Error linker link exe not found

I have installed Rust on windows from Rust installation page. After installation I tried running the "hello world" program but got the following error. >cargo run Error Compiling helloworld v...

I have installed Rust on windows from Rust installation page. After installation I tried running the «hello world» program but got the following error.

>cargo run

Error

Compiling helloworld v0.1.0 (C:UsersDELLhelloworld)

error: linker `link.exe` not found
note: The system cannot find the file specified. (os error 2)
note: the msvc targets depend on the msvc linker but `link.exe` was not found
note: please ensure that VS 2013, VS 2015 or VS 2017 was installed with the Visual C++ option
error: aborting due to previous error
error: Could not compile `helloworld`.

To learn more, run the command again with --verbose.

Code:

fn main() {
    println!("Hello, world!");
}

asked Apr 10, 2019 at 0:34

Zobia Kanwal's user avatar

Zobia KanwalZobia Kanwal

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5

I downloaded and installed the Build Tools for Visual Studio 2019. During installation I selected the C++ tools. It downloaded almost 5GB of data. I restarted the machine after installation and compiling the code worked fine:

> cargo run
Compiling helloworld v0.1.0 (C:UsersDELLhelloworld)
Finished dev [unoptimized + debuginfo] target(s) in 12.05s
  Running `targetdebughelloworld.exe`
Hello, world!

answered Apr 10, 2019 at 0:34

Zobia Kanwal's user avatar

Zobia KanwalZobia Kanwal

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6

I had a similar issue «error: linking with link.exe failed: exit code: 1«

To solve it, I did

rustup toolchain install stable-x86_64-pc-windows-gnu

then

rustup default stable-x86_64-pc-windows-gnu

and

cargo build
  Compiling hello v0.1.0 (C:Userslekedevrusthello)
    Finished dev [unoptimized + debuginfo] target(s) in 1.66s

Shepmaster's user avatar

Shepmaster

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answered Sep 29, 2020 at 14:23

the artist's user avatar

the artistthe artist

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8

Case 1: Using C++ win compiler, to fix it you need to reinstall VS build tool C++

Download the Visual Studio 2019 Build tools from the Microsoft website:
https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=16

After the download, while installing the Build tools, make sure that you install the required components:

  1. C++ build tools

This will download required files. Once everything is successfully installed, reboot and re-run your rust program, and it will compile successfully.

Case2: This error can come from the fact that you use GCC to compile, to fix it (assume that you already have MinGW):

Type in cmd:

  1. rustup uninstall toolchain stable-x86_64-pc-windows-msvc
  2. rustup toolchain install stable-x86_64-pc-windows-gnu
    (or download rustup-init for the platform of your choice at https://forge.rust-lang.org/infra/other-installation-methods.html)
  3. rustup default stable-x86_64-pc-windows-gnu

Case 3: You don’t want to download Visual Studio with build tools, simply install MinGw with g++ GCC development packages, then run CASE 2

SinusQuell's user avatar

answered Jul 9, 2020 at 15:04

ocanis's user avatar

ocanisocanis

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5

Okay!

This is exactly what I did. Go to https://visualstudio.microsoft.com/visual-cpp-build-tools/ and it will download a Visual Studio Installer.

Run it as Administrator, then make sure you download all three things listed below in the screenshot, versions don’t matter, just try get latest ones.

required list

Hit Install. Reboot Computer. You are welcome.

answered Oct 31, 2021 at 15:46

Rahul Bali's user avatar

Rahul BaliRahul Bali

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The error message is very unclear because there is no need to have Vistual Studio installed to run rust code. And what does «Visual C++ option» mean exactly?
«VS 2013, VS 2015 or VS 2017» is also wrong — there’s no need to install the full Visual Studio of these particular versions.

To execute ‘cargo run’ you need to install C++ build tools from Build Tools for Visual Studio. Version 2019 is just fine. Download link:
https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=BuildTools&rel=16#

It’s important to select not only the default ‘included’ C++ tools during the installation but also three ‘optional’ C++ building tools: MSVC(…), Windows 10 SDK, C++ CMake tools for Windows.

answered Mar 20, 2021 at 17:07

filiphagan's user avatar

filiphaganfiliphagan

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If the above solutions still do not work for you (this is 2021), Rust uses msvc and gnu compilers so you can always switch to the gnu compiler:

$ rustup default stable-x86_64-pc-windows-gnu

answered Oct 18, 2021 at 15:00

Adminixtrator's user avatar

4

I had the same issue and found it to be present even after installing the Build Tools. What I realized almost by accident that I was running all my cargo commands in «Developer Command Prompt for Visual Studio «. Running the same commands in a simple cmd shell ran without any issues.

What worked for me: Running the command prompt directly and not use the shortcuts created by Visual Studio.

Possible Cause: Visual Studio Command Prompt runs bat files e.g. VsDevCmd.bat before it starts the shell (to load VS related environment variables, etc.) and possibly one of the commands in that file screws up the path cargo uses to get to linker.

Someone could dig further to find the exact line that causes the issue if they really want to know.

answered Nov 15, 2019 at 3:58

Late Nighter's user avatar

Late NighterLate Nighter

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1

On VS 2022, I tested both solutions.

4.39 GB = «MSVC v143 — VS 2022 C++ x64/x86 build tools» and «Windows 10 SDK»

2.86 GB = «Desktop development with C++»

Its better to just select «Desktop Development with C++».

Heres the download for VS 2022 build tools:
https://aka.ms/vs/17/release/vs_BuildTools.exe

answered Sep 5, 2022 at 19:34

Gagan Suie's user avatar

Gagan SuieGagan Suie

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In a PowerShell terminal run:

winget install -e --id Microsoft.VisualStudio.2022.BuildTools

Then:

  • open Visual Studio Installer
  • press Modify
  • check Desktop Development with C++
  • press Modify

answered Oct 9, 2022 at 21:01

Marco Lackovic's user avatar

Marco LackovicMarco Lackovic

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I see that term C++ Build tools introduces confusion what exactly to select during the installation.

It is Desktop development with C++ component with default dependencies (see screenshot). From my experience I noticed that only two options are required (highlighted with red rectangles on the screenshot). But to be confident just go with default selection and enjoy :)

Desktop development with C++

answered Oct 18, 2022 at 20:48

Yuriy Pelekh's user avatar

Method 1: If You Are Using MSVC ToolChain to Compile Your Rust Program:

Install Microsoft cpp Build tool, Install it through Administrator and reboot you pc , your rust program will run correctly
https://visualstudio.microsoft.com/visual-cpp-build-tools/ .

Method 2: Use MINGW GCC Compiler , GNU based compiler and toolchain to compile your rust program

Install mingw by following this guide , https://code.visualstudio.com/docs/cpp/config-mingw

If you have MINGW than all you have to do is paste a config file containing this

[target.x86_64-pc-windows-gnu]
linker = "C:\msys2\mingw64\bin\gcc.exe"
ar = "C:\msys2\mingw64\bin\ar.exe"

in

C:Usersyourname.cargobin

Don’t forget to make gnu your default rustup compiler

rustup default stable-x86_64-pc-windows-gnu

answered Dec 5, 2022 at 2:10

MFaiqKhan's user avatar

Adding C:Program Files (x86)Microsoft Visual Studio2019BuildToolsVCToolsMSVC14.29.30133binHostx64x64 to PATH variable done the trick

answered Sep 22, 2021 at 11:19

FunctorPrototype's user avatar

FunctorPrototypeFunctorPrototype

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Try using Powershell outside Visual Studio, instead.

Then cargo run in src’s parent folder.

You can try also: rustc

Good luck.

answered May 18, 2020 at 3:41

Fausto Carias's user avatar

I had some variables from an old Visual Studio installation in my System Variables. Removing those solved the issue.

VCHOME            C:Program Files (x86)Microsoft Visual Studio 14.0VC
VCINSTALLDIR      C:Program Files (x86)Microsoft Visual Studio 14.0VC
VS140COMNTOOLS    C:Program Files (x86)Microsoft Visual Studio 14.0Common Tool...
vsinstalldir      C:Program Files (x86)Microsoft Visual Studio 14.0VC

answered May 17, 2021 at 9:00

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OvidiuOvidiu

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In this episode I investigate an error with the build environment (cargo run) of my new Rust installation (missing link.exe).

I’m doing a series of 25 minute sessions where I try to get familiar with the Rust programming language. The blogposts in these series are the notes I took of the lessons learned along the way.

Warning to the reader: As always in this series, these are notes I take as I’m learning, they reflect my current understanding and may be incomplete!

Missing link.exe

In the previous episode, I ran into an issue when trying to compile the hello world project.

cargo run produced the following error:

error: linker `link.exe` not found
  |
  = note: The system cannot find the file specified. (os error 2)

note: the msvc targets depend on the msvc linker but `link.exe` was not found

note: please ensure that VS 2013 or VS 2015 was installed with the Visual C++ option

error: aborting due to previous error

error: Could not compile `hello_cargo`.

To learn more, run the command again with --verbose.

Which Visual Studio?

The error mentions, specifically, Visual Studio 2013 or Visual Studio 2015.

On my environment I only have the Community Edition of Visual Studio 2017. Maybe that is not OK or maybe my installation is missing the Visual C++ option?

A thread on the rust-lang.org forum seems to indicate the component we actually need is called Build Tools for Visual Studio 2017.

It can be downloaded from visualstudio.com: Build Tools for Visual Studio 2017

So, I install it:

Image showing the Visual Studio Installer with the option to install the Build Tools

In the installer, it’s called Visual C++ Build Tools.

This thing has been given three names already:

  • Visual C++ option
  • Build Tools for Visual Studio 2017
  • Visual C++ Build Tools

This installs about 1 GB of things on my machine:

The slow progress of installing the 1 GB of Build Tools

Windows 8.1 SDK

Oh no!

While the installation was ongoing, I read further online and learned that what is actually needed is the Windows 8.1 SDK, which is part of the Build Tools for Visual Studio 2017 but not enabled by default.

By default, only the Windows 10 SDK is selected. So I modified the install and add the Windows 8.1 SDK. Interestingly you can pause the installation and modify your original choices.

The checkbox for the Windows 8.1 SDK in the installer, which is not enabled by default

Installation Completed

After this has been installed, I retry cargo run. The output is now:

Compiling hello_cargo v0.1.0 (file:///C:/Users/username/Documents/Programming/Training/Rust/hello_cargo)
    Finished dev [unoptimized + debuginfo] target(s) in 1.10 secs
     Running `targetdebughello_cargo.exe`
Hello, world!

Success!

Build button?

I’m looking for a button or a shortcut to build the project from within Visual Studio Code, but couldn’t find anything yet.

Interestingly, when opening the project in Visual Studio Code, it asked me again to install RLS and the other thing, as seen in the previous Episode.

Conclusion

Besides Rustup and the RLS extension for Visual Studio Code you must have the Windows 8.1 SDK, part of the Build Tools for Visual Studio 2017. I don’t think you actually need Visual Studio itself installed.

Note that the Windows 8.1 SDK is not included by default, you have to check it in the installer.

After the compilation succeeded, I tried to look for a «Build» button in my Visual Studio Code environment, but couldn’t find any yet.

Next 25 minutes will be about exploring the options of the Visual Studio Code extension some more.

In this post, we will see How To Fix – “Error: Linker ‘Link.exe’ Not Found” in Rust. Below is a more detailed excerpt of the error –

error: linker `link.exe` not found
note: The system cannot find the file specified. (os error 2)
note: the msvc targets depend on the msvc linker but `link.exe` was not found
note: please ensure that VS 2013, VS 2015 or VS 2017 was installed with the Visual C++ option
error: aborting due to previous error

Go ahead and follow the below steps to fix the issue –

The error pertains as regards to what Compiler you use for your Rust Program. There are Two existing Rust toolchain for Windows. Rust uses MSVC and GNU compilers so you can switch between the compilers.


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  • MSVC – This is the default and it requires Visual C++ installation
  • GNU – This depends on GNU/MinGW-w64.
    .

We will see how to fix the error based on what toolchain you use. But first use the Primitive checks.

Primitive Checks:

Some basic checks. To run the Rust Program –

  • Do not use the “Developer Command Prompt for Visual Studio “.
  • Instead use the CMD SHELL or Powershell.
cargo build
cargo run

If you are through the above checks, proceed ahead.


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Option 1: 

If you are using C++ Compiler, then this is for you.

  • First thing first, verify if you have VS installed with the Visual C++ option & Windows 10 SDK. This is the problem in most of the cases.

For VS:

  • If not installed, go ahead and download Visual Studio from – https://visualstudio.microsoft.com. While downloading, in the Workloads tab, click on “Desktop development with C++”, and you can see all the available things to download.
  • While installing select C++ tools – the download will be heavy – but go ahead.


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For Windows 10 SDK:

  • Get it from  – https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/

Once Everything is successfully installed, Reboot and Re-run your Rust program and it will compile successfully.

Once both the above things are done,  rerun your code and see if still the error is coming.

If all things are in place, the error should be gone by now.


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Option 2:

If you are using GCC (GNU Compiler Collection) Compiler, then this is for you.

You could also try the below steps. But note that with these steps – you would be changing your windows development from MSVC to GNU.

Rust uses MSVC and GNU compilers so you can switch between the compilers.


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I am assuming, you already have MinGW i.e. Minimalist GNU installed for your system. If not get it from (https://www.mingw-w64.org OR https://sourceforge.net/projects/mingw)

  • Uninstall MVSC toolchain
rustup uninstall toolchain stable-x86_64-pc-windows-msvc
  • Install the toolchain
rustup toolchain install stable-x86_64-pc-windows-gnu

For 32-bit systems

rustup toolchain install stable-i686-pc-windows-gnu
  • Make GNU default.
rustup default stable-x86_64-pc-windows-gnu


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Once Everything is successfully installed, Reboot and Re-run your Rust program and it will compile successfully.

Hopefully this helps to solve the error.


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Other Interesting Reads –

  • How to Send Large Messages in Kafka ?

  • Fix Spark Error – “org.apache.spark.SparkException: Failed to get broadcast_0_piece0 of broadcast_0”

  • How to Handle Bad or Corrupt records in Apache Spark ?

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Rust is a powerful programming language, often used for systems programming where performance and correctness are high priorities. If you are new to Rust and want to learn more, The Rust Programming Language online book is a great place to start. This topic goes into detail about setting up and using Rust within Visual Studio Code, with the rust-analyzer extension.

Rust extension banner

Note: There is also another popular Rust extension in the VS Code Marketplace (extension ID: rust-lang.rust) but this extension is deprecated and rust-analyzer is the recommended VS Code Rust extension by rust-lang.org.

Installation

1. Install Rust

First you will need to have the Rust toolset installed on your machine. Rust is installed via the rustup installer, which supports installation on Windows, macOS, and Linux. Follow the rustup installation guidance for your platform, taking care to install any extra tools required to build and run Rust programs.

Note: As with installing any new toolset on your machine, you’ll want to make sure to restart your terminal/Command Prompt and VS Code instances to use the updated toolset location in your platform’s PATH variable.

2. Install the rust-analyzer extension

You can find and install the rust-analyzer extension from within VS Code via the Extensions view (⇧⌘X (Windows, Linux Ctrl+Shift+X)) and searching for ‘rust-analyzer’. You should install the Release Version.

rust-analyzer extension in the Extensions view

We’ll discuss many of rust-analyzer features in this topic but you can also refer to the extension’s documentation at https://rust-analyzer.github.io.

Check your installation

After installing Rust, you can check that everything is installed correctly by opening a new terminal/Command Prompt, and typing:

rustc --version

which will output the version of the Rust compiler. If you want more details, you can add the --verbose argument. If you run into problems, you can consult the Rust installation guide.

You can keep your Rust installation up to date with the latest version by running:

rustup update

There are new stable versions of Rust published every 6 weeks so this is a good habit.

Local Rust documentation

When you install Rust, you also get the full Rust documentation set locally installed on your machine, which you can review by typing rustup doc. The Rust documentation, including The Rust Programming Language and The Cargo Book, will open in your local browser so you can continue your Rust journey while offline.

Hello World

Cargo

When you install Rust with rustup, the toolset includes the rustc compiler, the rustfmt source code formatter, and the clippy Rust linter. You also get Cargo, the Rust package manager, to help download Rust dependencies and build and run Rust programs. You’ll find that you end up using cargo for just about everything when working with Rust.

Cargo new

A good way to create your first Rust program is to use Cargo to scaffold a new project by typing cargo new. This will create a simple Hello World program along with a default Cargo.toml dependency file. You pass cargo new the folder where you’d like to create the project.

Let’s create Hello World. Navigate to a folder where you’d like to create your project and type:

cargo new hello_world

To open your new project in VS Code, navigate into the new folder and launch VS Code via code .:

cd hello_world
code .

Note: Enable Workspace Trust for the new folder as you are the author. You can enable Workspace Trust for your entire project folder parent to avoid being prompted when you create new projects by checking the option to Trust the authors of all the files in parent folder ‘my_projects`.

cargo new creates a simple Hello World project with a main.rs source code file and Cargo.toml Cargo manifest file.

src
    main.rs
.gitignore
Cargo.toml

main.rs has the program’s entry function main() and prints «Hello, world!» to the console using println!.

fn main() {
    println!("Hello, world!");
}

This simple Hello World program doesn’t have any dependencies but you would add Rust package (crate) references under [dependencies].

Cargo build

Cargo can be used to build your Rust project. Open a new VS Code integrated terminal (⌃⇧` (Windows, Linux Ctrl+Shift+`)) and type cargo build.

cargo build

Cargo build output in the integrated terminal

You will now have targetdebug folder with build output include an executable called hello_world.exe.

Running Hello World

Cargo can also be used to run your Rust project via cargo run.

cargo run

You can also run hello_world.exe manually in the terminal by typing .targetdebughello_world.

Manually running hello_world.exe output in the integrated terminal

IntelliSense

IntelliSense features are provided by the Rust language server, rust-analyzer, which provides detailed code information and smart suggestions.

When you first open a Rust project, you can watch rust-analyzer’s progress in the lower left of the Status bar. You want to wait until rust-analyzer has completely reviewed your project to get the full power of the language server.

rust-analyzer in progress status in the VS Code Status bar

Inlay hints

One of the first things you may notice is rust-analyzer providing inlay hints to show inferred types, return values, named parameters in light text in the editor.

Rust program with inlay hints displayed

While inlay hints can be helpful for understanding your code, you can also disable the feature via the Editor > Inlay Hints: Enabled setting (editor.inlayHints.enabled) or use the Rust Analyzer: Toggle Inlay Hints command to hide or display this extra information.

Hover information

Hovering on any variable, function, type, or keyword will give you information on that item such as documentation, signature, etc. You can also jump to the type definition in your own code or the standard Rust libraries.

Hover information for the Rust String type

Auto completions

As you type in a Rust file, IntelliSense provides you with suggested completions and parameter hints.

Smart completion for Rust String member

Tip: Use ⌃Space (Windows, Linux Ctrl+Space) to trigger the suggestions manually.

Semantic syntax highlighting

rust-analyzer is able to use semantic syntax highlighting and styling due to its rich understanding of a project source code. For example, you may have noticed that mutable variables are underlined in the editor.

Mutable variable underline in the editor

Being able to quickly tell which Rust variables are mutable or not can help your understanding of source code, but you can also change the styling with VS Code editor.semanticTokenColorCustomizations setting in your user settings.

In settings.json, you would add:

{
  "editor.semanticTokenColorCustomizations": {
    "rules": {
      "*.mutable": {
        "fontStyle": "", // set to empty string to disable underline, which is the default
      },
    }
  },
}

You can learn more about rust-analyzer’s semantic syntax customizations in the Editor features section of the rust-analyzer documentation.

Code navigation

Code navigation features are available in the context menu in the editor.

  • Go to Definition F12 — Go to the source code of the type definition.
  • Peek Definition ⌥F12 (Windows Alt+F12, Linux Ctrl+Shift+F10) — Bring up a Peek window with the type definition.
  • Go to References ⇧F12 (Windows, Linux Shift+F12) — Show all references for the type.
  • Show Call Hierarchy ⇧⌥H (Windows, Linux Shift+Alt+H) — Show all calls from or to a function.

You can navigate via symbol search using the Go to Symbol commands from the Command Palette (⇧⌘P (Windows, Linux Ctrl+Shift+P)).

  • Go to Symbol in File — ⇧⌘O (Windows, Linux Ctrl+Shift+O)
  • Go to Symbol in Workspace — ⌘T (Windows, Linux Ctrl+T)

Linting

The Rust toolset includes linting, provided by rustc and clippy, to detect issues with your source code.

linter warning about an unused variable

The rustc linter, enabled by default, detects basic Rust errors, but you can use clippy to get more lints. To enable clippy integration in rust-analyzer, change the Rust-analyzer > Check: Command (rust-analyzer.check.command) setting to clippy instead of the default check. The rust-analyzer extension will now run cargo clippy when you save a file and display clippy warnings and errors directly in the editor and Problems view.

Quick Fixes

When the linter finds errors and warnings in your source code, rust-analyzer can often provide suggested Quick Fixes (also called Code Actions), which are available via a light bulb hover in the editor. You can quickly open available Quick Fixes via the ⌘. (Windows, Linux Ctrl+.).

Quick Fixes for greeting unused boolean variable

Refactoring

Due to rust-analyzer’s semantic understanding of your source code, it can also provide smart renames, across your Rust files. With your cursor on a variable, select Rename Symbol from the context menu, Command Palette, or via F2.

The rust-analyzer extension also supports other code refactorings and code generation, which the extension calls Assists.

Here are just a few of the refactorings available:

  • Convert if statement to guarded return
  • Inline variable
  • Extract function
  • Add return type
  • Add import

Formatting

The Rust toolset includes a formatter, rustfmt, which can format your source code to conform to Rust conventions. You can format your Rust file using ⇧⌥F (Windows Shift+Alt+F, Linux Ctrl+Shift+I) or by running the Format Document command from the Command Palette or the context menu in the editor.

You also have the option to run the formatter on each save (Editor: Format On Save) or paste (Format On Paste) to keep your Rust code properly formatted automatically while you are working.

Debugging

The rust-analyzer extension supports debugging Rust from within VS Code.

Install debugging support

To start debugging, you will first need to install one of two language extension with debugging support:

  • Microsoft C++ (ms-vscode.cpptools)
  • CodeLLDB (vadimcn.vscode-lldb)

If you forget to install one of these extensions, rust-analyzer will provide a notification with links to the VS Code Marketplace when you try to start a debug session.

rust-analyzer notification to install a debugging extension

Using Rust Analyzer: Debug

The rust-analyzer extension has basic debugging support via the Rust Analyzer: Debug command available in the Command Palette (⇧⌘P (Windows, Linux Ctrl+Shift+P)) and the Run|Debug CodeLens in the editor.

Let’s debug the Hello World program, we created earlier. First we will set a breakpoint in main.rs.

  1. You’ll need to enable the setting Debug: Allow Breakpoints Everywhere, which you can find in the Settings editor (⌘, (Windows, Linux Ctrl+,)) by searching on ‘everywhere`.

    Debug: Allow Breakpoints Everywhere in the Settings editor

  2. Open main.rs and click the left gutter in the editor to set a break point on the println! line. It should display as a red dot.

    Red breakpoint dot in the left gutter of the editor

  3. To start debugging, use either the Rust Analyzer: Debug command or select the Debug CodeLens about main().

    Debug session stopped at breakpoint

Next steps

This has been a brief overview showing the rust-analyzer extension features within VS Code. For more information, see the details provided in the Rust Analyzer extension User Manual, including how to tune specific VS Code editor configurations.

To stay up to date on the latest features/bug fixes for the rust-analyzer extension, see the CHANGELOG. You can also try out new features and fixes by installing the rust-analyzer Pre-Release Version available in the Extensions view Install dropdown.

If you have any issues or feature requests, feel free to log them in the rust-analyzer extension GitHub repo.

If you’d like to learn more about VS Code, try these topics:

  • Basic Editing — A quick introduction to the basics of the VS Code editor.
  • Install an Extension — Learn about other extensions are available in the Marketplace.
  • Code Navigation — Move quickly through your source code.

Common questions

Linker errors

If you see linker errors such as «error: linker link.exe not found» when you try to build your Rust program, you may be missing the necessary C/C++ toolset. Depending on your platform, you will need to install a toolset with a C/C++ linker to combine the Rust compiler output.

Windows

On Windows, you will need to also install Microsoft C++ Build Tools in order to get the C/C++ linker link.exe. Be sure to select the Desktop Development with C++ when running the Visual Studio installer.

Note: You can use the C++ toolset from Visual Studio Build Tools along with Visual Studio Code to compile, build, and verify any codebase as long as you also have a valid Visual Studio license (either Community, Pro, or Enterprise).

macOS

You may need to install the XCode toolset by running xcode-select --install in a terminal.

Linux

You may need to install the GCC toolset via the build-essential package by running sudo apt-get install build-essential in a terminal.

For further troubleshooting advice, refer to the Rust installation guide.

4/26/2022

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