Содержание
- socket.error: [Errno 107] Transport endpoint is not connected (Gentoo) #22
- Comments
- How Socket Error Codes Depend on Runtime and Operating System
- Digging into the problem
- SocketErrorCode
- NativeErrorCode
- ErrorCode
- Writing cross-platform socket error handling
- Overview of the native error codes
- ServerErrorHandler: Poco::Exception. Code: 1000, e.code() = 107, e.displayText() = Net Exception: Socket is not connected, Stack trace (when copying this message, always include the lines below) #24879
- Comments
- Socket Error Перечисление
- Определение
- Комментарии
socket.error: [Errno 107] Transport endpoint is not connected (Gentoo) #22
I got this error when trying to run ps4drv on Gentoo. The entire trace is :
bluez version is 4.101
The text was updated successfully, but these errors were encountered:
Does this happen everytime you try to connect the controller or only sometimes?
It happens everytime. If you need any other information tell me.
What kernel version, Python version and bluetooth dongle are you using?
The usb dongle is plugged on usb3 socket.
I have another dongle, will test with it.
Edit : It work fine with the other dongle :
Is there a need for bluetooth 4.0, because it work under windows with both dongles.
Exactly the same error here. Some news?
Is there a need for bluetooth 4.0, because it work under windows with both dongles.
Well, what seems to be happening is that the connection to the device is instantly dropped. I have no idea why though, it could be due to incomplete or bad driver for your dongle in bluez.
You could try pairing it in bluez first (requires bluez 5.14) and then run ds4drv in hidraw mode ( ds4drv —hidraw ).
Exactly the same error here. Some news?
What bluetooth dongle, bluez version and kernel do you use?
$ uname -a
Linux laptop 3.11.0-15-generic #25-Ubuntu SMP Thu Jan 30 17:22:01 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux
$ python —version
Python 2.7.5+
$ lsusb
Bus 001 Device 020: ID 0a12:0001 Cambridge Silicon Radio, Ltd Bluetooth Dongle (HCI mode)
Since you use bluez 5.14, does pairing it normally work?
$ bluetoothctl
[bluetooth]# version
Version 5.14
And now for pairing normally how should i do?
[bluetooth]# pair + MAC?
edit: I get this : Device not available
And now for pairing normally how should i do?
[bluetooth]# scan on No default controller available
No default controller available
[bluetooth]# show No default controller available
How can i set a default controller?
[bluetooth]# show No default controller available
Ah, my bad, seems like I gave you wrong command, this is the correct command to show your controllers: [bluetooth]# list
Then do [bluetooth]# select to set the default controller.
[bluetooth]# list [bluetooth]# select 60:6c:66:5b:f9:c2 Controller 60:6c:66:5b:f9:c2 not available
List shows me nothing, and even with the MAC of my bluetooth dongle it doesn’t set the default controller. I don’t understand..
edit : I tried with 2 bluetooth dongles, 1 on USB, and 1 of my laptop
That’s odd, what is the output of hciconfig ?
$ hciconfig hci0: Type: BR/EDR Bus: USB BD Address: 00:15:83:0C:BF:EB ACL MTU: 339:8 SCO MTU: 128:2 UP RUNNING PSCAN RX bytes:555 acl:0 sco:0 events:32 errors:0 TX bytes:385 acl:0 sco:0 commands:26 errors:0
and with my other dongle :
hci0: Type: BR/EDR Bus: USB BD Address: 60:6C:66:5B:F9:C2 ACL MTU: 310:10 SCO MTU: 64:8 UP RUNNING PSCAN RX bytes:589 acl:0 sco:0 events:34 errors:0 TX bytes:898 acl:0 sco:0 commands:33 errors:0
Got no clue what could be wrong, I guess you could try a different bluetooth tool like gnome-bluetooth to do the pairing.
When i started ./configure for bluez 5.14, i get this error :
checking systemd system unit dir. configure: error: systemd system unit directory is required
So i had to launch ./configure —disable-systemd but the dbus daemon which is started automatically by systemd, is used to read settings and for PIN pairing. Do you think it could be my problem?
Yes, if bluetoothd is not running it’s probably not possible to pair. Perhaps you should check if there is a package available for your distro instead of building manually to make sure things are correctly setup on your system. If not, check if there is a init script in /etc/init.d/ to start the daemon.
I just experienced the «Transport endpoint is not connected» error.
I have 2 dongles. The first one works fine and it’s a bluetooth 4.0 usb dongle.
The second one gives me the transport error and it’s a bluetooth 2.0 usb dongle.
The fact is that standard pairing is also problematic because it asks for a PIN, which does not happen to be necessary with the other device.
I managed to pair it using bluetoothctl after enabling the agent:
And then «ds4drv —hidraw» worked fine.
- Without the «agent on» command, pair fails with «Failed to pair: org.bluez.Error.AuthenticationRejected» with the bluetooth 2 dongle.
- The agent/pin steps are not necessary with the bluetooth 4 dongle.
I tried pairing my DS4 with bluez-simple-agent hci0 MAC , but i get this error :
Creating device failed: org.bluez.Error.ConnectionAttemptFailed: Page Timeout .
I was using bluez 5.14, I don’t know about bluez 4
I’ve pushed f3db91b which will make sure we don’t crash when this happens, and will attempt to retry the connection. I don’t think that will help much though, since it seems like our way of connecting directly to the DS4 without pairing only works on some dongles.
For the record, the bluetooth dongle I’m using is built into my motherboard (Asus P8Z68-V) and is v2.1. It seems like 2.0 dongles have issues, but might work if paired in bluez 5.14 as @mtorromeo describes.
It’s now working. Thanks, i don’t know why i can’t do the pairing/connection with bluetoothctl, but with this last commit i don’t have the socket.error anymore!
edit: after starting ds4drv a second time, i get the socket.error again . T_T
I’ve got this error a few times now as well. I’m on Ubuntu 13.10 x64 with bluez 4 and using a broadcom BCM2046B1 2.0 dongle. I’m running the driver in raw bluetooth mode and everything works fine. While I haven’t figured out a way to reliably reproduce it I did find a way to get past the error by running blueman (bluetooth-manager) and deleting the wireless controller from the devices list. After that I can connect as usual. My laptop also has built-in bluetooth and a couple times I’ve seen the controller show up in the device list for the internal bluetooth as well. Again deleting it from the list of devices and trying to reconnect always results in success.
Again deleting it from the list of devices and trying to reconnect always results in success.
Sounds like bluetoothd might be interfering somehow, try killing it and see if it helps.
Источник
How Socket Error Codes Depend on Runtime and Operating System
Rider consists of several processes that send messages to each other via sockets. To ensure the reliability of the whole application, it’s important to properly handle all the socket errors. In our codebase, we had the following code which was adopted from Mono Debugger Libs and helps us communicate with debugger processes:
In the case of a failed connection because of a “ConnectionRefused” error, we are retrying the connection attempt. It works fine with .NET Framework and Mono. However, once we migrated to .NET Core, this method no longer correctly detects the “connection refused” situation on Linux and macOS. If we open the SocketException documentation, we will learn that this class has three different properties with error codes:
- SocketError SocketErrorCode : Gets the error code that is associated with this exception.
- int ErrorCode : Gets the error code that is associated with this exception.
- int NativeErrorCode : Gets the Win32 error code associated with this exception.
What’s the difference between these properties? Should we expect different values on different runtimes or different operating systems? Which one should we use in production? Why do we have problems with ShouldRetryConnection on .NET Core? Let’s figure it all out!
Digging into the problem
If we run it on Windows, we will get the same value on .NET Framework, Mono, and .NET Core:
SocketErrorCode | ErrorCode | NativeErrorCode | |
.NET Framework | 10061 | 10061 | 10061 |
Mono | 10061 | 10061 | 10061 |
.NET Core | 10061 | 10061 | 10061 |
10061 corresponds to the code of the connection refused socket error code in Windows (also known as WSAECONNREFUSED ). Now let’s run the same program on Linux:
SocketErrorCode | ErrorCode | NativeErrorCode | |
Mono | 10061 | 10061 | 10061 |
.NET Core | 10061 | 111 | 111 |
As you can see, Mono returns Windows-compatible error codes. The situation with .NET Core is different: it returns a Windows-compatible value for SocketErrorCode (10061) and a Linux-like value for ErrorCode and NativeErrorCode (111). Finally, let’s check macOS:
SocketErrorCode | ErrorCode | NativeErrorCode | |
Mono | 10061 | 10061 | 10061 |
.NET Core | 10061 | 61 | 61 |
Here, Mono is completely Windows-compatible again, but .NET Core returns 61 for ErrorCode and NativeErrorCode . In the IBM Knowledge Center, we can find a few more values for the connection refused error code from the Unix world (also known as ECONNREFUSED ):
- AIX: 79
- HP-UX: 239
- Solaris: 146
For a better understanding of what’s going on, let’s check out the source code of all the properties.
SocketErrorCode
These values correspond to the Windows Sockets Error Codes.
NativeErrorCode
In .NET Core, the native code is calculated in the constructor (see SocketException.cs#L20):
The Windows implementation of GetNativeErrorForSocketError is trivial (see SocketException.Windows.cs):
The Unix implementation is more complicated (see SocketException.Unix.cs):
TryGetNativeErrorForSocketError should convert SocketError to the native Unix error code. Unfortunately, there exists no unequivocal mapping between Windows and Unix error codes. As such, the .NET team decided to create a Dictionary that maps error codes in the best possible way (see SocketErrorPal.Unix.cs):
Once we have an instance of Interop.Error , we call interopErr.Info().RawErrno . The implementation of RawErrno can be found in Interop.Errors.cs:
Here we are jumping to the native function SystemNative_ConvertErrorPalToPlatform that maps Error to the native integer code that is defined in errno.h. You can get all the values using the errno util. Here is a typical output on Linux:
Note that errno may be not available by default in your Linux distro. For example, on Debian, you should call sudo apt-get install moreutils to get this utility. Here is a typical output on macOS:
Hooray! We’ve finished our fascinating journey into the internals of socket error codes. Now you know where .NET is getting the native error code for each SocketException from!
ErrorCode
Writing cross-platform socket error handling
There was a lot of work involved in tracking down the error code to check against, but in the end, our code is much more readable now. Adding to that, this method is now also completely cross-platform, and works correctly on any runtime.
Overview of the native error codes
We executed this program on Windows, Linux, and macOS. Here are the aggregated results:
Источник
ServerErrorHandler: Poco::Exception. Code: 1000, e.code() = 107, e.displayText() = Net Exception: Socket is not connected, Stack trace (when copying this message, always include the lines below) #24879
2021.06.02 12:53:41.924881 [ 50 ] <> ServerErrorHandler: Poco::Exception. Code: 1000, e.code() = 107, e.displayText() = Net Exception: Socket is not connected, Stack trace (when copying this message, always include the lines below):
Poco::Net::SocketImpl::error(int, std::__1::basic_string const&) @ 0x11d0c84e in /usr/bin/clickhouse
Poco::Net::SocketImpl::peerAddress() @ 0x11d0eac6 in /usr/bin/clickhouse
DB::ReadBufferFromPocoSocket::ReadBufferFromPocoSocket(Poco::Net::Socket&, unsigned long) @ 0xe8de1ad in /usr/bin/clickhouse
DB::TCPHandler::runImpl() @ 0xf64c6be in /usr/bin/clickhouse
DB::TCPHandler::run() @ 0xf65f879 in /usr/bin/clickhouse
Poco::Net::TCPServerConnection::start() @ 0x11d138af in /usr/bin/clickhouse
Poco::Net::TCPServerDispatcher::run() @ 0x11d152c1 in /usr/bin/clickhouse
Poco::PooledThread::run() @ 0x11e4b9e9 in /usr/bin/clickhouse
Poco::ThreadImpl::runnableEntry(void*) @ 0x11e4784a in /usr/bin/clickhouse
start_thread @ 0x9609 in /usr/lib/x86_64-linux-gnu/libpthread-2.31.so
clone @ 0x122293 in /usr/lib/x86_64-linux-gnu/libc-2.31.so
(version 21.3.12.2 (official build))
2021.06.02 12:53:42.805405 [ 51 ] <> ServerErrorHandler: Poco::Exception. Code: 1000, e.code() = 107, e.displayText() = Net Exception: Socket is not connected, Stack trace (when copying this message, always include the lines below):
Poco::Net::SocketImpl::error(int, std::__1::basic_string const&) @ 0x11d0c84e in /usr/bin/clickhouse
Poco::Net::SocketImpl::peerAddress() @ 0x11d0eac6 in /usr/bin/clickhouse
DB::HTTPServerRequest::HTTPServerRequest(DB::Context const&, DB::HTTPServerResponse&, Poco::Net::HTTPServerSession&) @ 0xf669c64 in /usr/bin/clickhouse
DB::HTTPServerConnection::run() @ 0xf668ad4 in /usr/bin/clickhouse
Poco::Net::TCPServerConnection::start() @ 0x11d138af in /usr/bin/clickhouse
Poco::Net::TCPServerDispatcher::run() @ 0x11d152c1 in /usr/bin/clickhouse
Poco::PooledThread::run() @ 0x11e4b9e9 in /usr/bin/clickhouse
Poco::ThreadImpl::runnableEntry(void*) @ 0x11e4784a in /usr/bin/clickhouse
start_thread @ 0x9609 in /usr/lib/x86_64-linux-gnu/libpthread-2.31.so
clone @ 0x122293 in /usr/lib/x86_64-linux-gnu/libc-2.31.so
(version 21.3.12.2 (official build))
The text was updated successfully, but these errors were encountered:
Источник
Socket Error Перечисление
Определение
Некоторые сведения относятся к предварительной версии продукта, в которую до выпуска могут быть внесены существенные изменения. Майкрософт не предоставляет никаких гарантий, явных или подразумеваемых, относительно приведенных здесь сведений.
Определяет коды ошибок для класса Socket.
Предпринята попытка получить доступ к объекту Socket способом, запрещенным его правами доступа.
Обычно разрешается использовать только адрес.
AddressFamilyNotSupported 10047
Указанное семейство адресов не поддерживается. Эта ошибка возвращается, если указано семейство IPv6-адресов, а стек протокола IPv6 не установлен на локальном компьютере. Эта ошибка возвращается, если указано семейство IPv4-адресов, а стек протокола IPv4 не установлен на локальном компьютере.
Выбранный IP-адрес является недопустимым в этом контексте.
На незаблокированном сокете Socket уже выполняется операция.
Подключение разорвано платформой .NET или поставщиком основного сокета.
Удаленный узел активно отказывает в подключении.
Подключение сброшено удаленным компьютером.
DestinationAddressRequired 10039
В операции на сокете Socket пропущен обязательный адрес.
Выполняется правильная последовательность отключения.
Поставщиком основного сокета обнаружен недопустимый указатель адреса.
Ошибка при выполнении операции, вызванная отключением удаленного узла.
Такой узел не существует. Данное имя не является ни официальным именем узла, ни псевдонимом.
Отсутствует сетевой маршрут к указанному узлу.
Выполняется блокирующая операция.
Вызов к заблокированному сокету Socketбыл отменен.
Предоставлен недопустимый аргумент для члена объекта Socket.
Приложение инициировало перекрывающуюся операцию, которая не может быть закончена немедленно.
Объект Socket уже подключен.
У датаграммы слишком большая длина.
Приложение пытается задать значение KeepAlive для подключения, которое уже отключено.
Не существует маршрута к удаленному узлу.
Отсутствует свободное буферное пространство для операции объекта Socket.
Требуемое имя или IP-адрес не найдены на сервере имен.
Неустранимая ошибка, или не удается найти запрошенную базу данных.
Приложение пытается отправить или получить данные, а объект Socket не подключен.
Основной поставщик сокета не инициализирован.
Предпринята попытка выполнить операцию объекта Socket не на сокете.
Перекрывающаяся операция была прервана из-за закрытия объекта Socket.
Семейство адресов не поддерживается семейством протоколов.
Слишком много процессов используется основным поставщиком сокета.
ProtocolFamilyNotSupported 10046
Семейство протоколов не реализовано или не настроено.
Протокол не реализован или не настроен.
Для объекта Socket был использован неизвестный, недопустимый или неподдерживаемый параметр или уровень.
Неверный тип протокола для данного объекта Socket.
Запрос на отправку или получение данных отклонен, так как объект Socket уже закрыт.
Произошла неопознанная ошибка объекта Socket.
Указанный тип сокета не поддерживается в данном семействе адресов.
Операция Socket выполнена успешно.
Подсистема сети недоступна.
Истекло время ожидания попытки подключения, или произошел сбой при отклике подключенного узла.
Слишком много открытых сокетов в основном поставщике сокета.
Не удалось разрешить имя узла. Повторите попытку позже.
Указанный класс не найден.
Версия основного поставщика сокета выходит за пределы допустимого диапазона.
Операция на незаблокированном сокете не может быть закончена немедленно.
Комментарии
Большинство из этих ошибок возвращается базовым поставщиком сокета.
Источник
I am trying to learn how to use sockets in python to communicate between two computers. Unfortunately I get this error when everything seem to be right:
OSError: [Errno 107] Transport endpoint is not connected
Upon googling, I found that this is because the connection may have dropped. But I run both the client and server side of the program in the same machine itself. I tried connecting again from the client end and I get this:
OSError: [Errno 106] Transport endpoint is already connected
indicating that the previous connection is still intact. I am pretty confused as to what is happening and how to make it work. Here is a screenscreen shot which shows what I am trying to do and the problem:
asked Dec 13, 2015 at 8:11
daltonfury42daltonfury42
2,5422 gold badges27 silver badges46 bronze badges
I tested your code with a little change on python 3.5.0 and it works:
I think the trick is in sock.accept()
method which returns a tuple:
socket.accept() Accept a connection. The socket must be bound to an
address and listening for connections. The return value is a pair
(conn, address) where conn is a new socket object usable to send and
receive data on the connection, and address is the address bound to
the socket on the other end of the connection.
server
#server
>>> import socket
>>> sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
>>> sock.bind(("localhost", 8081))
>>> sock.listen(2)
>>> conn, addr = sock.accept()
>>> data= conn.recv(1024).decode("ascii")
client:
#client
>>> import socket
>>> sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
>>> sock.connect(("localhost",8081))
>>> sock.send("hi".encode())
2
>>> sock.send("hiiiiiii".encode())
8
>>> sock.send(("#"*1020).encode())
1020
answered Dec 13, 2015 at 8:41
Iman MirzadehIman Mirzadeh
12.3k2 gold badges40 silver badges44 bronze badges
0
I’ve been getting the same error, and I realized that it’s because of one small issue: In the handle_client
function, I put server.recv
instead of conn.recv
, so the server.py
program was trying to receive data from its own side.
Below is the corrected version:
server.py
:
import socket
import threading
def handle_client(conn, addr):
while True:
msg_length = conn.recv(64).decode("utf-8") # I got the error when I put server.recv
if msg_length:
msg = conn.recv(int(msg_length)).decode('utf-8') # Here too
print(msg)
def start():
server.listen()
while True:
conn, addr = server.accept()
thread = threading.Thread(target=handle_client, args=(conn, addr))
thread.start()
server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
server.bind((socket.gethostbyname(socket.gethostname()), 5050))
start()
client.py
:
import socket
import threading
def send(msg):
client.send(str(len(msg)).encode('utf-8').ljust(64))
client.send(msg.encode('utf-8'))
client = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
client.connect((socket.gethostbyname(socket.gethostname()), 5050))
send("Hello world!")
answered Apr 24, 2021 at 15:04
Transport endpoint is not connected is an error message that comes up userspace filesystem framework (also known as FUSE). This is an error specific to the Linux operating system as FUSE is a part of the Linux kernel. libfuse is a userspace library, and fuse mount is a mount utility. Both are part of the kernel module ‘fuse. ko’. There can be many potential reasons for this error message, one of the most common reasons being the crashing of the file system. Another more common reason is a segmentation fault that causes programs to crash. In this article, we will explore some of the possible ways to avoid or resolve this error.
Contents
- 1 What is FUSE?
- 2 SShfs
- 3 Solutions to Transport endpoint is not connected FUSE
- 3.1 Reboot the system
- 3.2 Remounting the File System
- 4 Gluster Transport endpoint is not connected
- 5 Socket.error [errno 107] Transport endpoint is not connected
- 5.1 How to fix Socket.error
- 6 Transport endpoint is not connected colab
- 6.1 Restart the runtime option
- 6.2 Remount the drive
- 7 FAQs on Transport Endpoint is Not Connected
- 7.1 What is UNIX?
- 7.2 What do you mean by segmentation fault?
- 7.3 Is macOS based on UNIX?
- 8 Conclusion
- 9 Trending Now
What is FUSE?
FUSE is short for Filesystem in USErspace. It is a free and open-source software interface that allows the non-privileged user to create their virtual file system on top of the system’s file system. The Fuse interface was initially only available for the UNIX-based operating systems. But now, it can also be used in macOS or Windows. Using fuse, users can create the file system of their choice without any admin privileges and without altering the kernel of the operating system.
SShfs
SShfs stands for Secured Shell file system. It allows the user to access the file system remotely using an encrypted ssh connection. It will enable the users to retrieve data from the directories and files of the remote workstations or servers. But if there’s some error in the FUSE virtual file system of the remote server, then the person sitting at the receiver end can receive a transport endpoint that is not connected error message as the response. Sometimes it could also happen due to a bad sshfs configuration or improper requests etc.
If you’re facing this issue with your sshfs response, then first establish a secured sshfs connection with the remote server, then employ the solutions suggested below to get rid of the ‘Transport endpoint is not connected error message.
Solutions to Transport endpoint is not connected FUSE
The following are the solutions or tricks to work around the Transport endpoint is not connected. Some of these ways are pretty simple and handy, while others are rather complex.
Reboot the system
The simplest way to resolve the ‘Transport endpoint is not connected’ error on a local machine is to reboot your computer. Sometimes due to some arbitrary reasons, memory faults can occur, or an I/O error can be encountered during the loading of programs from storage to main memory, which can result in unexpected behavior, ultimately leading to ‘transport endpoint is not connected. Rebooting the system would empty the main working memory and then load the operating system as a whole again, which could resolve the issue without any hassle.
Remounting the File System
In Linux, the fusermount utility gives you the power to mount or unmount the FUSE file system. This way, you could resolve the ‘transport endpoint is not connected’ without even restarting your computer. All you have to do is unmount your virtual file system for a while and then mount it again. This could resolve the issue without having to restart the computer. Enter the commands shown in the image in the terminal emulator to unmount and mount the virtual fuse file system.
If, for whatever reason, this doesn’t work, try running the following command to unmount the file system.
Gluster oracle’s distributed file system could aggregate data from multiple servers in single accessible userspace. The gluster client software interacts with many servers at the same time to retrieve data from various servers. But sometimes, due to conflicting port usage or firewall issues, the error message ‘Transport endpoint is not connected’ can appear. It can be resolved using the following gluster client commands.
gluster volume heal brick01 enable
This command would start a self-healing daemon process that synced the file system.
Socket.error [errno 107] Transport endpoint is not connected
OSError: [Errno 107] socket error Transport endpoint not connected and [Error 106] Transport endpoint is already connected, are two error that occurs while using the Socket python library. Socket library is used to create networking sockets in the application, and it can create both TCP and UDP sockets. If while creating the Socket, if the port is already is in use or has been initiated by another process, then a socket can not be created, and the Transport endpoint is not connected occurs.
How to fix Socket.error
Try the following ways to resolve the Socket. Error while using the Socket library in python.
- Try using a different port number.
- Update your python version to atleast Python 3.5.
- Update the Socket library using pip install sockets.
- Reboot the system.
Transport endpoint is not connected colab
Google colab is an online product by the Google research team. It allows the users to run their python code in the browsers, while google provides the necessary resources from its servers. This is an excellent tool for data analytics and machine learning modeling. It gives a jupyter notebook-like interface for user interactions. Google servers at the back end of the colab use the FUSE virtual file system for each of its users, which sometimes leads to the Transport endpoint not connecting error messages as a response. Try the following things to avoid this issue on google colab.
Restart the runtime option
Go to Runtime on the menu bar and select the restart runtime from the drop-down menu. Alternatively, press the CTRL + M.
Remount the drive
Run the following command in the colab shell to unmount and then remount the drive, which would resolve the issue.
!fusermount -u drive
!google-drive-ocamlfuse drive
FAQs on Transport Endpoint is Not Connected
What is UNIX?
Unix has become a Family of operating systems developed initially in Bell Labs in 1969.
What do you mean by segmentation fault?
A segmentation fault is reported when software or program tries to access the restricted portion of the memory space.
Is macOS based on UNIX?
macOS is based on a BSD codebase, a discontinued version of UNIX research.
Conclusion
FUSE is a pretty helpful feature initially implemented for the UNIX-based Operating system. It is now widely used by several system administrators to allow their users to create their virtual file system on top of the system’s file system without interfering with the underlying kernel operations of the operating system. But sometimes, due to some arbitrary reasons, errors like ‘ Transport endpoint is not connected’ can show up. Here, we provided you with the two most straightforward ways to resolve the issue.
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I got this error when trying to run ps4drv on Gentoo. The entire trace is :
ds4drv
[info][controller 1] Created devices /dev/input/js2 (joystick) /dev/input/event10 (evdev)
[info][bluetooth] Scanning for devices
[info][bluetooth] Found device A4:15:66:6F:3B:A0
Traceback (most recent call last):
File "/usr/bin/ds4drv", line 9, in <module>
load_entry_point('ds4drv==0.3.0', 'console_scripts', 'ds4drv')()
File "/usr/lib64/python2.7/site-packages/ds4drv/__main__.py", line 325, in main
for device in backend.devices:
File "/usr/lib64/python2.7/site-packages/ds4drv/backends/bluetooth.py", line 117, in devices
device = self.find_device()
File "/usr/lib64/python2.7/site-packages/ds4drv/backends/bluetooth.py", line 106, in find_device
return BluetoothDS4Device.connect(bdaddr)
File "/usr/lib64/python2.7/site-packages/ds4drv/backends/bluetooth.py", line 34, in connect
return cls(addr, ctl_socket, int_socket)
File "/usr/lib64/python2.7/site-packages/ds4drv/backends/bluetooth.py", line 41, in __init__
super(BluetoothDS4Device, self).__init__(addr, "bluetooth")
File "/usr/lib64/python2.7/site-packages/ds4drv/device.py", line 70, in __init__
self.set_operational()
File "/usr/lib64/python2.7/site-packages/ds4drv/backends/bluetooth.py", line 66, in set_operational
self.set_led(255, 255, 255)
File "/usr/lib64/python2.7/site-packages/ds4drv/device.py", line 82, in set_led
self._control()
File "/usr/lib64/python2.7/site-packages/ds4drv/device.py", line 75, in _control
flash_led2=self._led_flash[1], **kwargs)
File "/usr/lib64/python2.7/site-packages/ds4drv/device.py", line 130, in control
self.write_report(report_id, pkt)
File "/usr/lib64/python2.7/site-packages/ds4drv/backends/bluetooth.py", line 63, in write_report
self.ctl_sock.sendall(hid + data)
File "/usr/lib64/python2.7/socket.py", line 224, in meth
return getattr(self._sock,name)(*args)
socket.error: [Errno 107] Transport endpoint is not connected
bluez version is 4.101
Akshata SahasrabudheNov 09, 2016 04:13 PMBest Answer
Hi Stefano, In almost all cases, the Socket error 107 occurs due to an external network issue. It …
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1.
Failed to initialize TCP client connection. Socket error 107Posted Nov 09, 2016 12:20 PM
Hi,
we’re currently running 12.51-CR08 on RHEL 6.8 with an ODSEE 11.1.1.3.0 as PolicyStore and an MS ADAM as KeyStore.
In smps.log we’re seeing many errors like the one below:
[15038/1391131504][Wed Nov 09 2016 18:17:41][CServer.cpp:1681][ERROR][sm-Server-01050] Failed to initialize TCP client connection. Socket error 107
I noticed that there’s also another user «hillyerdaniell» who’s encountering this error here: https://communities.ca.com/message/241888169?commentID=241888169#comment-241888169.
I would like to really know what this error means and the best way to address it.
Thanks!!
Stefano
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2.
Re: Failed to initialize TCP client connection. Socket error 107Best Answer
Posted Nov 09, 2016 04:13 PM
Hi Stefano,
In almost all cases, the Socket error 107 occurs due to an external network issue. It means «Transport endpoint is not connected». Basically, the communication between the Policy Server and the Agent was lost. You can capture a network trace to see what exactly is interfering in the network.
TCP client side keep-alives in the Web Agent can be enabled by setting the SM_ENABLE_TCP_KEEPALIVE environment variable to 1 on the agent machine. Enabling TCP keep-alives allows the Web Agent to detect when established connections to one or more Policy Servers have been terminated ungracefully. More importantly, it allows the Web Agent to re-establish connections with the Policy Server after such a network interruption.
Here is a Tech Note on SM_ENABLE_TCP_KEEPALIVE:
http://www.ca.com/us/support/ca-support-online/product-content/knowledgebase-articles/tec1079236.aspxI hope this helps.
Thanks,
Akshata -
3.
Re: Failed to initialize TCP client connection. Socket error 107Posted Nov 10, 2016 12:01 PM
Hi Akshata,
thanks for your quick answer!
We’re scheduling asap to set in Production Env also SM_TLI_LOG_FILE var (as explained here: Knowledge Base Articles) in order to see if we can have more information regarding this kind of issue.
I’ll let you know as soon as i’ll have news about it!
Thank you!
Stefano
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4.
Re: Failed to initialize TCP client connection. Socket error 107Posted May 02, 2017 06:39 AM
Hi Akshata,
We are also getting the same error in smps.log.
The resolution provided above didn’t work in our case.
Can you please help us to resolve this?
Regards,
Shrawan
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5.
Re: Failed to initialize TCP client connection. Socket error 107Posted May 03, 2017 12:10 PM
Hi Shrawan,
If the above solution did not work in your case, I would encourage you to open a case with CA Support so we can analyze the logs and the environment. We would need to take a look at your smps.log and webagent.log primarily. In such cases, a network trace like wireshark would be beneficial too.
So please open a case and we can troubleshoot further.
Thanks,
Akshata
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06-18-2020, 09:25 AM
(This post was last modified: 06-19-2020, 12:49 AM by rlebeau.)
In our Application we offer connect to our server by in 2 ways — by URL (when we are in LTE network) or direct by IP (when we are in same WLAN network as the server).
The app tried to connect the URL first, an when not available (EIdSocketError occours) then we try to connect by direct IP address. On IOS this is working perfect.
On Android, the Indy 10 pop up with a Message Box ‘Socket Error 107’ when we try to connect to an URL which is not available yet.
We are not able to catch the exception in our code, so our app is not able to handle this.
How can we get the Socket Error 107 instead a popup to the user ??
Here are the relevant code segments. Thanks in advance.
Code:
private
{ Private declarations }
FClient: TIdTCPClient;
// -----------------------------------------------------------------------------
// Erzeugen
constructor TAppComThread.Create(OnMsgEvent: TComEvent);
begin
FClient := TIdTCPClient.Create(nil);
FClient.OnStatus := OnStatus;
FClient.OnConnected := OnConnected;
FClient.ConnectTimeout := c_TcpConnectTimeout;
FClient.ReadTimeout := c_TcpReadTimeout;
end;
//------------------------------------------------------------------------------
// Ausführen
procedure TAppComThread.Execute;
var
begin
while not Terminated do
begin
Sleep(10);
// Connect now
if bConnectFlag then
begin
bConnectFlag := false;
Try
FClient.Port := c_TcpPortPersonen;
FClient.Connect;
Except
On E: EIdSocketError Do
begin
bConnectionFailed := true;
ReplyMessage('167: No Socket at '+ FClient.Host);
end;
On E: Exception Do
begin
bConnectionFailed := true;
ReplyMessage('172: No Connection to '+ FClient.Host);
end;
End;
end;
end;
end;
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06-19-2020, 12:40 AM
(This post was last modified: 06-19-2020, 12:43 AM by rlebeau.)
(06-18-2020, 09:25 AM)Peter_WB Wrote: On Android, the Indy 10 pop up with a Message Box ‘Socket Error 107’ when we try to connect to an URL which is not available yet.
Indy does not display message boxes, it just raises exceptions. Either YOU, the RTL, or the OS itself, is the one displaying message boxes, usually on uncaught exceptions only.
(06-18-2020, 09:25 AM)Peter_WB Wrote: We are not able to catch the exception in our code, so our app is not able to handle this.
I see nothing in the code you have shown that would prevent exceptions from being caught.
On the other hand, Embarcadero’s exception handling on Android is severely broken in C++Builder, so it is not outside the realm of possibility that there is also something broken in Delphi, too. Assuming you are using Delphi, and not FreePascal. What version of Delphi/FPC are you actually using?
Either way, whatever is going on has to be happening outside of Indy. You are just going to have to debug the code to see how the exception is actually handled and how it leads to a message box.
Also, note that EIdSocketError is not the only kind of exception that TIdTCPClient.Connect() can raise. It may raise EIdConnectException, which is not derived from EIdSocketError. But your generic Exception handler should catch that.
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06-19-2020, 06:10 AM
(This post was last modified: 06-19-2020, 05:44 PM by rlebeau.)
Thank you for the fast answer.
The App is Build by Delphi in Rad Studio Rio 10.3.3.
While debugging the code, I found out that at first the exception On E: EIdSocketError Do is called as expected and the instructions there are operated.
Afterwards, the Socket Error 107 is operated.
When i stop the program by breakpoint in the exception handling, the Socket Error 107 is poping up, when I continue the program.
I tried to freeAndNil the TIdTCPClient as first on exception, but the Socket Error 107 still is poping up.
But I’m able to know about an failed connection and I’m able to give a notice to the user. But I was not able to suppress the socket error message.
This must be an exeption of internal network layers, i don’t know how to catch this exception in my application.
The issue is only at Android 32 Bit and 64 Bit using Andriod SDK 25.2.5, IOS ist working well.
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I found a work arround today, but unsure if this is a good practice:
The IdTCPClient.Connect was done inside a TThread to prevent delays in the main task.
For android only I run the Connect instruction in Synchronized(FClient.Connect).
Since that, the Socket Error 107 is disapperared, only the EIdSocketError is called.
Are there options to update the Indy code that the connect is operable even when called from a thread ?
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06-19-2020, 06:11 PM
(This post was last modified: 06-19-2020, 06:24 PM by rlebeau.)
(06-19-2020, 03:36 PM)Peter_WB Wrote: The IdTCPClient.Connect was done inside a TThread to prevent delays in the main task.
For android only I run the Connect instruction in Synchronized(FClient.Connect).
That is a really bad idea.
TThread.Synchronize() calls the specified procedure in the main UI thread. TIdTCPClient.Connect() is a synchronous method that blocks the thread that calls it. So, you would be blocking your app’s main UI thread, and iOS and Android are not very forgiving of that. If your app blocks the main UI thread for a noticeable duration, those OSes are very likely to just outright kill your app process immediately. So don’t EVER block the main UI thread on a mobile platform. Doing that is not a good idea even on desktop platforms either, but at least those OSes are more forgiving of slow UIs. But users are not.
Not to mention, Android does not allow network operations in the main UI thread anyway. It will raise a NetworkOnMainThreadException Java error if you try. The only reason you are not getting that error in this situation is because TIdTCPClient.Connect() internally uses its own worker thread to establish the TCP connection when the TIdTCPClient.ConnectTimeout property is set to a non-infinite value, or the TIdAntiFreeze component is being used. TIdTCPClient.Connect() may be updated in the future to get rid of that internal worker thread, thus the TCP connection would be established in the same thread that calls TIdTCPClient.Connect(), which will then lead to the NetworkOnMainThreadException error on Android if called in the main UI thread.
So, just don’t use Synchronized(FClient.Connect) at all, it is not worth the risks.
(06-19-2020, 03:36 PM)Peter_WB Wrote: Since that, the Socket Error 107 is disapperared, only the EIdSocketError is called.
Then the problem is not related to Indy at all. You have now proved that, when your debugging saw the EIdSocketError exception raised by TIdTCPClient.Connect() being caught in your except block. So, the popup message is a completely different issue that is unrelated to TIdTCPClient.Connect() itself. Either there is a flaw in how Delphi’s RTL handles exceptions in worker threads on Android, or the popup is occurring inside of your own ReplyMessage() which you are calling inside of your except block (I’m leaning towards the latter).
(06-19-2020, 03:36 PM)Peter_WB Wrote: Are there options to update the Indy code that the connect is operable even when called from a thread ?
TIdTCPClient.Connect() itself already works fine in a worker thread. Your debugging has proved that. Something else is going on, and you will have to debug further to find out what exactly. If the popup is not occurring inside of ReplyMessage(), then it has to be inside the RTL itself, in which case you will have to debug into that source code to find it, and then report the culprit to Embarcadero.
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07.06.2020, 05:02. Показов 7512. Ответов 0
Начинающий программист, не могу решить проблему. Пишу приложение на C#, которое обращается с помощью сокета на сервер, где лежит скрипт php:
PHP | ||
|
Ругается в самой строке условия с socket_read.Помогите разобраться
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