Содержание
- 4.25 errors and cannot package the HelloARUnreal #75
- Comments
- UEngine.Ru
- Требуется помощь в билде игры на андроид
- UEngine.Ru
- Ошибки движка и компиляции
4.25 errors and cannot package the HelloARUnreal #75
Hello, i download the new version of the ARCore with simply HelloARUnreal and it’s not works. I did all setup correct with the new android studio setup but that project not works with the errors:
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:parseDebugLibraryResources
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:generateDebugRFile
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Note: Z:permission_librarysrcmainjavacomgooglevrsdksamplespermissionPermissionFragment.java uses or overrides a deprecated API.
UATHelper: Packaging (Android (ASTC)): Note: Recompile with -Xlint:deprecation for details.
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:compileDebugJavaWithJavac
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:generateDebugRFile
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:compileDebugJavaWithJavac
UATHelper: Packaging (Android (ASTC)): > Task :app:processDebugResources
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibRuntimeDebug
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibResDebug
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibResDebug
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibCompileDebug
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibCompileDebug
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibRuntimeDebug
UATHelper: Packaging (Android (ASTC)): > Task :app:javaPreCompileDebug
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:19: error: package com.android.billingclient.api does not exist
UATHelper: Packaging (Android (ASTC)): import com.android.billingclient.api.*;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:28: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): private BillingClient mBillingClient;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class BillingClient
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:525: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): public boolean onPurchaseResult(BillingResult billingResult, Purchase purchase)
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class BillingResult
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:525: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): public boolean onPurchaseResult(BillingResult billingResult, Purchase purchase)
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class Purchase
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:626: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): private int GatherOwnedPurchaseData(ArrayList inPurchases)
UATHelper: Packaging (Android (ASTC)): > Task :app:compileDebugJavaWithJavac FAILED
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class Purchase
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): 5 errors
UATHelper: Packaging (Android (ASTC)): Gradle may disable incremental compilation as the following annotation processors are not incremental: compiler-1.1.1.jar (android.arch.lifecycle:compiler:1.1.1).
UATHelper: Packaging (Android (ASTC)): Consider setting the experimental feature flag android.enableSeparateAnnotationProcessing=true in the gradle.properties file to run annotation processing in a separate task and make compilation incremental.
PackagingResults: Error: package com.android.billingclient.api does not exist
PackagingResults: Error: cannot find symbol
PackagingResults: Error: cannot find symbol
PackagingResults: Error: cannot find symbol
PackagingResults: Error: cannot find symbol
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): > Task :app:mergeDebugNativeLibs
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): * What went wrong:
UATHelper: Packaging (Android (ASTC)): Execution failed for task ‘:app:compileDebugJavaWithJavac’.
UATHelper: Packaging (Android (ASTC)): > Compilation failed; see the compiler error output for details.
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): * Try:
UATHelper: Packaging (Android (ASTC)): Run with —stacktrace option to get the stack trace. Run with —info or —debug option to get more log output. Run with —scan to get full insights.
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): * Get more help at https://help.gradle.org
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): BUILD FAILED in 18s
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
UATHelper: Packaging (Android (ASTC)): Use ‘—warning-mode all’ to show the individual deprecation warnings.
UATHelper: Packaging (Android (ASTC)): See https://docs.gradle.org/5.4.1/userguide/command_line_interface.html#sec:command_line_warnings
UATHelper: Packaging (Android (ASTC)): 58 actionable tasks: 58 executed
UATHelper: Packaging (Android (ASTC)): ERROR: cmd.exe failed with args /c «D:arcore-unreal-sdk-1.7.0HelloARUnrealIntermediateAndroidarmv7gradlerungradle.bat» :app:assembleDebug
PackagingResults: Error: cmd.exe failed with args /c «D:arcore-unreal-sdk-1.7.0HelloARUnrealIntermediateAndroidarmv7gradlerungradle.bat» :app:assembleDebug
Please update the project for the new 4.25 stable unreal engine version.
The text was updated successfully, but these errors were encountered:
For now, you could use the 4.21.2 version of Unreal Engine, it works with that one.
To add another Unreal Engine version:
Источник
UEngine.Ru
Русскоязычное сообщество Unreal Engine 4
Требуется помощь в билде игры на андроид
я к сожалению не могу тебе помочь, так как сегодня впервые попробовал собрать проект. Но я хотел бы спросить у тебя, или у сообщества. Мб вы знаете как устранить такую ошибку?
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ERROR: System.ArgumentException: Staged filesystem reference may not start with a path separator or contain an empty path fragment (trollsContentAssetsbackgroundscandy1sprite33_background.uasset)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в StagedFileSystemReference..ctor(String InName)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в StagedFileReference..ctor(String Name)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в Project.CopyBuildToStagingDirectory(ProjectParams Params)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Program.Main()
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): (see C:UsersDENISAppDataRoamingUnreal EngineAutomationToolLogsD+programmes+UE_4.19UAT_Log.txt for full exception trace)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error
это из-за нижнего подчёркивания или чего то другого? Я не понимаю
проблема решена. Это было из-за 4.19 версии. В 4.19.1 уже всё нормально
Источник
UEngine.Ru
Русскоязычное сообщество Unreal Engine 4
Ошибки движка и компиляции
установи виртуальной памяти побольше и жди пока шэйдеры откомпилятся
p.s. после процесса, рекомендую ее отключить вовсе. Если у тебя хотя бы 8 гб есть.
Обычно помогает чтение логов загрузки движка/проекта. Покажи лог лучше, а не скриншот CrashReportera.
Prytaleks, виртуальную память отключать вообще не советую, если не хочешь получить ошибки об заполнении всего адресного пространства оперативной памяти, при которых программа может просто завершится с ошибкой чтения или записи данных по адресу. Запустил движок, 3д редактор, фотошоп и студию, компилятор студии, браузер и эти 8gb как и не было.
Можно отключить, но это на свой страх и риск. Лучше докупить оперативной памяти, если не хватает.
Я использую Joystick Plugin. https://github.com/DescendentStudios/UEJoystickPlugin
В редакторе Unreal 4.18.1 он прекрасно работает.
У меня Windows7x64.
Я установил Visual Studio 2015 COMUNITY, Microsoft DirectX SDK Jun2010, Windows 8.1 SDK. Для того что бы можно было собирать готовый проект.
Проект собирается, но не работает. Выдает ошибку в окне.
Что нужно делать? Как исправить?
как насчет — удалить плагин?
p.s. попробуй отключить опцию Full Rebuild в настройках запаковки
как насчет — удалить плагин?
p.s. попробуй отключить опцию Full Rebuild в настройках запаковки
Как это удалить ? Он мне нужен. Он используется в блупринтах.
В общем решение проблемы я нашел. Там на сайте, где можно скачать этот плагин есть подсказка. Нужно создавать С++ проект, но если нет, то нужно создать пустой С++ класс.
А я проект создавал на блюпринт. Вот поэтому он при запаковке не работает.
Я нажал File -> New C++ Class. Затем File -> Refresh Visual Studio Project. Т. е перевел свой проект на С++. После этого, после запаковки всё стало работать.
Источник
Hello, i download the new version of the ARCore with simply HelloARUnreal and it’s not works. I did all setup correct with the new android studio setup but that project not works with the errors:
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:parseDebugLibraryResources
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:generateDebugRFile
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Note: Z:permission_librarysrcmainjavacomgooglevrsdksamplespermissionPermissionFragment.java uses or overrides a deprecated API.
UATHelper: Packaging (Android (ASTC)): Note: Recompile with -Xlint:deprecation for details.
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:compileDebugJavaWithJavac
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:generateDebugRFile
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:compileDebugJavaWithJavac
UATHelper: Packaging (Android (ASTC)): > Task :app:processDebugResources
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibRuntimeDebug
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibResDebug
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibResDebug
UATHelper: Packaging (Android (ASTC)): > Task :permission_library:bundleLibCompileDebug
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibCompileDebug
UATHelper: Packaging (Android (ASTC)): > Task :downloader_library:bundleLibRuntimeDebug
UATHelper: Packaging (Android (ASTC)): > Task :app:javaPreCompileDebug
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:19: error: package com.android.billingclient.api does not exist
UATHelper: Packaging (Android (ASTC)): import com.android.billingclient.api.*;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:28: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): private BillingClient mBillingClient;
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class BillingClient
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:525: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): public boolean onPurchaseResult(BillingResult billingResult, Purchase purchase)
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class BillingResult
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:525: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): public boolean onPurchaseResult(BillingResult billingResult, Purchase purchase)
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class Purchase
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): Z:appsrcmainjavacomepicgamesue4GooglePlayStoreHelper.java:626: error: cannot find symbol
UATHelper: Packaging (Android (ASTC)): private int GatherOwnedPurchaseData(ArrayList inPurchases)
UATHelper: Packaging (Android (ASTC)): > Task :app:compileDebugJavaWithJavac FAILED
UATHelper: Packaging (Android (ASTC)): ^
UATHelper: Packaging (Android (ASTC)): symbol: class Purchase
UATHelper: Packaging (Android (ASTC)): location: class GooglePlayStoreHelper
UATHelper: Packaging (Android (ASTC)): 5 errors
UATHelper: Packaging (Android (ASTC)): Gradle may disable incremental compilation as the following annotation processors are not incremental: compiler-1.1.1.jar (android.arch.lifecycle:compiler:1.1.1).
UATHelper: Packaging (Android (ASTC)): Consider setting the experimental feature flag android.enableSeparateAnnotationProcessing=true in the gradle.properties file to run annotation processing in a separate task and make compilation incremental.
PackagingResults: Error: package com.android.billingclient.api does not exist
PackagingResults: Error: cannot find symbol
PackagingResults: Error: cannot find symbol
PackagingResults: Error: cannot find symbol
PackagingResults: Error: cannot find symbol
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): > Task :app:mergeDebugNativeLibs
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): FAILURE: Build failed with an exception.
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): * What went wrong:
UATHelper: Packaging (Android (ASTC)): Execution failed for task ‘:app:compileDebugJavaWithJavac’.
UATHelper: Packaging (Android (ASTC)): > Compilation failed; see the compiler error output for details.
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): * Try:
UATHelper: Packaging (Android (ASTC)): Run with —stacktrace option to get the stack trace. Run with —info or —debug option to get more log output. Run with —scan to get full insights.
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): * Get more help at https://help.gradle.org
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): BUILD FAILED in 18s
UATHelper: Packaging (Android (ASTC)):
UATHelper: Packaging (Android (ASTC)): Deprecated Gradle features were used in this build, making it incompatible with Gradle 6.0.
UATHelper: Packaging (Android (ASTC)): Use ‘—warning-mode all’ to show the individual deprecation warnings.
UATHelper: Packaging (Android (ASTC)): See https://docs.gradle.org/5.4.1/userguide/command_line_interface.html#sec:command_line_warnings
UATHelper: Packaging (Android (ASTC)): 58 actionable tasks: 58 executed
UATHelper: Packaging (Android (ASTC)): ERROR: cmd.exe failed with args /c «D:arcore-unreal-sdk-1.7.0HelloARUnrealIntermediateAndroidarmv7gradlerungradle.bat» :app:assembleDebug
PackagingResults: Error: cmd.exe failed with args /c «D:arcore-unreal-sdk-1.7.0HelloARUnrealIntermediateAndroidarmv7gradlerungradle.bat» :app:assembleDebug
Please update the project for the new 4.25 stable unreal engine version.
Казаков Борис писал(а):
Доброго времени суток многоуважаемые разработчики. Я бы хотел попросить у вас помощи, ибо никто кроме вас, боюсь, мне помочь не может… вообщем при билде игры на андроид выдает очень странную ошибку:
UATHelper: Packaging (Android (DXT)): ERROR: cmd.exe failed with args /c «E:Unril_221ProjectsMobilkaIntermediate/Android/APKgradlerungradle.bat» :app:assembleDebug
до этой была куча других, но их с успехом исправили! вчера/сегодня весь день переустанавливали дрова и прочее, пытались сыскать решение на русских и иностранных форумах, но ничего к моему сожалению не вышло. Поэтому если вдруг вы распологаете информацией как ее исправить, я вас очень прошу сообщеть мне в ЛС, или написать комментрий, даже малейшая информацию может быть полезна!
Спасибо за внимание.
я к сожалению не могу тебе помочь, так как сегодня впервые попробовал собрать проект. Но я хотел бы спросить у тебя, или у сообщества. Мб вы знаете как устранить такую ошибку?
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): ERROR: System.ArgumentException: Staged filesystem reference may not start with a path separator or contain an empty path fragment (trollsContentAssetsbackgroundscandy1sprite33_background.uasset)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в StagedFileSystemReference..ctor(String InName)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в StagedFileReference..ctor(String Name)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в Project.CreateStagingManifest(ProjectParams Params, DeploymentContext SC)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в Project.CopyBuildToStagingDirectory(ProjectParams Params)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Automation.Execute(List`1 CommandsToExecute, Dictionary`2 Commands)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): в AutomationTool.Program.Main()
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): (see C:UsersDENISAppDataRoamingUnreal EngineAutomationToolLogsD+programmes+UE_4.19UAT_Log.txt for full exception trace)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (Multi:ASTC,PVRTC,DXT,ATC,ETC2,ETC1)): BUILD FAILED
PackagingResults: Error: Unknown Error
это из-за нижнего подчёркивания или чего то другого? Я не понимаю
проблема решена. Это было из-за 4.19 версии. В 4.19.1 уже всё нормально