Error running lua method mouseevent как исправить

I am having a problem with the AI getting stuck when fieldwork Course is used. This the error in my log file. CourseGeneratorScreen:onCreate() Error: Running LUA method 'mouseEvent'. C:/Use...

Here is the entire log file.

________________________________
From: Tensuko <notifications@github.com>
Sent: Monday, April 6, 2020 11:58 AM
To: Courseplay/courseplay <courseplay@noreply.github.com>
Cc: KailJaxxon <ttt69_8@hotmail.com>; Author <author@noreply.github.com>
Subject: Re: [Courseplay/courseplay] Error Running LUA method mouseEvent (#5143)

Full logfile and mroe details what tool and what you wanted to do.
Also I read this: Courseplay_6_01_00394
And this is not our newest Version:
https://github.com/Courseplay/courseplay/releases


You are receiving this because you authored the thread.
Reply to this email directly, view it on GitHub<#5143 (comment)>, or unsubscribe<https://github.com/notifications/unsubscribe-auth/ALENUARGGH5FHR3SO2Y3EETRLIC3HANCNFSM4MCMP2GQ>.

GIANTS Engine Runtime 8.0.0 (21152:21157) 64bit EpicStore (Build Date: Jan 29 2020)
Copyright (c) 2008-2019, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2019, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2019
Main System
CPU: AMD A8-3850 APU with Radeon(tm) HD Graphics
Memory: 16356 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: SoftMixer WASAPI Stereo
Version: 2018.11
Frequency: 48000
Max. active sources: 256
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon R9 200 Series
Version: 26.20.15019.15019 (26.2.2020)
Revision: 0
Feature level: DirectX 11
Windowed Mode : on
V-Sync : on
Effective Window Resolution: 1920 x 1080
Started 2 threads for threadpool ‘Render threadpool’
Hardware Profile
Level: Custom High
View Distance Factor: 1.000000
Shadow Quality: 1.000000 Base-Size: 2048 Filter-Size: 4 Shadow Focus Box false
Shader Quality: 1
Skip Mipmaps: 0
LOD Distance Factor: 1.000000
Terrain LOD Distance Factor: 1.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Max. Number of Shadow Lights: 2
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 1
Bloom Quality: 4
SSAO Quality: 12
DOF: Enabled
Cloud Quality: 3
EnvMap Blending: Enabled
[EpicStoreManager] Login Success — Epic ID: ddd424763df2406793ff3ab0a4cdce7b
[EpicStoreManager] Query Ownership complete
[EpicStoreManager] Query Ownership error: 0
Setting ‘Master Volume’: 1
Setting ‘Is Train Tabbable’: false
Setting ‘Radio Vehicle Only’: true
Setting ‘Radio Active’: false
Setting ‘Use Colorblind Mode’: false
Setting ‘Easy Arm Control’: true
Setting ‘Show Trigger Marker’: true
Setting ‘Show Field-Info’: true
Setting ‘Invert Y-Look’: false
Setting ‘Show Help Icons’: true
Setting ‘Radio Volume’: 0.5
Setting ‘Vehicle Volume’: 0.80000001192093
Setting ‘Environment Volume’: 0.80000001192093
Setting ‘GUI Volume’: 0.5
Setting ‘Master Volume’: 1
Setting ‘Music Volume’: 0.69999998807907
Farming Simulator 19 (Epic)
Version: 1.5.2.3 b8495
Available Languages: en de jp pl cz fr es ru it pt hu nl cs ct br tr ro kr
Language: en
Time: 2020-04-06 11:52:42
Info: No license for dlc pdlc_andersonPack.
Info: No license for dlc pdlc_bourgaultPack.
Info: No license for dlc pdlc_claasPack.
Info: No license for dlc pdlc_johnDeereCottonPack.
dataS2/character/humans/characterAnimation.i3d (194.42 ms)
dataS2/character/humans/pedestrians/pedestrianAnimation.i3d (83.67 ms)
Load mod: AAA_DrakeV2_5_converted (Version: 1.0.0.0) (Hash: 1b0807d08d3bf2d035c6541f77696d37)
Load mod: bigShed19 (Version: 2.1) (Hash: 8f29171f4c1322dac3a6aa69f20727f1)
Load mod: Courseplay_6_01_00394 (Version: 6.01.00394) (Hash: 0c2cd90d27d18b9efcb602c3238deaf6)
Load mod: Courseplay_6_01_00397 (Version: 6.01.00397) (Hash: 757edde1e05a73e48a5632f2b5e12325)
Load mod: F19_TSC (Version: 1.5) (Hash: faa6b400eb09d1b1552b31b9b6d46dca)
Load mod: F19_Wendys (Version: 1.4) (Hash: fc0cd646725899ce9c7e7de997ad4179)
Load mod: FS19_AlDIFoodMartket (Version: 1.0.5) (Hash: 33650c5ebaaf18fdc04a7cf9a2d20be0)
Load mod: FS19_animalLimitIncreaser (Version: 1.0.0.0) (Hash: 976c9fd6fdace90aa62799054eecab96)
Load mod: FS19_AnimalPenExtension (Version: 1.1.0.2) (Hash: edb414ef9564f51ed6a654fab6d3d7d7)
Load mod: FS19_AnimalScreenExtended (Version: 1.1.0.0) (Hash: f0ba3061b1aa3b437b8a7b7f563ea6c0)
Load mod: FS19_appleOrchard (Version: 2.0.0.0) (Hash: eea0ee62a5a73b07ac1c8808b764e404)
Load mod: FS19_apricotOrchard (Version: 2.0.0.0) (Hash: 2683bb5e2eb2017550f2035091d67f6a)
Load mod: FS19_bananaOrchard (Version: 2.0.0.0) (Hash: cfa669b8744368cd54a7b665aaac6f44)
Load mod: FS19_bankSellpoint (Version: 1.0.0.0) (Hash: 245faf48cd475272e426b09e5065020d)
Load mod: FS19_barrelFactory (Version: 2.1.0.0) (Hash: 9b9a55c590df595f6acdc0a2de53554c)
Load mod: FS19_BD_Modding_LightpackV2 (Version: 2.0) (Hash: 623edd61b9f210d7edad89e227625d4f)
Load mod: FS19_beeHouse (Version: 1.1.0.0) (Hash: 2bf31684d0e98f348d4023cac97ec818)
Load mod: FS19_boardChipper (Version: 2.0.0.0) (Hash: 00eb9b5f8bcc924560be8c2f87618498)
Load mod: FS19_bordenDairy (Version: 1.1.0.0) (Hash: e603406e08148a09ff37d4633bfedbb3)
Load mod: FS19_Bruks_Un_BD (Version: 2.0) (Hash: aa60f220c6ca111345a9c6cb8395eeea)
Load mod: FS19_butcher (Version: 1.3.0.0) (Hash: 9fead56a39c074642b3827b8ba49a2bd)
Load mod: FS19_campbellsFactory (Version: 1.0.0.0) (Hash: b6e970b4882f6abeffc2ee6c52ba53c3)
Load mod: FS19_canineLargeEnclosure (Version: 1.1) (Hash: 66b5a8dbfeafe4b59fa0595a693dc422)
Load mod: FS19_CashmereStorage (Version: 1.0.0.0) (Hash: 97037ac080327148909e61d9a1e5181e)
Load mod: FS19_cauliflowerGreenhouse (Version: 2.3.0.0) (Hash: 41123d60984acef69619299289e2d5d9)
Load mod: FS19_charcoalFactory (Version: 1.1.0.0) (Hash: 660fdb7aa0e7a3304aef3893874c5150)
Load mod: FS19_cherryOrchard (Version: 2.0.0.0) (Hash: 797019f809a629bb8b7e917dd2e9807c)
Load mod: FS19_ChickeEnclosure (Version: 1.0.0.0) (Hash: d01743f131b0ef292746b3e43689b76b)
Load mod: FS19_chipboardFactory (Version: 2.1.0.0) (Hash: 721820e9043726bebb5555d1a5bc02f8)
Load mod: FS19_CJF_Schneidewerklager_Orange (Version: 1.2) (Hash: d10aac36cd79be4cef3698362e39154d)
Load mod: FS19_CM_XL_Specialized_110MFG (Version: 1.0.0.0) (Hash: e7e6b9ce48a513688255c42f4810f199)
Load mod: FS19_coconutOrchard (Version: 2.0.0.0) (Hash: b56eab66cacde71d1b735ab0b8d98554)
Load mod: FS19_cogentStorage (Version: 1.1.0.0) (Hash: cbd437456f7aae5ce474bf155a64ee32)
Load mod: FS19_coldStorage (Version: 1.1.0.0) (Hash: f881cf761cf05135699ef92c58f4bbfc)
Load mod: FS19_composter (Version: 1.0.0.0) (Hash: 3808d9ddf3a8278c29b0e5a015cacd46)
Load mod: FS19_CompostStorage (Version: 1.0.0.0) (Hash: 1bd5a85d5a5647a629a9dcd89c29228b)
Load mod: FS19_concreteFactory (Version: 2.6.0.0) (Hash: f5d331c500d0889a719f72b3f964baba)
Load mod: FS19_constructionStorage (Version: 2.1.0.0) (Hash: ff51a13e4e7e97b4786e093c75a75249)
Load mod: FS19_CowHusbandry (Version: 1.0.1L) (Hash: b5f235f00817667f2ab7484916da0e27)
Load mod: FS19_cucumberGreenhouse (Version: 2.3.0.0) (Hash: 3a54f1df6c3d3b81a4076de8317616e5)
Load mod: FS19_Dieselherstellung (Version: 1.0.2) (Hash: 0f860d9b6b37240cb49e64ace048b64e)
Load mod: FS19_disableVehicleCameraCollision (Version: 1.0.0.0) (Hash: f30e42be356a20c3e431a0d0f02a6949)
Load mod: FS19_donkeyLargeEnclosure (Version: 1.2) (Hash: 14874c39b076b5472781d6175ea16c66)
Load mod: FS19_dryStorage (Version: 2.0.0.0) (Hash: 336955d14b0a2e0bc09c1a23a73a418c)
Load mod: FS19_drywallFactory (Version: 2.2.0.0) (Hash: 6256fe7535ea4c6478eefb82d442828f)
Load mod: FS19_duckEnclosure (Version: 1.1.0.0) (Hash: a76d94979009f07a0e36b55f060b09fa)
Load mod: FS19_duckPlucking (Version: 1.0.0.0) (Hash: d6e21078d8814dc6fb018363759e1c53)
Load mod: FS19_EasyAutoLoad (Version: 0.1.1.2) (Hash: 28ee1d019e305c3e3ff3c7a1bff09393)
Load mod: FS19_EasyDevControls (Version: 1.0.0.0) (Hash: 226943e73eee43672d959ff830d4f6f6)
Load mod: FS19_EC_Grain_Silo_System (Version: 1.0.0.1) (Hash: 8e4e5334817f0bd0de005c554da81253)
Load mod: FS19_EDGE_Silos (Version: 2.0.0.0) (Hash: 73f203f1c671d5a46e50e7bda7730642)
Load mod: FS19_eggduckeggPallet (Version: 1.0.0.0) (Hash: dbd21feb3aa1971f058d2a1707b6a2d9)
Load mod: FS19_farmersmarket (Version: 2.1.0.0) (Hash: 4178f49136b64d5e78a1d13fb0af0e98)
Load mod: FS19_farmStorage (Version: 1.1.0.0) (Hash: c7cc31c67c3fd4927c5114563badedea)
Load mod: FS19_feedCompany (Version: 2.3.0.0) (Hash: aaeb684be29be9927e1ddaa93e2951ab)
Load mod: FS19_flourFactory (Version: 1.2.0.0) (Hash: bab9665858205f1573a44e74c2b1ccef)
Load mod: FS19_foodStorage (Version: 1.0.0.0) (Hash: ab9617ca9d86cdb94371f5cf6cdc5242)
Load mod: FS19_Fraese (Version: 1.0.0.0) (Hash: 6a9a075b6800db0e5894f4e4b10ebd19)
Load mod: FS19_fritoFactory (Version: 1.1.0.0) (Hash: ba99cc7b1835b9ed75df8d056006db00)
Load mod: FS19_FST99Service (Version: 1.2.0.0) (Hash: c9d8d3262d8b15aa58d40e4ea96dde46)
Load mod: FS19_gardenShop (Version: 1.2) (Hash: 4ca9d766b8c18bb1880f9ef8727b4bab)
Load mod: FS19_GEO_PleasantValley (Version: 2.5.0.0) (Hash: 29324cb7f0361fc609bbbcc14b5a94ff)
Load mod: FS19_GlobalCompany (Version: 1.4.0.0) (Hash: d9561695b4e6eb9e44a523fc4f23353b)
Load mod: FS19_GlobalCompanyAddOn_Icons (Version: 1.0.1.0) (Hash: 3ba928d2f123122e081e505aba155ee4)
Load mod: FS19_GlobalCompanyAddOn_MilkingTime (Version: 1.0.0.0) (Hash: 9f3c289d488c606c1616d1ed27f84a3d)
Load mod: FS19_GlobalCompanyPlaceable_AnimalStableStorages (Version: 1.0.0.0) (Hash: e9165324fffb478b84812ed683f02254)
Load mod: FS19_GlobalCompanyPlaceable_BaumSchule (Version: 1.0.1.1) (Hash: 1c83e13ceea91b59634ba15a87526576)
Load mod: FS19_GlobalCompanyPlaceable_BGA_GrimmeBeetBeater (Version: 1.0.1.0) (Hash: 47b5474f5c5ad7f972a942d4bdec9d9f)
Load mod: FS19_GlobalCompanyPlaceable_CowFeedMixer (Version: 1.1.0.0) (Hash: 35abc8f2832946ff14ed356226453704)
Load mod: FS19_GlobalCompanyPlaceable_DynamicStorageHall (Version: 1.1.0.0) (Hash: dfaaab8b2f9293075711dde0951fa8ad)
Load mod: FS19_GlobalCompanyPlaceable_FermentingSilo (Version: 1.0.1.0) (Hash: 40991d81db8c998df3d143140c97812f)
Load mod: FS19_GlobalCompanyPlaceable_FertilizerMaker (Version: 1.0.0.0) (Hash: 2b5d1f43a63e5caf2c2cec06e3e26753)
Load mod: FS19_GlobalCompanyPlaceable_GlobalMarket (Version: 1.0.0.0) (Hash: c167d95b4e5a162ba67509dcf0e70293)
Load mod: FS19_GlobalCompanyPlaceable_GrassDryerSilo (Version: 1.0.1.0) (Hash: 7df0b9c7994d1496f431bc9b0ca1bba8)
Load mod: FS19_GlobalCompanyPlaceable_SeedMaker (Version: 1.0.1.0) (Hash: ac5c70cab74e05bac5c2eae0d34246a4)
Load mod: FS19_glueFactory (Version: 2.3) (Hash: 0c758843d2240de1d03c00187346d841)
Load mod: FS19_GLX_Morton_PoleBarn01_72x160_RECON (Version: 1.0) (Hash: 87ffd46a55ea8f6cce215cc01822cff2)
Load mod: FS19_goatLargeEnclosure (Version: 1.0) (Hash: 273548f29f99624f95e4d96c6380829f)
Load mod: FS19_goldmaster (Version: 1.0.0.0) (Hash: 438cd571c10c303328977951a9a62a58)
Load mod: FS19_grainSiloNeuero (Version: 1.0.1.0) (Hash: 3dcd12099a423c1190aa97000465b37e)
Load mod: FS19_guidanceSteering (Version: 1.0.0.0) (Hash: 3645a5c70e203ab001c499805eb2c473)
Load mod: FS19_HarvestoreSystem_multifruit (Version: 1.1) (Hash: 4a49c359f2171b51e72fd8695180c032)
Load mod: FS19_heartlandFactory (Version: 1.1.0.0) (Hash: a34b6d12b74c1a7d1fbedffd0cc53576)
Load mod: FS19_heinzFactory (Version: 1.3.0.0) (Hash: 9fc3159046d3694119792a937c835c5f)
Load mod: FS19_herbicideMaker (Version: 1.0.0.0) (Hash: 63d170a3d1c3baefe2e5c93eae063202)
Load mod: FS19_hiveProduction (Version: 1.1.0.0) (Hash: 328ce260fe62b82f12509030d2bce6a1)
Load mod: FS19_holmerPack (Version: 1.0.1.0) (Hash: def22884bd1b63522320edd01ccc3628)
Load mod: FS19_HorseHelper (Version: 1.0.0.0) (Hash: cf1a6d196f93a3233ae9238e86d5f3a9)
Load mod: FS19_hudSmartShade (Version: 1.5.1.0) (Hash: be408ba5fea25c619cac7a40a0e27849)
Load mod: FS19_HulkPlusPlus (Version: 1.0.0.0) (Hash: c495d0c302f5628c6d4fde39a639db54)
Load mod: FS19_itRunnerPack (Version: 1.0.0.0) (Hash: 4375f4eb9d7650f868fd949d06e35d6b)
Load mod: FS19_JohnDeere_2623 (Version: 1.0.0.0) (Hash: bb19b8bb7285e96f2f2563d7dc6f4293)
Load mod: FS19_kelloggsFactory (Version: 1.1.0.0) (Hash: 2a93fb3d5e64158a885524fccbdc2566)
Load mod: FS19_kensFactory (Version: 1.1.0.0) (Hash: aef5ef6bfb7406fa4311311821d5e1b1)
Load mod: FS19_lettuceGreenhouse (Version: 2.3.0.0) (Hash: a06d0d6c00837bac9756d920953f6902)
Load mod: FS19_LiquidTrailer (Version: 1.0.0) (Hash: 4a1e9de8d4807e110ba2a70dbe5416bf)
Load mod: FS19_ManZernovoz (Version: 1.7.3L) (Hash: 73062f41ad5c779d05af1faf68436700)
Load mod: FS19_mcdonalds (Version: 1.4) (Hash: a9da2f0e866c1519ba685d63e7000597)
Load mod: FS19_miningProducts (Version: 1.2.0.0) (Hash: f6d4eed8dc46547654170844daca53de)
Load mod: FS19_mushroomGreenhouse (Version: 2.3.0.0) (Hash: 0d367969407ac26d2c6ed28ea7a99e8a)
Load mod: FS19_OFFgrain (Version: 1.1) (Hash: e05f9222f2c82e6635c79731d4214085)
Load mod: FS19_oliveOrchard (Version: 2.0.0.0) (Hash: 3910f135c0b57dc25fef8d0266d85db0)
Load mod: FS19_onionGreenhouse (Version: 2.3.0.0) (Hash: f3fb0c7180871d5db4fdd88cc2bc183a)
Load mod: FS19_orangeOrchard (Version: 2.0.0.0) (Hash: f1eee0d1f239bb329d1f7ae94e5454d3)
Load mod: FS19_palletCollector (Version: 1.0.0.0) (Hash: 7c9c9d14fac24c9570218ea03a9c4e3e)
Load mod: FS19_palletFactory (Version: 2.0.0.0) (Hash: 6142bb3a45cbdcccdbcb9f59695e13a1)
Load mod: FS19_paperFactory (Version: 2.1.0.0) (Hash: f74a49d11a4bd72b581dc9a42910800b)
Load mod: FS19_parkVehicle (Version: 1.1.0.0) (Hash: 1d9f97e629b65ef9884e2dcf9346ec3c)
Load mod: FS19_peachOrchard (Version: 2.0.0.0) (Hash: e131cd12e0d11c726b7223cc85fc64db)
Load mod: FS19_peanutFactory (Version: 1.2.0.0) (Hash: b851211935f544af97199abc74531046)
Load mod: FS19_pearOrchard (Version: 2.0.0.0) (Hash: 453f8deb9beea6eedfcdc9dbd62c0eeb)
Load mod: FS19_Peterbilt_Cement_ModLandNet (Version: 1.0) (Hash: ccbdf17d9a5f1e9e13cac2d870767e6d)
Load mod: FS19_Pickup_2014_Transport_Service (Version: 1.0.0.2) (Hash: 96f721192589c95ddc3a11fa91fbfc39)
Load mod: FS19_Pioneer (Version: 1.0.0.0) (Hash: 005938d613315ca9f50ee3d78e40af2c)
Load mod: FS19_placeableRefillStation (Version: 1.0.0.0) (Hash: 2694253f78e023066110fbb297b33815)
Load mod: FS19_PlaceableVehicleShedLargebyStevie (Version: 1.0.1.0) (Hash: 495be59d91c4d3d879bb2bb39f4fa601)
Load mod: FS19_plankFactory (Version: 2.1.0.0) (Hash: c15ddb733da3eb14c9f1dce88f13786f)
Load mod: FS19_PleasantValley (Version: 1.9.8.1) (Hash: 0a3ebdeb9a918858992f731937bf5500)
Load mod: FS19_plumOrchard (Version: 2.0.0.0) (Hash: 0b9c26c668a8a786ef0621ce62c8ed5f)
Load mod: FS19_produceStorage (Version: 1.2.0.0) (Hash: c7235ab2ad3296df62fba421132d5113)
Load mod: FS19_pumpkinGreenhouse (Version: 2.3.0.0) (Hash: 7c69c5be6bcc35e52320c1765417344c)
Load mod: FS19_PVassets (Version: 2.9.0.0) (Hash: 0ac0533156487b661390923aae5b9e0f)
Load mod: FS19_PVFeedLots (Version: 1.0.0.0) (Hash: 3d5cd9489f8798a76f469a249e2cc9bd)
Load mod: FS19_PVIndustries (Version: 1.9.8.0) (Hash: 31a866bc855da602345444619844eb7c)
Load mod: FS19_QuarrySilo_Placeable (Version: 1.0.0.0) (Hash: 12624ca84046c4b0e863ee67c212aa70)
Load mod: FS19_raspberryGreenhouse (Version: 2.3.0.0) (Hash: c20ed1ca24b95ac7f1790e9fcae58a44)
Load mod: FS19_realDirtColor (Version: 1.1.1.1) (Hash: ef6a0176cbf2639eb6cec3445d1256a6)
Load mod: FS19_real_clock (Version: 1.1.2.0) (Hash: 439bd6c76f938ea1d23d9e99fdb76e6c)
Load mod: FS19_redcabbageGreenhouse (Version: 2.3.0.0) (Hash: 992848c59dab6c9e561ba986ac4ae2aa)
Load mod: FS19_RM_Seasons (Version: 1.2.0.0) (Hash: f97bdf9869f3463fa94016f2333a128b)
Load mod: FS19_RM_Subsidy (Version: 1.0.0.0) (Hash: 53b81dbcb1070640173564770baeafd0)
Load mod: FS19_sawmill (Version: 2.4.0.0) (Hash: c8348e0530fdadb277bdfae0a5da8ebe)
Load mod: FS19_sawmill2 (Version: 2.4.0.0) (Hash: d19bdb501b8e69a7e3d66e487fbc77d8)
Load mod: FS19_sawmill4 (Version: 2.4.0.0) (Hash: 99d5300dbf8dce2d8b964e18e8b173c1)
Load mod: FS19_sawmill6 (Version: 2.4.0.0) (Hash: a106e102c8b87a828f5f04613e470eab)
Load mod: FS19_SeedExpress1260 (Version: 2.0.0.0) (Hash: 9a889fa2652b672449f2009d9ba9dd03)
Load mod: FS19_sheepAndGoat (Version: 2.1.0.0) (Hash: 35a80f3752abcf0cba8479bdf5f4acbb)
Load mod: FS19_SiloDisplays (Version: 1.1.0.0) (Hash: e91adade2b09e73b5ca807ae1563bcb8)
Load mod: FS19_silverstar (Version: 1.1.0.0) (Hash: 9d3ed287fc537dd7bf7e597b516e5b4c)
Load mod: FS19_soccerField (Version: 1.0.0.0) (Hash: 70e1fea1c961c04e23ba776bf6803412)
Load mod: FS19_starbucks (Version: 1.0.0.0) (Hash: f7efbf5a57884b7133bf40050b172bfc)
Load mod: FS19_SteelBaleSheds (Version: 1.0.0.0) (Hash: 1c571d282469b4614a6d67444e97e785)
Load mod: FS19_steelFactory (Version: 1.3.0.0) (Hash: f4b91da94c8649ec384ff2ce65688c34)
Load mod: FS19_stoneCrusher (Version: 2.1.0.0) (Hash: 6fdc55ce46a8164bdaba7aed5dcd78fe)
Load mod: FS19_strawberryGreenhouse (Version: 2.2..0) (Hash: 19aeff38f67ca05e3093396f3e9c45c2)
Load mod: FS19_sugarFactory (Version: 2.2.0.0) (Hash: cfc178beaa10433cf7fc50a99bcf8fdb)
Load mod: FS19_switchToTrains (Version: 1.0.0.0) (Hash: fdf9c9df23136ccc0e657f495524167e)
Load mod: FS19_SystemTec_MixMaker (Version: 1.2.0.1) (Hash: 98cf332eb697b5568ac62cabe6352315)
Load mod: FS19_TacoBell (Version: 1.4) (Hash: cc486d5700b3c814718b45281a555aa3)
Load mod: FS19_Tardis (Version: 0.9.1.6) (Hash: c7da53298618438fdcc481480448b76d)
Load mod: FS19_textileFactory (Version: 1.2.0.0) (Hash: 869b0c6f6f6c4c10a70a5ac2c62bee35)
Load mod: FS19_tomatoGreenhouse (Version: 2.3.0.0) (Hash: 45a875ccda5020abc83f1b265b89e8ce)
Load mod: FS19_trashSellpoint (Version: 1.1.0.0) (Hash: 179d98f13771dcfeb908e10b31c78cd5)
Load mod: FS19_Trees_Pack_Pleacable (Version: 1.0) (Hash: c2aa0cb27c27c49f516586371df43eac)
Load mod: FS19_UnitConvertLite (Version: 1.0.0.0 b9) (Hash: 2f424f1a5b6778da7aa313fc43a786da)
Load mod: FS19_VehicleExplorer (Version: 0.9.3.9) (Hash: 29c4ea332019cd9ee6d062290605ff84)
Load mod: FS19_watermelonGreenhouse (Version: 2.3.0.0) (Hash: e94490606d3929c8c3d9d081b88cc141)
Load mod: FS19_whiskeyFactory (Version: 1.1.0.0) (Hash: 4b9648bf5bb70b86e5a03cd052c81e4d)
Load mod: FS19_workshopTabber (Version: 1.1.0.0) (Hash: 65bef590bbcaafae3839b71dad3241e3)
Load mod: hulk_serviceTruck (Version: 1.0.0.0) (Hash: 519aa907b66da5538df87fd3b1d5ef3c)
Load mod: megastrength (Version: 0.0.0.1) (Hash: b3e687ecd5c65dd1634b801c48b85a8b)
Load mod: PV19_Applebees (Version: 1.4) (Hash: 10902badf66f6edea382693765092391)
Load mod: PV19_LizardAutoloader (Version: 1.7.0) (Hash: a6e59e9292463500ee019c9910729af4)
Load mod: PV19_Wabash_v1 (Version: 1.0.0.0) (Hash: 3966ccc999c3eeb9f26621046de27883)
Load mod: PV_FuelTank (Version: 1.0.0.0) (Hash: 1b3713602026a7332f0f9b45cf83b789)
Load mod: PV_ShellFuel (Version: 1.0.0.0) (Hash: 81695dd655c668495c207b0763e61ead)
Load mod: PV_ShellFuelSmall (Version: 1.0.0.0) (Hash: f5b0a8ef02e80bc1b14886ad194d397a)
Load mod: PV_ShellStation (Version: 1.0.0.0) (Hash: 40ac7bb0ba45c63dde99a9613bbabc04)
Load mod: SiloComplex (Version: 1.0) (Hash: 48407266a33301aa152e0a273c8c38d8)
Warning: Missing l10n ‘input_SV_ACTIVATE_SERVICE’
Warning: Missing l10n ‘input_SV_SET_MARKERS’
2020-04-06 11:53 [EpicStoreAuth] Query Ownership Token started
2020-04-06 11:53 [EpicStoreAuth] Query Ownership Token complete
2020-04-06 11:53 [EpicStoreAuth] Query Ownership Token started
2020-04-06 11:53 [EpicStoreAuth] Query Ownership Token complete
2020-04-06 11:53 Loaded specializations
2020-04-06 11:53 Loaded vehicle types
2020-04-06 11:53 Loaded placeable types
2020-04-06 11:53 ### Courseplay: initialized 78/78 files (v6.01.00394)
2020-04-06 11:53 ******************************************* WARNING *******************************************
2020-04-06 11:53 * You are using a development version of Courseplay, which may and will contain errors, bugs, *
2020-04-06 11:53 * mistakes and unfinished code. Chances are your computer will explode when using it. Twice. *
2020-04-06 11:53 * If you have no idea what «beta», «alpha», or «developer» means and entails, remove this *
2020-04-06 11:53 * version of Courseplay immediately. The Courseplay team will not take any responsibility for *
2020-04-06 11:53 * crop destroyed, savegames deleted or baby pandas killed. *
2020-04-06 11:53 ***********************************************************************************************
2020-04-06 11:53 ## Courseplay: Appending event listener for bale loaders
2020-04-06 11:53 ## Courseplay: Appending event listener for loader wagons.
2020-04-06 11:53 ## Courseplay: register into vehicle types:
2020-04-06 11:53 install courseplay into selfPropelledSprayer
2020-04-06 11:53 install courseplay into tractor
2020-04-06 11:53 install courseplay into baseDrivable
2020-04-06 11:53 install courseplay into loaderVehicle
2020-04-06 11:53 install courseplay into woodTruck
2020-04-06 11:53 install courseplay into cottonHarvester
2020-04-06 11:53 install courseplay into drivableMixerWagon
2020-04-06 11:53 install courseplay into conveyorBelt
2020-04-06 11:53 install courseplay into tractorCrabSteering
2020-04-06 11:53 install courseplay into pickupConveyorBelt
2020-04-06 11:53 install courseplay into carFillable
2020-04-06 11:53 install courseplay into teleHandler
2020-04-06 11:53 install courseplay into tractorReverseDriving
2020-04-06 11:53 install courseplay into woodCrusherTrailerDrivable
2020-04-06 11:53 install courseplay into combineCutterFruitPreparer
2020-04-06 11:53 install courseplay into woodHarvester
2020-04-06 11:53 install courseplay into selfPropelledMower
2020-04-06 11:53 install courseplay into forwarder
2020-04-06 11:53 install courseplay into combineDrivable
2020-04-06 11:53 ### Courseplay: installed into 19 vehicle types
2020-04-06 11:53 Register placeable type: FS19_CashmereStorage.objectStoragePlaceable
2020-04-06 11:53 loaded
2020-04-06 11:53 Loaded Easy Development Controls
2020-04-06 11:53 [LSMC — GlobalCompany] — Loading Version: 1.4.0.0 (22.03.2020)
2020-04-06 11:53 [LSMC — GlobalCompany] — MODDING: Add mod ‘IndividualHudFruit’ as invalid Mod!
2020-04-06 11:53 [LSMC — GlobalCompany] — [GlobalCompany > GC_languageManager]
2020-04-06 11:53 INFORMATION: ’82’ mod language XML files have been loaded successfully.
2020-04-06 11:53 Load mod: HUD Smart Shade : v1.5.1.0 by ViperGTS96
2020-04-06 11:53 *** Categorizer loading cats!
2020-04-06 11:53 Warning: Could not register brand. Title is missing or empty!
2020-04-06 11:53 Script animatedCharacter v1.0 19.04.2019 by 112TEC loaded! Support on 112tec.schwaki.de
2020-04-06 11:53 *** Categorizer loading cats!
2020-04-06 11:53 loaded
2020-04-06 11:53 Register placeable type: FS19_SiloDisplays.siloDisplayPlaceable
2020-04-06 11:53 Register materialType ‘SILO_DISPLAY_ICON’
2020-04-06 11:53 Register placeable type: FS19_SteelBaleSheds.objectStoragePlaceable
2020-04-06 11:53 *** Categorizer loading cats!
2020-04-06 11:53 *** Categorizer loading cats!
2020-04-06 11:53 Warning (15433): Invalid category: ‘FLATDECK’ exists!
2020-04-06 11:53 Register placeable type: FS19_RM_Seasons.waterPump
2020-04-06 11:53 ## Courseplay: Registering event listeners for loader wagons.
2020-04-06 11:53 ## Courseplay: Registering event listeners for bale loader
2020-04-06 11:53 ## Courseplay: Registering event listeners for loader wagons.
2020-04-06 11:53 ## Courseplay: Registering event listeners for loader wagons.
2020-04-06 11:53 Register configuration ‘baseColor’
2020-04-06 11:53 Register configuration ‘design’
2020-04-06 11:53 Register configuration ‘designColor’
2020-04-06 11:53 Register configuration ‘vehicleType’
2020-04-06 11:53 Register workAreaType ‘RIDGEMARKER’
2020-04-06 11:53 Register configuration ‘attacherJoint’
2020-04-06 11:53 Register workAreaType ‘WEEDER’
2020-04-06 11:53 Register workAreaType ‘COMBINECHOPPER’
2020-04-06 11:53 Register workAreaType ‘COMBINESWATH’
2020-04-06 11:53 Register workAreaType ‘FORAGEWAGON’
2020-04-06 11:53 Register workAreaType ‘PLOW’
2020-04-06 11:53 Register configuration ‘cover’
2020-04-06 11:53 Register workAreaType ‘DEFAULT’
2020-04-06 11:53 Register workAreaType ‘AUXILIARY’
2020-04-06 11:53 Register configuration ‘motor’
2020-04-06 11:53 Register configuration ‘frontloader’
2020-04-06 11:53 Register configuration ‘baseMaterial’
2020-04-06 11:53 Register configuration ‘designMaterial’
2020-04-06 11:53 Register configuration ‘wrappingColor’
2020-04-06 11:53 Register configuration ‘powerTakeOff’
2020-04-06 11:53 Register configuration ‘trailer’
2020-04-06 11:53 Register workAreaType ‘FRUITPREPARER’
2020-04-06 11:53 Register workAreaType ‘BALER’
2020-04-06 11:53 Register configuration ‘tensionBelts’
2020-04-06 11:53 Register workAreaType ‘MOWER’
2020-04-06 11:53 Register workAreaType ‘CULTIVATOR’
2020-04-06 11:53 Register workAreaType ‘SPRAYER’
2020-04-06 11:53 Register configuration ‘wheel’
2020-04-06 11:53 Register configuration ‘rimColor’
2020-04-06 11:53 Register configuration ‘pipe’
2020-04-06 11:53 Register workAreaType ‘SOWINGMACHINE’
2020-04-06 11:53 Register workAreaType ‘CUTTER’
2020-04-06 11:53 Register workAreaType ‘WINDROWER’
2020-04-06 11:53 Register configuration ‘inputAttacherJoint’
2020-04-06 11:53 Register workAreaType ‘TEDDER’
2020-04-06 11:53 Register workAreaType ‘ROLLER’
2020-04-06 11:53 Register configuration ‘folding’
2020-04-06 11:53 Register configuration ‘fillUnit’
2020-04-06 11:53 Register configuration ‘buyableBaleAmount’
2020-04-06 11:53 Register configuration ‘fillVolume’
2020-04-06 11:53 data/shared/connectionHoses/hoses.i3d (288.63 ms)
2020-04-06 11:53 data/shared/connectionHoses/connectors.i3d (172.96 ms)
2020-04-06 11:53 data/shared/connectionHoses/hoseMaterialHolder.i3d (49.13 ms)
2020-04-06 11:53 data/objects/squarebales/baleStraw240.i3d (132.01 ms)
2020-04-06 11:53 data/objects/squarebales/baleHay240.i3d (58.30 ms)
2020-04-06 11:53 data/objects/squarebales/baleGrass240.i3d (50.42 ms)
2020-04-06 11:53 data/objects/squarebales/kuhnSW4014/baleSilage240.i3d (73.99 ms)
2020-04-06 11:53 data/objects/roundbales/roundbaleStraw_w112_d130.i3d (165.57 ms)
2020-04-06 11:53 data/objects/roundbales/roundbaleHay_w112_d130.i3d (114.30 ms)
2020-04-06 11:53 data/objects/roundbales/roundbaleGrass_w112_d130.i3d (51.51 ms)
2020-04-06 11:53 data/objects/roundbales/roundbaleSilage_w112_d130.i3d (15.53 ms)
2020-04-06 11:53 data/objects/cottonModules/cottonModule488.i3d (66.41 ms)
2020-04-06 11:53 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/lavenderModules/lavenderModule488.i3d (10.91 ms)
2020-04-06 11:53 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/tobaccoModules/tobaccoModule488.i3d (6.52 ms)
2020-04-06 11:53 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/lavenderModules/roundbaleLavender.i3d (33.33 ms)
2020-04-06 11:53 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/tobaccoModules/roundbaleTobacco.i3d (33.15 ms)
2020-04-06 11:53 data/sky/sky.i3d (34.20 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/maps/map.i3d (23553.59 ms)
2020-04-06 11:54 data/foliage/wheat.i3d (124.22 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/grassDense.i3d (90.01 ms)
2020-04-06 11:54 data/foliage/canola.i3d (217.54 ms)
2020-04-06 11:54 data/foliage/barley.i3d (133.33 ms)
2020-04-06 11:54 data/foliage/maize.i3d (118.69 ms)
2020-04-06 11:54 data/foliage/decoFoliage.i3d (443.63 ms)
2020-04-06 11:54 data/foliage/poplar.i3d (137.75 ms)
2020-04-06 11:54 data/foliage/potato.i3d (144.86 ms)
2020-04-06 11:54 data/foliage/potatoHaulm.i3d (20.40 ms)
2020-04-06 11:54 data/foliage/sugarbeet.i3d (68.44 ms)
2020-04-06 11:54 data/foliage/sugarbeetHaulm.i3d (24.04 ms)
2020-04-06 11:54 data/foliage/sunflower.i3d (155.32 ms)
2020-04-06 11:54 data/foliage/soybean.i3d (58.26 ms)
2020-04-06 11:54 data/foliage/oilseedRadish.i3d (27.15 ms)
2020-04-06 11:54 data/foliage/bush01.i3d (247.91 ms)
2020-04-06 11:54 Info: transform group ‘bush01’ has elements very far out from the cell edge (29.61% expansion)
2020-04-06 11:54 data/foliage/oat.i3d (102.09 ms)
2020-04-06 11:54 data/foliage/sugarCane.i3d (140.92 ms)
2020-04-06 11:54 data/foliage/sugarCaneHaulm.i3d (34.87 ms)
2020-04-06 11:54 data/foliage/cotton.i3d (309.33 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/sorghum.i3d (12.76 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/millet.i3d (16.20 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/rice.i3d (13.42 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/mustard.i3d (14.09 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/peanut.i3d (14.40 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/hemp.i3d (15.32 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/coffee.i3d (14.13 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/cranberry.i3d (13.65 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/hops.i3d (40.28 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/lavender.i3d (12.85 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/carrot.i3d (4.88 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/carrotHaulm.i3d (4.55 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/onion.i3d (3.43 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/onionHaulm.i3d (0.26 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/poppy.i3d (12.48 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/rye.i3d (19.16 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/tobacco.i3d (45.46 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/clover.i3d (14.10 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/grassDenseAutumn.i3d (20.51 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/grassDenseSpring.i3d (19.44 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/foliage/grassDenseWinter.i3d (19.99 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/seasons/decoFoliage/autumn/decoFoliageAutumn.i3d (108.19 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/seasons/decoFoliage/spring/decoFoliageSpring.i3d (104.81 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/seasons/decoFoliage/winter/decoFoliageWinter.i3d (106.12 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/seasons/bush01/autumn/bush01Autumn.i3d (121.74 ms)
2020-04-06 11:54 Info: transform group ‘bush01Autumn’ has elements very far out from the cell edge (29.61% expansion)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/seasons/bush01/spring/bush01Spring.i3d (116.09 ms)
2020-04-06 11:54 Info: transform group ‘bush01Spring’ has elements very far out from the cell edge (29.61% expansion)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/seasons/bush01/winter/bush01Winter.i3d (105.52 ms)
2020-04-06 11:54 Info: transform group ‘bush01Winter’ has elements very far out from the cell edge (29.61% expansion)
2020-04-06 11:54 data/foliage/weed.i3d (42.98 ms)
2020-04-06 11:54 INFO: AnimalScreenExtended — Version 1.1.0.0 loaded successfully.
2020-04-06 11:54 Info: [FS19_AnimalPenExtension] Version: 1.1.0.2 loaded into 10 Default Animal Husbandry building type(s).
2020-04-06 11:54 ## Courseplay: setting up signs
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/signs/normal.i3d (0.62 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/signs/cross.i3d (0.74 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/signs/unload.i3d (0.67 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/signs/wait.i3d (0.86 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/signs/start.i3d (0.85 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/signs/stop.i3d (0.83 ms)
2020-04-06 11:54 ## Courseplay: setting up fields (basic)
2020-04-06 11:54 ## Courseplay: setting up hud
2020-04-06 11:54 ## Courseplay: setting up debug channels
2020-04-06 11:54 ## Courseplay: setting up globalInfoText
2020-04-06 11:54 ## Courseplay: register later loaded mods:
2020-04-06 11:54 append courseplay.SiloTrigger_TriggerCallback to g_company.loadingTrigger.loadTriggerCallback
2020-04-06 11:54 ## Courseplay: register later loaded mods: done
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/debug/Sphere.i3d (0.38 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/Courseplay_6_01_00394/img/debug/Line.i3d (0.25 ms)
2020-04-06 11:54 New Animal Husbandry Limit: 32
2020-04-06 11:54 Load mod: ‘Real Dirt Color: Independent Mode’ v1.1.1.1 by: ViperGTS96
2020-04-06 11:54 Enabled withering
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_SiloDisplays/materialHolders/siloDisplayIcon_materialHolder.i3d (186.72 ms)
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: AddSnow
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: RemoveSnow
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: RemoveSwaths
2020-04-06 11:54 Seasons Info: Disabling base game growth
2020-04-06 11:54 Info: Savegame Setting ‘plantGrowthRate’: 0
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: Growth
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: Germination
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: Weeds
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: UpdateFallow
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/resources/replacementTextures/materialHolder.i3d (315.51 ms)
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: ReduceStraw
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: DryingMidnight
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: DryingInterval
2020-04-06 11:54 [SeasonsDensityMapScanner] Registering callback: DryingDelay
2020-04-06 11:54 data/store/ui/shop.i3d (353.22 ms)
2020-04-06 11:54 data/shared/materialHolders/glowEffectMaterialHolder.i3d (2.29 ms)
2020-04-06 11:54 data/store/ui/cube.i3d (14.72 ms)
2020-04-06 11:54 data/store/ui/sphere.i3d (3.58 ms)
2020-04-06 11:54 ### CourseplayMultiplayer: reading 41 couses
2020-04-06 11:54 ### CourseplayMultiplayer: reading 0 folders
2020-04-06 11:54 ### CourseplayMultiplayer: reading 0 custom fields
2020-04-06 11:54 ### CourseplayMultiplayer: courses/folders reading end
2020-04-06 11:54 Joined network game (770)
2020-04-06 11:54 data/vehicles/train/locomotive04/locomotive04.i3d (666.45 ms)
2020-04-06 11:54 data/vehicles/train/wagonGrain/wagonGrain.i3d (390.73 ms)
2020-04-06 11:54 data/vehicles/train/wagonWoodChips/wagonWoodChips.i3d (45.37 ms)
2020-04-06 11:54 data/vehicles/train/wagonTimber/wagonTimber.i3d (20.53 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/vehicles/train/locomotive02/locomotive02.i3d (127.37 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/vehicles/train/wagonWoodChips2/wagonWoodChips2.i3d (17.56 ms)
2020-04-06 11:54 data/vehicles/lizard/pickup2014/pickup2014.i3d (297.93 ms)
2020-04-06 11:54 data/particleSystems/shared/wheelEmitterShape.i3d (16.86 ms)
2020-04-06 11:54 data/particleSystems/shared/exhaust.i3d (33.18 ms)
2020-04-06 11:54 data/vehicles/valtra/SSeries/SSeries.i3d (645.71 ms)
2020-04-06 11:54 data/shared/wheels/hubs/hubs.i3d (386.56 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/TM800/R34_TM800.i3d (82.15 ms)
2020-04-06 11:54 data/shared/wheels/rims/rim001.i3d (60.96 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/TM900/R42_TM900.i3d (88.95 ms)
2020-04-06 11:54 data/shared/assets/beaconLights/lizard/beaconLight02.i3d (85.36 ms)
2020-04-06 11:54 data/shared/assets/upperLinks/walterscheid03.i3d (44.28 ms)
2020-04-06 11:54 data/shared/assets/toolbar.i3d (53.29 ms)
2020-04-06 11:54 data/shared/assets/upperLinks/walterscheid01.i3d (6.86 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_Bruks_Un_BD/bruks_un.i3d (349.73 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/workingLightSquare_04.i3d (43.45 ms)
2020-04-06 11:54 data/shared/assets/powerTakeOffs/walterscheidW.i3d (51.41 ms)
2020-04-06 11:54 data/vehicles/kroeger/TAW30/TAW30.i3d (336.47 ms)
2020-04-06 11:54 data/shared/assets/wheelChocks/wheelChockSupport01.i3d (51.65 ms)
2020-04-06 11:54 data/shared/wheels/michelin/cargoXBib/R26_5_radial.i3d (72.94 ms)
2020-04-06 11:54 data/shared/assets/wheelChocks/wheelChock01.i3d (30.79 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rear3ChamberLight_04.i3d (33.49 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_04.i3d (35.68 ms)
2020-04-06 11:54 data/shared/assets/lights/hella/hellaWorkingLightSquare_01.i3d (51.67 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/redTriangle_02.i3d (66.75 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/yellowRound_03.i3d (27.23 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_10Orange.i3d (23.53 ms)
2020-04-06 11:54 data/vehicles/fsi/ST65T/ST65T.i3d (122.22 ms)
2020-04-06 11:54 data/vehicles/agco/ideal9/IDEAL9.i3d (880.93 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/TM800/R28_TM800.i3d (28.78 ms)
2020-04-06 11:54 data/shared/wheels/crawlers/agco/agcoCrawlerBelt.i3d (162.10 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/workingLightOval_02.i3d (17.66 ms)
2020-04-06 11:54 data/shared/assets/beaconLights/lizard/beaconLight06.i3d (69.34 ms)
2020-04-06 11:54 data/vehicles/capello/diamantHS12/diamantHS12.i3d (274.20 ms)
2020-04-06 11:54 data/vehicles/agco/powerFlow/powerFlow.i3d (238.41 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_ManZernovoz/tgx26640.i3d (1669.28 ms)
2020-04-06 11:54 data/shared/assets/wheelChocks/wheelChock03.i3d (28.90 ms)
2020-04-06 11:54 data/shared/wheels/lizard/implement/R22_5_DS.i3d (37.27 ms)
2020-04-06 11:54 data/shared/wheels/hubs/hubTrucks.i3d (122.33 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearLightOvalOrange_01.i3d (61.75 ms)
2020-04-06 11:54 data/vehicles/lizard/truckL/truckL.i3d (500.48 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/PV19_LizardAutoloader/flatdeck.i3d (258.51 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/whiteRound_01.i3d (8.47 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_06Orange.i3d (49.44 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearMultipointLight_03.i3d (57.14 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_LiquidTrailer/trailer.i3d (928.79 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearMultipointLight_01.i3d (47.87 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_01.i3d (54.13 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_SeedExpress1260/SeedExpress1260.i3d (37.54 ms)
2020-04-06 11:54 data/shared/wheels/lizard/truck/_11R24_5.i3d (97.03 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearMultipointLight_02.i3d (14.84 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_02.i3d (17.77 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_05White.i3d (32.71 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_05Orange.i3d (3.68 ms)
2020-04-06 11:54 data/vehicles/fendt/mt1100/mt1100.i3d (529.34 ms)
2020-04-06 11:54 data/shared/wheels/crawlers/agco/agcoCrawlersMT.i3d (120.29 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/redRound_02.i3d (17.36 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/workingLightCircle_01.i3d (30.16 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/workingLightOval_01.i3d (38.61 ms)
2020-04-06 11:54 data/shared/assets/toolbarWide.i3d (34.19 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_JohnDeere_2623/JD2623.i3d (363.24 ms)
2020-04-06 11:54 data/shared/wheels/hubs/hubSmall01.i3d (54.05 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/T510/R15_T510.i3d (58.62 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rear2ChamberLight_05.i3d (14.37 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearLightCircleOrange_01.i3d (48.91 ms)
2020-04-06 11:54 data/vehicles/greatPlains/yp2425A/yp2425A.i3d (734.73 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/T404/R22_5_T404.i3d (98.80 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/T510/R08_T510.i3d (25.68 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearLightCircleRed_02.i3d (68.99 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearLightCircleOrange_02.i3d (23.72 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/bigTriangle.i3d (26.85 ms)
2020-04-06 11:54 data/vehicles/bredal/K165/K165.i3d (701.52 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/T404/R30_5_T404.i3d (24.58 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rear3ChamberLight_03.i3d (39.52 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/yellowRectangle_01.i3d (4.24 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/redTriangle_01.i3d (12.45 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_09White.i3d (31.26 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_09Orange.i3d (19.02 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_Fraese/Fraese.i3d (76.64 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_FST99Service/FST99S.i3d (245.37 ms)
2020-04-06 11:54 data/shared/assets/extinguisher.i3d (38.14 ms)
2020-04-06 11:54 data/shared/wheels/lizard/implement/R16.i3d (64.44 ms)
2020-04-06 11:54 data/shared/wheels/rims/rimsPickup.i3d (142.38 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rearLightOvalLEDRed_01.i3d (44.88 ms)
2020-04-06 11:54 data/objects/pallets/liquidTank/liquidTank.i3d (202.56 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_charcoalFactory/../FS19_PVassets/pallets/charcoalPallet.i3d (69.56 ms)
2020-04-06 11:54 data/vehicles/krone/bigM450/bigM450.i3d (914.80 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/TM2000/R32_TM2000.i3d (100.11 ms)
2020-04-06 11:54 data/shared/assets/reflectors/lizard/redRound_01.i3d (13.71 ms)
2020-04-06 11:54 data/vehicles/lely/hibiscus1515CdProf/hibiscus1515CdProf.i3d (162.85 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rear2ChamberLight_01.i3d (33.02 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/frontLightRectangle_01.i3d (24.44 ms)
2020-04-06 11:54 data/shared/assets/powerTakeOffs/walterscheidWWZ.i3d (33.45 ms)
2020-04-06 11:54 data/vehicles/newHolland/rollBelt150/rollBelt150.i3d (168.81 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/AW309/R17_AW309.i3d (83.13 ms)
2020-04-06 11:54 data/shared/wheels/trelleborg/T510/R06_T510.i3d (26.28 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/rear2ChamberLight_03.i3d (80.01 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/frontLightCone_01.i3d (38.35 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_stoneCrusher/../FS19_PVassets/pallets/stonePallet.i3d (63.95 ms)
2020-04-06 11:54 data/objects/bigBagContainer/bigBagContainer.i3d (215.64 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_eggduckeggPallet/eggPallet.i3d (113.41 ms)
2020-04-06 11:54 data/vehicles/ropa/tiger6/tiger6.i3d (944.38 ms)
2020-04-06 11:54 data/shared/wheels/michelin/cereXBib/R38_cereXBib.i3d (53.96 ms)
2020-04-06 11:54 data/shared/wheels/michelin/cereXBib/R32_cereXBib.i3d (16.75 ms)
2020-04-06 11:54 ## Tiger 6 XL: fixing maxRotation, setting to 30 degrees
2020-04-06 11:54 data/shared/assets/lights/lizard/sideMarker_03.i3d (49.78 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/workingLightSquare_01.i3d (19.83 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/frontLightOval_02.i3d (52.53 ms)
2020-04-06 11:54 data/vehicles/ropa/rrXL9/rrXL9.i3d (455.69 ms)
2020-04-06 11:54 data/shared/assets/lights/lizard/workingLightSquare_02.i3d (31.34 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_farmStorage/../FS19_PVassets/pallets/pigfoodPallet.i3d (90.34 ms)
2020-04-06 11:54 data/vehicles/damcon/damconPL75/damconPL75.i3d (172.84 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_concreteFactory/../FS19_PVassets/pallets/trashPallet.i3d (65.02 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_plankFactory/../FS19_PVassets/pallets/plankPallet.i3d (72.17 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_drywallFactory/../FS19_PVassets/pallets/drywallPallet.i3d (64.65 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_sawmill6/../FS19_PVassets/pallets/boardsPallet.i3d (71.80 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_paperFactory/../FS19_PVassets/pallets/paperPallet.i3d (58.88 ms)
2020-04-06 11:54 data/objects/pallets/eggBox/eggBox.i3d (43.52 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_chipboardFactory/../FS19_PVassets/pallets/chipboardPallet.i3d (60.73 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_palletFactory/../FS19_PVassets/pallets/palletPallet.i3d (58.01 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_beeHouse/../FS19_PVassets/pallets/honeyPallet.i3d (122.49 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_beeHouse/../FS19_PVassets/pallets/waxPallet.i3d (12.14 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_GlobalMarket/globalMarket.i3d (308.80 ms)
2020-04-06 11:54 Error: Failed to find child 11 from node globalMarket, only 7 childs given
2020-04-06 11:54 LUA call stack:
2020-04-06 11:54 dataS/scripts/i3d/I3DUtil.lua (20) : printCallstack
2020-04-06 11:54 dataS/scripts/i3d/I3DUtil.lua (88) : checkChildIndex
2020-04-06 11:54 dataS/scripts/placeables/Placeable.lua (762) : indexToObject
2020-04-06 11:54 dataS/scripts/placeables/Placeable.lua (617) : loadHotspotFromXML
2020-04-06 11:54 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/src/misc/SeasonsMask.lua (241) : superFunc
2020-04-06 11:54 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/src/placeables/PlaceableAdmirers.lua (68) : superFunc
2020-04-06 11:54 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompany/placeables/GC_GlobalMarketPlaceable.lua (48) : load
2020-04-06 11:54 dataS/scripts/placeables/Placeable.lua (278) : load
2020-04-06 11:54 dataS/scripts/utils/Utils.lua (381) : oldFunc
2020-04-06 11:54 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompany/placeables/GC_GlobalMarketPlaceable.lua (143) : readStream
2020-04-06 11:54 dataS/scripts/network/Client.lua (390) : readStream
2020-04-06 11:54 dataS/scripts/network/ConnectionManager.lua (28) : func
2020-04-06 11:54 Error: Index not found: 11
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_EC_Grain_Silo_System/farmSiloLarge.i3d (1264.84 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationWool.i3d (0.27 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationGeneric.i3d (3.69 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_feedCompany/feedCompany.i3d (506.24 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_heinzFactory/heinzFactory.i3d (629.68 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_BaumSchule/Baum_Schule.i3d (377.02 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/centralSilo/midwestStation.i3d (1245.91 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_campbellsFactory/building.i3d (399.14 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_heartlandFactory/heartlandFactory.i3d (754.06 ms)
2020-04-06 11:54 Error: Failed to open xml file ‘C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PVassets/shaders//windowShader.xml’.
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_beeHouse/FS19_bees.i3d (105.47 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_barrelFactory/barrelFactory.i3d (439.63 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/bigShed19/bigShed.i3d (82.73 ms)
2020-04-06 11:54 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/vehicleSellPoint/trigger.i3d (0.33 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_hiveProduction/hiveProduction.i3d (342.70 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/centralSilo/northStation.i3d (1.60 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_chipboardFactory/chipboardFactory.i3d (67.73 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_stoneCrusher/stoneCrusher.i3d (197.87 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_concreteFactory/concreteFactory.i3d (825.23 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/centralSilo/centralSilo.i3d (1287.06 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/waterFillTriggers/waterFillTriggers.i3d (0.24 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/centralSilo/northweststation.i3d (5.39 ms)
2020-04-06 11:55 data/placeables/mapDE/bga/bga.i3d (27.77 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_plankFactory/plankFactory.i3d (19.83 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_AlDIFoodMartket/Aldi.i3d (255.71 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_sawmill6/sawmill.i3d (230.66 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/trains/train2.i3d (62.06 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationTrain.i3d (1.87 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_SiloDisplays/largeDisplay.i3d (46.78 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_FermentingSilo/fermentingSilo.i3d (213.14 ms)
2020-04-06 11:55 Error: Failed to find child 11 from node fermentingSilo, only 8 childs given
2020-04-06 11:55 LUA call stack:
2020-04-06 11:55 dataS/scripts/i3d/I3DUtil.lua (20) : printCallstack
2020-04-06 11:55 dataS/scripts/i3d/I3DUtil.lua (88) : checkChildIndex
2020-04-06 11:55 dataS/scripts/placeables/Placeable.lua (762) : indexToObject
2020-04-06 11:55 dataS/scripts/placeables/Placeable.lua (617) : loadHotspotFromXML
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/src/misc/SeasonsMask.lua (241) : superFunc
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/src/placeables/PlaceableAdmirers.lua (68) : superFunc
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompany/placeables/GC_ProductionFactoryPlaceable.lua (55) : load
2020-04-06 11:55 dataS/scripts/placeables/Placeable.lua (278) : load
2020-04-06 11:55 dataS/scripts/utils/Utils.lua (381) : oldFunc
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompany/placeables/GC_ProductionFactoryPlaceable.lua (150) : readStream
2020-04-06 11:55 dataS/scripts/network/Client.lua (390) : readStream
2020-04-06 11:55 dataS/scripts/network/ConnectionManager.lua (28) : func
2020-04-06 11:55 Error: Index not found: 11
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_herbicideMaker/herbicideMaker.i3d (124.72 ms)
2020-04-06 11:55 data/shared/assets/beaconLights/lizard/beaconLight01.i3d (13.40 ms)
2020-04-06 11:55 data/placeables/doghouse/doghouse.i3d (57.01 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationTrain3.i3d (15.09 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_farmStorage/barn.i3d (383.53 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_fritoFactory/fritoFactory.i3d (255.77 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_butcher/meatmarket.i3d (784.92 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_ChickeEnclosure/HuehnerzuchtBlech.i3d (645.59 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_AnimalPenExtension/sharedParts/universalParts.i3d (4.50 ms)
2020-04-06 11:55 Warning (physics): Non-cpu collision mesh for ’emissive’ is being cooked at runtime — this will not work on consoles.
2020-04-06 11:55 data/placeables/highPressureWasher/kaercher/kaercherHDS918-4M.i3d (128.45 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/PV_ShellFuelSmall/shellFuel.i3d (98.43 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_peanutFactory/peanutFactory.i3d (431.97 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationTrain2.i3d (16.33 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/buyingStations/siltBuying.i3d (2.33 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/trains/train3.i3d (0.50 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_palletFactory/palletFactory.i3d (9.97 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/centralSilo/southeastStation.i3d (2.75 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_GrassDryerSilo/dryingSilo.i3d (297.91 ms)
2020-04-06 11:55 Error: Failed to find child 11 from node dryingSilo, only 9 childs given
2020-04-06 11:55 LUA call stack:
2020-04-06 11:55 dataS/scripts/i3d/I3DUtil.lua (20) : printCallstack
2020-04-06 11:55 dataS/scripts/i3d/I3DUtil.lua (88) : checkChildIndex
2020-04-06 11:55 dataS/scripts/placeables/Placeable.lua (762) : indexToObject
2020-04-06 11:55 dataS/scripts/placeables/Placeable.lua (617) : loadHotspotFromXML
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/src/misc/SeasonsMask.lua (241) : superFunc
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_RM_Seasons/src/placeables/PlaceableAdmirers.lua (68) : superFunc
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompany/placeables/GC_ProductionFactoryPlaceable.lua (55) : load
2020-04-06 11:55 dataS/scripts/placeables/Placeable.lua (278) : load
2020-04-06 11:55 dataS/scripts/utils/Utils.lua (381) : oldFunc
2020-04-06 11:55 =C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompany/placeables/GC_ProductionFactoryPlaceable.lua (150) : readStream
2020-04-06 11:55 dataS/scripts/network/Client.lua (390) : readStream
2020-04-06 11:55 dataS/scripts/network/ConnectionManager.lua (28) : func
2020-04-06 11:55 Error: Index not found: 11
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_SeedMaker/seedMaker.i3d (202.02 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_drywallFactory/drywallFactory.i3d (139.02 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_boardChipper/boardChipper.i3d (38.30 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_glueFactory/glueFactory.i3d (140.69 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_dryStorage/warehouse.i3d (191.42 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_FertilizerMaker/fertilizerMaker.i3d (151.14 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_steelFactory/steelFactory.i3d (459.32 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationBales.i3d (0.23 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/gasStation/gasTrigger.i3d (0.22 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/trains/train5.i3d (0.27 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_whiskeyFactory/whiskey.i3d (179.41 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_foodStorage/warehouse.i3d (134.51 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/PV_FuelTank/station.i3d (33.71 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_coldStorage/warehouse.i3d (270.88 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_kensFactory/kensFactory.i3d (204.82 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_paperFactory/paperFactory.i3d (33.97 ms)
2020-04-06 11:55 data/placeables/workshop/workshop.i3d (187.42 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_produceStorage/warehouse.i3d (233.20 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_kelloggsFactory/kelloggsFactory.i3d (251.69 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_cogentStorage/cogentStorage.i3d (149.59 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_CowFeedMixer/Cow_Forage_Mixer.i3d (294.43 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_charcoalFactory/charcoalFactory.i3d (260.92 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/placeables/sellingStations/sellingStationWool2.i3d (0.27 ms)
2020-04-06 11:55 data/placeables/mapDE/farmBuildings/farmHouse.i3d (144.64 ms)
2020-04-06 11:55 data/placeables/animalHusbandry/husbandryPigLarge.i3d (413.75 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_AnimalPenExtension/sharedParts/animalPenParts.i3d (127.83 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_PleasantValley/trains/train1.i3d (10.24 ms)
2020-04-06 11:55 dataS2/character/humans/player/player01.i3d (892.23 ms)
2020-04-06 11:55 data/vehicles/caseIH/moduleExpress635/moduleExpress635.i3d (835.08 ms)
2020-04-06 11:55 data/shared/wheels/trelleborg/TM3000/R32_TM3000.i3d (70.40 ms)
2020-04-06 11:55 data/shared/wheels/rims/dual002.i3d (46.09 ms)
2020-04-06 11:55 data/shared/assets/lights/lizard/rearLightSquare_01Orange.i3d (67.82 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_hiveProduction/../FS19_PVassets/pallets/beeHive.i3d (19.27 ms)
2020-04-06 11:55 C:/Users/QCGemWorks/Documents/My Games/FarmingSimulator2019/mods/FS19_GlobalCompanyPlaceable_BaumSchule/treeSaplingPallet.i3d (1.04 ms)
2020-04-06 11:55 data/objects/pallets/treeSaplingPallet/treeSapling.i3d (24.06 ms)
2020-04-06 11:55 Disabled withering
2020-04-06 11:55 Info: Savegame Setting ‘fuelUsageLow’: true
2020-04-06 11:55 EDC: Player now has super-strength
2020-04-06 11:55 dataS2/character/humans/player/player02.i3d (975.79 ms)
2020-04-06 11:55 Setting ‘Radio Volume’: 0.5
2020-04-06 11:55 Setting ‘Vehicle Volume’: 0.80000001192093
2020-04-06 11:55 Setting ‘Environment Volume’: 0.80000001192093
2020-04-06 11:55 Setting ‘GUI Volume’: 0.5
2020-04-06 11:55 Info: Savegame Setting ‘dirtInterval’: 3
2020-04-06 11:55 Info: Savegame Setting ‘plantGrowthRate’: 0
2020-04-06 11:55 Info: Savegame Setting ‘fuelUsageLow’: true
2020-04-06 11:55 Info: Savegame Setting ‘plowingRequiredEnabled’: true
2020-04-06 11:55 Info: Savegame Setting ‘weedsEnabled’: true
2020-04-06 11:55 Info: Savegame Setting ‘limeRequired’: true
2020-04-06 11:55 [LSMC — GlobalCompany] — [GC_AddOnIcon] — [FS19_GlobalCompanyAddOn_Icons]
2020-04-06 11:55 INFORMATION: no icon found for filltype = sorghum !! — iconname should be hud_fill_sorghum.dds
2020-04-06 11:55 [LSMC — GlobalCompany] — [GC_AddOnIcon] — [FS19_GlobalCompanyAddOn_Icons]
2020-04-06 11:55 INFORMATION: no small icon found for filltype = sorghum !! — iconname should be hud_fill_sorghum_sml.dds
2020-04-06 11:55 [LSMC — GlobalCompany] — [GC_AddOnIcon] — [FS19_GlobalCompanyAddOn_Icons]
2020-04-06 11:55 INFORMATION: no icon found for filltype = millet !! — iconname should be hud_fill_millet.dds
2020-04-06 11:55 [LSMC — GlobalCompany] — [GC_AddOnIcon] — [FS19_GlobalCompanyAddOn_Icons]
2020-04-06 11:55 INFORMATION: no small icon found for filltype = millet !! — iconname should be hud_fill_m

User avatar

GIGANT-Famer

Posts: 2021
Joined: Sat Oct 27, 2012 5:01 pm

Error: Running LUA method ‘mouseEvent’

Habe ich in der Log gefunden:

Error: Running LUA method ‘mouseEvent’.
D:/code/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)

Sollte man sich da größere Sorgen machen? Kann mit dem Eintrag überhaupt nicht anfangen. Spiel funktioniert aber noch.

User avatar

bassaddict

GIANTS Software | Web/Script Programmer
Posts: 11982
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Error: Running LUA method ‘mouseEvent’

Post

by bassaddict » Thu Jan 29, 2015 4:32 pm

Verwendest du irgendwelche Mods? Ich meine nämlich schon mehrfach gesehen zu haben, dass der Fehler bei einigen wohl auch ohne Mods auftritt. Wieso auch immer.

User avatar

lappyBauer

Posts: 1230
Joined: Mon Jun 23, 2014 10:24 pm
Location: Immer im gleichen Bett aber nicht an der gleichen Stelle

Re: Error: Running LUA method ‘mouseEvent’

Post

by lappyBauer » Thu Jan 29, 2015 6:07 pm

:lol: sone Überlegung is cool Maus accu leer :lol:

Nee um jetzt zu wissen welcher Mod das verursacht hat,
jeden einzeln reintun und testen

fals du viele hast kannst auch 5er Blockweise testen.

#gemeinsamsindwirstark

User avatar

GIGANT-Famer

Posts: 2021
Joined: Sat Oct 27, 2012 5:01 pm

Re: Error: Running LUA method ‘mouseEvent’

Post

by GIGANT-Famer » Thu Jan 29, 2015 6:41 pm

lappyBauer wrote::lol: sone Überlegung is cool Maus accu leer :lol:

Da muss man erstmal drauf kommen. War schon fast kompliziert bis dahin. :wink3:

lappyBauer wrote:
Nee um jetzt zu wissen welcher Mod das verursacht hat,
jeden einzeln reintun und testen

Gibt nix zu Testen, ist ja derzeit nicht in der Log. «Der Eintrag ist verschwunden». (Das war jetzt einfach :wink3: )

Matze15

Posts: 53
Joined: Wed Jan 07, 2015 9:04 pm

Re: Error: Running LUA method ‘mouseEvent’

Post

by Matze15 » Thu Jan 29, 2015 8:12 pm

Hallo,

dieser Fehler erscheint bei mir auch manchmal, soweit ich jetzt weiß aber nur im MP, und ja wir spielen auch mit Mods. Erschenit manchmal aber erst nach 2 Stunden oder so KA, woran das liegt.

 

Вопросы по картостроению FS15

gam0ver Дата: Понедельник, 19.01.2015, 10:38 | Сообщение # 376

Старпер-мизантроп

Группа: V.I.P.

Цитата lisik60 ()

Error: Can’t load resource ‘C:/Users/VLI/Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_PKU_1/dataS/scripts/vehicles/Vehicle.lua

Мне одному кажется, что это случайно сюда попало?

lisik60, Вы лучше XML-файл от этого Кировца покажите/выложите.

lisik60 Дата: Понедельник, 19.01.2015, 10:57 | Сообщение # 377

Механик

Группа: Постоянный

gam0ver, Дело в том , что на Балдейкино не покупаются , кроме Кировца , aaa_ROS_Krone_Emsland , конвейер и еще с десяток модов , причем , независимо от того , на самой карте покупать или нет . Достаточно ее закинуть в папку с модами . А вот без нее все нормально покупается , так что причина скорее всего не в модах , а в карте или в скриптах прописанных на ней .

Alexx79 Дата: Понедельник, 19.01.2015, 11:15 | Сообщение # 378

Механик

Группа: Постоянный

Цитата lisik60 ()

Вот лог

А теперь лог нужен без болдекино но с этим же кировцом посмотреть

Цитата lisik60 ()

Error: Can’t load resource ‘C:/Users/VLI/Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_PKU_1/dataS/scripts/vehicles/Vehicle.lua’.
у меня еще два мода , но они покупаются , с ними все в порядке (если это можно так назвать)

Но без этих модов запустите на стандарте купите кировец проедте на нем потом лог в студию

Добавлено (19.01.2015, 11:11)
———————————————

Цитата lisik60 ()

Error: Running LUA method ‘mouseEvent’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)
Saving screenshot: C:/Users/VLI/Documents/My Games/FarmingSimulator2015/screenshots/fsScreen_2015_01_19_01_22_44.png
Error: Running LUA method ‘update’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)
Error: Running LUA method ‘update’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)
Error: Running LUA method ‘update’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)

Это ошибки самой карты после старта Если вы нечего не ставили на карту то тогда скачайте другую версию если у вас стоит последняя скачаите более ранию Ктото лазил в ней что то не поиму не как

Добавлено (19.01.2015, 11:15)
———————————————

Цитата gam0ver ()

Мне одному кажется, что это случайно сюда попало?

ядумаю у него сам мод кировца так называется из за того что на него чтото прилипили

lisik60 Дата: Понедельник, 19.01.2015, 11:24 | Сообщение # 379

Механик

Группа: Постоянный

Загрузил Балдейкино первой версии , вот скрины с магазина на карте Вестбридж хиллс:

Кировец

Прицеп

Папка модов

Лог с прицепом

Лог с Кировцем без Балдейкино

С Балдекино даже шрифт в магазине сбивается .

Сообщение отредактировал lisik60Понедельник, 19.01.2015, 11:38

gam0ver Дата: Понедельник, 19.01.2015, 12:00 | Сообщение # 380

Старпер-мизантроп

Группа: V.I.P.

lisik60, про Кировец:
У меня подозрение, что в modDesc.xml пропущен символ «$«:

<vehicleTypes>
<type filename=»$dataS/scripts/vehicles/Vehicle.lua» className=»Vehicle» name=»kirovec»>

Цитата lisik60 ()

С Балдекино даже шрифт в магазине сбивается .

Так лог как раз и ругается, что скрипт, отвечающий за интерфейс, не может правильно функцию отработать:

Error: Running LUA method ‘mouseEvent’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)

А какие дополнительные скрипты («extraSourceFiles») в modDesc.xml карты прописаны?

И похоже дело или в ватермоде, или в свинарнике — на скрине Кировца в магазине, какого-то хрена Mahru упоминается. Может на карту засунули их версии для FS2013? unsure

Сообщение отредактировал gam0verПонедельник, 19.01.2015, 12:07

lisik60 Дата: Понедельник, 19.01.2015, 12:08 | Сообщение # 381

Механик

Группа: Постоянный

gam0ver, Прописал этот символ , пропала ошибка
Error: Can’t load resource ‘C:/Users/VLI/Documents/My Games/FarmingSimulator2015/mods//Kirovets_K_701_PKU_1/dataS/scripts/vehicles/Vehicle.lua’.

А в остальном все по прежнему .
Error: Running LUA method ‘mouseEvent’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)

Скрипты на карте

Сообщение отредактировал lisik60Понедельник, 19.01.2015, 12:10

gam0ver Дата: Понедельник, 19.01.2015, 12:18 | Сообщение # 382

Старпер-мизантроп

Группа: V.I.P.

lisik60, глянул — вроде версии последние… Пробуйте по одному закомментировать, и запускать. Идеи кончились… smile


«Гадаю по логам, снимаю порчу по скриншотам!» wizard
Я сейчас на работе, под рукой — ни игры, ничего… Только чуйка. Ну хоть трактор вылечили biggrin

Сообщение отредактировал gam0verПонедельник, 19.01.2015, 12:28

lisik60 Дата: Понедельник, 19.01.2015, 12:40 | Сообщение # 383

Механик

Группа: Постоянный

gam0ver, И самое интересное , что на дефолтных картах эти моды работают без проблем . На модовых не проверял , у меня , кроме Балдейкино , других нет .
Был бы один мод , было легче , а так разные моды , разных авторов .

Добавлено (19.01.2015, 12:40)
———————————————

Цитата gam0ver ()

«Гадаю по логам, снимаю порчу по скриншотам!»

Пора на «Битву экстрасенсов» biggrin

Сообщение отредактировал lisik60Понедельник, 19.01.2015, 12:34

Alexx79 Дата: Понедельник, 19.01.2015, 13:02 | Сообщение # 384

Механик

Группа: Постоянный

Цитата lisik60 ()

Error: Running LUA method ‘mouseEvent’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)

Я так понимаю вот эта ошибка у вас вообще даже если не одного мода нет кроме балдейкено
Если так тогда выкинуть карту Совет плохой но действенный biggrin
Пробуйте отключать скрипты как говарил gam0ver, таким способом может вычеслите врага на вашей карте а там и разобраться можно наверно Я тоже много чего не могу сказать так как похожих ситуаций не возникало, было только хуже правда smile
Тоже в гуру записаться gam0ver, Принимаешь учиников biggrin biggrin

gam0ver Дата: Понедельник, 19.01.2015, 13:11 | Сообщение # 385

Старпер-мизантроп

Группа: V.I.P.

lisik60, забудьте про моды техники — это явно не из-за них. У Вас в Магазине вместо кнопки «Купить» — «Выбрать категорию». blink
Попробуйте отключить «Pogruzka.lua» — ЕМНИП, он как раз выводил на экран нештатные сообщения про «обед» и «время работы» экскаваторщика. Т.е. с GUI завязан был.

lisik60 Дата: Понедельник, 19.01.2015, 14:01 | Сообщение # 386

Механик

Группа: Постоянный

Цитата Alexx79 ()

Я так понимаю вот эта ошибка у вас вообще даже если не одного мода нет кроме балдейкено

Нет , я играю на Балдейкино с момента его выхода , модов стоит около сотни , но проблемы с несколькими . В принципе ,играю только модами , лишь несколько единиц дефолтной техники . Просто интересно разобраться , что не так с картой .

Сообщение отредактировал lisik60Понедельник, 19.01.2015, 14:03

dim-dim Дата: Понедельник, 19.01.2015, 14:22 | Сообщение # 387

Бригадир

Группа: V.I.P.

Цитата gam0ver ()

Error: Running LUA method ‘mouseEvent’.
D:/Code/Giants/lsim2015/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(999) : bad argument #1 to ‘gsub’ (string expected, got table)

lisik60, Эта ошибка скрипта DoorTrigger строки 251 и 267, для чего он прописан на карте если с ним не что не связано — не могу знать, да и почему он именно у тебя косячит тоже не понятно, закомментируй его. Попробуй запустить карту на пустой папке savegame, может от другого чего в этой папке остались ХМЛ.

lisik60 Дата: Понедельник, 19.01.2015, 14:29 | Сообщение # 388

Механик

Группа: Постоянный

dim-dim, Пробовал не помогло , а вот отключение скрипта sunflower.lua помогло , правда если бы я разбирался что с этим скриптом не так .

Alexx79 Дата: Понедельник, 19.01.2015, 14:42 | Сообщение # 389

Механик

Группа: Постоянный

Цитата lisik60 ()

Пробовал не помогло , а вот отключение скрипта sunflower.lua помогло , правда если бы я разбирался что с этим скриптом не так .

А кировец подсолнух грузит

lisik60 Дата: Понедельник, 19.01.2015, 14:45 | Сообщение # 390

Механик

Группа: Постоянный

Цитата Alexx79 ()

А кировец подсолнух грузит

В xml прописан , но как я проверю , если купить не могу .

  • Страница 26 из 63
  • «
  • 1
  • 2
  • 24
  • 25
  • 26
  • 27
  • 28
  • 62
  • 63
  • »


#51

Posted 17 September 2019 — 02:37 am

War1598

    Stranger

  • Members
  • Pip
  • 6 posts

In response to post #73349708. #73354448, #73355643, #73356058, #73357118, #73360658, #73393063 are all replies on the same post.

duckyduckyquackquack
5nine will be releasing an update soon doing what you did fyi and will have an extra included

  • Back to top


#52



alfalfa6945

Posted 17 September 2019 — 03:39 am

alfalfa6945

    Enthusiast

  • Premium Member
  • 175 posts

In response to post #73407533. #73426703, #73431903, #73432803 are all replies on the same post.

Interesting, I can’t say that I’ve had that issue. If you could give me a few more details:

1) Are you testing on a server or local?

2) Are you editing the mod in GE while the mod is unzipped in the mod folder?

3) If you are, are you doing edits while the game is running and then going back into the game?

4) When you load the pallet the second time (trans looking like it’s at 0,0,0), is the pallet literally on the ground, like it would be at 0,0,0? Are subsequent pallets all loading then at that same location, as in clipping/overlapping that same location?

5) What pallet are you testing?

I just need to get on the same page as you, so anymore information you can give is an asset (ie, what userAttributes you’re using on that «type»). PM me if you don’t want some info public, that’s cool too.

  • Back to top


#53



duckyduckyquackquack

Posted 18 September 2019 — 04:07 pm

duckyduckyquackquack

    Fan

  • Premium Member
  • 298 posts

Nice to hear, he’ll be moving over to support the Global Autoload Script, does make things easier and cleaner in the game. Look forward to seeing what extras he brings to the mod as well. I also hope he can have a look at the Cotton Modules, because right now with the current version of his truck, I can’t pick up Cotton Bales. Playing on my server the other evening, we found we could not pick up the cotton bales from the Square Cotton Baler, didn’t matter whether the truck was in Flatbed or Flatbed with Ramps option, or whether we had Full Autoload or Light AutoLoad selected in the store. We had to switch back to Alfalfa’s trailer, which I’m going to say is still the best auto loading trailer out there, that just works and does everything.

So many other autoloading trucks/trailers that people are releasing seem to be missing options and seem not to pick up the same items as Alfalfas. Not sure why they’d make trucks or trailers that pick up less stuff. One of the biggest oversights in a lot of the other autoloading mods is the authors forget that Pallets and Mission/Transport Contract Pallets are actually different objects, so most of them add Pallets to their trucks/trailers but when you get in game you can’t pick up the mission pallets because that’s not an option. I think the same applies to the 5Nines truck too. Alfalfa’s trailer is very nice, but sadly a little too big, and tips over to easily to be used for doing Transport Mission Contracts, where I only need to move up to 8 pallets at a time. It’s where the smaller trucks/trailers would come in very useful, however the authors forget to add all the filltypes to them.

Edited by duckyduckyquackquack, 18 September 2019 — 04:08 pm.

  • Back to top


#54



War1598

Posted 18 September 2019 — 11:49 pm

War1598

    Stranger

  • Members
  • Pip
  • 6 posts

In response to post #73334098. #73335458 is also a reply to the same post.

still having this log error with just the auto load mod and ur 51ft

  • Back to top


#55



alfalfa6945

Posted 19 September 2019 — 02:08 am

alfalfa6945

    Enthusiast

  • Premium Member
  • 175 posts

In response to post #73334098. #73335458, #73480298 are all replies on the same post.

I’m going to state unequivocally and emphatically… This is NOT an issue related to «just the auto load mod and ur 51ft». You’re running _more_ than just these two mods when you report back this error.

I can download these two mods, upload them to an empty server, join the server, purchase the trailer, purchase some items to load onto said trailer, see that ALL objects (assortment of different pallet types in the base game) load onto the trailer, ALL objects can unload from the trailer, I can drive by the objects at 80 km/h and have them ALL autoload. And I can’t see evidence of a single error in the log.

I can save the game, exit the server, shut the server down, restart the server, join the server, and do it all over again without seeing the error you’re describing.

So it would seem we’re at an impasse. Something is wrong, but it’s abundantly clear it’s not with two mods in question.

Now, to elaborate on the error you’re getting: EasyAutoLoad can’t find the markers and errors out on the first line that _required_ there to be a valid location (markerPositionsIndex=»» in the vehicle xml in the <easyAutoLoad> section) for the markers. Ultimately what this means is that some mod has autoload enabled, but either has no entry for markerPositionsIndex or the entry listed in markerPositionsIndex is incorrect/invalid address.

I’d like to help you figure this out, but I do need you to help me do that ;)

  • Back to top


#56



Friesenjung13

Posted 20 September 2019 — 03:06 pm

Friesenjung13

    Newbie

  • Members
  • Pip
  • 12 posts

In response to post #73407533. #73426703, #73431903, #73432803, #73435803 are all replies on the same post.

I had a similar problem on my transport pack. It had something to do with the position of the transform groups «object types» and the groups for the individual types.(I hope you can understand what I mean.)
Take a closer look at alfalfa’s trailer and you’ll spot the difference.
I think you’re talking about a problem like the last trailer on this picture has, right?
https://www.dropbox.com/s/vwsr0gtwuu47as1/787860_20190428174247_1.png?dl=0

Edited by Friesenjung13, 20 September 2019 — 03:08 pm.

  • Back to top


#57



War1598

Posted 22 September 2019 — 12:00 am

War1598

    Stranger

  • Members
  • Pip
  • 6 posts

In response to post #73334098. #73335458, #73480298, #73482513 are all replies on the same post.

so it seems to have issues with the ITrunner packs the first one and the HD pack both from giants mod hub… mind you it works on SP and not MP

2019-09-21 19:52 Warning (script): ‘getNumOfChildren’: Argument 1 has wrong type. Expected: Int. Actual: Nil
2019-09-21 19:52 ……srcbasescriptingluaLuaScriptSystem.cpp (882): expectedType == Value::VoidType || expectedType == Value::ClassType
2019-09-21 19:52 LUA call stack:
2019-09-21 19:52 =C:/Users/Owner/Documents/My Games/FarmingSimulator2019/mods/FS19_EasyAutoLoad/scripts/easyAutoLoader.lua (77) : getNumOfChildren
2019-09-21 19:52 dataS/scripts/vehicles/SpecializationUtil.lua (30)
2019-09-21 19:52 dataS/scripts/vehicles/Vehicle.lua (615) : raiseEvent
2019-09-21 19:52 dataS/scripts/i3d/I3DManager.lua (71) : asyncCallbackFunction
2019-09-21 19:52 dataS/scripts/vehicles/Vehicle.lua (333) : loadSharedI3DFile
2019-09-21 19:52 dataS/scripts/gui/ShopConfigScreen.lua (837) : load
2019-09-21 19:52 dataS/scripts/gui/ShopConfigScreen.lua (620) : loadCurrentConfiguration
2019-09-21 19:52 dataS/scripts/gui/ShopConfigScreen.lua (974) : updateData
2019-09-21 19:52 dataS/scripts/gui/ShopConfigScreen.lua (1380) : updateDisplay
2019-09-21 19:52 dataS/scripts/gui/elements/MultiTextOptionElement.lua (327) : raiseCallback
2019-09-21 19:52 dataS/scripts/gui/elements/ButtonElement.lua (412) : raiseCallback
2019-09-21 19:52 dataS/scripts/gui/elements/GuiElement.lua (616) : mouseEvent
2019-09-21 19:52 dataS/scripts/gui/elements/MultiTextOptionElement.lua (221) : mouseEvent
2019-09-21 19:52 dataS/scripts/gui/elements/GuiElement.lua (616) : mouseEvent
2019-09-21 19:52 dataS/scripts/gui/elements/GuiElement.lua (616) : mouseEvent
2019-09-21 19:52 dataS/scripts/gui/elements/GuiElement.lua (616) : mouseEvent
2019-09-21 19:52 dataS/scripts/gui/elements/GuiElement.lua (616) : mouseEvent
2019-09-21 19:52 dataS/scripts/gui/base/Gui.lua (561) : mouseEvent
2019-09-21 19:52 dataS/scripts/main.lua (1750) : mouseEvent
2019-09-21 19:52 Error: Running LUA method ‘mouseEvent’.
2019-09-21 19:52 C:/Users/Owner/Documents/My Games/FarmingSimulator2019/mods/FS19_EasyAutoLoad/scripts/easyAutoLoader.lua:78: attempt to compare number with nil

Edited by War1598, 22 September 2019 — 12:02 am.

  • Back to top


#58



alfalfa6945

Posted 22 September 2019 — 02:00 am

alfalfa6945

    Enthusiast

  • Premium Member
  • 175 posts

In response to post #73334098. #73335458, #73480298, #73482513, #73554973, #73564193, #73571518 are all replies on the same post.

Ok, that helps a lot, thank you for that. Yes, it would have an issue with the _stock_ itRunner pack. I made a slight change in the last version that added the easyAutoloader specialization to the «hookLiftContainerTrailer». It’s like I mentioned to sm5gfy a couple threads below this one, I was on the fence as to if that was a good idea. It wasn’t ;)

This has been corrected in the latest update (version 0.1.1.2). People that want to add autoloading to a hooklift platform should then add the «FS19_EasyAutoLoad.easyAutoLoader» specialization to a newly created vehicleType instead. So in the modDesc, you’d use something like this:

<vehicleTypes>
<type name=»moddedHookLiftContainerTrailer» parent=»baseTipper className=»Vehicle» filename=»$dataS/scripts/vehicles/Vehicle.lua»»>
<specialization name=»hookLiftContainer»/>
<specialization name=»FS19_EasyAutoLoad.easyAutoLoader»/>
</type>
</vehicleTypes>

And of course that would mean you’d have to edit the vehicle xml for the platform to use the vehicleType «moddedHookLiftContainerTrailer» or whatever you decided to name it:

<vehicle type=»moddedHookLiftContainerTrailer»>

This is only an example for people who may have created an EasyAutoLoad hookLift platform, not for the stock itRunner pack.

Again, thank you for pointing out the issue it had with the itRunner pack, _that’s_ the feedback I need to be able to fix these things!

Edited by alfalfa6945, 22 September 2019 — 04:49 pm.

  • Back to top


#59



sm5gfy

Posted 22 September 2019 — 10:43 am

sm5gfy

    Stranger

  • Members
  • Pip
  • 6 posts

In response to post #73334098. #73335458, #73480298, #73482513, #73554973, #73557128 are all replies on the same post.

I have tried to update my hooklift bale platform according to the given information but unfortunately I can’t get it to work. In the log I get
2019-09-22 12:35 Error: Vehicle type ‘FS19_Autoloadpack.AutoloadHklContainerTrailer’ has unknown specialization ‘FS19_Autoloadpack.FS19_EasyAutoLoad.easyAutoLoader’!
Do I need to declare the specialization first?

  • Back to top


#60



alfalfa6945

Posted 22 September 2019 — 04:48 pm

alfalfa6945

    Enthusiast

  • Premium Member
  • 175 posts

In response to post #73334098. #73335458, #73480298, #73482513, #73554973, #73557128, #73564193 are all replies on the same post.

What’s happening is that your mod is loading prior to EasyAutoLoad loading, so the «FS19_EasyAutoLoad.easyAutoLoader» doesn’t exist yet. Essentially, I should have named the mod «aaa_EasyAutoLoad», this would make it load prior (in all likelyhood…) to any mods that may use the EasyAutoLoad specialization. I didn’t, therefore a mod that wants to use this specialization would need a filename that would load _after_ EasyAutoLoad. So if you want to test that, you’d rename your mod from:

FS19_Autoloadpack.zip

to:

FS19_EasyAutoloadpack.zip

If the naming of the EasyAutoLoad mod is an issue then for people, I can rename it to «aaa_EasyAutoLoad.zip» for future updates. Also, I forgot to add in the «className» and «filename» for the vehicleType I gave an example of in the last reply so I’ve edited that to correct it.

Edited by alfalfa6945, 22 September 2019 — 04:49 pm.

  • Back to top

Topic: Can anyone explain this error to me?  (Read 2268 times)

0 Members and 1 Guest are viewing this topic.

  • American Eagles Modding Forums »
  • Forum »
  • Modding »
  • Modding Help »
  • Can anyone explain this error to me?

Related Topics

  Subject / Started by Replies Last post

Error in log

Started by abel663

Help and Support

3 Replies

2657 Views
Last post
March 12, 2012, 03:51:00 PM
by Jarhead1086

.lua error

Started by farmboy98

Help and Support

0 Replies

1782 Views
Last post
May 25, 2013, 09:23:40 PM
by farmboy98

Help with error in .xml please.

Started by pickaxe9

Mod help

3 Replies

2320 Views
Last post
June 28, 2013, 12:24:29 AM
by pickaxe9

please look at some of my error log

Started by live4emt

Help and Support

7 Replies

4899 Views
Last post
November 28, 2014, 02:05:39 PM
by donaldEpott

can someone explain to me how the 3pt hitch works in xml?

Started by duffstone

FS 13

3 Replies

3864 Views
Last post
October 21, 2014, 08:05:31 AM
by duffstone

Всем привет, с каждым днем на форуме появляется все больше тем, связанных с неработоспособностью некоторых скриптов. В этой мини-статье я постараюсь показать Вам как можно самому решить некоторые проблемы и не засорять форум.

Поиск ошибки
Для поиска проблем нам необходимо открыть moonloader.log ("папка с игрой"moonloadermoonloader.log). Мунлог хранит в себе информацию о работе всех .lua/.luac скриптов. Открыть мунлог можно используя любой текстовый редактор.
После открытия мунлога Вам необходимо найти строку, которая содержит название скрипта и слово «error», сделать это можно даже используя функцию поиска по текстовому документу (CTRL + F).

Нет файла moonloader.log?
Файл moonloader.log должен появится в любом случае (даже если игра крашится). Если же у вас его нет, то это значит что не работает сам moonloader. Убедитесь что у вас установлен ASI Loader и есть файл moonloader.asi в папке с игрой.

Примеры ошибок

Пример №1. Отсутствие библиотеки

[00:14:16.642461] (error)   helper lovli privat: D:GTA 130K BY DAPO SHOWmoonloaderHelpLovlZin.lua:5: module 'imgui' not found:

В данной строке мы видим название скрипта (это может быть или название файла или текст указанный автором скрипта через script_name), путь к файлу скрипта, строку на которой произошла ошибка и текст самой ошибки.

1.png

В этом случае:

  • название — «helper lovli privat«
  • файл — «D:GTA 130K BY DAPO SHOWmoonloaderHelpLovlZin.lua«
  • строка — «5«
  • ошибка — «module 'imgui' not found«

Для решения данной проблемы нам необходимо знать английский на «базовом» уровне, ну или научится использовать переводчик. После перевода ошибки на русский мы понимаем что скрипт не может найти модуль «imgui» (в данном случае модуль = библиотека). Что бы решить эту ошибку нам надо просто установить imgui. Если ошибка связана с отсутствием модулей sampfuncs.lua, moonloader.lua, vector3d.lua, bitex.lua или matrix3x3.lua, то Вам необходимо переустановить moonloader: https://www.blast.hk/threads/13305/.

Пример №2. cannot load incompatible bytecode

[21:22:16.064337] (error)    MHManager.luac: C:GamesARIZONA GAMESbinArizonamoonloaderMHManager.luac: cannot load incompatible bytecode

Данная ошибка связана с «несовместимостью» скрипта с вашей версией moonloader. Для начала стоит узнать вашу версию moonloader. Что бы это сделать смотрим на 4 строку в moonloader.log. В нашем случае версия мунлоадера «v.026.5-beta loaded.«, это значит что «вылетевший» скрипт скомпилирован для версии мунлоадера 0.25. Для исправления ошибки можете установить этот скрипт: https://www.blast.hk/threads/35380/.

Пример №3. Неверное написание кода
Небольшое дополнение первого примера: в некоторых случаях вместо пути к файлу самого скрипта может быть путь к файлу библиотеки, например:

2.png

Для «уточнения» причины стоит ввести текст в переводчик. В данном случае ошибка произошла в файле moonloaderlibrequests.lua. Вероятнее всего ошибка была вызвана неправильным использованием функции библиотеки в самом скрипте.

[21:05:59.066798] (error)    weaptag.lua: opcode '0B2B' call caused an unhandled exception
[21:05:53.400168] (error)    mimgui_shadow.lua: X:SAMP Medium PC by chapomoonloadermimgui_shadow.lua:77: attempt to call global 'doesFileExists' (a nil value)
[21:19:56.473206] (error)    skinbreaker.lua: X:SAMP Medium PC by chapomoonloaderskinbreaker.lua:26: unexpected symbol near '<eof>'
[21:20:21.228567] (error)    skinbreaker.lua: X:SAMP Medium PC by chapomoonloaderskinbreaker.lua:25: 'end' expected (to close 'function' at line 19) near '<eof>'
и т.д

Такие сообщения связаны с неверным написанием кода, Вам следует написать автору скрипта.

Пример №4. Microsoft Visual C++ Runtime Libruary (imgui_draw.cpp Line: 1314)
1665598429159.png

Ошибка связана с отсутствием шрифта, необходимого для работы скрипта. Чаще всего с такой ошибкой сталкиваются из-за отсутствия шрифта Font Awesome. Установить файлы FontAwesome можно тут: https://www.blast.hk/threads/111224/.

Пример №5. Ошибки с GET request

[20:12:23.455320] (error)    Rvanka-taker.luac: C:GamesGTA 140K BY DAPO SHOWmoonloaderlibrequests.lua:106: error in GET request: timeout

В этом случае нам нужно сделать то же самое что и в первом примере (перевести и загуглить).

Примеры (причины и решения) ошибок будут пополнятся.

*moonloader.log — это текстовый файл, находящийся по пути папка с игройmoonloadermoonloader.log, он хранит в себе информацию о работе всех .lua/.luac скриптов.

Понравилась статья? Поделить с друзьями:
  • Error running exception handlers
  • Error running context an error occurred during ssl communication
  • Error running app no target device found android studio что делать
  • Error running adb exe droidcam
  • Error run failed please update the board