People playground как изменить размер предмета

The Context Menu is a tool that can be accessed by pressing the right mouse button. It contains useful options like Delete, Save, Activate, Freeze, and inspect. Here is a table that includes most options from the Context Menu. General options are almost always available when an object is selected. Machinery for machines. Vehicular for cars. The Context Menu was introduced in version 1.2.1 in August 14 of 2019.

Overview

An image showing most of the options from the Context Menu.

The Context Menu is a tool that can be accessed by pressing the right mouse button. It contains useful options like Delete, Save, Activate, Freeze, and inspect.

Options

Here is a table that includes most options from the Context Menu.

General options are almost always available when an object is selected. Machinery for machines. Vehicular for cars.

Option Names Description Key Shortcuts
Delete Deletes the selected objects. (General) Backspace
Copy Copies the selected objects. (General) Press C (default)
Paste Pastes the selected objects. (General) Press V (default)
Save Saves the selected objects as one, to be loaded later. (General) N/A
Follow Makes the camera track the selected objects. (General) N/A
Activate Triggers the selected objects. (General) Press F (default)
Ignite Ignites the selected objects. (General) Customizable in the controls settings
Extinguish Extinguishes flame of selected object. N/A
Freeze Freezes the selected objects. (General. Does not allow any movement. Any debris that come from a frozen object will be unfrozen.) Customizable in the controls settings.
Unfreeze Unfreezes the selected frozen objects. (Allows movement. General) N/A
Disable Collision Disables an object’s collision with other items. (General)
Enable collision Re-enables collision.
Make weightless Makes the selected objects ignore gravity. (General)
Restore weight Objects will continue to obey gravity.
Resize Resize object(s). (General) Hold Shift to enable uniform resizing. (Perfect shape with no stretching)

Esc to stop resizing.
Customizable in the control settings.

Set temperature Change current temperature of selected objects. (General) N/A
Set angle Change the angle of the selected object. (General) N/A
Inspect Opens the inspection menu. N/A
Break bone Breaks a creature’s bone(s). N/A
Mend bone Mends a creature’s bone(s). N/A
Stumble Makes the creature stumble N/A
Walk Makes the creature walk N/A
Cower Makes the creature curl up in the fetal position N/A
Sit Makes the creature sit N/A
Flat Pose Makes the creature’s body go upright and rigid N/A
Repair Repairs broken machinery. (Machinery) N/A
Make Indestructible Toggles Indestructibility. (Machinery) N/A
Disable heat damage Disables machine heat damage.

(Machinery. Useful if you don’t want your machines to break from overheating/overloading.)

N/A
Enable heat damage Enables machine heat damage.

(So you can safely say that your contraption is destructible.)

N/A
Reverse Gear Reverses the direction a vehicle drives in. (Vehicular) N/A
Disengage parking brakes Toggles the parking brakes off.

(Vehicular. The vehicle will not stop moving after deactivation)

N/A
Engage parking brakes Toggles the parking brakes on.

(Vehicular. The vehicle will stop moving after deactivation)

N/A
Break Engine Breaks the engine, which disables most of the vehicle’s functionality. (Vehicular) N/A
Repair Engine Repairs the engine, which repairs the vehicle and allows it to move. N/A
Next/Previous texture Switches to the next/previous texture.

This is only available to objects that have multiple textures like the Car.

N/A
Set range Sets detector range.

The default range is 3.95m. Max range without power is 20m.

N/A
Single trigger Toggles trigger behavior. N/A
Double trigger Toggles trigger behavior.

Lets an object send an extra signal after being activated or deactivated.

N/A
Set lagbox delay Sets Lagbox delay in seconds. Maximum delay is 60 seconds. N/A
Set timed gate duration Set timed timed gate duration in seconds.

Delay can range from 0.04s to 16s.

N/A
Set threshold Set gate threshold.

Ex. If threshold is set to 50, it will require 50% of the max power level to let signals through.

N/A
Set maximum power level Amount of power a gate can handle. The highest possible input is 1E+38. N/A
Set to push Blood tanks/syringes will push liquid into a container. Pressing F lets you cycle through these modes.
Set to pull Blood tanks/syringes will pull liquid from a container.
Set to idle Blood tank/syringes will not do anything. This does not block liquid flow.

Trivia

  • The Context Menu was introduced in version 1.2.1 in August 14 of 2019.

Overview

An image showing most of the options from the Context Menu.

The Context Menu is a tool that can be accessed by pressing the right mouse button. It contains useful options like Delete, Save, Activate, Freeze, and inspect.

Options

Here is a table that includes most options from the Context Menu.

General options are almost always available when an object is selected. Machinery for machines. Vehicular for cars.

Option Names Description Key Shortcuts
Delete Deletes the selected objects. (General) Backspace
Copy Copies the selected objects. (General) Press C (default)
Paste Pastes the selected objects. (General) Press V (default)
Save Saves the selected objects as one, to be loaded later. (General) N/A
Follow Makes the camera track the selected objects. (General) N/A
Activate Triggers the selected objects. (General) Press F (default)
Ignite Ignites the selected objects. (General) Customizable in the controls settings
Extinguish Extinguishes flame of selected object. N/A
Freeze Freezes the selected objects. (General. Does not allow any movement. Any debris that come from a frozen object will be unfrozen.) Customizable in the controls settings.
Unfreeze Unfreezes the selected frozen objects. (Allows movement. General) N/A
Disable Collision Disables an object’s collision with other items. (General)
Enable collision Re-enables collision.
Make weightless Makes the selected objects ignore gravity. (General)
Restore weight Objects will continue to obey gravity.
Resize Resize object(s). (General) Hold Shift to enable uniform resizing. (Perfect shape with no stretching)

Esc to stop resizing.
Customizable in the control settings.

Set temperature Change current temperature of selected objects. (General) N/A
Set angle Change the angle of the selected object. (General) N/A
Inspect Opens the inspection menu. N/A
Break bone Breaks a creature’s bone(s). N/A
Mend bone Mends a creature’s bone(s). N/A
Stumble Makes the creature stumble N/A
Walk Makes the creature walk N/A
Cower Makes the creature curl up in the fetal position N/A
Sit Makes the creature sit N/A
Flat Pose Makes the creature’s body go upright and rigid N/A
Repair Repairs broken machinery. (Machinery) N/A
Make Indestructible Toggles Indestructibility. (Machinery) N/A
Disable heat damage Disables machine heat damage.

(Machinery. Useful if you don’t want your machines to break from overheating/overloading.)

N/A
Enable heat damage Enables machine heat damage.

(So you can safely say that your contraption is destructible.)

N/A
Reverse Gear Reverses the direction a vehicle drives in. (Vehicular) N/A
Disengage parking brakes Toggles the parking brakes off.

(Vehicular. The vehicle will not stop moving after deactivation)

N/A
Engage parking brakes Toggles the parking brakes on.

(Vehicular. The vehicle will stop moving after deactivation)

N/A
Break Engine Breaks the engine, which disables most of the vehicle’s functionality. (Vehicular) N/A
Repair Engine Repairs the engine, which repairs the vehicle and allows it to move. N/A
Next/Previous texture Switches to the next/previous texture.

This is only available to objects that have multiple textures like the Car.

N/A
Set range Sets detector range.

The default range is 3.95m. Max range without power is 20m.

N/A
Single trigger Toggles trigger behavior. N/A
Double trigger Toggles trigger behavior.

Lets an object send an extra signal after being activated or deactivated.

N/A
Set lagbox delay Sets Lagbox delay in seconds. Maximum delay is 60 seconds. N/A
Set timed gate duration Set timed timed gate duration in seconds.

Delay can range from 0.04s to 16s.

N/A
Set threshold Set gate threshold.

Ex. If threshold is set to 50, it will require 50% of the max power level to let signals through.

N/A
Set maximum power level Amount of power a gate can handle. The highest possible input is 1E+38. N/A
Set to push Blood tanks/syringes will push liquid into a container. Pressing F lets you cycle through these modes.
Set to pull Blood tanks/syringes will pull liquid from a container.
Set to idle Blood tank/syringes will not do anything. This does not block liquid flow.

Trivia

  • The Context Menu was introduced in version 1.2.1 in August 14 of 2019.

People Playground - управление и назначение предметов

People Playground – одна из игр-песочниц. То есть, это игра, которая не имеет определенного сюжета, а сам игрок имеет практически полную свободу действий. Ниже представлено управление в игре и назначение предметов.

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  • Гайд по SCUM
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  • Destroy All Humans! 2: Reprobed — Гайд по выполнению всех дополнительных целей

Панель справа

  • Мышка
  • Провод
  • Жесткий кабель
  • Провод распространения
  • Фиксированный кабель
  • Пружинка
  • Пин
  • Фазовая связь

Управление в игре

  • TAB – убрать-поставить левое меню
  • C – убрать – поставить правое окошко
  • F – стрелять оружием (когда вы его держите)
  • ПРОБЕЛ – остановка времени
  • A/D – вертеть предмет (когда вы его держите)
  • G – замедление времени на карте
  • Q/E – спавн предметов (Q влево E в право)
    Чтобы взять оружие в руку People, надо нажать F когда ваш персонаж прислоняется рукой к оружию или взять руку People и нажать F когда ваш People прислоняется рукой к оружию.
  • SHIFT – очистка карты от всего
  • Z – удаляет последнего заспавневшегося предмета (или People)
  • backspace – отцепление верёвок
  • Backspace- удаление того либо предмета который вы держите
  • S – какой урон у People(и другое)

Провод

Провода в People playground не имеет чёткого направления, только распространяется во все стороны. Провод не имеет сопротивление, передавая энергию он не теряет свою силу. Если имеется несколько источников тока с разной силой, то в проводах выбирается наибольшая из них.
People Playground - управление и назначение предметов

Верёвка (для крови)

Она нужна для выкачивания крови, и чтобы измерить пульс тем же монитором сердцебиения, так же смотреть сколько % и чего находится в человеке
People Playground - управление и назначение предметов

Верёвка

Обычная верёвка нужна, что бы делать так:
People Playground - управление и назначение предметов

Медный провод

Медный провод такой же, как и обычный, но передаёт энергию намного быстрее
People Playground - управление и назначение предметов

Тепловой провод

Тепловой провод передаёт тепло или холод (Логично)
People Playground - управление и назначение предметов

Провод распространения

Активирует предмет, которые работают на электричестве от кнопки
People Playground - управление и назначение предметов

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