The 2020-06-29 build still crashes on reaching the main menu, but now generates a traceback:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00start.rpy", line 276, in script
python:
File "renpy/common/00start.rpy", line 276, in script
python:
File "renpy/common/00start.rpy", line 280, in <module>
renpy.call_in_new_context("_main_menu")
AttributeError: 'NoneType' object has no attribute 'relative_volume'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/bootstrap.py", line 326, in bootstrap
renpy.main.main()
File "renpy/main.py", line 592, in main
run(restart)
File "renpy/main.py", line 147, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 276, in script
python:
File "renpy/common/00start.rpy", line 276, in script
python:
File "renpy/ast.py", line 908, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2102, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 280, in <module>
renpy.call_in_new_context("_main_menu")
File "renpy/game.py", line 333, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 908, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2102, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 2866, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, **kwargs)
File "renpy/display/core.py", line 3302, in interact_core
renpy.audio.audio.interact()
File "renpy/audio/audio.py", line 1154, in interact
periodic()
File "renpy/audio/audio.py", line 1107, in periodic
raise_(exc[0], exc[1], exc[2])
File "renpy/audio/audio.py", line 1085, in periodic_thread_main
periodic_pass()
File "renpy/audio/audio.py", line 1027, in periodic_pass
c.periodic()
File "renpy/audio/audio.py", line 525, in periodic
newq = QueueEntry(i, 0, False, True, topq.relative_volume)
AttributeError: 'NoneType' object has no attribute 'relative_volume'
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This is the right place for Ren’Py help. Please ask one question per thread, use a descriptive subject like ‘NotFound error in option.rpy’ , and include all the relevant information — especially any relevant code and traceback messages. Use the code tag to format scripts.
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didiwalker
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HELP!!traceback, script game wont open!!
#1
Post
by didiwalker » Mon Oct 21, 2013 12:23 pm
hello, i’m new here and i’m trying to create my first game using renpy 6.15.2, but when i tried to open the script, the All script file wont open and it shows:
I’m sorry, but an uncaught exception occurred.
Before loading the script.
WindowsError: [Error 267] The directory name is invalid: u’D:\fragrance\game\screens.rpy\*.*’— Full Traceback ————————————————————
Full traceback:
File «D:renpyrenpy.6.15.2renpy-6.15.2-sdkrenpybootstrap.py», line 254, in bootstrap
renpy.main.main()
File «D:renpyrenpy.6.15.2renpy-6.15.2-sdkrenpymain.py», line 160, in main
for fn in os.listdir(dir):
WindowsError: [Error 267] The directory name is invalid: u’D:\fragrance\game\screens.rpy\*.*’Windows-7-6.1.7601-SP1
Ren’Py 6.15.2.281
please if anyone know how to deal with this?? and could please explaining it to me?
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Sorakun
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Re: HELP!!traceback, script game wont open!!
#2
Post
by Sorakun » Tue Oct 22, 2013 1:17 pm
WindowsError: [Error 267] The directory name is invalid: u’D:\fragrance\game\screens.rpy\*.*’
there is your problem, your using an incorrect directory
the directory «u’D:\fragrance\game\screens.rpg\*.*'» is incorrect
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didiwalker
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Re: HELP!!traceback, script game wont open!!
#3
Post
by didiwalker » Wed Oct 23, 2013 3:40 am
Sorakun wrote:WindowsError: [Error 267] The directory name is invalid: u’D:\fragrance\game\screens.rpy\*.*’
there is your problem, your using an incorrect directory
the directory «u’D:\fragrance\game\screens.rpg\*.*'» is incorrect
thanks for answering ^^
although i don’t really understand ><, when i open the directory’s game it open the fragrance folder game,
so what does ‘incorrect directory» means? should i search u’D:\fragrance\game\screens.rpy\*.*’ and delete it?
now i’m using the older version of renpy the 6.13.9 version, the jeditor works, so why won’t the 6.15.2 and 6.15.7 works? it’s kinda wired
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Donmai
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Re: HELP!!traceback, script game wont open!!
#4
Post
by Donmai » Wed Oct 23, 2013 7:21 am
didiwalker wrote:should i search u’D:\fragrance\game\screens.rpy\*.*’ and delete it?
now i’m using the older version of renpy the 6.13.9 version, the jeditor works, so why won’t the 6.15.2 and 6.15.7 works? it’s kinda wired
Try renaming *.*
As far as I know, you can use only alphanumeric characters when naming directories and files. What the newer versions of Ren’Py are doing is just to prevent you from releasing a game that will give trouble to Windows users (and I can assure you, they don’t need more trouble).
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Ruise1227
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Cannot Load Save Files
re-posted from Steam:
Hey all, I’ve got to ask for help. See, my computer recently crashed and needed the hard drive replaced. Ever since then, even when I use the Loren Amazon Princess game from my old hard drive using an enclosure, I can’t access my old save files. I have what appear to be my old save files under users/appdata/renpy/lorenamazonprincess, and the game just isn’t utilizing them, somehow? Any advice would be much appreciated.
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Ruise1227
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Re: Cannot Load Save Files
Post
by Ruise1227 » Sun Aug 31, 2014 1:05 am
They are…it seems. And if I try to open one with Loren Amazon Princess I get an error message,
I’m sorry, but an uncaught exception occurred.
Before loading the script.
WindowsError: [Error 267] The directory name is invalid: u’C:\Users\Victoria\AppData\Local\Microsoft\Windows\Temporary Internet Files\Virtualized\C\Users\Victoria\AppData\Roaming\RenPy\Loren_Amazon_Princess\1-1-LT1.save\*.*’
— Full Traceback ————————————————————
Full traceback:
File «C:Program Files (x86)Winter WolvesLoren Amazon Princessrenpybootstrap.py», line 265, in bootstrap
renpy.main.main()
File «C:Program Files (x86)Winter WolvesLoren Amazon Princessrenpymain.py», line 164, in main
for fn in os.listdir(dir):
WindowsError: [Error 267] The directory name is invalid: u’C:\Users\Victoria\AppData\Local\Microsoft\Windows\Temporary Internet Files\Virtualized\C\Users\Victoria\AppData\Roaming\RenPy\Loren_Amazon_Princess\1-1-LT1.save\*.*’
Windows-post2008Server-6.2.9200
Ren’Py 6.15.7.374
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jack1974
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Re: Cannot Load Save Files
Post
by jack1974 » Sun Aug 31, 2014 6:23 am
Yes because you’re using some virtualization tech or unzipping the file directly in the Windows temporary folder. That’s not «normal»
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Ruise1227
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Re: Cannot Load Save Files
Post
by Ruise1227 » Sat Sep 27, 2014 7:44 pm
I really don’t know what you’re saying, jack. If it worked when opening the game the normal way, there wouldn’t be a problem. Therefore, I tried to find a way around it and no luck there either. The save files are in the location you mentioned. The game is in program files -> winter wolves -> loren amazon princess. I cannot load any of my old save files on it.
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jack1974
- Pack leader
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Re: Cannot Load Save Files
Post
by jack1974 » Sat Sep 27, 2014 9:42 pm
The path in the message is invalid. A «normal» path looks like:
c:UsersUSERNAMEAppDataRoamingRenPyLoren_Amazon_Princess
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Ruise1227
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Re: Cannot Load Save Files
Post
by Ruise1227 » Sun Sep 28, 2014 8:45 pm
Okay I just reclaimed my latest save by figuring out where the new saves from the latest download were going (it was somewhere completely different), then sticking the file in that location. It was pretty easy.