Error could not start http server on interface and port 22005

Hi, Today I updated my Multi Theft Auto: San Andreas to r2033. I always run my server at my computer but when I start the server now it gives me an error: ------------------------------------------------------------------------------------------- ERROR: Could not start HTTP server on interface 'I...

I got this problem too. I need it to setup good for my server.

Here is my mtaserver.conf:

<config> 
  
    <!-- This parameter specifies the name the server will be visible as in the ingame server browser  
         and on Game-Monitor. It is a required parameter. --> 
    <servername>[NL]Keven's test server</servername> 
     
    <!-- ONLY USE THIS PARAMETER IF YOU ARE SURE OF WHAT YOU ARE DOING - it is generally only 
         needed for professional servers and should be left blank otherwise. 
         This parameter specifies the IP to use for servers that have multiple IP addresses. If left 
         blank, it will default to server's standard local IP address. --> 
    <serverip>[i don't post my IP]</serverip> 
     
    <!-- This parameter specifies the Maximum Transmission Unit or maximum packet size that the server 
         will use. This will depend on the nature of your clients, as well as the network medium your 
         server is connected to. --> 
    <mtusize>1264</mtusize> 
  
    <!-- This parameter specifies the UDP port on which the server will be accepting incoming player 
         connections; default value: 22003. It is a required parameter. --> 
    <serverport>22003</serverport>  
     
    <!-- This parameter specifies the number of maximum player slots available on the server; default 
         value: 32. It is a required parameter. --> 
    <maxplayers>32</maxplayers> 
     
    <!-- This parameter specifies whether the builtin http server will be used. 
         Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> 
    <httpserver>1</httpserver> 
     
    <!-- This parameter specifies the TCP port on which the server will be accepting incoming http 
         connections. It can be set to the same value as <serverport>. It is a required parameter 
         if <httpserver> is set to 1. --> 
    <httpport>22005</httpport> 
     
    <!-- If set, this parameter specifies the external URL from which clients will be able to download 
         needed resources ingame. Otherwise they will download them directly from the server. --> 
    <httpdownloadurl></httpdownloadurl> 
  
    <!-- This parameter specifies whether the client files for hosting on an external web server should be 
         automatically copied into mods/deathmatch/resource-cache/http-client-files/ 
         Only relevant if <httpdownloadurl> is set. 
         Values: 0 - disabled , 1 - enabled ; default value: 1. Optional parameter. --> 
    <httpautoclientfiles>1</httpautoclientfiles> 
     
    <!-- This parameter limits the number of http connections each client can make. If you are using 
         an external Apache web server, a lower figure such as 8 may be required to avoid download timeouts. 
         A streamlined web server such as lighttpd, would benefit from the maximum setting of 32. 
         (Note: If set to less than 32, pre 1.0.3 clients will be diverted to use MTA's inbuilt web server) 
         Available range: 2 to 32. --> 
    <httpconnectionsperclient>32</httpconnectionsperclient> 
  
    <!-- This parameter specifies what types of checks the clients should make to ensure there has 
         been no tampering with certain settings. 
         Values: 0 - disabled , -1 - everything. default value: -1. --> 
    <verifyclientsettings>-1</verifyclientsettings> 
  
    <!-- This parameter can be used to make the server report to Game-Monitor master servers, allowing it to 
         be visible in the ingame server browser. An additional UDP port needs to be available for this to 
         work (value from <serverport> + 123 , so on a default <serverport> value 22003 the right port 
         will be 22126 ). Available values: 0 - disabled , 1 - enabled. Optional parameter, defaults to 0. --> 
    <ase>1</ase> 
  
    <!-- This parameter allows you to disable LAN broadcasting. --> 
    <donotbroadcastlan>0</donotbroadcastlan> 
  
    <!-- If set, players will have to provide a password specified below, before they can connect to the 
         server. If left blank, server doesn't require a password from them. --> 
    <password></password>  
     
    <!-- Specifies the location and name of the main server log file. If left blank, server won't be saving this file. --> 
    <logfile>logs/server.log</logfile> 
     
    <!-- This parameter specifies the location and name of the Access Control List settings file. If left 
         blank, server will use acl.xml file, located in the same folder as this configuration file. --> 
    <acl>acl.xml</acl>  
  
    <!-- Specifies the location and name of the debugscript log file. If left blank, server won't be saving this file. --> 
    <scriptdebuglogfile>logs/scripts.log</scriptdebuglogfile>  
     
    <!-- Specifies the level of the debugscript log file. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> 
    <scriptdebugloglevel>0</scriptdebugloglevel> 
     
    <!-- Specifies the level of the html debug. Available values: 0, 1, 2, 3. When not set, defaults to 0. --> 
    <htmldebuglevel>0</htmldebuglevel> 
  
    <!-- Specifies the server frames limit. Minimum value: 25, default: 36. --> 
    <fpslimit>45</fpslimit> 
  
    <!-- Specifies the module(s) which are loaded with the server. To load several modules, add more <module> 
         parameter(s). Optional parameter. --> 
    <module src="mta_mysql.dll"/> 
    <module src="sha.dll"/> 
    <!-- 
    <module src="ml_sockets.dll"/> 
    <module src="mta_mysql.so"/> 
    <module src="sha.so"/> 
    <module src="ml_sockets.so"/> 
    --> 
     
    <!-- Specifies resources that are loaded when the server starts and/or which are protected from being stopped. 
         To specify several resources, add more <resource> parameter(s). --> 
     
    <resource src="parasite" startup="1"/> 
    <resource src="paradise" startup="1" protected="1"/> 
    <resource src="sql" startup="1"/> 
    <resource src="irc" startup="1"/> 
    <resource src="server" startup="1"/> 
    <resource src="chat" startup="1"/> 
    <resource src="players" startup="1"/> 
    <resource src="gui" startup="1"/> 
    <resource src="vehicles" startup="1"/> 
    <resource src="interiors" startup="1"/> 
    <resource src="nametags" startup="1"/> 
    <resource src="items" startup="1"/> 
    <resource src="vehicle-shop" startup="1"/> 
    <resource src="admin" startup="1"/> 
    <resource src="shops" startup="1"/> 
    <resource src="job-carrier" startup="1"/> 
    <resource src="job-bus" startup="1"/> 
    <resource src="job-taxi" startup="1"/> 
    <resource src="jobs" startup="1"/> 
    <resource src="world" startup="1"/> 
    <resource src="maps" startup="1"/> 
    <resource src="teleports" startup="1"/> 
    <resource src="anims" startup="1"/> 
    <resource src="freecam" startup="1"/> 
    <resource src="bank" startup="1"/> 
    <resource src="factions" startup="1"/> 
    <resource src="3dtext" startup="1"/> 
    <resource src="injuries" startup="1"/> 
</config> 
  

    • #1

    Wen ich meinen Mtaserver
    Starte komm dieser error

    ERROR: Could not start HTTP server on interface » and port ‘22005’!

    ich habe 2 server einmal mit port 22003 und einen mit port 9287

    und weiß net wie der error weg geht also er kommt nur bei dem Port 9287

    • #2

    Der HTTP Port ist belegt.
    Du must ihn ändern.

    • #4

    22011 oder 220013 k.a ?

    M.f.G

    Alex.W

    • #5

    änder den http port immer auf den server port. das ist am besten, finde ich zumindest.

    • #6

    Danke Problem weg :D [ATV]Alex

Recommended Posts

Smert4el

Newbie

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Opened ports 22005 and 22006. When starting the server, only port 22006 works and 22005 does not skip.

Help with this problem

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Лорд

Newbie

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Address these questions to your antivirus software..

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Smert4el

Newbie

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1 минуту назад, Лорд сказал:

Address these questions to your antivirus software..

Disabled the antivirus. The problem is that the server only works on one port and does not pass the second one.

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Xabi

Proficient

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Did you open both ports? 22005 has to be UDP and 22006 is TCP/IP. You will have to connect to 22005 to play, but it will download the resources from 22006.



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Smert4el

Newbie

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31 минуту назад, Xabi сказал:

Did you open both ports? 22005 has to be UDP and 22006 is TCP/IP. You will have to connect to 22005 to play, but it will download the resources from 22006.

So I did! I just can’t understand why the 22005 port doesn’t pass. I change in configurations to port 22004 then port 22005 passes over http but port 22004 does not pass. As a result only the http server works and the main game server does not work

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  • 1 year later…

WeiZed

Rookie

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В 08.06.2020 в 18:43, Smert4el сказал:

So I did! I just can’t understand why the 22005 port doesn’t pass. I change in configurations to port 22004 then port 22005 passes over http but port 22004 does not pass. As a result only the http server works and the main game server does not work

same problem

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WeiZed

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В 12.11.2021 в 11:48, WeiZed сказал:

same problem

UPD: server wasn’t in the master list because of rockstar social club updates.

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Harland David Sanders


  • #1

1601936981808.png

Открыть порты для RAGE Multiplayer сервера на вашей VDS / DEDIC на ОС Windows: открываем консоль PowerShell от имени администратора и вводим следующие команды:

Код:

netsh advfirewall firewall add rule name="ragemp server" dir=in action=allow protocol=UDP localport=22005
netsh advfirewall firewall add rule name="ragemp server" dir=out action=allow protocol=UDP localport=22005

netsh advfirewall firewall add rule name="ragemp server" dir=in action=allow protocol=TCP localport=22005
netsh advfirewall firewall add rule name="ragemp server" dir=out action=allow protocol=TCP localport=22005

netsh advfirewall firewall add rule name="ragemp server" dir=in action=allow protocol=TCP localport=22006
netsh advfirewall firewall add rule name="ragemp server" dir=out action=allow protocol=TCP localport=22006

Внимание! Не забудьте добавить bind параметр в конфиг (conf.json) с верным IP вашего хостинга.

JSON:

{
    {
        "bind": "ВАШ ИП ТУТ", // добавьте эту строчку
        "gamemode": "freeroam",
        "name": "RAGE:MP Unofficial server [Tag]",
        "maxplayers": 100,
        "port": 22005,
        "stream-distance": 500.0,
        "announce": true // Этот параметр отвечает за отображение сервера в мастер-листе
    }
}

Последнее редактирование: 11 Дек 2020

  • #2

А как вдруг что закрыть в VDS / DEDIC на ОС Windows?

Harland David Sanders


  • #3

А как вдруг что закрыть в VDS / DEDIC на ОС Windows?

О чем ты? не понял..

  • #4

Открытый порт как потом закрыть? Если открыл, то и закрыть захочется)))

Harland David Sanders


  • #5

Открытый порт как потом закрыть? Если открыл, то и закрыть захочется)))

Код:

netsh advfirewall firewall delete rule name="IP Block"

  • #7

Почему то я сделал помогло

Harland David Sanders


  • #8

Не пытайтесь открыть порты на своем компьютере, вы должны понимать что этого может быть мало, т.к. после вашего компьютера в цепочке сети есть еще роутер и провайдер — там тоже могут быть закрыты порты.

  • #9

А и да на роутере открой еще

Harland David Sanders


  • #11

Как открыть порты для Debian 9 ? Или для любой другой OC Linux?
Весь гугл облазил, не выходит открыть порты.
Ставлю Windows все открывается по инструкции выше.

  • #12

Пишу свой вариант исправления ошибки.
Clientside packages checksums mismatch! Trying again…

2021-07-05_14-26-45.png

P.S. Ошибка была в закрытом порте 22005 на VDS.

  • #13

Пишу свой вариант исправления ошибки.
Clientside packages checksums mismatch! Trying again…
Посмотреть вложение 1955P.S. Ошибка была в закрытом порте 22005 на VDS.

Кто-то в 2021 году открывает через торрент на хост машине порты? Что за дибилизм? Почему не firewall?

  • #14

Спасибо огромное проблема решилась!)))

  • #15

Заходим на подобный любой сервис и смотрим открылся ли он или нет yougetsignal.com/tools/open-ports/

  • #16

Кто-то в 2021 году открывает через торрент на хост машине порты? Что за дибилизм? Почему не firewall?

Это может быть смешно, но только так помогло… Ни фаерволл, ни антивирус, ни брандмауэр, ничего не помогало… 22006 открывает, а 22005 нет, хоть обосрись, но нет)
и только так через торрент открыло, я не первый день в этом варюсь, но я ахуел)

  • #17

Нужна помощь, при запуске сервера порт 22006 пробрасывается, а 22005 нет, win server 2019, правила в фаерволе созданы,при подключении в локалке все работает, а из вне подключиться не получается

Harland David Sanders


  • #18

Нужна помощь, при запуске сервера порт 22006 пробрасывается, а 22005 нет, win server 2019, правила в фаерволе созданы,при подключении в локалке все работает, а из вне подключиться не получается

Какой хостинг? Проверьте роутер или запреты провайдера.

  • #19

Какой хостинг? Проверьте роутер или запреты провайдера.

Поднимается пока у себя на широкополоске, статика есть, белый ip есть, в роутере правила созданы, роутеров уже перебрал 3 штуки, dlink tplink microt, толку нет, любой порт который даю в конфиге не открывается а +1 открывается, оператор запрет не делает на порты которые я просил

Harland David Sanders


  • #20

Поднимается пока у себя на широкополоске, статика есть, белый ip есть, в роутере правила созданы, роутеров уже перебрал 3 штуки, dlink tplink microt, толку нет, любой порт который даю в конфиге не открывается а +1 открывается

22005 UDP входящий исходящий
22006 TCP входящий исходящий

проверено работает везде..

Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
14:00:56.335 | Error | ReportSys | Init: MySqlConnector.MySqlException (0x80004005): Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
at MySqlConnector.Core.ServerSession.GetRsaPublicKeyAsync(String switchRequestName, ConnectionSettings cs, IOBehavior ioBehavior, CancellationToken cancellationToken)
at MySqlConnector.Core.ServerSession.SwitchAuthenticationAsync(ConnectionSettings cs, PayloadData payload, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ServerSession.cs:line 618
at MySqlConnector.Core.ServerSession.ConnectAsync(ConnectionSettings cs, Int32 startTickCount, ILoadBalancer loadBalancer, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ServerSession.cs:line 467
at MySqlConnector.Core.ConnectionPool.ConnectSessionAsync(String logMessage, Int32 startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 368
at MySqlConnector.Core.ConnectionPool.GetSessionAsync(MySqlConnection connection, Int32 startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 107
at MySqlConnector.Core.ConnectionPool.GetSessionAsync(MySqlConnection connection, Int32 startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 137
at MySqlConnector.MySqlConnection.CreateSessionAsync(ConnectionPool pool, Int32 startTickCount, Nullable`1 ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/MySqlConnection.cs:line 855
at MySqlConnector.MySqlConnection.OpenAsync(Nullable`1 ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/MySqlConnection.cs:line 414
at MySqlConnector.MySqlConnection.Open() in /_/src/MySqlConnector/MySqlConnection.cs:line 380
at Redage.SDK.MySQL.QueryRead(MySqlCommand command) in C:DevilRp02serverdotnetresourcesserverMySQL.cs:line 156
at Redage.SDK.MySQL.QueryRead(String command) in C:DevilRp02serverdotnetresourcesserverMySQL.cs:line 176
at NeptuneEvo.Core.ReportSys.Init() in C:DevilRp02serverdotnetresourcesclientCoreReport.cs:line 64
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
14:00:56.355 | Error | News | Init: MySqlConnector.MySqlException (0x80004005): Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
at MySqlConnector.Core.ServerSession.GetRsaPublicKeyAsync(String switchRequestName, ConnectionSettings cs, IOBehavior ioBehavior, CancellationToken cancellationToken)
at MySqlConnector.Core.ServerSession.SwitchAuthenticationAsync(ConnectionSettings cs, PayloadData payload, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ServerSession.cs:line 618
at MySqlConnector.Core.ServerSession.ConnectAsync(ConnectionSettings cs, Int32 startTickCount, ILoadBalancer loadBalancer, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ServerSession.cs:line 467
at MySqlConnector.Core.ConnectionPool.ConnectSessionAsync(String logMessage, Int32 startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 368
at MySqlConnector.Core.ConnectionPool.GetSessionAsync(MySqlConnection connection, Int32 startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 107
at MySqlConnector.Core.ConnectionPool.GetSessionAsync(MySqlConnection connection, Int32 startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 137
at MySqlConnector.MySqlConnection.CreateSessionAsync(ConnectionPool pool, Int32 startTickCount, Nullable`1 ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/MySqlConnection.cs:line 855
at MySqlConnector.MySqlConnection.OpenAsync(Nullable`1 ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/MySqlConnection.cs:line 414
at MySqlConnector.MySqlConnection.Open() in /_/src/MySqlConnector/MySqlConnection.cs:line 380
at Redage.SDK.MySQL.QueryRead(MySqlCommand command) in C:DevilRp02serverdotnetresourcesserverMySQL.cs:line 156
at Redage.SDK.MySQL.QueryRead(String command) in C:DevilRp02serverdotnetresourcesserverMySQL.cs:line 176
at NeptuneEvo.Fractions.LSNews.Init() in C:DevilRp02serverdotnetresourcesclientFractionsLSNews.cs:line 151
client: instantiating NeptuneEvo.Trigger..
client: instantiating NeptuneEvo.Voice.Voice..
Room VoiceRoom created
client: instantiating NeptuneEvo.Casino.CarLottery..
client: instantiating NeptuneEvo.Casino.LuckyWheel..
client: instantiating NeptuneEvo.MoneySystem.Bank..
14:00:56.921 | Info | BankSystem | Loading Bank Accounts…
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
Exception has been thrown by the target of an invocation.
-> Error starting ‘client’
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
—> MySqlConnector.MySqlException (0x80004005): Authentication method ‘caching_sha2_password’ failed. Either use a secure connection, specify the server’s RSA public key with ServerRSAPublicKeyFile, or set AllowPublicKeyRetrieval=True.
at async Task<string> MySqlConnector.Core.ServerSession.GetRsaPublicKeyAsync(string switchRequestName, ConnectionSettings cs, IOBehavior ioBehavior, CancellationToken cancellationToken)
at async Task<PayloadData> MySqlConnector.Core.ServerSession.SwitchAuthenticationAsync(ConnectionSettings cs, PayloadData payload, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ServerSession.cs:line 618
at async Task<string> MySqlConnector.Core.ServerSession.ConnectAsync(ConnectionSettings cs, int startTickCount, ILoadBalancer loadBalancer, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ServerSession.cs:line 467
at async ValueTask<ServerSession> MySqlConnector.Core.ConnectionPool.ConnectSessionAsync(string logMessage, int startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 368
at TResult System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<TResult>+ConfiguredValueTaskAwaiter.GetResult()
at async ValueTask<ServerSession> MySqlConnector.Core.ConnectionPool.GetSessionAsync(MySqlConnection connection, int startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 107
at async ValueTask<ServerSession> MySqlConnector.Core.ConnectionPool.GetSessionAsync(MySqlConnection connection, int startTickCount, IOBehavior ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/Core/ConnectionPool.cs:line 137
at TResult System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<TResult>+ConfiguredValueTaskAwaiter.GetResult()
at async ValueTask<ServerSession> MySqlConnector.MySqlConnection.CreateSessionAsync(ConnectionPool pool, int startTickCount, IOBehavior? ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/MySqlConnection.cs:line 855
at TResult System.Runtime.CompilerServices.ConfiguredValueTaskAwaitable<TResult>+ConfiguredValueTaskAwaiter.GetResult()
at async Task MySqlConnector.MySqlConnection.OpenAsync(IOBehavior? ioBehavior, CancellationToken cancellationToken) in /_/src/MySqlConnector/MySqlConnection.cs:line 414
at void MySqlConnector.MySqlConnection.Open() in /_/src/MySqlConnector/MySqlConnection.cs:line 380
at DataTable Redage.SDK.MySQL.QueryRead(MySqlCommand command) in C:/DevilRp02/server/dotnet/resources/server/MySQL.cs:line 156
at DataTable Redage.SDK.MySQL.QueryRead(string command) in C:/DevilRp02/server/dotnet/resources/server/MySQL.cs:line 176
at new NeptuneEvo.MoneySystem.Bank() in C:/DevilRp02/server/dotnet/resources/client/MoneySystem/Bank.cs:line 32
— End of inner exception stack trace —
at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean wrapExceptions, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& hasNoDefaultCtor)
at System.RuntimeType.CreateInstanceDefaultCtorSlow(Boolean publicOnly, Boolean wrapExceptions, Boolean fillCache)
at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, Boolean wrapExceptions)
at System.Activator.CreateInstance(Type type, Boolean nonPublic, Boolean wrapExceptions)
at GTANetworkInternals.GameServer.InstantiateScripts(Assembly targetAssembly, String resourceName)+MoveNext()
at System.Linq.Enumerable.SelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection)
at GTANetworkInternals.GameServer.StartResource(String resourceName, String parent)

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