NP-2163-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ONLINE_NAME_CHARACTER | 0x8055081f | NP-2164-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ONLINE_NAME_LENGTH | 0x80550820 | NP-2165-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ABOUT_ME_CHARACTER | 0x80550821 | NP-2166-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_ABOUT_ME_LENGTH | 0x80550822 | NP-2167-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_INVALID_SCORE | 0x80550823 | NP-2168-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_OVER_THE_RANKING_LIMIT | 0x80550824 | NP-2169-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FAIL_TO_CREATE_SIGNATURE | 0x80550826 | NP-2170-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_MASTER_INFO_NOT_FOUND | 0x80550827 | NP-2171-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_OVER_THE_GAME_DATA_LIMIT | 0x80550828 | NP-2172-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_SELF_DATA_NOT_FOUND | 0x8055082a | NP-2173-3 | An error occurred. (C2-8371-9 for more information) |
SCE_NP_COMMUNITY_SERVER_ERROR_USER_NOT_ASSIGNED | 0x8055082b | NP-2174-4 | |
SCE_NP_COMMUNITY_SERVER_ERROR_GAME_DATA_ALREADY_EXISTS | 0x8055082c | NP-2175-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_BEFORE_SERVICE | 0x805508a0 | NP-2176-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_END_OF_SERVICE | 0x805508a1 | NP-2177-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_MATCHING_MAINTENANCE | 0x805508a2 | NP-2178-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_BEFORE_SERVICE | 0x805508a3 | NP-2179-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_END_OF_SERVICE | 0x805508a4 | NP-2180-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_RANKING_MAINTENANCE | 0x805508a5 | NP-2181-2 | |
SCE_NP_COMMUNITY_SERVER_ERROR_NO_SUCH_TITLE | 0x805508a6 | NP-2182-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UNSPECIFIED | 0x805508ff | NP-2183-4 | |
0x | NP-2244-2 | An error occurred. | |
0x | NP-2245-3 | Could not connect to PSN within the time limit. | |
0x | NP-2247-5 | This content may not yet be for sale or is no longer for sale. | |
0x | NP-5722-6 | Unknown. | |
0x | NP-6174-8 | An error has occurred. [This error might occur when starting a game after changing accounts. To fix this, launch the Trophies app once and close it.] | |
SCE_NP_MANAGER_ERROR_NOT_SIGNIN | 0x8055050b | NP-5910-5 | |
SCE_NP_TROPHY_ERROR_UNKNOWN | 0x80551600 | NP-6157-9 | |
SCE_NP_TROPHY_ERROR_NOT_INITIALIZED | 0x80551601 | NP-6158-0 | |
SCE_NP_TROPHY_ERROR_ALREADY_INITIALIZED | 0x80551602 | NP-6159-1 | |
SCE_NP_TROPHY_ERROR_NO_MEMORY | 0x80551603 | NP-6160-4 | |
SCE_NP_TROPHY_ERROR_INVALID_ARGUMENT | 0x80551604 | NP-6162-5 | |
SCE_NP_TROPHY_ERROR_INSUFFICIENT_BUFFER | 0x80551605 | NP-6162-5 | |
SCE_NP_TROPHY_ERROR_EXCEEDS_MAX | 0x80551606 | NP-6163-6 | |
SCE_NP_TROPHY_ERROR_ABORT | 0x80551607 | NP-6164-7 | |
SCE_NP_TROPHY_ERROR_INVALID_HANDLE | 0x80551608 | NP-6165-8 | |
SCE_NP_TROPHY_ERROR_INVALID_CONTEXT | 0x80551609 | NP-6166-9 | |
SCE_NP_TROPHY_ERROR_INVALID_NPCOMMID | 0x8055160a | NP-6167-0 | |
SCE_NP_TROPHY_ERROR_INVALID_NPCOMMSIGN | 0x8055160b | NP-6168-1 | |
SCE_NP_TROPHY_ERROR_NPCOMMSIGN_VERIFICATION_FAILURE | 0x8055160c | NP-6169-2 | |
SCE_NP_TROPHY_ERROR_INVALID_GROUP_ID | 0x8055160d | NP-6170-4 | |
SCE_NP_TROPHY_ERROR_INVALID_TROPHY_ID | 0x8055160e | NP-6171-5 | |
SCE_NP_TROPHY_ERROR_TROPHY_ALREADY_UNLOCKED | 0x8055160f | NP-6172-6 | |
SCE_NP_TROPHY_ERROR_PLATINUM_CANNOT_UNLOCK | 0x80551610 | NP-6173-7 | |
SCE_NP_TROPHY_ERROR_ACCOUNTID_NOT_MATCH | 0x80551611 | NP-6174-8 | |
SCE_NP_TROPHY_ERROR_SETUP_REQUIRED | 0x80551612 | NP-6175-9 | |
SCE_NP_TROPHY_ERROR_ALREADY_SETUP | 0x80551613 | NP-6176-0 | |
SCE_NP_TROPHY_ERROR_BROKEN_DATA | 0x80551614 | NP-6177-1 | |
SCE_NP_TROPHY_ERROR_INSUFFICIENT_EM_SPACE | 0x80551615 | NP-6178-2 | |
SCE_NP_TROPHY_ERROR_CONTEXT_ALREADY_EXISTS | 0x80551616 | NP-6179-3 | |
SCE_NP_TROPHY_ERROR_TRP_FILE_VERIFICATION_FAILURE | 0x80551617 | NP-180-5 | |
SCE_NP_TROPHY_ERROR_ICON_FILE_NOT_FOUND | 0x80551618 | NP-6181-6 | |
SCE_NP_TROPHY_ERROR_TRP_FILE_NOT_FOUND | 0x80551619 | NP-6182-7 | |
SCE_NP_TROPHY_ERROR_INVALID_TRP_FILE_FORMAT | 0x8055161a | NP-6183-8 | |
SCE_NP_TROPHY_ERROR_UNSUPPORTED_TRP_FILE | 0x8055161b | NP-6184-9 | |
SCE_NP_TROPHY_ERROR_INVALID_TROPHY_CONF_FORMAT | 0x8055161c | NP-6185-0 | |
SCE_NP_TROPHY_ERROR_UNSUPPORTED_TROPHY_CONF | 0x8055161d | NP-6186-1 | |
SCE_NP_TROPHY_ERROR_TROPHY_NOT_UNLOCKED | 0x8055161e | NP-6187-2 | |
SCE_NP_TROPHY_ERROR_UNLOCK_DENIED | 0x8055161f | NP-6188-3 | |
SCE_NP_TROPHY_ERROR_INSUFFICIENT_MC_SPACE | 0x80551620 | NP-6189-4 | |
SCE_NP_TROPHY_ERROR_DEBUG_FAILURE | 0x80551621 | NP-6190-6 | |
0x | NP-8119-9 | The credit card information is not valid. Please check that you entered it correctly. | |
0x | NP-8128-9 | The code you entered may not be correct or may be invalid. Please check that you entered it correctly. | |
0x | NP-8152-6 | An error occurred. | |
0x | NP-8154-8 | An error occurred. | |
SCE_NP_BASIC_ERROR_BASE | 0x80551d00 | NP-8651-0 | |
0x | NP-8677-8 | An error occurred. | |
SCE_NP_BASIC_ERROR_UNKNOWN | 0x80551d01 | NP-9750-1 | |
SCE_NP_BASIC_ERROR_INVALID_ARGUMENT | 0x80551d02 | NP-9751-2 | |
SCE_NP_BASIC_ERROR_OUT_OF_MEMORY | 0x80551d03 | NP-9752-3 | |
SCE_NP_BASIC_ERROR_NOT_INITIALIZED | 0x80551d04 | NP-9753-4 | |
SCE_NP_BASIC_ERROR_ALREADY_INITIALIZED | 0x80551d05 | NP-9754-5 | |
SCE_NP_BASIC_ERROR_SIGNED_OUT | 0x80551d06 | NP-9755-6 | |
SCE_NP_BASIC_ERROR_NOT_ONLINE | 0x80551d07 | NP-9756-7 | |
SCE_NP_BASIC_ERROR_DATA_NOT_FOUND | 0x80551d08 | NP-9757-8 | |
SCE_NP_BASIC_ERROR_BUSY | 0x80551d09 | NP-9758-9 | |
SCE_NP_BASIC_ERROR_NOT_READY_TO_COMMUNICATE | 0x80551d0a | NP-9759-0 | |
SCE_NP_BASIC_ERROR_NO_COMM_ID_SUPPLIED | 0x80551d0b | NP-9760-2 | |
SCE_NP_AUTH_ERROR_SERVER_MAINTENANCE | 0x80550403 | NP-9761-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_BEFORE_SERVICE | 0x805508aa | NP-9763-5 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_END_OF_SERVICE | 0x805508ab | NP-9764-6 | |
SCE_NP_COMMUNITY_SERVER_ERROR_TITLE_USER_STORAGE_MAINTENANCE | 0x805508ac | NP-9765-7 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FSR_BEFORE_SERVICE | 0x805508ad | NP-9766-8 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FSR_END_OF_SERVICE | 0x805508ae | NP-9767-9 | |
SCE_NP_COMMUNITY_SERVER_ERROR_FSR_MAINTENANCE | 0x805508af | NP-9768-0 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UBS_BEFORE_SERVICE | 0x805508b1 | NP-9769-1 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UBS_END_OF_SERVICE | 0x805508b2 | NP-9770-3 | |
SCE_NP_COMMUNITY_SERVER_ERROR_UBS_MAINTENANCE | 0x805508b3 | NP-9771-4 | |
SCE_NP_BANDWIDTH_TEST_ERROR_ALREADY_INITIALIZED | 0x80551f01 | NP-9772-5 | |
SCE_NP_BANDWIDTH_TEST_ERROR_NOT_INITIALIZED | 0x80551f02 | NP-9773-6 | |
SCE_NP_BANDWIDTH_TEST_ERROR_BAD_RESPONSE | 0x80551f03 | NP-9774-7 | |
SCE_NP_BANDWIDTH_TEST_ERROR_HTTP_POOL_TOO_SHORT | 0x80551f04 | NP-9775-8 | |
0x | NP-9963-7 | An error has occurred. | |
0x | NP-9978-3 | An error occurred. | |
0x | NP-10006-7 | An error has occurred. | |
0x | NP-10056-2 | An error has occurred. |
NW[edit]
Name | Hex | Error code | Remarks |
---|---|---|---|
SCE_NET_CTL_ERROR_NOT_INITIALIZED | 0x80412101 | NW-2019-2 | |
SCE_NET_CTL_ERROR_NOT_TERMINATED | 0x80412102 | NW-2020-4 | |
SCE_NET_CTL_ERROR_CALLBACK_MAX | 0x80412103 | NW-2021-5 | |
SCE_NET_CTL_ERROR_ID_NOT_FOUND | 0x80412104 | NW-2022-6 | |
SCE_NET_CTL_ERROR_INVALID_ID | 0x80412105 | NW-2023-7 | |
SCE_NET_CTL_ERROR_INVALID_CODE | 0x80412106 | NW-2024-8 | |
SCE_NET_CTL_ERROR_INVALID_ADDR | 0x80412107 | NW-2025-9 | |
SCE_NET_CTL_ERROR_NOT_CONNECTED | 0x80412108 | NW-2026-0 | |
SCE_NET_CTL_ERROR_NOT_AVAIL | 0x80412109 | NW-2027-1 | |
SCE_NET_CTL_ERROR_AUTO_CONNECT_DISABLED | 0x8041210a | NW-2028-2 | |
SCE_NET_CTL_ERROR_AUTO_CONNECT_FAILED | 0x8041210b | NW-2029-3 | Could not connect to network. |
SCE_NET_CTL_ERROR_NO_SUITABLE_SETTING_FOR_AUTO_CONNECT | 0x8041210c | NW-2030-5 | Could not connect to network. |
SCE_NET_CTL_ERROR_DISCONNECTED_FOR_ADHOC_USE | 0x8041210d | NW-2031-6 | |
SCE_NET_CTL_ERROR_DISCONNECT_REQ | 0x8041210e | NW-2032-7 | |
SCE_NET_CTL_ERROR_INVALID_TYPE | 0x8041210f | NW-2033-8 | |
SCE_NET_CTL_ERROR_AUTO_DISCONNECT | 0x80412110 | NW-2034-9 | |
SCE_HTTP_ERROR_BEFORE_INIT | 0x80431001 | NW-2282-4 | |
SCE_HTTP_ERROR_ALREADY_INITED | 0x80431020 | NW-2283-5 | |
SCE_HTTP_ERROR_BUSY | 0x80431021 | NW-2284-6 | |
SCE_HTTP_ERROR_OUT_OF_MEMORY | 0x80431022 | NW-2285-7 | Unknown. |
SCE_HTTP_ERROR_NOT_FOUND | 0x80431025 | NW-2286-8 | |
SCE_HTTP_ERROR_INVALID_VERSION | 0x8043106a | NW-2287-9 | |
SCE_HTTP_ERROR_INVALID_ID | 0x80431100 | NW-2288-0 | |
SCE_HTTP_ERROR_OUT_OF_SIZE | 0x80431104 | NW-2289-1 | Body length > 128K. |
SCE_HTTP_ERROR_INVALID_VALUE | 0x804311fe | NW-2290-3 | |
SCE_HTTP_ERROR_INVALID_URL | 0x80433060 | NW-2291-4 | |
SCE_HTTP_ERROR_UNKNOWN_SCHEME | 0x80431061 | NW-2292-5 | An error occurred. |
SCE_HTTP_ERROR_BAD_RESPONSE | 0x80431064 | NW-2293-6 | |
SCE_HTTP_ERROR_BEFORE_SEND | 0x80431065 | NW-2294-7 | |
SCE_HTTP_ERROR_AFTER_SEND | 0x80431066 | NW-2295-8 | |
SCE_HTTP_ERROR_UNKOWN_AUTH_TYPE | 0x80431069 | NW-2296-9 | |
SCE_HTTP_ERROR_UNKNOWN_METHOD | 0x8043106b | NW-2297-0 | |
SCE_HTTP_ERROR_READ_BY_HEAD_METHOD | 0x8043106f | NW-2298-1 | |
SCE_HTTP_ERROR_NOT_IN_COM | 0x80431070 | NW-2299-2 | |
SCE_HTTP_ERROR_NO_CONTENT_LENGTH | 0x80431071 | NW-2300-5 | |
SCE_HTTP_ERROR_CHUNK_ENC | 0x80431072 | NW-2301-6 | |
SCE_HTTP_ERROR_TOO_LARGE_RESPONSE_HEADER | 0x80431073 | NW-2302-7 | |
SCE_HTTP_ERROR_ABORTED | 0x80431080 | NW-2303-8 | |
SCE_HTTP_ERROR_PARSE_HTTP_NOT_FOUND | 0x80432025 | NW-2304-9 | |
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_RESPONSE | 0x80432060 | NW-2305-0 | Been disconnected to the network. |
SCE_HTTP_ERROR_PARSE_HTTP_INVALID_VALUE | 0x804321fe | NW-2306-1 | |
SCE_NET_ERROR_EPERM | 0x80410101 | NW-2405-1 | |
SCE_NET_ERROR_ENOENT | 0x80410102 | NW-2406-2 | |
SCE_NET_ERROR_ESRCH | 0x80410103 | NW-2407-3 | |
SCE_NET_ERROR_EINTR | 0x80410104 | NW-2408-4 | |
SCE_NET_ERROR_EIO | 0x80410105 | NW-2409-5 | |
SCE_NET_ERROR_ENXIO | 0x80410106 | NW-2410-7 | |
SCE_NET_ERROR_E2BIG | 0x80410107 | NW-2411-8 | |
SCE_NET_ERROR_ENOEXEC | 0x80410108 | NW-2412-9 | |
SCE_NET_ERROR_EBADF | 0x80410109 | NW-2413-0 | |
SCE_NET_ERROR_ECHILD | 0x8041010a | NW-2414-1 | |
SCE_NET_ERROR_EDEADLK | 0x8041010b | NW-2415-2 | |
SCE_NET_ERROR_ENOMEM | 0x8041010c | NW-2416-3 | |
SCE_NET_ERROR_EACCES | 0x8041010d | NW-2417-4 | |
SCE_NET_ERROR_EFAULT | 0x8041010e | NW-2418-5 | |
SCE_NET_ERROR_ENOTBLK | 0x8041010f | NW-2419-6 | |
SCE_NET_ERROR_EBUSY | 0x80410110 | NW-2420-8 | |
SCE_NET_ERROR_EEXIST | 0x80410111 | NW-2421-9 | |
SCE_NET_ERROR_EXDEV | 0x80410112 | NW-2422-0 | |
SCE_NET_ERROR_ENODEV | 0x80410113 | NW-2423-1 | |
SCE_NET_ERROR_ENOTDIR | 0x80410114 | NW-2424-2 | |
SCE_NET_ERROR_EISDIR | 0x80410115 | NW-2425-3 | |
SCE_NET_ERROR_EINVAL | 0x80410116 | NW-2426-4 | |
SCE_NET_ERROR_ENFILE | 0x80410117 | NW-2427-5 | |
SCE_NET_ERROR_EMFILE | 0x80410118 | NW-2428-6 | An error occurred. (NW-2030-5 for more information) |
SCE_NET_ERROR_ENOTTY | 0x80410119 | NW-2429-7 | |
SCE_NET_ERROR_ETXTBSY | 0x8041011a | NW-2430-9 | |
SCE_NET_ERROR_EFBIG | 0x8041011b | NW-2431-0 | |
SCE_NET_ERROR_ENOSPC | 0x8041011c | NW-2432-1 | |
SCE_NET_ERROR_ESPIPE | 0x8041011d | NW-2433-2 | |
SCE_NET_ERROR_EROFS | 0x8041011e | NW-2434-3 | |
SCE_NET_ERROR_EMLINK | 0x8041011f | NW-2435-4 | |
SCE_NET_ERROR_EPIPE | 0x80410120 | NW-2436-5 | |
SCE_NET_ERROR_EDOM | 0x80410121 | NW-2437-6 | |
SCE_NET_ERROR_ERANGE | 0x80410122 | NW-2438-7 | |
SCE_NET_ERROR_EWOULDBLOCK | 0x80410123 | NW-2439-8 | |
SCE_NET_ERROR_EINPROGRESS | 0x80410124 | NW-2440-0 | |
SCE_NET_ERROR_EALREADY | 0x80410125 | NW-2441-1 | |
SCE_NET_ERROR_ENOTSOCK | 0x80410126 | NW-2442-2 | |
SCE_NET_ERROR_EDESTADDRREQ | 0x80410127 | NW-2443-3 | |
SCE_NET_ERROR_EMSGSIZE | 0x80410128 | NW-2444-4 | |
SCE_NET_ERROR_EPROTOTYPE | 0x80410129 | NW-2445-5 | |
SCE_NET_ERROR_ENOPROTOOPT | 0x8041012a | NW-2446-6 | |
SCE_NET_ERROR_EPROTONOSUPPORT | 0x8041012b | NW-2447-7 | |
SCE_NET_ERROR_ESOCKTNOSUPPORT | 0x8041012c | NW-2448-8 | |
SCE_NET_ERROR_EOPNOTSUPP | 0x8041012d | NW-2449-9 | |
SCE_NET_ERROR_EPFNOSUPPORT | 0x8041012e | NW-2450-1 | |
SCE_NET_ERROR_EAFNOSUPPORT | 0x8041012f | NW-2451-2 | |
SCE_NET_ERROR_EADDRINUSE | 0x80410130 | NW-2452-3 | |
SCE_NET_ERROR_EADDRNOTAVAIL | 0x80410131 | NW-2453-4 | |
SCE_NET_ERROR_ENETDOWN | 0x80410132 | NW-2454-5 | |
SCE_NET_ERROR_ENETUNREACH | 0x80410133 | NW-2455-6 | |
SCE_NET_ERROR_ENETRESET | 0x80410134 | NW-2456-7 | |
SCE_NET_ERROR_ECONNABORTED | 0x80410135 | NW-2457-8 | |
SCE_NET_ERROR_ECONNRESET | 0x80410136 | NW-2458-9 | |
SCE_NET_ERROR_ENOBUFS | 0x80410137 | NW-2459-0 | An error occurred. |
SCE_NET_ERROR_EISCONN | 0x80410138 | NW-2460-2 | |
SCE_NET_ERROR_ENOTCONN | 0x80410139 | NW-2461-3 | |
SCE_NET_ERROR_ESHUTDOWN | 0x8041013a | NW-2462-4 | |
SCE_NET_ERROR_ETOOMANYREFS | 0x8041013b | NW-2463-5 | |
SCE_NET_ERROR_ETIMEDOUT | 0x8041013c | NW-2464-6 | |
SCE_NET_ERROR_ECONNREFUSED | 0x8041013d | NW-2465-7 | An error occurred. |
SCE_NET_ERROR_ELOOP | 0x8041013e | NW-2466-8 | |
SCE_NET_ERROR_ENAMETOOLONG | 0x8041013f | NW-2467-9 | |
SCE_NET_ERROR_EHOSTDOWN | 0x80410140 | NW-2468-0 | A network error occurred. (NW-2030-5 for more information) |
SCE_NET_ERROR_EHOSTUNREACH | 0x80410141 | NW-2469-1 | An error occurred. |
SCE_NET_ERROR_ENOTEMPTY | 0x80410142 | NW-2470-3 | |
SCE_NET_ERROR_EPROCLIM | 0x80410143 | NW-2471-4 | |
SCE_NET_ERROR_EUSERS | 0x80410144 | NW-2472-5 | |
SCE_NET_ERROR_EDQUOT | 0x80410145 | NW-2473-6 | |
SCE_NET_ERROR_ESTALE | 0x80410146 | NW-2474-7 | |
SCE_NET_ERROR_EREMOTE | 0x80410147 | NW-2475-8 | |
SCE_NET_ERROR_EBADRPC | 0x80410148 | NW-2476-9 | |
SCE_NET_ERROR_ERPCMISMATCH | 0x80410149 | NW-2477-0 | |
SCE_NET_ERROR_EPROGUNAVAIL | 0x8041014a | NW-2478-1 | |
SCE_NET_ERROR_EPROGMISMATCH | 0x8041014b | NW-2479-2 | |
SCE_NET_ERROR_EPROCUNAVAIL | 0x8041014c | NW-2480-4 | |
SCE_NET_ERROR_ENOLCK | 0x8041014d | NW-2481-5 | |
SCE_NET_ERROR_ENOSYS | 0x8041014e | NW-2482-6 | |
SCE_NET_ERROR_EFTYPE | 0x8041014f | NW-2483-7 | |
SCE_NET_ERROR_EAUTH | 0x80410150 | NW-2484-8 | |
SCE_NET_ERROR_ENEEDAUTH | 0x80410151 | NW-2485-9 | |
SCE_NET_ERROR_EIDRM | 0x80410152 | NW-2486-0 | |
SCE_NET_ERROR_ENOMS | 0x80410153 | NW-2487-1 | |
SCE_NET_ERROR_EOVERFLOW | 0x80410154 | NW-2488-2 | |
SCE_NET_ERROR_EILSEQ | 0x80410155 | NW-2489-3 | |
SCE_NET_ERROR_ENOTSUP | 0x80410156 | NW-2490-5 | |
SCE_NET_ERROR_ECANCELED | 0x80410157 | NW-2491-6 | |
SCE_NET_ERROR_EBADMSG | 0x80410158 | NW-2492-7 | |
SCE_NET_ERROR_ENODATA | 0x80410159 | NW-2493-8 | |
SCE_NET_ERROR_ENOSR | 0x8041015a | NW-2494-9 | |
SCE_NET_ERROR_ENOSTR | 0x8041015b | NW-2495-0 | |
SCE_NET_ERROR_ETIME | 0x8041015c | NW-2496-1 | |
SCE_NET_ERROR_EADHOC | 0x804101a0 | NW-2497-2 | |
SCE_NET_ERROR_ENOTINIT | 0x804101c8 | NW-2498-3 | |
SCE_NET_ERROR_ENOLIBMEM | 0x804101c9 | NW-2499-4 | |
SCE_NET_ERROR_ERESERVED202 | 0x804101ca | NW-2500-7 | |
SCE_NET_ERROR_ECALLBACK | 0x804101cb | NW-2501-8 | |
SCE_NET_ERROR_EINTERNAL | 0x804101cc | NW-2502-9 | |
SCE_NET_ERROR_ERETURN | 0x804101cd | NW-2503-0 | |
SCE_NET_ERROR_RESOLVER_EINTERNAL | 0x804101dc | NW-2504-1 | |
SCE_NET_ERROR_RESOLVER_EBUSY | 0x804101dd | NW-2505-2 | |
SCE_NET_ERROR_RESOLVER_ENOSPACE | 0x804101de | NW-2506-3 | |
SCE_NET_ERROR_RESOLVER_EPACKET | 0x804101df | NW-2507-4 | |
SCE_NET_ERROR_RESOLVER_ERESERVED224 | 0x804101e0 | NW-2508-5 | |
SCE_NET_ERROR_RESOLVER_ENODNS | 0x804101e1 | NW-2509-6 | |
SCE_NET_ERROR_RESOLVER_ETIMEDOUT | 0x804101e2 | NW-2510-8 | |
SCE_NET_ERROR_RESOLVER_ENOSUPPORT | 0x804101e3 | NW-2511-9 | |
SCE_NET_ERROR_RESOLVER_EFORMAT | 0x804101e4 | NW-2512-0 | |
SCE_NET_ERROR_RESOLVER_ESERVERFAILURE | 0x804101e5 | NW-2513-1 | |
SCE_NET_ERROR_RESOLVER_ENOHOST | 0x804101e6 | NW-2514-2 | Network Error. |
SCE_NET_ERROR_RESOLVER_ENOTIMPLEMENTED | 0x804101e7 | NW-2515-3 | |
SCE_NET_ERROR_RESOLVER_ESERVERREFUSED | 0x804101e8 | NW-2516-4 | |
SCE_NET_ERROR_RESOLVER_ENORECORD | 0x804101e9 | NW-2517-5 | |
SCE_NET_ERROR_RESOLVER_EALIGNMENT | 0x804101ea | NW-2518-6 | |
SCE_SSL_ERROR_BEFORE_INIT | 0x80435001 | NW-2876-3 | |
SCE_SSL_ERROR_ALREADY_INITED | 0x80435020 | NW-2877-4 | |
SCE_SSL_ERROR_OUT_OF_MEMORY | 0x80435022 | NW-2878-5 | |
0x | NW-3155-4 | Could not connect to the access point May be weak radio access point. | |
0x | NW-3156-5 | An error occurred. (NW-2030-5 for more information) | |
0x | NW-3158-7 | Could not connect to the access point. The password for WPA may not be correct. |
|
SCE_HTTP_ERROR_TIMEOUT | 0x80431068 | NW-5603-4 | Could not connect to the server in time. |
0x | NW-6116-4 | An error occurred. | |
0x | NW-8326-9 | An error occurred. | |
0x | NW-8677-8 | An error occurred. | |
SCE_NET_ERROR_EDISABLEDIF | 0x804101a1 | NW-8856-7 | |
SCE_HTTP_ERROR_NETWORK | 0x80431063 | NW-8941-2 | |
SCE_HTTP_ERROR_SSL | 0x80431075 | NW-8942-3 | An error occurred. (Wi-Fi or 3G signal not enough good) |
SCE_HTTP_ERROR_UNKNOWN | 0x80431081 | NW-8943-4 | |
0x | NW-8944-5 | An error occurred. (Wi-Fi or 3G signal not enough good) | |
SCE_NET_CTL_ERROR_INVALID_SIZE | 0x80412111 | NW-8947-8 | |
SCE_SSL_ERROR_INTERNAL | 0x80435026 | NW-9657-7 | |
SCE_SSL_ERROR_NOT_FOUND | 0x80435025 | NW-9658-8 | |
SCE_SSL_ERROR_INVALID_VALUE | 0x804351fe | NW-9659-9 | |
SCE_SSL_ERROR_INVALID_FORMAT | 0x80435108 | NW-9660-1 | |
SCE_NET_ERROR_ERESUME | 0x804101a2 | NW-9661-2 | |
SCE_HTTP_ERROR_RESOLVER_EPACKET | 0x80436001 | NW-9733-2 | |
SCE_HTTP_ERROR_RESOLVER_ENODNS | 0x80436002 | NW-9734-3 | |
SCE_HTTP_ERROR_RESOLVER_ETIMEDOUT | 0x80436003 | NW-9735-4 | DNS error. |
SCE_HTTP_ERROR_RESOLVER_ENOSUPPORT | 0x80436004 | NW-9736-5 | |
SCE_HTTP_ERROR_RESOLVER_EFORMAT | 0x80436005 | NW-9737-6 | |
SCE_HTTP_ERROR_RESOLVER_ESERVERFAILURE | 0x80436006 | NW-9738-7 | |
SCE_HTTP_ERROR_RESOLVER_ENOHOST | 0x80436007 | NW-9739-8 | |
SCE_HTTP_ERROR_RESOLVER_ENOTIMPLEMENTED | 0x80436008 | NW-9740-0 | |
SCE_HTTP_ERROR_RESOLVER_ESERVERREFUSED | 0x80436009 | NW-9741-1 | Could not connect to the Internet. |
SCE_HTTP_ERROR_RESOLVER_ENORECORD | 0x8043600a | NW-9742-2 | |
SCE_HTTPS_ERROR_CERT | 0x80435060 | NW-9743-3 | |
SCE_HTTPS_ERROR_HANDSHAKE | 0x80435061 | NW-9744-4 | |
SCE_HTTPS_ERROR_IO | 0x80435062 | NW-9745-5 | |
SCE_HTTPS_ERROR_INTERNAL | 0x80435063 | NW-9746-6 | |
SCE_HTTPS_ERROR_PROXY | 0x80435064 | NW-9747-7 | |
NW-10758-1 | |||
0x | NW-13347-8 | Could not connect to network. | |
0x | NW-13144-3 | Unknown. |
Error Log[edit]
This is a log that shows you the last error of your device.
In the error log you can check for the most recent 10 errors:
- Date and Time
- The error code
- What application caused it
- Nat Type
- System Software
- The error message
-
08-29-2014
#1
PS Vita error code list
C2-9693-7
3G model error. Update the system software to resolve this issue.
If you have access to Wi-Fi, a PC, or a PS3 With an Internet connection, please take the SIM card out of Vita system.
Then restart the Vita system and update the system software by Wi-Fi, PC, or PS3. Turn OFF the system after the update and insert the SIM.
C0-10139-4
PSN connection error. This error can be caused by connecting to a free access point.
Try the following steps to resolve this error:
1. If you have other access points, please change to another one.
2. Open the router port.
3. Restart the application or the system.
4. If the error still occurs, please format the Vita system [Settings]>[Format]>[Restore the PS Vita System].
NP-10018-0
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
You will receive an email within 24 hours advising you how long your suspension will last.
NP-10019-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
You will receive an email within 24 hours advising you how long your suspension will last.
NP-2072-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2073-2
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2074-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2146-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
NP-2153-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
You must wait the duration of your suspension before you may access the PSN.
C2-11263-3
Connection failed
If you receive this error while your PS Vita is connected to a PS3, please update the PS3 to the latest system software.
If you receive this error while your PS Vita is connected to a computer, please update the Content Manager Assistant (CMA) to the most recent version.
NW-2029-3
Could not connect to the network.
If you are connected via Wi-Fi, please try the troubleshooting options below:
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
If you are connected via 3G, please try the troubleshooting options below:
1.Please check the settings status at [Settings]>[Network]>[Mobile Network Settings]
2.Try internet connection test at [Settings]>[Network]>[Internet Connection Test]
C2-10999-8
Wi-Fi connection failed
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
C2-13346-7
Wi-Fi connection failed
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
5. If the security type of the access point is «WEP», confirm that the WEP key is correctly set.
C2-11000-2
Network connection failed
1. Check if the Router’s initial setting is done
2. Check if Router’s cable connection / battery is fine
3. Try connection closer to the access point
4. On Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the user has manually set IP address, DNS server, or Proxy settings although manual setting should not be done by user.
NW-9738-7
Temporal server error
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
C2-13041-9
The connection to the server was lost during the connection test.
1. Check to see if the Router’s initial setting is done.
2. Check the Router’s cable and battery connection.
3. Move the Vita closer to the access point and try to connect connection closer.
4. On your Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if any of the following: IP address, DNS server, or Proxy settings have been set to «manual.» If so, try changing these settings to «automatic.»
NP-2077-6
You must sign in with the account that is linked with this PS Vita system.
Go to [Settings]>[PlayStation Network] and check that the online ID and sign-in ID(email address)
match what you are trying to use.
NP-2100-3
You must sign in with the account that is linked with this PS Vita system.
Go to [Settings]>[PlayStation Network] and check that the online ID and sign-in ID(email address)
match what you are trying to use.
NW-3152-1
Cannot find the Wi-Fi access point
1. Go to [Settings]>[Network]>Internet Connection status] and confirm that SSID is correct.
2. Please try connecting to Wi-Fi nearer the access point after checking the Access Point is turned ON.
3. Check the radio standard of Access Point and confirm that the PS Vita can use it.
C1-6545-0
Error during update
1. If this error occurs during initial settings, choose «No» at «Do you want use your account on the PS Vita system?»
2. Try updating again.
— If the error still occurs, please go to [Safe Mode]>[Update System Software], and then carry out update.
C0-12038-4
The PS3™ system has been disconnected.
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart both the PS3 and PS Vita.
C0-11269-9
The PS3™ system has been disconnected.
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart the CMA.
3. If the two devices still fail to connect, please restart the PC and Vita.
C0-11268-8
The PC has been disconnected.
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart the CMA.
3. If the two devices still fail to connect, please restart the PC and Vita.
NP-9522-8
Temporal server error
1. Restart the application.
2. If no connection is made, please restart the PS Vita system.
NP-10805-4
Application error
1. Restart the application.
2. If no connection is made, please restart the PS Vita system.
NW-3153-2
Network Security setting is incorrect.
When setting up the network, the wrong security type may have been chosen. Confirm if your network security is either WPA-TKIP or WEP, and check the correct type at setting [Settings]>[Network]>[Wi-Fi Settings]>Setting Display.
NW-3158-7
Network Security setting is incorrect.
When setting up the network, the wrong security type may have been chosen. Confirm if your network security is either WPA-TKIP or WEP, and check the correct type at setting [Settings]>[Network]>[Wi-Fi Settings]>Setting Display.
C0-12037-3
Could not connect to the PC.
Check that Content Manager Assistant is running on the PC. If Content Manager Assistant is running, an icon will be displayed in the notification area (task tray).
1. Pull out and reinsert the USB cable.
2. If no connection is made, please restart the CMA.
3. If the two devices still fail to connect, please restart the PC and Vita.
C0-12039-5
Could not connect to the PC.
Check that Content Manager Assistant is running on the PC. If Content Manager Assistant is running, an icon will be displayed in the notification area (task tray).
If Content Manager Assistant is not running, start the CMA. You should see a message on the computer the confirms the two devices are connected.
NP-2173-3
PSN connection error
Make sure both the PS3 and PS Vita are signed-in to PSN with the same account. Then, on the PS3 navigate to [Network]>[Remote Play] and confirm your user ID (email address) is shown on the Remote play display.
NW-2469-1
Network connection error
Confirm the PS Vita’s Network Settings, paying special attention to the IP address.
NP-9978-3
Activation error
System activation for this account is temporarily suspended. Please note: Users cannot activate any PSP, PS3 or PS Vita system using the same account more than 15 times in 24 hours.
Please try again in 1 week after the system lock has been lifted.
C0-9422-7
Activation error
System activation for this account is temporarily suspended. Please note: Users cannot activate any PSP, PS3 or PS Vita system using the same account more than 15 times in 24 hours.
Please try again in 1 week after the system lock has been lifted.
NW-2514-2
Network connection error
First, please confirm that the URL you’ve entered into the browser is correct. Then, please check following:
1. Verify that the router’s initial startup is done.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-2244-2
The connection to the server has been lost.
If you cannot connect to PlayStation®Network, check the status of PlayStation Network at the Sony Computer Entertainment website for your region.
NW-2305-0
The network connection has been lost.
If you received this error while playing a game, the game’s server is busy or under maintenance.
Check the game title’s website to see if there’s a notice of server maintenance.
If the error occurred during PSN sign-in, please try again. The server may be busy.
If the error still occurs continuously, please recheck your network connection settings.
NW-2030-5
Could not connect to the network.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9734-3
Domain Name System is not set.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option. This type of connection may require a Proxy.
NW-9735-4
Connection timed out
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9741-1
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9742-2
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9733-2
Domain Name System response is incorrect.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9736-5
Server error
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9737-6
Server response is incorrect.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9740-0
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-8944-5
Connection timed out
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-5603-4
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-9739-8
Connection failed
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10040-5
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10041-6
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10042-7
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NP-10039-3
Could not connect to the server within the time limit.
1. Verify that the router has completed its initial startup.
2. Verify that the router’s cable and power connection are fine.
3. Try connecting closer to the access point.
4. On the PS Vita, go to [Settings]>[Network]>[Internet Connection Status] and see if the IP address, DNS server, or Proxy settings, have been set «manually.» If so, please try the «automatic» option.
NW-13348-9
Could not connect to the network by Wi-Fi
To troubleshoot this issue, first choose the option below that best matches the status of your network:
A. Other devices can use the Wi-Fi connection properly
B. Cannot use the network by any devices
If you chose A, please confirm that:
-Network connection ([Settings]>[Network]>[Wi-Fi Settings]) is properly set, using correct access point, security type and password.
If you chose B, please confirm that:
-The Access point is properly connected to the network cable.
-If the PS Vita previously succeeded in connecting to the Wi-Fi, confirm the network connection ([Settings]>[Network]>[Wi-Fi Settings]) has not been changed since last time you connected, and that it is still properly set.
NW-13347-8
Could not connect to the network. by Wi-Fi
To troubleshoot this issue, first choose the option below that best matches the status of your network:
A. Other devices can use the Wi-Fi connection properly
B. Cannot use the network by any devices
If you chose A, please confirm that:
-Network connection ([Settings]>[Network]>[Wi-Fi Settings]) is properly set, using correct access point, security type and password.
If you chose B, please confirm that:
-The Access point is properly connected to the network cable.
-If the PS Vita previously succeeded in connecting to the Wi-Fi, confirm the network connection ([Settings]>[Network]>[Wi-Fi Settings]) has not been changed since last time you connected, and that it is still properly set.
For both A and B , please confirm following if the error still occurs.
1. Verify that the initial router setup has been completed.
2. Verify that the router has no physical problems with its wiring.
3. Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
4. If the WEP AP security protocol is being used, verify that the WEP is correct.
NP-2068-6
The sign-in ID or password is not correct.
Please check that your Sign-In ID and password are correct, and retry. If you still cannot sign in, please reset your password, and use the new password to sign in.
NP-9968-2
PSN Password is incorrect
Please confirm that your password is correct. If you still cannot sign in, please reset your password, and use the new password to sign in.
C0-11270-1
Could not connect to the PS3™ system.
Please confirm that the PS3 is set as the same user as the PS Vita, and that it’s not using any application or playing game/music.
Then please connect the PS Vita to the PS3 using the USB cable.
C0-11025-9
Connection error
Please confirm that your PS Vita system is connected to the PS3 and choose «Update from PS3».
C0-11026-0
Connection error
Please confirm that your PS Vita system is connected to the PS3 and choose «Update from PS3».
C0-11264-4
PS3 is not updated to the latest version.
Please confirm that your PlayStation 3 has the most up-to-date software.
C0-11284-6
Network connection has failed while updating.
Please confirm that both the access point’s and PS Vita’s network settings are correct, and try to update the system again.
C0-12036-2
System update required
Please confirm that the PS Vita has the latest system software.
C3-4345-6
System software update error
Please go to [Safe Mode]>[Update System Software] and update the system software.
NP-2172-2
PS3 Remote Play connection error.
Please go to your PS3 and sign in to PSN. Then navigate to [Network]>[Remote Play]. Please confirm that your sign-in ID (email address) is shown on the display.
Then try Remote play from PS Vita.
C0-11024-8
Connection error
Please connect the PS Vita system to your computer and select «update by PC»
C0-13483-9
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13484-0
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13485-1
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13486-2
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
C2-13487-3
Setting Error
Please restart the system after it shuts down automatically. This may be caused by a hardware issue.
NP-8038-9
Network error
Please use the «hard» reset method (hold Power Button for more than 20 Sec, and then hold Power button for 5 sec until the system restarts)
NP-10007-8
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-10020-3
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-12046-3
This service is currently undergoing maintenance.
The server is under maintenance, please try again after a while.
NP-2062-0
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2176-6
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2178-8
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2179-9
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-2181-2
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9761-3
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9763-5
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9765-7
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9766-8
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9768-0
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9769-1
Network is under maintenance.
The server is under maintenance, please try again after a while.
NP-9771-4
Network is under maintenance.
The server is under maintenance, please try again after a while.
NW-2465-7
The server is over capacity.
The server may be busy, please try again after a while.
NW-3156-5
Network connection error
Please move closer to the access point and try again.
NW-2442-2
Network connection error
Please try your connection again.
NW-2464-6
Server is very busy
Please wait and try your connect again later.
NW-2468-0
Can’t find the connection
Please try connecting again. If you’re unable to connect, wait a while and try again later.
NW-3155-4
Cannot connect to Wi-Fi access point
Please move closer to the Wi-Fi access point and try again.
C2-12828-1
Hang-up while using application.
Please try following:
1. Restart the application. If that fails, please restart the system.
2. Reformat the PS Vita system.
3. Delete the application’s saved data.
4. Reformat the memory card.
If the error continues to occur, please note the error code and the situation in which it occurs, and contact Consumer Services at 1-800-345-SONY (7669).
NP-8677-8
System software error
Please try following:
1. Please restart the application.
2. If that fails to resolve the error, restart the system.
If the error still occurs, please contact Consumer Services at 1-800-345 SONY (7669).
NW-8325-8
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8321-4
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8322-5
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8323-6
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8324-7
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8328-1
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8326-9
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8327-0
Internet connection — AOSS error
Please try the following:
1. Retry AOSS ([Settings]>[Network]>[Wi-Fi Settings]>{AOSS]).
2. Restart the application.
3. Restart the system.
If the error still occurs, your router may have a problem. Please contact your router’s manufacturer to resolve the issue.
NW-8910-8
Internet connection — WPS error
Please try the following:
1. Retry WPS ([Settings]>[Network]>[Wi-Fi Settings]>[WPS]).
2. Restart the application.
3. Restart the system.
NW-8904-1
Internet connection -WPS error
Please try following:
1. Retry WPS ([Settings]>[Network]>[Wi-Fi Settings]>[WPS]).
2. Restart the application.
3. Restart the system.
NW-11909-0
The connection to the server has been lost during Standby mode.
Please try the network connection test at [settings] > [Network] > [network connection test]
NW-11484-8
Cannot connect to Wi-Fi access point
Please move nearer to the access point and try your connection again.
C3-10696-2
Downloaded file may be corrupted.
Please update to the latest system software, and then wait a short while before attempting to redownload the file.
NP-2061-9
PSN ended
PSN closed the connection.
C1-2741-4
Memory card or Vita card error
Gently pull out and reinsert the cards several times. If the error occurs again, please reformat the memory card, or clear the saved data off of the Vita card.
If the error still occurs, please contact Consumer Services at 1-800-345-SONY (7669).
C0-11019-2
Connection failed due to PC error.
Restart the computer and try the connection again. If this doesn’t solve the issue and you are simply trying to update the PS Vita system, please try updating via PS3 or Wi-Fi.
NP-9028-9
Could not connect to the server within the time limit.
1. Please restart your access point (wireless LAN router).
2. Restart your PS Vita system.
3. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
4. Contact your internet service provider to check the status of your internet connection.
5. Reset your access point, and then go to the home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details, refer to the access point’s instruction manual.
6. Update the access point firmware to the latest version. For details, refer to the access point’s instruction manual.
7. Go to the home screen and select [Settings] > [Network] > [Internet Connection Test] to check your internet connection status.
NP-5723-7
Network connection error
1. Please restart your access point (wireless LAN router).
2. Restart your PS Vita system.
3. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
4. Contact your internet service provider to check the status of your internet connection.
5. Reset your access point, and then go to the home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details, refer to the access point’s instruction manual.
6. Update the access point firmware to the latest version. For details, refer to the access point’s instruction manual.
7. Go to the home screen and select [Settings] > [Network] > [Internet Connection Test] to check your internet connection status.
C0-12035-1
Update Content Manager Assistant on your PC.
The most up-to-date version of Content Manager Assistant(CMA) is not installed on your computer. Please visit cma.dl.playstation.net/cma/ for the current version of the CMA.
NW-8942-3
Network error
Your local network may have caused this error. Please restart your access point (wireless LAN router).
Restart your PS Vita system.
If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
Contact your internet service provider to check the status of your internet connection.
Reset your access point, and then go to the home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details, refer to the access point’s instruction manual.
Update the access point firmware to the latest version. For details, refer to the access point’s instruction manual.
Go to the home screen and select [Settings] > [Network] > [Internet Connection Test] to check your internet connection status.
C0-11271-2
Could not connect to the PC. The database for the PS Vita system is being created on the PC.
The PC is not ready to connect to the PS Vita system. Please wait for a few minutes until the PC is ready.
NW-8856-7
Error Code/ Message
This error appears when you attempt to update the PS Vita’s system software using 3G. The PS Vita system cannot be updated using 3G. Please connect via Wi-Fi or to a PlayStation 3 or PC to update your PS Vita system.
NP-2180-1
No service
This service no longer available.
NP-9764-6
No service
This service no longer available.
NP-9767-9
No service
This service no longer available.
NP-9770-3
No service
This service no longer available.
NP-2177-7
No service
This service no longer available.
NP-10008-9
No service
This service no longer available.
NP-2244-2
Credit card authorization error.
There has been an error processing your credit card. Please try again after more than 72 hours.
This error might be a result of the PS Vita being unable to connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2063-1
PlayStation®Network is busy.
Try again later
C2-7952-3
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7955-6
Flash File error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7969-1
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7970-3
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
C2-7971-4
Setting error
Try a hard reset of your PS Vita and then update your system software: (hold the power button for more than 20 sec, and then restart the system by holding 5 sec again). Then go to [Safe Mode]>[Update System Software].
NP-2117-1
System software is out of date.
Please update to the latest system software for the PS Vita.
NP-2118-2
Remote Play failure.
Please update to the latest system software for the PS Vita.
NW-10758-1
[Flight Mode] is on.
Turn the Flight mode OFF [Settings]>[Network]>[Flight mode].
NW-9237-1
[Flight Mode] is on.
Turn the Flight mode OFF [Settings]>[Network]>[Flight mode].
NW-9238-2
[Wi-Fi] is turned off.
Turn the Wi-Fi ON [Settings]>[Network]>[Wi-Fi Settings].
NW-10759-2
[Wi-Fi] is turned off.
Turn the Wi-Fi ON [Settings]>[Network]>[Wi-Fi Settings].
C2-11001-3
Network setting error
The current WEP key is incorrect. Please input the correct WEP key.
NW-8856-7
Error updating via 3G
This error appears when you attempt to update the PS Vita’s system software using 3G. The PS Vita system cannot be updated using 3G. Please connect via Wi-Fi or to a PlayStation 3 or PC to update your PS Vita system.
NW-8856-7
Error updating via 3G
This error appears when you attempt to update the PS Vita’s system software using 3G. The PS Vita system cannot be updated using 3G. Please connect via Wi-Fi or to a PlayStation 3 or PC to update your PS Vita system.
NP-2091-2
Sub-Account T.O.S. error
The network Terms of Service have been update and need to be accepted by the holder of the Master Account. Please ask the holder of the associated master account to help you sign in.<Note to parent or guardian>For the sub-account holder to sign in, you must accept the Terms of Service / User Agreement and Privacy Policy again using your master account.
C0-11024-8
The device connected device is not a PC.
You are attempting to use the «Update from PC» option while connected to a device other than a PC via a USB connection. Please connect to a computer and try again.
C0-11268-8
USB22
The PC-USB connection was unmounted.
An error occurred while the PC and the USB were connected, causing the connection to be canceled. Please disconnect and then reconnect the cable. If that doesn’t work, re-start the application that was in use. If that doesn’t work, try restarting the PC and the PS Vita system.
C0-11271-2
PC is creating a database
The PC is in a state in which it is unable to connect with the PS Vita via the USB cable. This typically occurs when the PC is creating a database of the contents of the PC to display on the Vita. This condition should correct itself in a short period of time, so please wait until the database is complete and try again.
C0-11269-9
Physical USB connection was lost.
An error occurred while the PlayStation 3 and the USB were connected, causing the connection to be canceled. Please disconnect and then reconnect the cable. If that doesn’t work, re-start the application that was in use. If that doesn’t work, try restarting the PS3 and the PS Vita system.
C0-12038-4
Content Manager Assistant has frozen.
Please disconnect and then reconnect the USB cable and then restart both the VITA and the PS3.
NP-2074-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
NP-2146-3
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
NP-2153-1
Access to the PlayStation®Network by this account has been banned or temporarily suspended.
If you receive this error message, your Sony Entertainment Network account has been suspended.
NP-5719-2
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5722-6
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5725-9
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5741-7
The connection to the server has been lost.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-5742-8
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9745-5
Could not connect to the server within the time limit.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2139-5
The connection to the server has been lost.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2239-6
The connection to the server has been lost.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-2305-0
Possible error during update. Incorrect response from server.
— If this error occurred within a game, then it means that the game’s server is down or busy and could not be connected to. Please check the game’s official website for more information.
— If the error occurred when signing in to PSN, try to sign in again.
— If the error occurred during an update or right after the update was sent out, the server may be busy. Please wait for a while and to then try again.
— If the error occurred at some other time, your Internet connection may be unstable. Please check your network connection and try again.
NP-2061-9
Notice that PSN is down.
PSN is currently down. Please try again later.
NP-2068-6
ID or password does not match registered information.
Please verify that your ID and password are correct and try again. If you still cannot sign in, you will need to reset your password.
NW-9734-3
The DSN server has not been set up.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9733-2
Incorrect DNS response.
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9736-5
The server requests an unsupported feature
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9737-6
Incorrect server response
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9740-0
The queried feature is not loaded
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9739-8
The queried host name does not exist
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9735-4
time out
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9741-1
Query was refused
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NW-9742-2
The queried record does not exist
Please try the following:
1. Reset your router. Then go to the Home screen and select [Settings] > [Network] > [Wi-Fi Settings] to connect to the access point again. For details on how to reset your router, refer to the router’s instruction manual.
2. Update the router’s firmware to the latest version. For details, refer to the router’s instruction manual.
3. Contact your Internet Service Provider (ISP) to check the status of your Internet connection.
4. If you cannot connect to PlayStation®Network, check the status of PlayStation®Network at the Sony Computer Entertainment website for your region.
NP-2062-0
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2176-6
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2178-8
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2179-9
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-2181-2
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9761-3
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9763-5
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9765-7
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9766-8
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9768-0
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9769-1
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
NP-9771-4
Unable to connect to the network.
Sorry, the network is currently undergoing maintenance. Please log in again later.
C0-11024-8
The connected device is not a PC.
You are attempting to use the «Update from PC» option while connected to a device other than a PC via a USB connection. Please connect to a computer and try again.
C2-13487-3
An error occurred with 3G when switching to Flight Mode.
The system will be shut down automatically. Please turn the system on again.
C2-13346-7
The system will be shut down automatically, Please turn the system on again (may be a hardware malfunction).
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
If the WEP AP security protocol is being used, verify that the WEP is correct.
C0-13483-9
The system will be shut down automatically, Please turn the system on again.
The system will be shut down automatically. Please turn the system on again.
C2-13484-0
Bluetooth Error
The Bluetooth driver returned an error. The system will be shut down automatically. Please turn the system on again.
C2-13485-1
WLAN Error
The WLAN driver returned an error. The system will be shut down automatically. Please turn the system on again.
NP-2172-2
The data for connecting t Remote Play has not been uploaded to the server from the PS3.
Make sure both the PS3 and PS Vita are signed-in to PSN with the same account. Then, on the PS3 navigate to [Network]>[Remote Play] and confirm your user ID (email address) is shown on the Remote play display.
NW-2464-6
The server may be busy.
Please try to connect again later.
NW-2468-0
No communication partner.
Please try to connect again later.
C3-4345-6
You cannot install a version of system software that is older than the one presently on the system.
Start up the system in safe mode and update the system software to the most up-to-date version.
NP-10805-4
Insufficient memory in application communication library.
Restart the application.
Restart the system.
C2-11000-2
NW connection error
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring. The signal may be weak, so try connecting near the access point.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
C2-11001-3
An incorrect WEP key was entered.
Enter the correct WEP key.
C0-11019-2
There is a problem with the Content Manager Assistant.
Unplug the PS Vita from the PC, reboot the PC, and then reconnect the PS Vita. If you are attempting to update your PS Vita’s system software and are unable to do so via the PC, try updating via Wi-Fi or by connecting to a PlayStation 3.
C0-11264-4
PS3 version is not compatible with the MTP, or PS3 may not be able to launch MTP.
Verify that the PS3 version is 4.00 or later. Alternatively, display the XMB on the PS3 and verify that no other applications are being run.
NW-11484-8
Cannot connect to access point.
Problem with the signal environment or a problem with the access point phasing. Try again close to the access point.
NW-11909-0
Disconnect error
Connection error caused by the PS Vita going into standby mode.
NW-9738-7
Temporary server error. This occurs when the connection test results were «failed to obtain IP address/failed to connect to Internet»
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
C2-13041-9
The PS Vita was disconnected from the router during connection test.
Verify that the initial router setup has been completed.
Verify that the router has no physical problems with its wiring. The signal may be weak, so try connecting near the access point.
Settings such as IP address/DNS server/proxy settings are not needed, so verify that they are not set on the PS Vita.
C1-2741-4
Cannot launch memory card or Vita card application, cannot format, etc.
Gently pull out and reinsert the cards several times. If the error occurs again, please reformat the memory card, or clear the saved data off of the Vita card.
If the error still occurs, please contact Consumer Services at 1-800-345-SONY (7669).
NP-9978-3
You have exceeded allowed number of device activations.
You have attempted to change device activation 15 or more times within a 24 hour period. Device activation has been locked and this error will continue to occur. Wait a week or more until the lock is cleared and try again.
C0-11284-6
Cannot connect to network during update.
Re-check the access point settings and the PS Vita System Network Settings. If the error occurs even though the settings are correct, relay the details to CS so the cause can be investigated.
C2-12828-1
Hangs up during a game while the application is running. This is caused by invalid processing on the application side.
If this occurs even when the system is restored, the saved data is probably corrupted.
Please try following:
1. Restart the application. If that fails, please restart the system.
2. Reformat the PS Vita system.
3. Delete the application’s saved data.
4. Reformat the memory card.
If the error continues to occur, please note the error code and the situation in which it occurs, and contact Consumer Services at 1-800-345-SONY (7669).
NW-2465-7
Cannot connect to server. The connection was refused by the other party
The server may be experiencing high traffic. Please try to connect again later.
NP-2117-1
The PS Vita’s system software is out of date. There is a newer version available.
Update your PS Vita to the most recent system software.
NP-2118-2
Remote Play via the Internet failed to connect.
Update your PS Vita to the most recent system software.
C1-2858-3
PS Mini Error
PlayStation Plus members who purchased (or downloaded for free) PlayStation Minis through the PS Plus service are currently unable to play those Minis on their PS Vita. SCEA is aware of the issue and is working to resolve the issue as quickly as possible.
NW-10913-4
Game Update Error. This is occurs when trying to run a game patch update.
NW-10914-5
Game Update Error. This is occurs when trying to run a game patch update.
NW-10915-6
Game Update Error. This is occurs when trying to run a game patch update.
NW-10916-7
Game Update Error. This is occurs when trying to run a game patch update.
NW-10917-8
Game Update Error. This is occurs when trying to run a game patch update.
NW-10918-9
Server Connection Failed
The PS Vita is not connected to the Internet properly. This could be caused by wrong Internet settings or problems with your network.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10919-0
Connection to proxy server failed
The PS Vita is not connected to the proxy server properly. This could be caused by wrong Internet settings or problems with your network.
Check your settings by going to [Settings] > [Network] > [Wi-Fi Settings] and check your SSID (Access point), then go to [Advanced Settings] and verify [Proxy Server]. Some network don’t need a Proxy Server, so you can leave it as «Do Not Use».
NW-10920-2
Connection to proxy server failed
The PS Vita is getting the wrong response from the server.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10921-3
Issue with Game Patch
The PS Vita experienced a problem from the patch server.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10922-4
Issue with Game Patch
The PS Vita experienced a problem from the patch server.
Go to [Settings] > [Network] > [Internet Connection Test] to check your Internet connection.
NW-10923-5
Issue with Game Update. This is occurs when trying to run a game patch update.
NW-10924-6
Issue with Game Update. This is occurs when trying to run a game patch update.
NW-10925-7
Issue with Game Update. This is occurs when trying to run a game patch update.
NW-10926-8
Issue with Game Update. This is occurs when trying to run a game patch update.
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With the constant work of quite a few dedicated developers, PSVita homebrew is not only created but it keeps on getting updated. This time around, VitaShell, the most important utility on HENkaku-enabled devices, got updated to version 1.8.
What is VitaShell?
VitaShell is a file manager for the PSVita that does a lot more than just manage files! It is the most installed homebrew on HENkaku-enabled Vitas since it’s installed either in the form of MolecularShell (got up to v1.43) or in its standalone VitaShell form.
TheFlow’s VitaShell has the following features:
- Support for copying/moving/renaming files on and between all PSVita partitions (uma0,ux0,ur0 and more)
- Ability to listen to MP3s and view images.
- Ability to view SFO files.
- FTP server functionality to copy files over to your PSVita/PSTV
- You may also turn your Vita into a USB mass storage device and copy files to it as if you were using a pen drive.
Password protected ZIP archives are now supported by VitaShell!
- Many more features such as theme support and ability to extract many types of archives.
What got updated/changed in version 1.8 (and 1.79)?
The following got updated/changed in VitaShell 1.8:
- Support for multi volume RAR archives and password protected ZIP ones. (v1.79)
- Support for file properties in archives was added. (v1.79)
- Natural sorting for filenames was added. (v1.79)
- The ability to open .psarc files was added. (v1.79)
- Memory was aligned to 64-bit for faster I/O. (v1.8)
- A crash when using FTP was fixed. (v1.8)
- Other bug fixes
As you can see, this is a somewhat important update since it has many bug fixes and some new features that you may find useful. Thanks to VitaShell’s built-in update functionality, you can update your utility
VitaShell prompts you itself to update so there’s no real reason not to update!
with little effort since VitaShell prompts you to update itself when connected to the internet.
Conclusion
To get the updated version, either use VitaShell’s update feature or grab the VPK and install it via MolecularShell since issues may arise if you try to install the VPK from VitaShell itself.
If you have any issues with VitaShell 1.8, report them to TheFlow on the Issues tab of the GitHub links below.
VitaShell 1.8 release page (changelog + download link): https://github.com/TheOfficialFloW/VitaShell/releases/tag/1.8
VitaShell 1.79 release page (changelog for 1.79 – don’t use this link to download the VPK): https://github.com/TheOfficialFloW/VitaShell/releases/tag/1.79
Aurora
I’m a girl that’s liked technology from day 1. Mostly interested in the PSVita/PSP scene but I’ve always modded my stuff when it’s possible, that is
Contact me via DM at @KawaiiAuroraA on Twitter if you have any questions/concerns about my articles or if you have any article requests.