Скрипт на purchase completed error occurred bee swarm simulator

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  1. function notify(a)print(a)end;local b=Instance.new(«ScreenGui»)local c=Instance.new(«TextLabel»)local d=Instance.new(«TextButton»)local e=Instance.new(«Frame»)local f=Instance.new(«TextBox»)local g=Instance.new(«TextButton»)local h=Instance.new(«TextButton»)local i=Instance.new(«TextBox»)local j=Instance.new(«TextButton»)local k=Instance.new(«TextButton»)local l=Instance.new(«Frame»)local m=Instance.new(«TextBox»)local n=Instance.new(«TextBox»)local o=Instance.new(«TextLabel»)local p=Instance.new(«TextLabel»)local q=Instance.new(«TextLabel»)local r=Instance.new(«TextButton»)local s=Instance.new(«TextButton»)local t=Instance.new(«TextButton»)local u=Instance.new(«TextButton»)local v=Instance.new(«TextButton»)local w=Instance.new(«TextBox»)local x=Instance.new(«TextButton»)local y=Instance.new(«Frame»)local z=Instance.new(«TextButton»)local A=Instance.new(«TextButton»)local B=Instance.new(«TextButton»)local C=Instance.new(«TextButton»)local D=Instance.new(«TextButton»)local E=Instance.new(«TextButton»)local F=Instance.new(«TextButton»)local G=Instance.new(«TextButton»)local H=Instance.new(«TextButton»)local I=Instance.new(«TextButton»)local J=Instance.new(«TextButton»)local K=Instance.new(«TextButton»)local L=Instance.new(«TextButton»)local M=Instance.new(«TextButton»)local N=Instance.new(«TextButton»)local O=Instance.new(«TextButton»)local P=Instance.new(«TextLabel»)local Q=Instance.new(«TextButton»)local R=Instance.new(«TextButton»)local S=Instance.new(«TextButton»)local T=Instance.new(«TextButton»)local U=Instance.new(«TextButton»)local V=Instance.new(«TextButton»)local W=Instance.new(«TextButton»)local X=Instance.new(«TextButton»)local Y=Instance.new(«TextButton»)local Z=Instance.new(«TextButton»)local _=Instance.new(«TextButton»)local a0=Instance.new(«TextButton»)local a1=Instance.new(«TextButton»)local a2=Instance.new(«Frame»)local a3=Instance.new(«TextButton»)local a4=Instance.new(«TextButton»)local a5=Instance.new(«TextButton»)local a6=Instance.new(«TextLabel»)b.Name=»kkowngui x29198″b.Parent=game.CoreGui;c.Name=»MTAB»c.Parent=b;c.BackgroundColor3=Color3.new(0.00784314,0.537255,1)c.BorderSizePixel=0;c.Position=UDim2.new(0.170478165,0,0.0813953504,0)c.Size=UDim2.new(0,720,0,59)c.Font=Enum.Font.Cartoon;c.Text=»PoseiDonBrYt GUI»c.TextColor3=Color3.new(0,0,0)c.TextScaled=true;c.TextSize=14;c.TextWrapped=true;d.Name=»Xsit»d.Parent=c;d.BackgroundColor3=Color3.new(1,1,1)d.BackgroundTransparency=1;d.Position=UDim2.new(0.913888872,0,0,0)d.Size=UDim2.new(0,62,0,59)d.ZIndex=5;d.Font=Enum.Font.Cartoon;d.Text=»X»d.TextColor3=Color3.new(1,0,0)d.TextScaled=true;d.TextSize=14;d.TextWrapped=true;e.Name=»PLAYER»e.Parent=d;e.BackgroundColor3=Color3.new(0.333333,0.0235294,1)e.BorderSizePixel=0;e.Position=UDim2.new(-10.6160078,0,-0.00816904753,0)e.Size=UDim2.new(0,720,0,521)e.Visible=false;e.ZIndex=0;f.Name=»WS»f.Parent=e;f.BackgroundColor3=Color3.new(1,1,1)f.BorderSizePixel=0;f.Position=UDim2.new(0.26111111,0,0.226487517,0)f.Size=UDim2.new(0,200,0,50)f.Font=Enum.Font.Cartoon;f.Text=»100″f.TextColor3=Color3.new(0,0,0)f.TextScaled=true;f.TextSize=14;f.TextWrapped=true;g.Name=»SERWS»g.Parent=e;g.BackgroundColor3=Color3.new(0.619608,1,0.0431373)g.BorderSizePixel=0;g.Position=UDim2.new(0.26111111,0,0.362763911,0)g.Size=UDim2.new(0,200,0,50)g.Font=Enum.Font.Cartoon;g.Text=»SET WALKSPEED»g.TextColor3=Color3.new(0,0,0)g.TextScaled=true;g.TextSize=14;g.TextWrapped=true;h.Name=»SERJP»h.Parent=e;h.BackgroundColor3=Color3.new(0.619608,1,0.0431373)h.BorderSizePixel=0;h.Position=UDim2.new(0.61944443,0,0.362763911,0)h.Size=UDim2.new(0,200,0,50)h.Font=Enum.Font.Cartoon;h.Text=»SET JUMPPOWER»h.TextColor3=Color3.new(0,0,0)h.TextScaled=true;h.TextSize=14;h.TextWrapped=true;i.Name=»JP»i.Parent=e;i.BackgroundColor3=Color3.new(1,1,1)i.BorderSizePixel=0;i.Position=UDim2.new(0.61944443,0,0.226487517,0)i.Size=UDim2.new(0,200,0,50)i.Font=Enum.Font.Cartoon;i.Text=»100″i.TextColor3=Color3.new(0,0,0)i.TextScaled=true;i.TextSize=14;i.TextWrapped=true;j.Name=»TPT»j.Parent=e;j.BackgroundColor3=Color3.new(0.619608,1,0.0431373)j.BorderSizePixel=0;j.Position=UDim2.new(0.26111111,0,0.570057571,0)j.Size=UDim2.new(0,200,0,50)j.Font=Enum.Font.Cartoon;j.Text=»TPTOOL»j.TextColor3=Color3.new(0,0,0)j.TextScaled=true;j.TextSize=14;j.TextWrapped=true;k.Name=»AD»k.Parent=e;k.BackgroundColor3=Color3.new(0.619608,1,0.0431373)k.BorderSizePixel=0;k.Position=UDim2.new(0.61944443,0,0.570057571,0)k.Size=UDim2.new(0,200,0,50)k.Font=Enum.Font.Cartoon;k.Text=»AUTODIG»k.TextColor3=Color3.new(0,0,0)k.TextScaled=true;k.TextSize=14;k.TextWrapped=true;l.Name=»SPNITM»l.Parent=d;l.BackgroundColor3=Color3.new(0.333333,0.0235294,1)l.BorderSizePixel=0;l.Position=UDim2.new(-10.6129036,0,0,0)l.Size=UDim2.new(0,720,0,521)l.ZIndex=0;m.Name=»row»m.Parent=l;m.BackgroundColor3=Color3.new(1,1,1)m.BorderSizePixel=0;m.Position=UDim2.new(0.29203397,0,0.137249485,0)m.Size=UDim2.new(0,77,0,51)m.Font=Enum.Font.Cartoon;m.Text=»1″m.TextColor3=Color3.new(0,0,0)m.TextScaled=true;m.TextSize=14;m.TextWrapped=true;n.Name=»num»n.Parent=l;n.BackgroundColor3=Color3.new(1,1,1)n.BorderSizePixel=0;n.Position=UDim2.new(0.29203397,0,0.248734549,0)n.Size=UDim2.new(0,77,0,51)n.Font=Enum.Font.Cartoon;n.Text=»1″n.TextColor3=Color3.new(0,0,0)n.TextScaled=true;n.TextSize=14;n.TextWrapped=true;o.Parent=l;o.BackgroundColor3=Color3.new(0.00784314,0.537255,1)o.BackgroundTransparency=1;o.BorderSizePixel=0;o.Position=UDim2.new(0.463888884,0,0.266794622,0)o.Size=UDim2.new(0,281,0,34)o.Font=Enum.Font.Cartoon;o.Text=»Left — Right [MAX 5]»o.TextColor3=Color3.new(0,0,0)o.TextScaled=true;o.TextSize=14;o.TextWrapped=true;p.Parent=l;p.BackgroundColor3=Color3.new(0.00784314,0.537255,1)p.BackgroundTransparency=1;p.BorderSizePixel=0;p.Position=UDim2.new(0.463888884,0,0.155470252,0)p.Size=UDim2.new(0,136,0,34)p.Font=Enum.Font.Cartoon;p.Text=»Up — Down»p.TextColor3=Color3.new(0,0,0)p.TextScaled=true;p.TextSize=14;p.TextWrapped=true;p.TextXAlignment=Enum.TextXAlignment.Left;q.Name=»Note»q.Parent=l;q.BackgroundColor3=Color3.new(0.00784314,0.537255,1)q.BackgroundTransparency=1;q.BorderSizePixel=0;q.Position=UDim2.new(0.291666657,0,0.744721711,0)q.Size=UDim2.new(0,496,0,91)q.Font=Enum.Font.Cartoon;q.Text=»You must have 5+ tickets to buy almost all ticket bee [AFTER CLICK BEE YOU WANT TO BUY GO TO TICKET TENT THEN SELECT BEE YOU WANT OR WAIT 10-20 SEC]»q.TextColor3=Color3.new(0,0,0)q.TextScaled=true;q.TextSize=14;q.TextWrapped=true;r.Name=»Pro»r.Parent=l;r.BackgroundColor3=Color3.new(0.266667,1,0)r.BorderSizePixel=0;r.Position=UDim2.new(0.277777761,0,0.372360826,0)r.Size=UDim2.new(0,155,0,50)r.Font=Enum.Font.Cartoon;r.Text=»Buy PhotonBee For 1 Ticket»r.TextColor3=Color3.new(0,0,0)r.TextScaled=true;r.TextSize=14;r.TextWrapped=true;s.Name=»Tab»s.Parent=l;s.BackgroundColor3=Color3.new(0.266667,1,0)s.BorderSizePixel=0;s.Position=UDim2.new(0.513888896,0,0.372360826,0)s.Size=UDim2.new(0,155,0,50)s.Font=Enum.Font.Cartoon;s.Text=»Buy TabbyBee For 1 Ticket»s.TextColor3=Color3.new(0,0,0)s.TextScaled=true;s.TextSize=14;s.TextWrapped=true;t.Name=»Gum»t.Parent=l;t.BackgroundColor3=Color3.new(0.266667,1,0)t.BorderSizePixel=0;t.Position=UDim2.new(0.754166663,0,0.372360826,0)t.Size=UDim2.new(0,155,0,50)t.Font=Enum.Font.Cartoon;t.Text=»Buy GummyBee For 1 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Ticket»v.TextColor3=Color3.new(0,0,0)v.TextScaled=true;v.TextSize=14;v.TextWrapped=true;w.Name=»SPN»w.Parent=l;w.BackgroundColor3=Color3.new(1,1,1)w.BorderSizePixel=0;w.Position=UDim2.new(0.275000006,0,0.596928954,0)w.Size=UDim2.new(0,345,0,51)w.Font=Enum.Font.Cartoon;w.Text=»PhotonBee»w.TextColor3=Color3.new(0,0,0)w.TextScaled=true;w.TextSize=14;w.TextWrapped=true;x.Name=»SPAWNZ»x.Parent=l;x.BackgroundColor3=Color3.new(0.266667,1,0)x.BorderSizePixel=0;x.Position=UDim2.new(0.765277803,0,0.596928954,0)x.Size=UDim2.new(0,155,0,50)x.Font=Enum.Font.Cartoon;x.Text=»PLACE!»x.TextColor3=Color3.new(0,0,0)x.TextScaled=true;x.TextSize=14;x.TextWrapped=true;y.Name=»TPS»y.Parent=d;y.BackgroundColor3=Color3.new(0.333333,0.0235294,1)y.BorderSizePixel=0;y.Position=UDim2.new(-10.6160069,0,-0.00816905499,0)y.Size=UDim2.new(0,720,0,521)y.Visible=false;y.ZIndex=0;z.Name=»BamBooField»z.Parent=y;z.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)z.BorderColor3=Color3.new(0.5,0.5,0.5)z.BorderSizePixel=0;z.Position=UDim2.new(0,413,0,283)z.Size=UDim2.new(0,180,0,20)z.Font=Enum.Font.Cartoon;z.Text=»BamBoo Field»z.TextColor3=Color3.new(0,0,0)z.TextSize=16;A.Name=»BeeShop»A.Parent=y;A.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)A.BorderColor3=Color3.new(0.5,0.5,0.5)A.BorderSizePixel=0;A.Position=UDim2.new(0,228,0,258)A.Size=UDim2.new(0,180,0,20)A.Font=Enum.Font.Cartoon;A.Text=»Bees Shop»A.TextColor3=Color3.new(0,0,0)A.TextSize=16;B.Name=»BlackBear»B.Parent=y;B.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)B.BorderColor3=Color3.new(0.5,0.5,0.5)B.BorderSizePixel=0;B.Position=UDim2.new(0,228,0,133)B.Size=UDim2.new(0,180,0,20)B.Font=Enum.Font.Cartoon;B.Text=»Black Bear»B.TextColor3=Color3.new(0,0,0)B.TextSize=16;C.Name=»BlueClubhouse»C.Parent=y;C.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)C.BorderColor3=Color3.new(0.5,0.5,0.5)C.BorderSizePixel=0;C.Position=UDim2.new(0,228,0,333)C.Size=UDim2.new(0,180,0,20)C.Font=Enum.Font.Cartoon;C.Text=»Clube 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Field»S.TextColor3=Color3.new(0,0,0)S.TextSize=16;U.Name=»RoyalJellyShop»U.Parent=y;U.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)U.BorderColor3=Color3.new(0.5,0.5,0.5)U.BorderSizePixel=0;U.Position=UDim2.new(0,228,0,383)U.Size=UDim2.new(0,180,0,20)U.Font=Enum.Font.Cartoon;U.Text=»Royal Jelly Shop»U.TextColor3=Color3.new(0,0,0)U.TextSize=16;V.Name=»ScienceBear»V.Parent=y;V.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)V.BorderColor3=Color3.new(0.5,0.5,0.5)V.BorderSizePixel=0;V.Position=UDim2.new(0,228,0,233)V.Size=UDim2.new(0,180,0,20)V.Font=Enum.Font.Cartoon;V.Text=»Science Bear»V.TextColor3=Color3.new(0,0,0)V.TextSize=16;W.Name=»MountainTopField»W.Parent=y;W.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)W.BorderColor3=Color3.new(0.5,0.5,0.5)W.BorderSizePixel=0;W.Position=UDim2.new(0,413,0,433)W.Size=UDim2.new(0,180,0,20)W.Font=Enum.Font.Cartoon;W.Text=»Mountain Top Field»W.TextColor3=Color3.new(0,0,0)W.TextSize=16;X.Name=»MountainTopShop»X.Parent=y;X.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)X.BorderColor3=Color3.new(0.5,0.5,0.5)X.BorderSizePixel=0;X.Position=UDim2.new(0,228,0,408)X.Size=UDim2.new(0,180,0,20)X.Font=Enum.Font.Cartoon;X.Text=»Mountain Top Shop»X.TextColor3=Color3.new(0,0,0)X.TextSize=16;Y.Name=»MushRoomField»Y.Parent=y;Y.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)Y.BorderColor3=Color3.new(0.5,0.5,0.5)Y.BorderSizePixel=0;Y.Position=UDim2.new(0,413,0,133)Y.Size=UDim2.new(0,180,0,20)Y.Font=Enum.Font.Cartoon;Y.Text=»MushRoom Field»Y.TextColor3=Color3.new(0,0,0)Y.TextSize=16;Z.Name=»PandaBear»Z.Parent=y;Z.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)Z.BorderColor3=Color3.new(0.5,0.5,0.5)Z.BorderSizePixel=0;Z.Position=UDim2.new(0,228,0,183)Z.Size=UDim2.new(0,180,0,20)Z.Font=Enum.Font.Cartoon;Z.Text=»Panda Bear»Z.TextColor3=Color3.new(0,0,0)Z.TextSize=16;_.Name=»PineTreeField»_.Parent=y;_.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)_.BorderColor3=Color3.new(0.5,0.5,0.5)_.BorderSizePixel=0;_.Position=UDim2.new(0,413,0,333)_.Size=UDim2.new(0,180,0,20)_.Font=Enum.Font.Cartoon;_.Text=»Floresta dos pepinos»_.TextColor3=Color3.new(0,0,0)_.TextSize=16;a0.Name=»PineappleField»a0.Parent=y;a0.BackgroundColor3=Color3.new(0.337255,0.85098,0.0196078)a0.BorderColor3=Color3.new(0.5,0.5,0.5)a0.BorderSizePixel=0;a0.Position=UDim2.new(0,413,0,408)a0.Size=UDim2.new(0,180,0,20)a0.Font=Enum.Font.Cartoon;a0.Text=»Pineapple Patch»a0.TextColor3=Color3.new(0,0,0)a0.TextSize=16;a1.Name=»FindTreasures»a1.Parent=y;a1.BackgroundColor3=Color3.new(0,1,0)a1.BorderColor3=Color3.new(0,1,0)a1.BorderSizePixel=0;a1.Position=UDim2.new(0,227,0,433)a1.Size=UDim2.new(0,180,0,54)a1.Font=Enum.Font.Cartoon;a1.Text=»Collect Treasures»a1.TextColor3=Color3.new(0,0,0)a1.TextSize=17;a1.TextWrapped=true;a2.Name=»TABS»a2.Parent=c;a2.BackgroundColor3=Color3.new(0.145098,0.4,1)a2.BorderSizePixel=0;a2.Position=UDim2.new(0,0,1,0)a2.Size=UDim2.new(0,156,0,462)a2.ZIndex=0;a3.Name=»SP»a3.Parent=a2;a3.BackgroundColor3=Color3.new(1,1,1)a3.BorderSizePixel=0;a3.Position=UDim2.new(0,0,0.264069259,0)a3.Size=UDim2.new(0,156,0,43)a3.Font=Enum.Font.Cartoon;a3.Text=»Ticket Bee»a3.TextColor3=Color3.new(0,0,0)a3.TextScaled=true;a3.TextSize=14;a3.TextWrapped=true;a4.Name=»TP»a4.Parent=a2;a4.BackgroundColor3=Color3.new(1,1,1)a4.BorderSizePixel=0;a4.Position=UDim2.new(0,0,0.38961038,0)a4.Size=UDim2.new(0,156,0,43)a4.Font=Enum.Font.Cartoon;a4.Text=»TELEPORTS»a4.TextColor3=Color3.new(0,0,0)a4.TextScaled=true;a4.TextSize=14;a4.TextWrapped=true;a5.Name=»PL»a5.Parent=a2;a5.BackgroundColor3=Color3.new(1,1,1)a5.BorderSizePixel=0;a5.Position=UDim2.new(0,0,0.515151501,0)a5.Size=UDim2.new(0,156,0,43)a5.Font=Enum.Font.Cartoon;a5.Text=»PLAYER»a5.TextColor3=Color3.new(0,0,0)a5.TextScaled=true;a5.TextSize=14;a5.TextWrapped=true;a6.Parent=c;a6.BackgroundColor3=Color3.new(0.00784314,0.537255,1)a6.BackgroundTransparency=1;a6.BorderSizePixel=0;a6.Position=UDim2.new(0.497152895,0,8.25778866,0)a6.Size=UDim2.new(0,362,0,34)a6.Font=Enum.Font.Cartoon;a6.Text=»Product By KKOWN»a6.TextColor3=Color3.new(0,0,0)a6.TextScaled=true;a6.TextSize=14;a6.TextWrapped=true;a6.TextXAlignment=Enum.TextXAlignment.Right;v.MouseButton1Down:connect(function()local a7=»Purchase»local a8={[«Mute»]=true,[«Type»]=»CobaltBee»,[«Amount»]=0.001,[«Category»]=»Eggs»}local a9=game:GetService(«ReplicatedStorage»).Events.ItemPackageEvent;a9:InvokeServer(a7,a8)end)u.MouseButton1Down:connect(function()local a7=»Purchase»local a8={[«Mute»]=true,[«Type»]=»CrimsonBee»,[«Amount»]=0.001,[«Category»]=»Eggs»}local a9=game:GetService(«ReplicatedStorage»).Events.ItemPackageEvent;a9:InvokeServer(a7,a8)end)t.MouseButton1Down:connect(function()local a7=»Purchase»local a8={[«Mute»]=true,[«Type»]=»GummyBee»,[«Amount»]=0.001,[«Category»]=»Eggs»}local a9=game:GetService(«ReplicatedStorage»).Events.ItemPackageEvent;a9:InvokeServer(a7,a8)end)s.MouseButton1Down:connect(function()local a7=»Purchase»local a8={[«Mute»]=true,[«Type»]=»TabbyBee»,[«Amount»]=0.001,[«Category»]=»Eggs»}local a9=game:GetService(«ReplicatedStorage»).Events.ItemPackageEvent;a9:InvokeServer(a7,a8)end)r.MouseButton1Down:connect(function()local a7=»Purchase»local a8={[«Mute»]=true,[«Type»]=»PhotonBee»,[«Amount»]=0.001,[«Category»]=»Eggs»}local a9=game:GetService(«ReplicatedStorage»).Events.ItemPackageEvent;a9:InvokeServer(a7,a8)end)x.MouseButton1Down:connect(function()local a7=tonumber(n.Text)local a8=tonumber(m.Text)local aa=w.Text;local ab=0.001;local a9=game:GetService(«ReplicatedStorage»).Events.ConstructHiveCellFromEgg;a9:InvokeServer(a7,a8,aa,ab)end)a3.MouseButton1Down:connect(function()e.Visible=false;y.Visible=false;l.Visible=true end)a4.MouseButton1Down:connect(function()e.Visible=false;y.Visible=true;l.Visible=false end)a5.MouseButton1Down:connect(function()e.Visible=true;y.Visible=false;l.Visible=false end)g.MouseButton1Down:connect(function()while wait()do game.Players.LocalPlayer.character.Humanoid.WalkSpeed=f.Text end end)h.MouseButton1Down:connect(function()while wait()do game.Players.LocalPlayer.character.Humanoid.JumpPower=i.Text end end)j.MouseButton1Down:connect(function()local ac=Instance.new(«Tool»,game.Players.LocalPlayer.Backpack)ac.RequiresHandle=false;ac.RobloxLocked=true;ac.Name=»TPTool»ac.ToolTip=»Teleport Tool»ac.Equipped:connect(function(ad)ad.Button1Down:connect(function()if ad.Target then game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame=CFrame.new(ad.Hit.x,ad.Hit.y+5,ad.Hit.z)end end)end)notify’TP Tool added to your Backpack’end)AutoDigActive=false;k.MouseButton1Down:connect(function()if AutoDigActive~=true then AutoDigActive=true;k.Text=»AUTODIG [ON]»if AutoDigActive then local ae=game:GetService(«Players»).LocalPlayer;local af=ae.Character:FindFirstChildOfClass(«Tool»)or ae.Backpack:FindFirstChildOfClass(«Tool»)if af==nil or af:FindFirstChild(«ClickEvent»)==nil then AutoDigActive=false;k.Text=»AUTODIG [OFF]»error(«Tool not found»)end;af.Parent=ae.Character;while AutoDigActive do wait(0.1)af.ClickEvent:FireServer(CFrame.new())end end else AutoDigActive=false;notify’Auto Dig Stopped’k.Text=»AUTODIG [OFF]»end end)local ag={[«Black Bear»]=CFrame.new(-258.1,5,299.7),[«Brown Bear»]=CFrame.new(282,46,236),[«Panda Bear»]=CFrame.new(106.3,35,50.1),[«Polar Bear»]=CFrame.new(-106,119,-77),[«Science Bear»]=CFrame.new(267,103,20),[«Loja de abelha»]=CFrame.new(-136.8,4.6,243.4),[«Tool Shop»]=CFrame.new(86,4.6,294),[«Tool Shop 2»]=CFrame.new(165,69,-161),[«Clover Field»]=CFrame.new(174,34,189),[«Mushroom Field»]=CFrame.new(-258.1,5,299.7),[«Spider Field»]=CFrame.new(-57.2,20,-5.3),[«Blue Field»]=CFrame.new(113.7,4,101.5),[«Cova da Flor Azul»]=CFrame.new(-208,4,185),[«StrawBerry Field»]=CFrame.new(-169.3,20,-3.2),[«Red Field»]=CFrame.new(-258.1,5,299.7),[«Dandelion Field»]=CFrame.new(-30,4,225),[«BamBoo Field»]=CFrame.new(93,20,-25),[«Rose Field»]=CFrame.new(-322,20,124),[«Mushroom Field»]=CFrame.new(-94,5,116),[«Cactus Field»]=CFrame.new(-194,68,-107),[«Cova da abobora»]=CFrame.new(-194,68,-182),[«MountainTop Field»]=CFrame.new(76,176,-181),[«PineTree Field»]=CFrame.new(-318,68,-150),[«Pineapple Field»]=CFrame.new(262,68,-201),[«Blue Clubhouse»]=CFrame.new(292,4,98),[«Red Clubhouse»]=CFrame.new(-334,21,216),[«Loja do topo da montanha»]=CFrame.new(-18,176,-137),[«Loja de Royal Jelly»]=CFrame.new(-297,53,68)}J.MouseButton1Down:connect(function()local ae=game:GetService(«Players»).LocalPlayer;ae.Character:MoveTo(ae.SpawnPos.Value.p)notify’Teleported to Hive’end)C.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Blue Clubhouse»]notify’Teleported to Blue ClubHouse’end)K.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Red Clubhouse»]notify’Teleported to Red ClubHouse’end)X.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«MountainTop Shop»]notify’Teleported to MountainTop Shop’end)U.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«RoyalJelly Shop»]notify’Teleported to RoyalJelly Shop’end)B.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Black Bear»]notify’Teleported to Black Bear’end)E.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Urso marrom»]notify’Teleported to Brown Bear’end)Z.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Panda Bear»]notify’Teleported to Panda Bear’end)M.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Polar Bear»]notify’Teleported to Polar Bear’end)V.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Science Bear»]notify’Teleported to Science Bear’end)A.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Bee Shop»]notify’Teleported to Bee Shop’end)N.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Tool Shop»]notify’Teleported to Basic Tool Shop’end)O.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Tool Shop 2»]notify’Teleported to Advanced Tool Shop’end)Y.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Cova dos cogumelos»]notify’Teleported to Mushroom Field’end)R.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«StrawBerry Field»]notify’Teleported to StrawBerry Field’end)G.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Clover Field»]notify’Teleported to Clover Field’end)S.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Spider Field»]notify’Teleported to Spider Field’end)D.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Blue Field»]notify’Teleported to Blue Field’end)Q.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Sunflower Field»]notify’Teleported to Sunflower Field’end)H.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Dandelion Field»]notify’Teleported to Dandelion Field’end)z.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«BamBoo Field»]notify’Teleported to BamBoo Field’end)I.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Rose Field»]notify’Teleported to Rose Field’end)F.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Cactus Field»]notify’Teleported to BamBoo Field’end)L.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Pumpkin Field»]notify’Teleported to BamBoo Field’end)_.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«PineTree Field»]notify’Teleported to BamBoo Field’end)W.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«MountainTop Field»]notify’Teleported to Mountain Top Field’end)a0.MouseButton1Down:connect(function()local ah=workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart;ah.CFrame=ag[«Pineapple Field»]notify’Teleported to Pineapple Field’end)d.MouseButton1Down:connect(function()b:Destroy()end)a1.MouseButton1Down:connect(function()local ae=game:GetService(«Players»).LocalPlayer;local function ai(aj)for ak,al in ipairs(aj:GetChildren())do if al.Parent then ae.Character:MoveTo(al.Position)end;wait(1)end end;ai(workspace.TreasureCollectibles)wait(1)ae.Character:MoveTo(ae.SpawnPos.Value.p)end)c.Active=true;c.Draggable=true

Вы не увидите таких игр, как Bee Swarm Simulator, где-либо еще, и даже если вы случайно столкнетесь с одной, есть предел тому, что вы можете делать в игре. Bee Swarm Simulator — невероятно интересная игра. Она помещает вас в улей и дает вам возможность испытать жизнь пчелы.

Имея более 1 миллиарда посещений и до 15 000 одновременных игроков, можно легко сказать, насколько популярна игра. Помимо статистики, Roblox Bee Swarm Simulator — это просто игра в которой игрокам поручено выращивать собственный рой пчел, собирать пыльцу и делать из нее мед.

В игре также есть дружелюбные медведи, которые могут назначать игрокам квесты для получения различных наград, таких как яйца, билеты, угощения, маточное молочко и многое другое. Одна из сильных сторон Bee Swarm Simulator — это захватывающие приключения.

Игроки могут легко исследовать горы по мере того, как их улей становится больше, и они могут использовать своих пчел для борьбы с опасными насекомыми и монстрами, одновременно ища спрятанные сокровища на карте.

Во-первых, в игре представлены разные виды пчел, каждый из которых обладает уникальными чертами и характером. Но если вы хотите избавиться от хлопот, связанных с измельчением или выполнением повторяющихся задач, то вам лучше использовать эти скрипты Bee Swarm Simulator.

Скриптов Bee Swarm Simulator предостаточно, и многие из них обладают довольно хорошими функциями. 

  1. Скрипт Roblox Bee Swarm Simulator
  2. Скрипт Roblox Bee Swarm Simulator
  3. Скрипт Roblox Bee Swarm Simulator

Как запустить скрипт в Roblox Bee Swarm Simulator

Перед запуском скриптов в игре на Roblox необходимо воспользоваться услугами надежного инжектора Roblox. От JJSploit до Krnl, Fluxus, Synapse X и других — их множество.

Итак, если у вас еще нет загруженного файла, просто перейдите к нашей статье, в которой подробно описывается лучший инжектор скриптов Roblox.

После установки запустите Bee Swarm Simulator, а также откройте загруженный скрипт. Затем скопируйте и вставьте скрипт Bee Swarm Simulator, указанный выше, в поле внутри инжектора.

После этого нажмите кнопку Inject/Execute, и появится графический интерфейс скрипта. Теперь включите читы, которые вам нравятся.

Иконка Bee Swarm Simulator script

Довольно популярный симулятор Роблокс тоже может быть взломан. Для этого достаточно скачать специальное приложение – инжектор, установить его, а затем с помощью программы добавить нужный нам скрипт. В виде пошаговой инструкции рассмотрим, как это правильно делается.

Содержание

  1. Описание скрипта
  2. Как скачать и установить
  3. Как пользоваться

Описание скрипта

Сначала разберем сам скрипт. Как только вы добавите последний в Роблокс, в верхней части окна отобразится список категорий со всеми доступными функциями. Более детально ознакомиться с перечнем возможностей пользователь сможет ниже.

Работа со скриптом Bee Swarm Simulator в Роблокс

Как скачать и установить

Переходим к реализации теории. Делается это следующим образом:

  1. Сначала нужно скачать и установить приложение инжектор. Для этого нажмите кнопку, перейдите на соответствующую страничку, скачайте архив с файлами, распакуйте его и запустите установку.

Инжектор скриптов JJSploit

Запуск установки инжектора скриптов JJSploit

  1. Дальше дожидаемся завершения инсталляции программы.

Процесс инсталляции JJSploit

  1. Последует обновление инжектор. Ждем завершения процесса.

Обновление инжектора скриптов для ROBLOX

  1. Подтверждаем замену устаревших файлов их новыми версиями.

Подтверждение обновления JJSploit

В некоторых случаях антивирус может блокировать работу инжектора. Для того чтобы этого избежать достаточно на время отключить защитник.

Как пользоваться

Для того чтобы добавить скрипт игру, необходимо сначала запустить выбранный режим Роблокс, после чего подключить инжектор:

  1. В окне программы нажимаем обозначенную на скриншоте кнопку.

Подключение инжектора скриптов к ROBLOX

  1. Если подключение прошло успешно, окно инжектора преобразится, показав список доступных по умолчанию читов.

Успешное подключение инжектора скриптов к ROBLOX

  1. Вы можете воспользоваться любой запрещенной модификацией, доступной в стоке. Также легко интегрировать сторонний скрипт. Для этого скачиваем нужный нам мод, открываем текстовый документ, копируем код, после чего вставляем его в окно программы. Для того чтобы поле ввода стало доступным, сначала переключаемся на вкладку «Lua». Дальше подтверждаем внесенные изменения, кликнув по кнопке, отмеченной цифрой «3».

Bee Swarm Simulator script

Добавление Bee Swarm Simulator в Роблокс

  1. В результате в окне Roblox отобразится список всех доступных читов. Как видите, возможностей здесь очень много.

Чит Bee Swarm Simulator в Роблокс

( 3 оценки, среднее 3.67 из 5 )

Bee Swarm Simulator script galore. So if you’re looking for hacks to simplify your gameplay, then here’s the best Roblox Bee Swarm Simulator script to utilize right now.

You don’t get to see games like Bee Swarm Simulator elsewhere and even if you happen to come across one, there’s a limit to what you can do in-game. Sincerely speaking, Bee Swarm Simulator is one hell of an interesting game. It puts you in a beehive and let’s you experience the life of an apiartist.

With over 1 billion visits and up to 15,000 concurrent players, one can easily tell how popular the game is. Stats aside, Roblox Bee Swarm Simulator is simply a beehive-themed game where players are tasked to grow their own swarm of bees, garner pollen and make honey off them.

Also Checkout: Bubble Gum Simulator Script

The game also features friendly bears who can assign players quests for various rewards such as eggs, tickets, treats, royal jelly and more. One of Bee Swarm Simulator strong point is it offers thrilling adventures.

Players can easily explore mountains as their hive grow larger and they can use their bees to fight dangerous bugs and monsters whilst looking for hidden treasures around the map.

For one thing, the game brings different types of bees, each with unique traits and personalities. But assuming you’re looking to skip the hassles of grinding or performing repetitive tasks, then you’re better of using these Bee Swarm Simulator scripts.

Bee Swarm Simulator Script

Bee Swarm Simulator script abound and a ton of them come with pretty good features. From Auto Farm to Kill and more, you’ll surely find the perfect hack that will simplify your gameplay.

So without further ado, here’s the best Roblox Bee Swarm Simulator script to utilise right now.

Script 1

Script 2

Script 3

Script 4

Script 5

loadstring(game:HttpGet(“https://raw.githubusercontent.com/Historia00012/HISTORIAHUB/main/BSS%20FREE”))()

Script 6

Script 7

Different scripts, different features. Utilize them all!

How to Execute Scripts in Bee Swarm Simulator

bee-swarm-simulator-script Prior to executing scripts in a game on Roblox, one will need to employ the services of a reliable Roblox exploit. From JJSploit to Krnl, Fluxus, Synapse X and more, there are a plethora of them.

So assuming you do not have one downloaded yet, simply jump into our previous post detailing the best Roblox script executor and/or exploit and find yourself something that works.

Once installed, simply go ahead and jump into Roblox, then fire up Bee Swarm Simulator as well as the downloaded exploit. Next up, copy and paste any of the Bee Swarm Simulator script listed above into the box found within the executor.

Once done, click on the Inject/Attach button followed by Execute and the script GUI will pop-up. Now go ahead and enable the hacks you prefer.

  • About

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--/ 📛 Important
This is a fan game by Bee Swarm Simulator. We are not trying to pass it off as our own.
Bee Swarm Simulator Creator: https://www.roblox.com/users/1912490/profile/
Bee Swarm Simulator: https://www.roblox.com/games/1537690962/Bee-Swarm-Simulator

Yes, this is a recreation, we didn't had a copy of the game, all the scripts were written by Darkness and map was recreated by GarrDer.
This is a recreation of Bee Swarm Simulator from 2018!
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Screenshot by Pro Game Guides

Ever wanted to live a life helping animals? Well, Roblox Bee Swarm Simulator is for you! Play as a human working with bees in harmony, working together to collect pollen from nearby flowers, and making lots of honey. Use this honey to buy better items to make even more honey.

To add extra strength to your little bee friends, check out the codes list to get buffs that will help you collect pollen faster than ever. These buffs can increase the amount of pollen collected from specific fields, so a Clover Field boost will increase pollen collected in clover fields. You’ll also gain goodies in items like Tropical Drinks or Jelly Beans that you can use to get boosts to a range of things!

If you’re new to Bee Swarm, Simulator, check out these guides to give you a helping head start, how to get honey fast, how to get the translator, how to get honey tokens, and how to get gifted bees.

Updated February 10, 2023

No new codes today.

Bee Swarm Simulator Codes (Available)

Here’s a look at a list of all the currently available Bee Swarm Simulator codes:

  • DarzethDoodads—Redeem for 1 Marshmallow Bee, 1 Tropical Drink, 1 Jelly Beans, 1 Stinger, 3 Tickets, 1 Red Balloon, 30 min Clover Field Code Buff, and 30 min Coconut Field Code Buff
  • ThnxCyasToyBox—Redeem for 1 Marshmallow Bee, 1 Smooth Dice,1 Jelly Beans, 1 Micro-Converter, 1 Cloud Vial, 1 Whirligig, 10 Honeysuckles, 1 Pink Balloon, 3 Pumpkin Patch Boost, Pumpkin Patch Code Buff
  • walmarttoys—Redeem for 1 Marshmallow Bee, 1 Field Dice, 3 Micro-Converters, Pineapple Patch Boost, Pineapple Patch Winds, Super Smoothie, and Wealth Clock
  • FourYearFiesta—Redeem for an Atomic Treat, Marshmallow Bee, Loaded Dice, Pink Balloon, White Balloon, Hard Wax, Topical Drink, Neonberry, four Micro-converters, four Tickets, four Honsuckles, four Strawberries, four Blueberries, four Pineapples, four Sunflower Seeds, four Bitterberries, four Moon Charms, 5x Wealth Clock, 4x Cactus Field Boost, 4x Sunflower Field Boost, 15x Cactus Field Winds, 15x Sunflower Field Winds, Super Smoothie, 10x Haste, 10x Red Boost, 10x White Boost, 10x Blue Boost, and 10x Precision.
  • 500mil—Redeem for Science Bear Morph, 2 Stump Field Boost, 1 Hour Conversion Boost, 5 Wealth Clock, 5 Gumdrops, 5 Field Dice, 3 Bamboo Field Boost
  • PlushFriday—Redeem for many rewards 
  • Roof—5 Tickets 
  • 38217—5 Tickets 
  • Cubly—+1 Bumble Bee Jelly, +10 Bitterberries, +1 Micro-Converter, Capacity Code 
  • Marshmallow — 1h Conversion Boost, Marshmallow Bee 
  • SecretProfileCode — Ant Pass, Shocked Bee Jelly, Oil, Glue Buff, Enzymes Buff 
  • Sure — Dandelion Field Boost (x3), 30m Conversion Boost, 2,500 Honey 
  • Teespring — Bamboo Field Boost (x3), Bamboo Field Winds (x3), Marshmallow Bee 
  • Wax — 5x Tickets, 5,000 Honey 
  • Wink — Dandelion Field Boost (×7), 5x Tickets, 5,000 Honey, Haste+, Black Bear Morph 
  • Buzz — 5,000 Honey 
  • Nectar — 5,000 Honey 
  • Bopmaster — 5 Tickets 
  • Cog — 5 Tickets 
  • Connoisseur — 5 Tickets 
  • Crawlers — 5 Tickets 
  • CarmensAnDiego — Redeem code for free stuff! (Ready Player Two Code) 
  • Luther — Redeem code for free stuff! (Ready Player Two Code) 
  • Dysentery — Redeem code for free stuff! (Ready Player Two Code) 
  • Jumpstart — Redeem code for free stuff! (Ready Player Two Code)
  • Troggles — Redeem code for free stuff! (Ready Player Two Code) 
  • 10mMembers — Redeem for many free items [must join group]
  • Banned — Redeem code for Stubborn Bee Jelly and Buff!
  • 1MLikes — Redeem code for free stuff! [must join group]
  • WordFactory — Redeem code for free stuff! (Ready Player Two Code)
  • Millie — Redeem code for free stuff! (Ready Player Two Code)
  • Troggles — Redeem code for free stuff! (Ready Player Two Code)
  • BeesBuzz123 — 1x Cloud Vial, 5x Gumdrops, 3x Jelly Beans
  • ClubBean — Magic Bean, Pineapple Patch Boost (x2) [must me in Bee Swarm Simulator Club] [must join group]
  • ClubConverters — 10x Micro-Converters [must be in club] [must join group]
  • GumdropsForScience — 15x Gumdrops

Bee Swarm Simulator Codes (Expired)

These Bee Swarm Simulator codes are expired:

  • BFCM2022—Redeem for 1 Jellybean and a Clover Field Buff (New)
  • 2Billion—Redeem for 2 Blueberries, Honeyday Event, 1 Ticket Planter, 1 Marshmallow Bee, Rose Field Code Buff, Pine Tree Forest Code Buff, Cactus Field Code Buff, Pumpkin Patch Code Buff, 15 Rose Field Winds, 15 Pine Tree Forest Winds, 15 Cactus Field Winds, 15 Pumpkin Patch Winds (Must be a member of Bee Swarm Simulator Group)
  • frozenbugreboot—Redeem for 5 Wealth Clock Boosts, 1 Loaded Dice, 4 Pepper Patch Boosts, 4 Stump Field Boosts, 4 Mountain Top Field Boosts, 4 Coconut Field Boosts, and 4 Clover Field Boosts.
  • 5MFavorites—Redeem for two days of Double Pollen. (Must be a member of Bee Swarm Simulator Club)
  • Mocito100T—Stingers, Gumdrops, Coconuts, Inspire, Coconut Field Boost, Coconut Field Capacity 
  • RedMarket—Pepper Patch Boost, Pepper Patch Capacity, Pepper Patch Market Boost
  • MondoOutage — Redeem for many rewards
  • Discord100k — Marshmallow Bee Buff, Rose Field Boost (x3), Pine Tree Forest Boost (x3): +300% Pine Tree Forest Pollen, Spider Field Boost (x3), 3x Jelly Beans, 3x Gumdrops, 3x Moon Charm, 3x Tickets
  • RebootFriday — Redeem for many rewards 
  • 3YearParty — Redeem code for lots of free stuff!
  • WintersEnd — Redeem code for free stuff! [must join group]
  • BigBag — Increases Bag Capacity temporarily.
  • RebootXmas
  • Buoyant — +15 Blueberries, Blue Extract, Capacity Code, Blue Flower Field Boost, Blue Flower Field Capacity, Blue Flower Field Market Boost
  • BlackFriday — Redeem code for free stuff!
  • 5mMembers — +5 Bitterberries, +5 Strawberries, +5 Blueberries, +5 Sunflower Seeds, +5 Pineapples, +5 Moon Charms, Rose Field Boost, Rose Field Capacity, Pine Tree Forest Boost, Pine Tree Forest Capacity, Science Bear Morph, Conversion Boost
  • RebootPC — Redeem code for free stuff!
  • BillionVisits — 1 Atomic Treat, 10 Micro-Converters, Mountain Top Field Winds, Sunflower Field Winds, Honeday Event
  • Gumaden10T — Pepper Patch Boost (x1), Pepper Patch Winds (x3), Coconut Field Boost (x1), Coconut Field Winds (x3), Blue Flower Field Boost (x2), Blue Flower Field Winds (x3), 1x Cloud Vial, 15x Pineapple
  • SpaceReboot — 10 Moon Charms, 5 Micro-Converters, Wealth Clock, Mountain Top Field Boost & Capacity, Dandelion Field Boost & Capacity
  • FuzzyFarewell — +3 Micro-Converters, +15 Pineapples, Sunflower Field Boost, Sunflower Field Capacity, Capacity Code
  • BlackBearMythic — Cactus Field Boost & Capacity, Clove Field Boost & Capacity, Capacity Code, Wealth Clock, & Black Bear Morph
  • Strawbeary — +1 Rad Bee Jelly, +10 Strawberries, Strawberry Field Boost, Strawberry Field Capacity, Mother Bear Morph
  • PineappleParty — +15 Pineapples, +1 Tropical Drink, Capacity Code, Pineapple Patch Boost, Pineapple Patch Capacity, Pineapple Patch Market Boost, Marshmallow Bee
  • FuzzyReboot — Spider Field Boost, Spider Field Winds, Spider Field Capacity, Capacity Code, Wealth Clock
  • Tornado — 1x Cloud Vial, 3x Jelly Beans, 1x Royal Jelly
  • Valentine — +25 Strawberries, Activates Baby Love and Red Extract Buffs, Rose Field Boost, Rose Field Capacity
  • ClubCloud — 1x Cloud Vial, 1x Jelly Beans, 1x Field Dice, 1x Micro-Converter
  • FestiveFrogs — 1x Box-o-Frogs, Bamboo Field Boost (x3), Bamboo Field Winds (x3)
  • JollyJelly — 1x Royal Jelly, 1x Jelly Beans, 1x Micro-Converter, Strawberry Field Boost (x3), Strawberry Field Winds (x3)
  • Leftovers — Pumpkin Patch Boost (x3), Pumpkin Patch Winds (x3), 10x Strawberries, 10x Blueberries, 10x Pineapples, 10x Gumdrops, 1 Jelly Bean
  • Market — +10 Bitterberries, Pollen Boost, Pineapple Patch Market Boost, Sunflower Field Market Boost
  • WikiHonor — Strawberry Field Boost (x3), 10x Gumdrops, 10x Pineapple, 1x Royal Jelly, 1x Stinger, 5x Inspire
  • WikiAwardClock — 5x Wealth Clock
  • 4MilMembers — Clover Field Boost (x1), Clover Field Winds (x4), 4x Field Dice, 1x Royal Jelly, 4x Micro-Converter, Mother Bear Morph

How to redeem Bee Swarm Simulator codes

It’s pretty simple to redeem codes in Bee Swarm Simulator.

Image by Pro Game Guides

Look to the menu on the top left of the screen and find the gear icon. Click on that, and the settings window will open up. At the top is where you can input our codes.

Copy and paste from our codes list above it into the ‘Enter Code‘ field and click redeem. If it worked at the bottom right of the screen, a green highlighted list will appear of all the goodies you have received.

Note: All the Field Boosts and Winds buffs can last for up to 30 minutes. It’s best to use these codes one at a time and utilize the bonus from that particular field type! Don’t use them all at once, because you’ll be wasting a lot of the buffs

How can you get more Bee Swarm Simulator codes?

The best way to get more codes is to follow the developer of Bee Swarm Simulator on Twitter @OnettDev, or you can join the official Bee Swarm Simulator Discord. You should also join the Bee Swarm Simulator Club.

Why aren’t my Bee Swarm Simulatorcodes working?

Some of these codes require that you be in the Bee Swarm Simulator Club to redeem them. If a few of the codes don’t work, this may be the case that you’re not part of the club. If you are and they don’t work, they are probably expired. Please let us know if a code no longer works so we can move it to the expired section.

Another reason why the code may not work is that it has been typed or copied incorrectly. Make sure all letters are highlighted if copied and that you have typed it out exactly like it is above, with capitalization and all. If not, the code will not work.

What is Bee Swarm Simulator?

Bee Swarm Simulator is a game where you control a swarm of bees with the main goal of making as much honey as possible by completing quests, hatching eggs, and more. To make honey, you need to collect pollen from flowers nearby, return to your hive, and start creating this honey. With this honey, you can then spend it at the nearby shop to buy better equipment to make honey faster!

Though it’s not that simple, other insects will attack you, and if you die, you’ll respawn, but all of your collected pollen will be gone. Your bee swarm will protect you, but you’ll need to hatch and transform all kinds of bees with different strengths and abilities to protect you and your hive. Grow your hive and make your way to the top of the mountain to become the ultimate bee!

If you’re looking for codes for other games, we have a ton of them in our Roblox Game Codes post! You can also get a bunch of free stuff via our Roblox Promo Codes page.

Get Roblox codes and news as soon as we add it by following our PGG Roblox Twitter account!

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