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Jorik33
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подскажите пожалуйста, не могу войти в игру, выдает сообщение: can not resolve hostname, что можно сделать, возможно надо дописать ip-адреса в фаил hosts? если да, то какие?
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вариант решения проблемы
сообщение от rwandess
щас распишу
с диск — windows — system32 — drivers — etc
далее файл hosts открываем блокнотом и внизу вписываем
95.129.248.90 launcher.l2.ru
109.105.130.68 patch.l2.ru
95.129.248.195 gameguard.l2.ru
95.129.248.196 auth.l2.ru
109.105.130.129 geo.l2.ruПоследнее редактирование модератором: 7 фев 2011
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Rwandess
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да можно решить проблему. прочитал весь инет. везде написано что нужно ввести правильный ip и будет все кул. тогда чем объясняется то что с компа в игру заходит а с ноута нет?
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про ошибку на дата-центре понятно.не понятно почему из 2 компьютеров,один заходит,а второй категорически не желает,ссылаясь на хост.
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с разных операционных систем может?
народ обсуждает в соседней темевиста 32 все заходит = несоклько окон
хп 32 can not resolve hostname
вин 7 64 can not resolve hostname
https://forum.4game.ru/showthread.php?t=206734&page=118 -
переподключи соединение с инетом на том который заходит… зайдет?
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системы нет.у одних не пускает с 7,у других с хрюшей.уу меня пускает 7,а хр-нет.
Последнее редактирование модератором: 7 фев 2011
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ShoDes
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одно соединение, разделенное на два компа.
на компе с вин хр 32 — норм вход.
на компе с вин хч 64 — ошибка.
просто не понимаю, какое отношение это имеет к дата центру?
и, по всей видимости, именно так у многих. -
переподключил.с одного компа заходит,с другого нет.
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Жадоба
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тут я боюсь дело в другом… в очередной раз повисло окно, завершил задачу, заходил заново, обновился frost. и все… cannot resolve… жена зашла немного ранее без проблем
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в соседнем форуме айонщики тоже плачут по этому поводу.
только у них даже кнопочка «играть» не работает. -
надо валить на астериос, там по крайней мери серваки намного лучше работают! и следят за ними…
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причем у всех дружно резко инет умер?)
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Доктор Ёж
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в аёне тожи бяда. работяги ждут завтрашнего вечера
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rodmans
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хр 64 can not resolve hostname
такая вот проблема, жду решения -
MuccucCmuT
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бан бы тебе за эту ересь влепить…
по теме: не работала даже кнопка «играть», перекачанный заупускатр тоже не помог — теперь фул чек никак сделать не могу
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Жадоба
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Rwandess
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я решил проблему. помогу всем за любое вознограждение. ( сколько кому не жалко будет ) пишите в аську 642288311
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My second and third account got disconnected.
When I try to connect them I get the message «cannot resolve host name» and then I cant see server list.
I restarted my pc.
I restarted rooter.
I made fix files with launcher.
For now on I cant login to game or I can login only one window.
I found some solutions on the net clear cash ,check DNS is running and all looks fine.
Edited November 13, 2018 by dragonld
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Uninstalled game and Installed again in a new directory.
After many tries of getting the same message I logined 2 and the 3rd account still show this message.
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Check your HOSTS file or W+R %windir%system32driversetc
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What I should find in this file,how I can check if it is correct or wrong?
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You’ll now see several files, one of which is hosts. Copy and paste then save as..
Edited November 14, 2018 by RolanZ
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Here is mine looks the same
Copy it from » system32driversetc » to l2 folder?
Edited November 14, 2018 by dragonld
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w+r key type in «%windir%system32services.msc» ..find a «dns-client» service in the window at the right.
check it for being turned on and working.
go to start — run — type in «cmd» type in appeared window «ipconfig /flushdns» and press enter.
reboot your pc and try to launch the game.
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DNS is running and I flushed it several times before I post.
Then I tryed to fix files with launcher and finally deleted game and installed in a new directory differ path.
Nothing of these worked till now.
After 20-30 tries it connects to server but its annoying.
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ok try add host file under line
216.107.242.195 L2authd.Lineage2.com
if dont work ask to @hime for fix dns
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Removed the # as its not a comment ,the «cannot find host name» stoped.
THe login with the windmill and the options appear but there is no servers like when we try to login in maintenace.
I can only press exit button or options.
(colors are bad because I am at work and try to fix it with teamviewer)
Edited November 15, 2018 by dragonld
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I think I fixed it, all are login now.
Next dc will proove if I am ok ,I wont risk to test it.
I changed my TCP/IP configuration from auto to manual setting my ip my DNS mask and using DNS 8.8.8.8
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» Find Revision
L2J Revision Number: 5462
L2JDP Revision Number: 8952
Hello everybody,
I’m trying to set up a local server to test some things, nothing special, but when i try to log in, after putting account and password I get the error «can not resolve hostname»… I haven’t changed anything special, didn’t modify client nor anything else that ipconfig, loginserver.properties, server.properties…
now, these are my files:
loginserver.properties
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# ---------------------------------------------------------------------------# Login Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# --------------------------------------------------------------------------- # Bind ip of the LoginServer, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginserverHostname = * # Default: 2106LoginserverPort = 2106 # The address on which login will listen for GameServers, use * to bind on all available IPs# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)LoginHostname = * # The port on which login will listen for GameServers# Default: 9014LoginPort = 9014 # ---------------------------------------------------------------------------# Security# ---------------------------------------------------------------------------# Default: TrueLogLoginController = True # How many times you can provide an invalid account/pass before the IP gets banned.# Default: 5LoginTryBeforeBan = 5 # Time you won't be able to login back again after LoginTryBeforeBan tries to login.# Default: 900 (15 minutes)LoginBlockAfterBan = 900 # If set to True any GameServer can register on your login's free slots# Default: FalseAcceptNewGameServer = False # Flood Protection. All values are in MILISECONDS.# Default: TrueEnableFloodProtection = True # Default: 15FastConnectionLimit = 15 # Default: 700NormalConnectionTime = 700 # Default: 350FastConnectionTime = 350 # Default: 50MaxConnectionPerIP = 50 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver# Database URL# URL = jdbc:mysql://localhost/l2jls (default)# URL = jdbc:hsqldb:hsql://localhost/l2jls# URL = jdbc:sqlserver://localhost/database = l2jls/user = sa/password = URL = jdbc:mysql://localhost/l2jls# Database user info (default is "root" but it's not recommended)Login = root# Database connection passwordPassword = ****** # Default: 10MaximumDbConnections = 10 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc.# ---------------------------------------------------------------------------# If False, the license (after the login) will not be shown.# Default: TrueShowLicence = True # Default: TrueAutoCreateAccounts = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.#DatapackRoot = C:/Work/tmp/DataPack # ---------------------------------------------------------------------------# Developer Settings# ---------------------------------------------------------------------------# Default: FalseDebug = False # ---------------------------------------------------------------------------# Restart LS every 24 hours?# ---------------------------------------------------------------------------# Default: False, 24LoginRestartSchedule = FalseLoginRestartTime = 24
This is the server.properties:
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# ---------------------------------------------------------------------------# Game Server Settings# ---------------------------------------------------------------------------# This is the server configuration file. Here you can set up the connection information for your server.# This was written with the assumption that you are behind a router.# Dumbed Down Definitions...# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.# ---------------------------------------------------------------------------# Networking# --------------------------------------------------------------------------- # Where's the Login server this gameserver should connect to# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: 127.0.0.1LoginHost = 127.0.0.1 # TCP port the login server listen to for gameserver connection requests# Default: 9014LoginPort = 9014 # Bind address for gameserver. You should not need to change it in most cases.# WARNING: <u><b><font color="red">Please don't change default IPs here if you don't know what are you doing!</font></b></u># WARNING: <u><b><font color="red">External/Internal IPs are now inside "ipconfig.xml" file.</font></b></u># Default: * (0.0.0.0)GameserverHostname = * # Default: 7777GameserverPort = 7777 # ---------------------------------------------------------------------------# Database# ---------------------------------------------------------------------------# Specify the appropriate driver and url for the database you're using.# Examples:# Driver = com.mysql.jdbc.Driver (default)# Driver = org.hsqldb.jdbcDriver# Driver = com.microsoft.sqlserver.jdbc.SQLServerDriverDriver = com.mysql.jdbc.Driver# Database URL# URL = jdbc:mysql://localhost/l2jgs (default)# URL = jdbc:hsqldb:hsql://localhost/l2jgs# URL = jdbc:sqlserver://localhost/database = l2jgs/user = sa/password = URL = jdbc:mysql://localhost/l2jgs# Database user info (default is "root" but it's not recommended)Login = root# Database connection passwordPassword = ****** # Default: 100MaximumDbConnections = 100 # Default: 0MaximumDbIdleTime = 0 # ---------------------------------------------------------------------------# Misc Server Settings# ---------------------------------------------------------------------------# This is the server ID that the Game Server will request.# Example: 1 = Bartz# Default: 1RequestServerID = 1 # True = The Login Server will give an other ID to the server if the requested ID is already reserved.# Default: TrueAcceptAlternateID = True # Datapack root directory.# Defaults to current directory from which the server is started unless the below line is uncommented.# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>#Default: .DatapackRoot = . # Define how many players are allowed to play simultaneously on your server.# Default: 100MaximumOnlineUsers = 100 # Numbers of protocol revisions that server allows to connect.# Delimiter is ;# WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u># Default: 267;268;271;273AllowedProtocolRevisions = 267;268;271;273 # ---------------------------------------------------------------------------# Misc Player Settings# --------------------------------------------------------------------------- # Character name template.# Examples:# CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*# The above setting will allow names with first capital letter, next three small letters,# and any letter (case insensitive) or number, like OmfgWTF1# CnameTemplate = [A-Z][a-z]*# The above setting will allow names only of letters with first one capital, like Omfgwtf# Default .* (allows any symbol)CnameTemplate = .* # This setting restricts names players can give to their pets.# See CnameTemplate for detailsPetNameTemplate = .* # This setting restricts clan/subpledge names players can set.# See CnameTemplate for detailsClanNameTemplate = .* # Maximum number of characters per account.# Default: 7 (client limit)CharMaxNumber = 7
ipconfig.xml
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<?xml version="1.0" encoding="UTF-8"?><!-- Externalhost here (Internet IP) or Localhost IP for local test --><gameserver address="127.0.0.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="ipconfig.xsd"> <!-- Localhost here --> <define subnet="127.0.0.0/8" address="127.0.0.1" /> <!-- Internalhosts here (LANs IPs) --> <define subnet="10.0.0.0/8" address="10.0.0.0" /> <define subnet="172.16.0.0/19" address="172.16.0.0" /> <define subnet="192.168.0.0/16" address="192.168.0.0" /></gameserver>
hosts
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# Copyright (c) 1993-2009 Microsoft Corp.## This is a sample HOSTS file used by Microsoft TCP/IP for Windows.## This file contains the mappings of IP addresses to host names. Each# entry should be kept on an individual line. The IP address should# be placed in the first column followed by the corresponding host name.# The IP address and the host name should be separated by at least one# space.## Additionally, comments (such as these) may be inserted on individual# lines or following the machine name denoted by a '#' symbol.## For example:## 102.54.94.97 rhino.acme.com # source server# 38.25.63.10 x.acme.com # x client host # localhost name resolution is handled within DNS itself.# 127.0.0.1 localhost# ::1 localhost127.0.0.1 localhost
The problem is, that I can’t find a clean system… I tried with one I had but this is the result…
thanks in advance,
Devid