Minecraft allocated memory 100 как исправить

So this morning I loaded up my work-in-progress Skylands map but then something deeply troubling happened. The allocated memory quickly went up to about 70% ...

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    Nov 5, 2017


    allamfsharp


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    So this morning I loaded up my work-in-progress Skylands map but then something deeply troubling happened. The allocated memory quickly went up to about 70% and when I moved around a little it reached 100%. I don’t remember this happening at all until yesterday when I added a dungeon with a bunch of mob spawners. Also there are still several areas with a flat bottom at Y=64 that I haven’t fixed causing lighting glitches. I am convinced that one of those two things is causing this issue, but no matter what is causing it, having to constantly monitor the memory usage and worrying about your game eventually running out of memory would really suck the fun out of the Minecraft experience. I have 1 GB of RAM allocated to Minecraft. Can anyone help me figure this out?

    UPDATE 11/9: I found out that this has something to do with the initial large increase in the allocated memory when loading the world. Going to the Nether and back actually lowered the allocated memory amount, so it is definitely something while loading the map.

    UPDATE 12/6: I loaded another world of mine first before going on my map, and the allocated memory on the latter never got higher than 37% (384 MB).

    UPDATE 12/17: I actually saw the allocated memory at 98% for a second before it hit 100%, which tells me that it is a runaway increase instead of a sudden jump.

    UPDATE 1/13/18: I was just on my map and the allocated memory shot up from 35% to 82% in 1 second a little bit after I started digging around in the creative inventory. So I think that has something to do with it.

    UPDATE 2/8/18: I have figured out that it has to do with the bed item models (which are in the Decorations tab of the creative menu). Ignore all my other speculation on the cause.

    ATTACHMENTS

    • 2017-12-17_11.25.12

      2017-12-17_11.25.12


  • #2

    Nov 5, 2017

    Minecraft can reach 1GB ram easily, especially on large words. Try getting 2GB ram.


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    Nov 5, 2017


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    UPDATE: I removed the dungeon I mentioned in the OP from the map and now I am no longer having this problem when loading it.


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    Nov 6, 2017


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    UPDATE 2: It happened again in another floating dungeon in my map. I think this is mob spawner related because it ALWAYS happens with the floating dungeons in my map.


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    Nov 6, 2017


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    UPDATE 2: It happened again in another floating dungeon in my map. I think this is mob spawner related because it ALWAYS happens with the floating dungeons in my map.

    Upgrade your allocated Ram to minecraft


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    Nov 8, 2017


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    Okay, this just happened again while I was on my map and I didn’t even go near one of the floating dungeons. I am worried that some people might think my map will be dead on arrival because of this.


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    Nov 8, 2017


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    Okay, this just happened again while I was on my map and I didn’t even go near one of the floating dungeons. I am worried that some people might think my map will be dead on arrival because of this.

    !!!!!


  • #9

    Nov 8, 2017

    Okay, this just happened again while I was on my map and I didn’t even go near one of the floating dungeons. I am worried that some people might think my map will be dead on arrival because of this.

    sigh
    As zvikorn said, allocate more memory to the game.


  • #10

    Nov 10, 2017

    Minecraft can reach 1GB ram easily, especially on large words. Try getting 2GB ram.

    World size has no effect on memory usage; I have a world which would require over 6 GB of RAM (nearly twice the amount my computer has in total; 3.2 GB usable out of 4 GB on a 32 bit OS) if it were all loaded at once but the game only uses 200-300 MB out of 512 MB allocated, which is not even fully used either — because only chunks within render distance are loaded (plus the spawn chunks). Age also has no effect; I’ve spent thousands of hours in the world and even the 500+ tile entities at my main base (in the spawn chunks, so they are always loaded), including chests with millions of resources, have not been an issue.

    That aside, a sudden increase in memory usage may point to world corruption; even when I’ve played around with Superflat presets and created a world made out of mob spawners, the game only lagged severely without maxing out 1 GB of RAM. Of course, mods may change things and it sounds like you are playing modded since vanilla dungeons certainly would not cause any problems (and even here it is because many mods and/or Forge are badly coded; despite all the new features vanilla memory usage has never been increased since early release if not earlier, Mojang sets it to 1 GB for a good reason as too much can slow down performance — and that test was done starting at 512 MB, which already showed a decrease when increased to 1 GB).

    Also, what is your render distance, which does play a large role in memory usage since it affects how many chunks are loaded at once. Though vanilla limits it to 16 unless you allocate more than 1 GB so it shouldn’t be an issue — unless Optifine still lets you bypass this limit.


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    Nov 10, 2017


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    My render distance is 7 chunks. The maxing out of the allocated memory doesn’t immediately happen as soon as I load the world, rather when I go near a certain area it hits 100% (starts off at 50% and then quickly goes up to 60%) Also my map consists of floating landmasses with around 50 blocks of air below that not including the void. Also I am on vanilla and the floating dungeons were just structures I put into my map.


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    Nov 15, 2017


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    You guys don’t understand the real problem which is that my map shouldn’t be taking this much memory! Plus this 100% thing only happens when I don’t monitor the memory, when I do it never gets any higher than 67% (on the same map).


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    Jan 18, 2018


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    Okay, I think I have found the issue. Every single time this happened I had opened the Decorations tab in the creative menu. Just the other day I did that and sure enough the allocated memory went from about 35% to 82% in a fraction of a second, which happens whenever I open that tab in the creative menu.


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    Jan 19, 2018


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    I am using a downloaded version of Java (1.8.0_121). And I am using NO MODS. This happens only with the Decorations tab (I scrolled all the way through Building Blocks and nothing like this happened). I have 1 GB RAM allocated as I said in the OP (and my JVM arguments are not set in a way that would keep the allocated memory at 100%). The points earlier in the thread where I said it was mob spawners were because it is so easy to jump to conclusions with these things.


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    Feb 4, 2018


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    I have narrowed it down to having something to do with the bed models. I’m pretty sure this is why the Decorations tab in the creative menu causes the issue, but all the other tabs I checked (namely Building Blocks, Transportation, Redstone, and Miscellaneous) did not cause the issue. Just this morning I crafted a bed in survival and the recipe notification came up showing all 15 other bed models, and sure enough the allocated memory went from 43% to 76% in a second.

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    So this morning I loaded up my work-in-progress Skylands map but then something deeply troubling happened. The allocated memory quickly went up to about 70% and when I moved around a little it reached 100%. I don’t remember this happening at all until yesterday when I added a dungeon with a bunch of mob spawners. Also there are still several areas with a flat bottom at Y=64 that I haven’t fixed causing lighting glitches. I am convinced that one of those two things is causing this issue, but no matter what is causing it, having to constantly monitor the memory usage and worrying about your game eventually running out of memory would really suck the fun out of the Minecraft experience. I have 1 GB of RAM allocated to Minecraft. Can anyone help me figure this out?

    UPDATE 11/9: I found out that this has something to do with the initial large increase in the allocated memory when loading the world. Going to the Nether and back actually lowered the allocated memory amount, so it is definitely something while loading the map.

    UPDATE 12/6: I loaded another world of mine first before going on my map, and the allocated memory on the latter never got higher than 37% (384 MB).

    UPDATE 12/17: I actually saw the allocated memory at 98% for a second before it hit 100%, which tells me that it is a runaway increase instead of a sudden jump.

    UPDATE 1/13/18: I was just on my map and the allocated memory shot up from 35% to 82% in 1 second a little bit after I started digging around in the creative inventory. So I think that has something to do with it.

    UPDATE 2/8/18: I have figured out that it has to do with the bed item models (which are in the Decorations tab of the creative menu). Ignore all my other speculation on the cause.

    ATTACHMENTS

    • 2017-12-17_11.25.12

      2017-12-17_11.25.12


  • #2

    Nov 5, 2017

    Minecraft can reach 1GB ram easily, especially on large words. Try getting 2GB ram.


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    Nov 5, 2017


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    UPDATE: I removed the dungeon I mentioned in the OP from the map and now I am no longer having this problem when loading it.


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    Nov 6, 2017


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    UPDATE 2: It happened again in another floating dungeon in my map. I think this is mob spawner related because it ALWAYS happens with the floating dungeons in my map.


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    Nov 6, 2017


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    UPDATE 2: It happened again in another floating dungeon in my map. I think this is mob spawner related because it ALWAYS happens with the floating dungeons in my map.

    Upgrade your allocated Ram to minecraft


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    Nov 8, 2017


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    Okay, this just happened again while I was on my map and I didn’t even go near one of the floating dungeons. I am worried that some people might think my map will be dead on arrival because of this.


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    Nov 8, 2017


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    Okay, this just happened again while I was on my map and I didn’t even go near one of the floating dungeons. I am worried that some people might think my map will be dead on arrival because of this.

    !!!!!


  • #9

    Nov 8, 2017

    Okay, this just happened again while I was on my map and I didn’t even go near one of the floating dungeons. I am worried that some people might think my map will be dead on arrival because of this.

    sigh
    As zvikorn said, allocate more memory to the game.


  • #10

    Nov 10, 2017

    Minecraft can reach 1GB ram easily, especially on large words. Try getting 2GB ram.

    World size has no effect on memory usage; I have a world which would require over 6 GB of RAM (nearly twice the amount my computer has in total; 3.2 GB usable out of 4 GB on a 32 bit OS) if it were all loaded at once but the game only uses 200-300 MB out of 512 MB allocated, which is not even fully used either — because only chunks within render distance are loaded (plus the spawn chunks). Age also has no effect; I’ve spent thousands of hours in the world and even the 500+ tile entities at my main base (in the spawn chunks, so they are always loaded), including chests with millions of resources, have not been an issue.

    That aside, a sudden increase in memory usage may point to world corruption; even when I’ve played around with Superflat presets and created a world made out of mob spawners, the game only lagged severely without maxing out 1 GB of RAM. Of course, mods may change things and it sounds like you are playing modded since vanilla dungeons certainly would not cause any problems (and even here it is because many mods and/or Forge are badly coded; despite all the new features vanilla memory usage has never been increased since early release if not earlier, Mojang sets it to 1 GB for a good reason as too much can slow down performance — and that test was done starting at 512 MB, which already showed a decrease when increased to 1 GB).

    Also, what is your render distance, which does play a large role in memory usage since it affects how many chunks are loaded at once. Though vanilla limits it to 16 unless you allocate more than 1 GB so it shouldn’t be an issue — unless Optifine still lets you bypass this limit.


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    Nov 10, 2017


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    My render distance is 7 chunks. The maxing out of the allocated memory doesn’t immediately happen as soon as I load the world, rather when I go near a certain area it hits 100% (starts off at 50% and then quickly goes up to 60%) Also my map consists of floating landmasses with around 50 blocks of air below that not including the void. Also I am on vanilla and the floating dungeons were just structures I put into my map.


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    Nov 15, 2017


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    You guys don’t understand the real problem which is that my map shouldn’t be taking this much memory! Plus this 100% thing only happens when I don’t monitor the memory, when I do it never gets any higher than 67% (on the same map).


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    Jan 18, 2018


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    Okay, I think I have found the issue. Every single time this happened I had opened the Decorations tab in the creative menu. Just the other day I did that and sure enough the allocated memory went from about 35% to 82% in a fraction of a second, which happens whenever I open that tab in the creative menu.


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    Jan 19, 2018


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    I am using a downloaded version of Java (1.8.0_121). And I am using NO MODS. This happens only with the Decorations tab (I scrolled all the way through Building Blocks and nothing like this happened). I have 1 GB RAM allocated as I said in the OP (and my JVM arguments are not set in a way that would keep the allocated memory at 100%). The points earlier in the thread where I said it was mob spawners were because it is so easy to jump to conclusions with these things.


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    Feb 4, 2018


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    I have narrowed it down to having something to do with the bed models. I’m pretty sure this is why the Decorations tab in the creative menu causes the issue, but all the other tabs I checked (namely Building Blocks, Transportation, Redstone, and Miscellaneous) did not cause the issue. Just this morning I crafted a bed in survival and the recipe notification came up showing all 15 other bed models, and sure enough the allocated memory went from 43% to 76% in a second.

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    May 1, 2012


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    so…i followed some instructions to stop minecraft from freezing every few minutes for a minute or so…one by allocating more memory…worked great…till now im stuck at 981mb 100% allocated memory (and used memory is at the same, just not at 100%)….
    tried changing everything back, but nothing I do changes the allocated memory anymore, like its permanently stuck…and always stuck at 100%…
    windows 7 64bit…8gb ram…nvdia graphics…java 6 (was running java 7 previously, but rolled it back to remove some settings)
    so yeah…random minecraft freezing, and allocated memory is stuck at 100%…

    some help would be nice.


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    May 2, 2012


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    …and the problem is? Allocated memory is just the size of the heap and the percent of max heap size allocated. 100% allocated means that the heap is as large as it is going to get. Used memory tells you how much of the heap is actually being used.

    so -Xms1G -Xmx1G will result in what you are reporting. 100% allocated all the time. The default -Xms512m -Xmx1024m will result in allocated starting at 50% but potentially going higher if necessary.

    100% allocated is not a problem per se. But it does mean that your heap can’t grow any bigger, so the Used percentage is more important to monitor then.


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    May 2, 2012


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    The thing is, its like this for everyworld, new and old, a few days ago i was only hovering around 50% allocated anyway…
    and my allocated DOES increase every few seconds by a mb to compensate…but w/e…
    and my used goes from 0-50%ish…still…having it freeze every few minutes for a minute is getting annoying….thought that might have been the problem :P

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  • #1

Title:

1.7.10 Modpacks … problem with allocated memory and strange performance behavior

Launcher Version:

1.4.8

Modpack:

various modpacks

Modpack Version:

Log Link:

Details of the issue:

Hello comunity ^^
first of all, i wanna say sorry for my not perfekt english, i’m from austria and english is not my mother tongue, for the case that you will find some strange typed words ^^

ok i have some strange performance problems and i can not sort it out, what’s the reason why, since the time i startet to play modpacks for Minecraft 1.7.10. Befor that i played tekkit lite (minecraft 1.4.7) and it works fine.
i played a few different modpacks, all in singleplayer, like «the dark trilogy», «infinity» (at least and most of time), and «direwolf20» from FTB launcher, also from the AT launcher i played DNS techpack a little bit and some Skyfactory 2. ecept for skyfactory i have the same problem with every 1.7.10 modpack:
right from the start of the world i have 100% allocated memory. ( in skyfactory i’m at 83% alocated memory right from the world start). the taskmanager shows me, java is using waaay more than 4 gig, sometimes even more than 5 gig ram and i have sometimes spikes with 90% up to 96% using my CPU. And that with a system, that should handle even big modpacks without any problems like DNS with way more than 200 mods. (see system down below)

i played always in maximised windows mode
sometimes, as we all here knows, you have to tab out of the game because you may have to check somethingother during playing modded minecraft, making a note for example or do some research in the internet with firefox. most of the times, if i tabbed out of the game and go back into minecraft, my frames drops to 4 or 5 fps and stuck with it. Sometimes i can fixe it with F11, go in fullscreen mode and back in windows mode, do that a few times. But very often i have to close minecraft and restart it.
i also noticed, that i get a framedrop for 2 or 3 seconds, in the moment, i go into my inventory, or a chest, or a turtle.
another thing, what i don’t understand is: when i start to play FTB modpacks i couldn’t use a mining turtle. i build a mining turtle and as it start to work my frames brocke to 2 fps. now since one of the younger updates of infinity (i don’t know which one changed that) i can use it now. Now i don’t get those framedrops anymore when a mining turtle starts with her programm. i have no clue, what was the change here.

It doesn’t make a difference, what performance settings or video settings i have set in minecraft, neither the settings of range of sight. I tryed to change every single one, to get better FPS, but nothing
it doesn’t make a difference, if i install java 7 or java 8 ( current version at system below) i tryed too delete java and install an older javabuild, then i reinstall the latest one. a few times with different java versions … Nothing!
it doesn’t any difference how much chunkloader i have, like i said, the problem exists from the start of a brand new world with nothing build already.
it also seems not to make any difference, how many mobs are spawned on the map.
oh yeah before i forgot, it also doesn’t matter, if i use only one monitor, or two like current

System:
Asus Desktop PC G30AB
intel I7-4770K @3,50 GHz
8 gig ram
64 bit system
Windows 8.1
NVIDIA GeForce GTX 770 with 2 gig
Javaversion 8.0.65

now i run out of ideas to get fix this really annoying problem and i hope somebody of you is able to help me with that. because of minecraft did not crashed, i had of course no crashlog to show you. sorry for that
WildWolve

  • #2

What does f3 tell you about how much memory it has allocated?
Make sure minecraft uses your Nvidia GPU. Look under snooper settings at openGL vendor to see what cart it uses (asuming your CPU has an integrated GPU)

  • #3

Hello lenscas, thank you for trying to help me out. very appreciate that^^

ok
F3 screen shows me … 100% allocated memory /3956mb

and the snooper settings told me that here
http://imgur.com/DK61VUU

i guessy that is working fine

WildWolve

  • #4

any moar ideas to get rid of my problem?

  • #5

Have you tried without the resource pack? When I used a resource pack my memory usage was closer to 95% with 8 gigs of RAM.

  • #6

yep .. id did, nothing! no difference

  • #7

I believe you can make the game crash by holding f3+c maybe that will reveal something useful.
But to be honest, I have no idea why your game uses all the RAM at all time.

How does Minecraft behave without any mods? Maybe it’s one of the mods having problems on your system for some reason?

  • #8

thanks lenscas … yeah after a little bit research i learned to hold F3 and C for 10 seconds to crash minecraft xD it worked
i did a security copy of my infinity worlds and crashed it ^^
here is my crashreport —> http://pastebin.com/YcutxZEF

uhm what do you mean? do you mean vanilla minecraft? or modpack like infinity with all moda deactivated?

  • #9

Maybe try without any jvm flags?
thus remove these:
-XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4G -Xms4G -Xmn256M -XX:NewSize=512M -XX:SurvivorRatio=2 -XX:+DisableExplicitGC -XX:parallelGCThreads=4 -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalPacing -XX:+AggressiveOpts -XX:+UseParNewGC -XX:+UseConcMarkSweepGC -XX:+CICompilerCountPerCPU -XX:+TieredCompilation
In ftb they are at options->advanced option->additional java parameters
if that doesn’t solve the problem try both vanilla and a modpack where you removed all the mods. (assuming that vanilla minecraft worked correctly both need to have 4 GB of RAM allocated to make the tests as equal as possible)

  • #10

Ok …

here are the news:

nope, the deleting of the jvm flags did nothing, but that does not surprised me. time ago i talk too some people because of my FPS problem and they suggest to bring the jvm flags in, they may do some difference … unfortunatly they did not.

then i downloaded ftb «the dark trilogy» as a normal modpack, without any changes at the mods, without any ressourcepack or anything else … F3 shows me 100% allocated memory 3965 mb
after that i closed it and deleted all mods from the trilogy modpack and start it again. well not all mods, i stillhad 3 mods like from the forge thing. but now comes the interesting thing: F3 shows me 7% allocated memory ( something around ) 320 mb up to 400 mb

for some testing i made a second mainfolder for the FTB launcher and i downloaded infinity and the dark trilogy in the the new one. First i thought, my bee the ressource pack is the issue or the 20 extra mods, which i get for playing ftb infinity. But i tested it in the ftb test folder with the dark trilogy, infinity and the darktrilogy are same big, both had at the normal modpack 172 mods:
the 20 extra mods mad only a difference from 44% allocated memory up to 49% and the ressource pack mad a difference from 49% (ressource pack no / 20 extra mods yes) from 49% allocated memory up to 88% allocated memory

after realizing that i fly a bit around in the world and tabbet a few times out of the dark trilogy and return to it, i thought i had it:
then comes the hammer

the F3 screen still shows me 88% alocated memory but after a few times tabbing out of the game and return to it .. BAM! Minecraft droped down to 3 FPS und get stuck with it -.- i hate it

  • #11

so, without mods it uses 7% of RAM?
With infinity it uses 44%?
with 20 extra mods it uses 49%
with the resource pack and the extra mods it uses 88%?
and after a alt tabbing a few times it gets stuck at 100% again?

If you have the console open from the ftb launcher does it say something about leaked worlds or something else that looks wrong? (during startup it will have a lot of red lines, no worries most if not all of them are normal)

  • #12

it get stuck with 88% too … it doesn’t have to get up too 100% allocated memory to get stuck with 4 fps
right now i have the DNS techpack from the AT launcher open, with this modpack i have the same problem
there i have even 96% allocated memory with out the ressorce pack

and the AT console shows me this line right now at the last:
[27/10/2015 13:39:17 PM] [Server thread/WARN]: Can’t keep up! Did the system time change, or is the server overloaded? Running 2085ms behind, skipping 41 tick(s)

but yeah, i guess the ftb console would also show me something like that … i saw some line like this one in the past

  • #13

I was more thinking about some error, this just tells you that it can’t run fast enough.
I just don’t get why every modpack goes so high in memory for you, can you post a screenshot of the debug screen? Maybe I said something wrong causing you to look at the wrong things?
I really have no ideas anymore.

  • #14

i never saw ian error message at this frame drop event …

here is a screenshot of testworld in the dns pack —> http://imgur.com/FtMwxxz

btw taskmanager shows me 4.551,6 mb ram in use only for Java / minecraft

  • #15

And in this screenshot it uses 55% of its RAM which s about 2236 MB, this sounds a lot more like normal.
I think you were looking at the wrong thing though as right under it is indeed something telling you its 96% but that is not the thing you should look at.(for as far as I know)
You also appear to have 49 fps which is playable.
Then now the question, did you try to get your RAM usage as high as possible by doing the alt tabbing thing or did you just took it as soon as possible?

  • #16

i started my main world in ftb Infinity, whe i had made some much stuff and already build so many …

i run around through my castle and try to get this strange framedrop … here is the screenshot from the debug screen, 2 seconds after minecraft droped down to 5 fps —> http://imgur.com/qtHrOJX
as you can see i have 63 % used memory at the frames droped down
sometimes i can tab out of the game 20 times and nothing happens, and sometimes the game lost the frames after the first time alt tab

of course with 49 fps ican play minecraft pretty perfect but as you can see at my last screenshot … :(

  • #17

Maybe its optifine then? I know it can cause issues, never heard of it doing things like this but at this point I have no idea why your performance goes down.

  • #18

Hello again

nope optifine did no difference …

but i think its the texturepack, i did some quick tests for ram using and without texturepack minecraft was pretty stable, with texturepack minecraft droped to 4 fps again and again an again, but it does it without alt tab out of the game ….

i will test it, but that will take some time, because — as i said — the framedrops by alt tab out of the game and return into minecraft, were totally random…
i will see how stable the game will be without the texturepack in the next few weeks

the only thing, that still bring headpain to me is the thing what the taskmanager tell me about RAM using by minecraft modpacks. often java is using waaaay moar than 4 gig something it goes up to 6.000 MB RAM .. its confusing, i realize that today too, during play DNS techpack with default textures … taskmanager shows me: minecraft ___ almost 4.800 MB Ram

  • #19

Hello again

nope optifine did no difference …

but i think its the texturepack, i did some quick tests for ram using and without texturepack minecraft was pretty stable, with texturepack minecraft droped to 4 fps again and again an again, but it does it without alt tab out of the game ….

i will test it, but that will take some time, because — as i said — the framedrops by alt tab out of the game and return into minecraft, were totally random…
i will see how stable the game will be without the texturepack in the next few weeks

the only thing, that still bring headpain to me is the thing what the taskmanager tell me about RAM using by minecraft modpacks. often java is using waaaay moar than 4 gig something it goes up to 6.000 MB RAM .. its confusing, i realize that today too, during play DNS techpack with default textures … taskmanager shows me: minecraft ___ almost 4.800 MB Ram

Do not put more than 4gb of ram to client side :) I did not read all this post but ya hope that helps.

  • #20

Do not put more than 4gb of ram to client side :) I did not read all this post but ya hope that helps.

He only allocated 4 GB to minecraft(maybe less I forgot the exact amount), his f3 screen confirms this. Task manager however says its using more.
Maybe its the ftb launcher+minecraft? I have no idea never gave it a close enough look.

TheBugCrafter


  • #1

Whenever I play Minecraft the percentage beside «mem» usually stays between 20 — 50% but where it says allocated the percentage beside that is constantly at 100%. I have seen others with it fluctuating around and so I just wanted to ask if it being at 100% is normal

1592273956915.png

(also sorry if i posted in wrong thread)

plazar


  • #2

Nope, not normal at all. For me, it usually goes up to around 75% then resets back to 40%.

What client are you using? Have you tried allocating more/less RAM?

MSLKW


  • #3

If your CPU is constantly at 100%, try restarting your pc. It usually works as a fix.
Memory at 100% is unknown to me.

ignpvplogged


  • #4

Whenever I play Minecraft the percentage beside «mem» usually stays between 20 — 50% but where it says allocated the percentage beside that is constantly at 100%. I have seen others with it fluctuating around and so I just wanted to ask if it being at 100% is normalView attachment 1769510
(also sorry if i posted in wrong thread)

um it says that for me? using lunar client i allocated 4037 MB to my Minecraft for more fps, i have no issues it should be fine

Need_Not


  • #5

And this is why I have 32gb of ram

ignpvplogged


  • #6

i have 32 gb of ram using 4000 MB in ur case should be fine

TheBugCrafter


  • #7

And this is why I have 32gb of ram

I have 16gb but I have 4gb allocated

TheBugCrafter


  • #8

Nope, not normal at all. For me, it usually goes up to around 75% then resets back to 40%.

What client are you using? Have you tried allocating more/less RAM?

Im using forge and I previously had 3gb and I don’t think this happened but then I allocated 5gb and it happened and when I switched to 4gb it still happened

plazar


  • #9

Im using forge and I previously had 3gb and I don’t think this happened but then I allocated 5gb and it happened and when I switched to 4gb it still happened

Try allocating 3 gb of ram. For me, 3 gb gets me more fps lol. If it doesn’t work still, allocate 2.

  • #10

Im using forge and I previously had 3gb and I don’t think this happened but then I allocated 5gb and it happened and when I switched to 4gb it still happened

Use memoryfix and some of the mods your using might be causing memory leaks, try to remove all and launch again to see if its solved

JOKNI


  • #11

It is recommended to have 100% allocated, so your client doesn’t cut on fps for less ram usage. Allocated just means that your client has THAT certain amount to use, it doesnt mean its fully used.

TheBugCrafter


  • #12

It is recommended to have 100% allocated, so your client doesn’t cut on fps for less ram usage. Allocated just means that your client has THAT certain amount to use, it doesnt mean its fully used.

I have 16gb of ram but 4gb allocated. so shouldn’t it be 25%?

epicercaner


  • #13

I have 16gb of ram but 4gb allocated. so shouldn’t it be 25%?

you allocated 4gb of ram to minecraft in the launcher settings, you can change it to a higher amount

JOKNI


  • #14

I have 16gb of ram but 4gb allocated. so shouldn’t it be 25%?

No, as you have 4gb allocated, and it uses 4gb of that fully so its 100%. Java doesnt see your full ram amount in this case, cause it doesnt have the ram.

MineAPI


  • #15

How much ram did you give Minecraft?

CoderTommy


  • #16

Try turning down your render distance. Basically, the lower the distance, the less chunk data has to be stored in RAM and VRAM.

Содержание

  1. Memory allocation (RAM) for Minecraft and TLauncher
  2. You can allocate only 1 GB of RAM in the launcher
  3. For Windows
  4. For Linux
  5. For Windows
  6. For Linux
  7. Выделение оперативной памяти (ОЗУ) для Minecraft и TLauncher
  8. Можно выделить только 1 ГБ ОЗУ в лаунчере
  9. Для Windows
  10. Для Linux
  11. Для Windows
  12. Для Linux
  13. Minecraft Forums
  14. Cannot allocate more memory
  15. Minecraft Forums
  16. [Tutorial] Allocate more RAM (memory) to Minecraft
  17. How to allocate more RAM (memory) to Minecraft
  18. What do I have to do?
  19. I want more RAM, not only 2GB!
  20. How much RAM do I have?
  21. Something doesn’t work? You got an error?
  22. Minecraft Forums
  23. Allocating more memory FAIL

Memory allocation (RAM) for Minecraft and TLauncher

For normal operation of Minecraft, it is recommended to allocate as much memory as possible, especially when using mods and resource packs of high resolution. There are several problems in this direction, it is easy to solve them.

You can allocate only 1 GB of RAM in the launcher

In the settings launcher (Icon Gear -> Advanced), you can see that you can allocate up to 1 gigabyte of memory. All because of the bit depth set by Java x32, you need Java x64.

1) Before reinstalling Java, you must know that you have a 64-bit system. Perform the following steps to determine the bit depth:

For Windows

Go to «My Computer» -> «System Properties» -> find the inscription: «System Type» and there will be 64-bit or 32-bit.

For Linux

Open the Terminal and enter the uname -m command if x86_64 appears — then you have a 64-bit system, if i686 or i386 — then you have a 32-bit one.

2) Once you learned that you have a 64-bit system, let’s start installing Java 64x. (If you still have a 32-bit system, you need to reinstall the system to 64-bit, provided that the processor supports a 64-bit scheme.)

For Windows

Download the Java 64 installer, run it and the following instructions (just click Install). Download Java 64x Windows

For Linux

Download the Java 64 installer, run it and the following instructions (just click Install).

3) After that, in the settings you can allocate the maximum amount of memory (when creating mod-packs too).

The old version of Java 32x is not necessary to delete, but if only 1 GB is displayed in the settings, delete the old version and install only Java 64x.

Источник

Выделение оперативной памяти (ОЗУ) для Minecraft и TLauncher

Для нормальной работы Minecraft рекомендуется выделять как можно больше памяти, особенно при использовании модов и ресурс-паков высокого разрешения. Существует несколько проблем в этом направлении, решить их просто.

Можно выделить только 1 ГБ ОЗУ в лаунчере

В настройках лаунчера (Иконка Шестерёнки -> Дополнительно) видно, что выделить можно до 1 гигабайта памяти. Всё из-за разрядности, установленной Java x32, необходимо Java x64.

1) Перед переустановкой Java, обязательно необходимо узнать, что у вас система 64 разрядная. Выполните следующие действия для определения разрядности:

Для Windows

Заходим в «Мой компьютер» -> «Свойства системы» -> находим надпись: «Тип системы» и там будет 64-bit или 32-bit.

Для Linux

Открываем Терминал (Terminal) и вводим команду uname -m , если покажется x86_64 — то у вас 64 разрядная система, если i686 или i386 — то у вас 32 разрядная.

2) Как только узнали, что у вас 64 разрядная система, приступаем к установке Java 64x. (Если у вас всё-таки 32-битная система, необходимо переустановка системы на 64-битную, при условии, что процессор поддерживает 64-битную схему.)

Для Windows

Скачиваем установщик Java 64, запускаем его и следующем инструкции (просто нажать Install). Скачать Java 64x Windows

Для Linux

Скачиваем установщик Java 64, запускаем его и следующем инструкции (просто нажать Install).

3) После этого, в настройках можно выделить максимальное количество памяти (при создании мод-паков тоже).

Старую версию Java 32x удалять необязательно, но если в настройках продолжает отображаться только 1 гб, то удалите старую версию и установите только Java 64x.

Если Ваша проблема остаётся актуальной, запросите поддержку у TLauncher:

Источник

Minecraft Forums

Cannot allocate more memory

So just recently got an early birthday present (ASUS G571 G-Series gaming laptop), and I’ve had this problem with minecraft. It will not allocate more ram past 251 MBs. I’ve tried messing around with the JVM arguments and copying and pasting suggestions from online. I tried «-Xmx6G» and it would not go past 250 MBs. My friend said it was a software issue, and my compiled isn’t set to allocate more memory to MC. So, help?

  • IRC HACKER
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Are you using 64 bit Java or 32 bit?

When angry, count to four; when very angry, swear. Samuel Langhorne Clemens

  • Out of the Water
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  • Out of the Water
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  • Enderdragon Slayer
  • Join Date: 10/27/2010
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Do you mean Asus G551 or G751? I don’t think there is a G571 is there? What do you mean by «it would not go past 250 MBs»? What exactly happens? Would it not launch or would it popup with an error when you put a higher amount in the java argument field? Is there an error code?

I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..

  • Out of the Water
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Do you mean Asus G551 or G751? I don’t think there is a G571 is there? What do you mean by «it would not go past 250 MBs»? What exactly happens? Would it not launch or would it popup with an error when you put a higher amount in the java argument field? Is there an error code?

There is a screenshot of my f3. And my JVM Arguments says -Xmx6G

  • Enderdragon Slayer
  • Join Date: 10/27/2010
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  • Member Details

In the Task Manager under the performance tab how much RAM is available when nothing is running? Windows 10 I’m assuming?

Also can you paste your java argument here.

I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..

  • Out of the Water
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In the Task Manager under the performance tab how much RAM is available when nothing is running? Windows 10 I’m assuming?

Also can you paste your java argument here.

  • Enderdragon Slayer
  • Join Date: 10/27/2010
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  • Member Details

8GB is your total ram correct. I’m asking how much is available (not being used by Windows 10 and other programs running in the background).

A good rule of thumb is to leave 50% of your RAM or at least 3 or 4 GB’s if you have more than 6GB for other programs to run on. If you have 8GB total I wouldn’t allocate more than 4GB at first.

You might try this java argument at first, and if it works try bumping the 2G up to 4G:

I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..

  • Enderdragon Slayer
  • Join Date: 10/27/2010
  • Posts: 11,275
  • Member Details

One other thing to check but not sure if this works in Windows 10:

Make sure Minecraft and the launcher are not running.

In Control Panel click on ‘System’, then click «Advanced System Settings» on the left.

A small window titled «System Properties» will open, then click «Environment Variables» in the bottom right.

This will open a window titled «Environment Variables»,
then find the list at the top labeled «Environment variables for
«.

Scroll through the list until you see «_JAVA_OPTIONS».

Double click it, and a tiny window will appear titled «Edit User Variable».

In the field labeled «Variable value», search through and remove any
java options specifying memory settings (-Xmx or -Xms). There may only
be «-Xmx253M», in which case just empty all the text in the field.

Press «OK» in the edit, then press «OK» in the variables window, then press «OK» in the system properties window.

I tried it with terrible results. I gave my wife my glasses for a second, a creeper showed up and now my wife is pregnant.
Stupid 3D..

Источник

Minecraft Forums

[Tutorial] Allocate more RAM (memory) to Minecraft

How to allocate more RAM (memory) to Minecraft

Based on this post by Gnampf, updated and corrected for 1.13.1/Launcher 2.1

Because many people ask this question, here is a little tutorial how to give Minecraft more RAM (memory) to work.

Normally, Minecraft works fine with his 1GB RAM. But if you allocate more memory, you can better some situations:

  • More RAM for texture pack buffering (for high resolution packs)
  • More RAM for singleplayer and multiplayer maps buffering (less reloading)
  • Better working with RAM intensive mods
  • Faster map rebuild

What do I have to do?

Minecraft Launcher:
It is possible to increase the RAM allocated to Minecraft within the launcher itself. To do so, please follow these instructions:

  1. Open the launcher.
  2. After the launcher opened, click «Launch Options». If you cannot see it, click the «hamburger menu» in the top-right corner (this button).
  3. If it is not already on, turn on «Advanced Settings».
  4. Click on the instance you want to increase the RAM on (most likely «Latest release»).
  5. Activate «JVM Arguments» and this into the text field:
  • Save this profile, and start the game. This will start the game with a maximum of 2 GB of memory allocated.
  • I want more RAM, not only 2GB!

    You can adapt the numbers to your needs:

    • -Xmx is the maximum of RAM wich Minecraft can allocate.
    • -Xms can be added to allocate RAM at the beginning, but is not required.
    • If you set it, -Xms must not be greater than -Xmx. It is also not recommended to set -Xms too high

    Notice: You can’t give Minecraft more RAM than you have in your system! Else, you will receive an error (most likely the same error that made you come here in the first place)!

    Attention:

    32-bit system only supports up to 4GB RAM memory. Therefore, most 32-bit based systems only support a maximum of 2GB to be allocated to Java. The limit depends on the system, if you got an error, try less allocation.

    If you are not using the native Java that comes with the launcher, be sure to use the latest and correct version of Java (64bit on 64bit-OS-Systems is recommended).

    How much RAM do I have?

    The easiest way to see how much RAM you have on Windows is to open the Task Manager and change to the Performance Tab. Look how much Physical Memory is available. On MacOS, go to the Apple Menu, select About This Mac. This window shows you your total amount of RAM.

    Note that other programs and your system also need RAM to work. For example, if you run TeamSpeak or Firefox in background, you should leave enough memory for this software to run.

    Some numbers for reference:

    • Windows 7: 1 GB RAM (32-Bit) or 2 GB RAM (64-Bit)
    • Windows 8 / 8.1: 1 GB RAM (32-Bit) or 2 GB RAM (64-Bit)
    • Windows 10: 2 GB RAM
    • Linux: 1-2 GB
    • Skype: 256 MB
    • Teamspeak: 64 MB

    It is recommended to never allocate more than half your system RAM to the game. Also be aware that allocating more RAM does not necessarily make the game faster.

    Something doesn’t work? You got an error?

    You found a fault in the post? Something is missing? Please let me know on #minecrafthelp on Esper, or on the official Minecraft Discord.

    Mojira Moderator, #minecrafthelp Moderator, Primepixel administrator and generally an active member of the community.
    «Deal with It».

    Источник

    Minecraft Forums

    This thread was marked as Locked by user-6840779 .

    Allocating more memory FAIL

      li» data-page-inline=»False» data-scroll-inline=»False»>

    • Tree Puncher
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    Minecraft occasionally still gives the «Minecraft has run out of memory» problem. I have tried playing on the lowest settings. I’ve tried allocating more memory. I’ve tried playing in a smaller window. I’ve tried just about everything.

    The main problem is that when I try to Allocate more memory by either creating a .bat file or just allocating more memory to minecraft or java directly, it doesn’t work. For example, Say that I did one of those options. When I open up minecraft and press f3 it tells me that I’m still using 227mb of memory allocated to minecraft, despite me changing it to 1gig, 2gig, etc etc. I have 9 gigs of memory and minecraft is literally the only program I have trouble running.

    I want to try to download some texture packs and I’m not a huge fan of mods in the least but I don’t even want to try it because I know minecraft will probably crash and blow up and die a horrible death.

    I’ve tried to allocate memory several different ways on several different occasions, checking and rechecking to see if I spelled something wrong, forgot a symbol, or just messed up the commands in any way, shape, or form. Seems like I’m doing everything right but hey. I guess I could be wrong after doing it 2098390850935890 times.

    Once again, the main problem is allocating more memory. It seems that no matter how much memory I allocate to minecraft, f3 tells me that its at 227mb and it stays that way NO MATTER WHAT! No change to lag and still getting the crash every once in a while. Am I doing something wrong? Can I just -never- do it because my minecraft is one in a million? I just don’t get it

    Also, I’ve tried deleting and reinstalling Java on several occasions too. Both the 32-bit and 64-bit. I have them both, Its version 7. I had 6 when it started. 7 had helped a -tiny- bit but I still get the crash occasionally and lag spikes at the most inopportune times.

    • Redstone Miner
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    That «allocated ram» you get with F3 will never reach the amount you want to allocate. (Never happened to me, anyway. Correct me if I’m wrong, somebody)
    Edit: 9 GBs of RAM? Is it 4+4+1 or 8+1? That looked weird to me.

    Anyway, that’s really weird, with 8 gigs I don’t have any problems. You said that you tried everything, did you try to reinstall minecraft? Or play on the browser version?

    • Tree Puncher
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    That «allocated ram» you get with F3 will never reach the amount you want to allocate. (Never happened to me, anyway. Correct me if I’m wrong, somebody)
    Edit: 9 GBs of RAM? Is it 4+4+1 or 8+1? That looked weird to me.

    Anyway, that’s really weird, with 8 gigs I don’t have any problems. You said that you tried everything, did you try to reinstall minecraft? Or play on the browser version?

    Thank you for replying. Kanky.

    Yes. I know that the f3 allocated memory will never reach what I allocated but it stays 227mb no matter what, is the problem. I can allocated 1mb or 9999999999gb and it will stay 227mb. of course I’m overexaggerating but thats how it is. I wouldn’t mind if it doubled that. it would at least run smoother. It’s really weird.

    I’ve tried reinstalling minecraft. I’ve tried playing the browser version. It’s all the same. I just can’t figure it out.

    Also, gorguts. I will try to fiddle with java directly but I have tried before and it didn’t do jack. I was told by many people that directly working with java won’t always make minecraft better. But I’m willing to try anything at this point. Thanks for replying.

    EDIT: Also, Yes Kanky. It is 4+4+1 I believe.

    • Redstone Miner
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    Thank you for replying. Kanky.

    Yes. I know that the f3 allocated memory will never reach what I allocated but it stays 227mb no matter what, is the problem. I can allocated 1mb or 9999999999gb and it will stay 227mb. of course I’m overexaggerating but thats how it is. I wouldn’t mind if it doubled that. it would at least run smoother. It’s really weird.

    I’ve tried reinstalling minecraft. I’ve tried playing the browser version. It’s all the same. I just can’t figure it out.

    Also, gorguts. I will try to fiddle with java directly but I have tried before and it didn’t do jack. I was told by many people that directly working with java won’t always make minecraft better. But I’m willing to try anything at this point. Thanks for replying.

    EDIT: Also, Yes Kanky. It is 4+4+1 I believe.

    • Iron Miner
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    • Redstone Miner
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    • Tree Puncher
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    Sarutsuke, Arigatou gozaimashita.

    I just tried the Magic Launcher for the first time and it looks pretty neat. I allocated more memory using the settings and it still is only running at 227mb. Seems that stupid number is stuck there. Also, The lag spikes are there. Let me clarify. The lag isn’t there constantly. But every so often I will get a horrid lag spike, usually ending with the memory crash screen.

    But yes, Thank you for the idea of using Magic Launcher. Unfortunately it did not work.

    • Nether Resident
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    Yeah I read somewhere once, if I recall correctly, that allocating more ram to minecraft is actually bad because the jar never uses more than 512mb of ram regardless of allocated amount. If you reserve the ram for minecraft and it isn’t using it, other processes can run out of useable memory and crash your computer.

    Just something I feel like I read, may not even be true.

    Sarutsuke, Arigatou gozaimashita.

    I just tried the Magic Launcher for the first time and it looks pretty neat. I allocated more memory using the settings and it still is only running at 227mb. Seems that stupid number is stuck there. Also, The lag spikes are there. Let me clarify. The lag isn’t there constantly. But every so often I will get a horrid lag spike, usually ending with the memory crash screen.

    But yes, Thank you for the idea of using Magic Launcher. Unfortunately it did not work.

    Did this start with 1.3.2? Because same thing has been happening to me, except no running out of memory, just lag spikes I never had before. And I only have 2 gigs of ram in the beast machine.

    • Iron Miner
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    Sarutsuke, Arigatou gozaimashita.

    I just tried the Magic Launcher for the first time and it looks pretty neat. I allocated more memory using the settings and it still is only running at 227mb. Seems that stupid number is stuck there. Also, The lag spikes are there. Let me clarify. The lag isn’t there constantly. But every so often I will get a horrid lag spike, usually ending with the memory crash screen.

    But yes, Thank you for the idea of using Magic Launcher. Unfortunately it did not work.

    • Iron Miner
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    Hahaha yeah, same with me. I play with a ****-ton of mods and a 64x texture pack, but I only use 1Gb — 1.5Gb and it’s alright.

    • Tree Puncher
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    I’m a bit curious about that ram arrangement, it seems a bit weird to me. Can you tell us more about what your computer specs are? DDR3 ram? double or triple channel? ram speed?

    Also, is this a problem that has always happened with minecraft on this computer or is it something that started recently that didn’t happen before? More information would be very helpful for troubleshooting.

    • Tree Puncher
    • Join Date: 7/25/2012
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    Thank you all for the replies. They give me ideas to help out with the problem I’m having.

    Allocated memory is stuck at 227mb. it will not go up. f3 always tells me the same number no matter how much I allocate to java, minecraft, using the .bat files or whatever.

    This has happened ever since 1.2.5. I now have 1.3 and I -only- use vanilla minecraft. no mods.

    I’m a bit curious about that ram arrangement, it seems a bit weird to me. Can you tell us more about what your computer specs are? DDR3 ram? double or triple channel? ram speed?

    Also, is this a problem that has always happened with minecraft on this computer or is it something that started recently that didn’t happen before? More information would be very helpful for troubleshooting.

    WhiteFireDaemon,
    My computer runs DDR3 ram. I don’t know what double or triple channel means and ram speed? Yeah I’m a noob. my apologies.

    I uninstalled Java 6 and reinstalled java 7 x32 and x64 specifically. Made sure thats what I had on my PC. I tried the Magic Launcher idea and same thing happened. I used the «setup» and allocated 1024 (then tried again with 2048) and the number -stayed- at 227mb on the f3 screen and I still have those random lag spikes.

    Maybe this is a user issue? I am the admin of my computer. no one else uses it. Hmmm.

    Like I said. it doesn’t happen all the time but it happens at the most inconvenient times. no lag whatsoever then BAM lag spike like crazy. Also I feel like minecraft can run faster and more smoothly. If I can get it to allocate more than 227mb of memory I’d be set. I just don’t get what I’m doing wrong.

    *

  • Join Date: 2/22/2011
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  • I think you are misunderstanding memory use and memory allocation.

    Memory allocation only allocates memory to the garbage collector for java.

    Memory use is what is shown ingame, hence, in your example, you are using

    Allocated memory is not in use.

    As for running out of memory, when does it happen specifically? Does it happen in new worlds?

    Also, how exactly do you have 9GB of RAM? This probably isn’t causing the problems with minecraft, but is a problem in itself. You should never mix and match DIMM types, sizes, or speeds.

    • The Meaning of Life, the Universe, and Everything.
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    • Tree Puncher
    • Join Date: 7/25/2012
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    I think you are misunderstanding memory use and memory allocation.

    Memory allocation only allocates memory to the garbage collector for java.

    Memory use is what is shown ingame, hence, in your example, you are using

    Allocated memory is not in use.

    As for running out of memory, when does it happen specifically? Does it happen in new worlds?

    Also, how exactly do you have 9GB of RAM? This probably isn’t causing the problems with minecraft, but is a problem in itself. You should never mix and match DIMM types, sizes, or speeds.

    Thanks for the reply, fm87,
    Although I understand what you are saying, all I know is that I used to get the «minecraft has run out of memory» crash constantly. Especially in the Nether. After 1.3 came out and when I uninstalled Java 6 and installed Java 7 (both x32 and x64) it got better. By «better» I mean the «minecraft has run out of memory» crash only happens every so often along with the horrible lag spikes that happen once every hour or so. It’s random. It could be 2 seconds after I log into a world or 5 hours. Either way, it -always- eventually happens. This happens in all worlds, on all settings, in any mode, period. I play a lot of minecraft. lol. New world, old world, server, creative mode, survival, etc. it does not matter.

    When I looked up the «minecraft has run out of memory» crash, several sites, people, forums, youtube videos, tutorials, etc. said to «allocate more memory.» I tried to do it several different ways and then -redo- it those same ways just in case I mispelled something or got a random command wrong or something. Everytime I followed the directions, I would then log onto minecraft and press f3 and get the screen with all the coordinates and numbers and it says Used Memory blah% (227mb). Allocated (227mb). or whatever. That number never gets over 227. Needless to say, nothing seems smoother, faster, and I still get the horrid but random lag spikes/crashes that I’ve been told «allocating more memory to java/minecraft» was supposed to fix.

    Every tutorial, youtube video, etc. etc. showed -them- logging on twice. once before allocating more memory and once after. The «used memory blah%» was -then- increased A LOT. Also was allocated memory.

    Hopefully I explained that alright. Thanks for helping out.

    Источник


    Форум Minecraft Россия

    Страница 5 из 9

    1. Я в батнике прописал:
      @ECHO OFF
      SET BINDIR=%~dp0
      CD /D «%BINDIR%»
      «%ProgramFiles%Javajre6binjava.exe» -Xincgc -Xmx2048m -jar Minecraft.exe
      PAUSE
      пишет: invalid or corrupt jarfile minecraft.exe
      пути все вроде правильно указал
      Система:Windows 7 максимальнвя 64 бита
      CPU:4гига
      Видеокарта:назв не помню,1гб
      2Ядра, intel core i3

    2. Можно уже сократить до одной строчки. Я просто ступил и не очистил:
      «%ProgramFiles%Javajre6binjava.exe» -Xincgc -Xmx2048m -jar Minecraft.exe
      PAUSE
      ________________
      У тебя лаунчер должен называться Minecraft.exe, а не minecraft.exe. И обязательно .bat и .exe файлы должны быть рядом.
      Так же можешь попробовать «переменные среды».

    3. все запустилось через простой батник

      "%ProgramFiles%Javajre6binjava.exe" -Xincgc -Xmx1536m -jar Minecraft.exe
      

      Конфиг системы:
      DualCore , 3100 MHz (31 x 100)
      ОП 4080 Мб DD3
      NVIDIA GeForce GTX 460 (1024 Мб)

    4. у меня стоит вин7 х64 и была постоянно out of memory через некоторое время игры. задание параметров памяти и прочие танцы с бубном не помогали. вобщем фишка в том, что на х64 системе майн нужно запускать через х64 яву. а у меня запускалась через х32 яву. и даже когда я скачал х64 яву, майн все равно запускался через х32 яву. когда я удалил х32 яву, то просто выдавалась ошибка что мол не найдена ява и т.д. В общем, оказалось, что проблема была в лаунчере. он был самопальный. когда я скачал другой лаунчер все заработало и выкидывать перестало. может кому поможет

    5. Битнисть винды 64 бит,ОЗУ 4G
      винда седьмая

    6. Есть вот такая проблема.В стандартном у меня в майнкрафте 90-120fps. Но примерно раз в 3-5минут у меня fps падает до 5. Проблема появилась в 1.8. Скрин из 1.9 pre 3, там видно что проблема изза «tick», но что ето?

      Посмотреть вложение 4986

    7. Игра пишет,что максимальный размер heap-а превышен,или его блокирует антив. или фаерволл.Что делать?Поставил 2 гига в переменных средах.
      Больше 1024 mb не идет
      Если через батник,появляются белые квадраты.(с текстурпаком)
      Ваш батник вообще вылетает,или пишет про некорекктный джарфайл сделал так:
      @echo off
      java -Xms1024m -Xmx1024m -cp «%APPDATA%.minecraftbin*» -Djava.library.path=»%APPDATA%.minecraftbinnatives» net.minecraft.client.Minecraft
      pause

    8. Наш батник — выгладит по другому, ага.
      У тебя вообще пути не связаны, батник должен запускать майн через яву с опр памятью. а у тебя объединяет все файлы майна и запускает хз как. Смотри в 1 посту как писать батник.

    9. Вылетает!
      Батник:
      «C:Program FilesJavajre6binjava.exe» -Xincgc -Xmx1024m -jar Minecraft.exe
      Если через переменные среды вылетает про хеап
      через Среды+Батник(который хз какой)-белые квалраты
      Я просто умираю,все уже перепробовал.

    10. Всё отлично пошло,когда скачал взломанный клиент:)

    11. Замучался уже!!! На 1.8 с OptiFine Всё Было Кул. но на 1.9 пре 4 Сдохнуть Можно. 0-2 FPS 0-2 chank updates это норм?
      Windows Vista (не дай Бог кому эту висту) Home Basic 32-bit SP2, AMD Turion 64 X2 Mobile technology TL-60, 1 GB RAM, Ati Radeon Xpress Series, Dell inspiron 1501

      Посмотреть вложение 5280

    12. Бро, ты — это я. Такая же хрень. На 1.7.3 вообще всё летает. Не знаю, что там Нотч мудрит, но ему надо руки оторвать.

    13. Ога, тогда он скриптить перестанет =
      upd: при разрешении экрана 1024х720 исчезает ошибка. Но если фпс начинает подниматся, кик.

    14. Проблему решил. Видимо minecraft 1.8 был уже на Яве 7 (т.к. решилось переустановкой явы и установкой параметров на 2048МБ). Если кому надо объяснить что к чему, пишите в ЛС.

    15. gik
      Участник форума

      у меня на версии 1.7.3 выдает такую ошибку каждые 1-5 минут, а на 1.8.1 всё нормально, мой java 6 update 29, всё что тут написано мне не помогло.

      пробовал вот это, но когда игру запускал выдавал ошибку даже не запустившись.

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