Hi, I don’t know what I’m doing wrong. As far as I know I have all the prerequisites. I will try reinstalling/repairing them all, but I get this error message:
Error Calling SetupDiGetDeviceRegistryPropertyW: 122
This is for GTA 5, I have tried both the X86 and x64, this is on x64, which I believe the game to be.
Is there anything I’m missing? Please help I tried looking this up and haven’t found anything similar, but I might have not looked hard enough and if so I’m sorry for asking again.
I’ve also tested administrator privelege and compatability.
The exception text seems to be related to the program, but I’m unsure of what it means.
Details:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.Exception: Error calling SetupDiGetDeviceRegistryPropertyW: 122
at JocysCom.ClassLibrary.IO.DeviceDetector.GetStringPropertyForDevice(IntPtr deviceInfoSet, SP_DEVINFO_DATA deviceInfoData, SPDRP propId)
at JocysCom.ClassLibrary.IO.DeviceDetector.GetVidPidRev(IntPtr deviceInfoSet, SP_DEVINFO_DATA deviceInfoData, UInt32& vid, UInt32& pid, UInt32& rev)
at JocysCom.ClassLibrary.IO.DeviceDetector.GetDeviceInfo(IntPtr deviceInfoSet, SP_DEVINFO_DATA deviceInfoData, String deviceId)
at JocysCom.ClassLibrary.IO.DeviceDetector.GetDevices(Guid classGuid, DIGCF flags, String deviceId, Int32 vid, Int32 pid, Int32 rev)
at x360ce.App.MainForm.RefreshCurrentInstances(Boolean forceReload)
at x360ce.App.MainForm.UpdateForm3()
at x360ce.App.MainForm.UpdateTimer_Elapsed(Object sender, ElapsedEventArgs e)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2600.0 built by: NET471REL1LAST
CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
x360ce
Assembly Version: 3.2.10.82
Win32 Version: 3.2.10.82
CodeBase: file:///D:/Games/Steam/steamapps/common/Grand%20Theft%20Auto%20V/x360ce_x64.exe
----------------------------------------
System.Configuration.Install
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System
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System.Windows.Forms
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----------------------------------------
SharpDX.DirectInput
Assembly Version: 2.6.3.0
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----------------------------------------
SharpDX
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Win32 Version: 3.2.10.82
CodeBase: file:///D:/Games/Steam/steamapps/common/Grand%20Theft%20Auto%20V/x360ce_x64.exe
----------------------------------------
x360ce.Engine
Assembly Version: 1.0.0.0
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CodeBase: file:///D:/Games/Steam/steamapps/common/Grand%20Theft%20Auto%20V/x360ce_x64.exe
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System.Xml
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System.Data.Entity
Assembly Version: 4.0.0.0
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************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Содержание
- Error SetupDiGetDeviceRegistryPropertyW: 122 #830
- Comments
- 4.9.0 — Mouse and keyboard stopped responding #940
- Comments
- Footer
- Код ошибки 122 с использованием SetupDiGetDeviceRegistryPropertyW для получения требуемого размера
- SetupDiGetDeviceRegistryPropertyA function (setupapi.h)
- Syntax
- Parameters
- SPDRP_ADDRESS
- SPDRP_BUSNUMBER
- SPDRP_BUSTYPEGUID
- SPDRP_CAPABILITIES
- SPDRP_CHARACTERISTICS
- SPDRP_CLASS
- SPDRP_CLASSGUID
- SPDRP_COMPATIBLEIDS
- SPDRP_CONFIGFLAGS
- SPDRP_DEVICE_POWER_DATA
- SPDRP_DEVICEDESC
- SPDRP_DEVTYPE
- SPDRP_DRIVER
- SPDRP_ENUMERATOR_NAME
- SPDRP_EXCLUSIVE
- SPDRP_FRIENDLYNAME
- SPDRP_HARDWAREID
- SPDRP_INSTALL_STATE
- SPDRP_LEGACYBUSTYPE
- SPDRP_LOCATION_INFORMATION
- SPDRP_LOCATION_PATHS
- SPDRP_LOWERFILTERS
- SPDRP_MFG
- SPDRP_PHYSICAL_DEVICE_OBJECT_NAME
- SPDRP_REMOVAL_POLICY
- SPDRP_REMOVAL_POLICY_HW_DEFAULT
- SPDRP_REMOVAL_POLICY_OVERRIDE
- SPDRP_SECURITY
- SPDRP_SECURITY_SDS
- SPDRP_SERVICE
- SPDRP_UI_NUMBER
- SPDRP_UI_NUMBER_DESC_FORMAT
- SPDRP_UPPERFILTERS
- Return value
- Remarks
Error SetupDiGetDeviceRegistryPropertyW: 122 #830
Hi, I don’t know what I’m doing wrong. As far as I know I have all the prerequisites. I will try reinstalling/repairing them all, but I get this error message:
Error Calling SetupDiGetDeviceRegistryPropertyW: 122
This is for GTA 5, I have tried both the X86 and x64, this is on x64, which I believe the game to be.
Is there anything I’m missing? Please help 🙂 I tried looking this up and haven’t found anything similar, but I might have not looked hard enough and if so I’m sorry for asking again.
I’ve also tested administrator privelege and compatability.
The exception text seems to be related to the program, but I’m unsure of what it means.
Details:
The text was updated successfully, but these errors were encountered:
Try new version from here: #818
Thank you for fixing my comment, and thank you for your help. It seems the new version has fixed my issue. It doesn’t like being open on one of my monitors but that’s okay. You’re awesome 🙂
Still not working brother. before somedays it was working well and goo. please help
I have the same problem then I downloaded the older version (more stable) of x360ce from here check this out! https://steamcommunity.com/sharedfiles/filedetails/?id=859052855
@EJocys
This seems to be problem in in this function:
private static string GetStringPropertyForDevice ( IntPtr deviceInfoSet , SP_DEVINFO_DATA deviceInfoData , SPDRP propId )
Error 122 is ERROR_INSUFFICIENT_BUFFER, so it seems buffer is too small . try to add sizeof current char type.
An older version of x360ce, 4.10.0.0 solved Error SetupDiGetDeviceRegistryPropertyW: 122 for me:
@EJocys
Cela semble être un problème dans cette fonction:
private static string GetStringPropertyForDevice ( IntPtr deviceInfoSet , SP_DEVINFO_DATA deviceInfoData , SPDRP propId )
L’erreur 122 est ERROR_INSUFFICIENT_BUFFER, il semble donc que la mémoire tampon est trop petite . essayez d’ajouter la taille du type de caractère actuel.
Bonjour, comment faire donc pour libérer la mémoire tampon?
@EJocys
if (outsize > 0) should be before var buffer = new byte[outsize]; because is outsize is 0 there .
It was fixed in v4.13.41.0 (2020-09-10) i.e. code returns empty string if no description:
Try XOutput. It’ll save you the stress.
It was fixed in v4.13.41.0 (2020-09-10) i.e. code returns empty string if no description:
@EJocys , Its an old topic, but can you also make the fix for version 3.2 ?
latest version 4 works correct on my Pinball Cabinet, but my front end doesn’t want to work with it.
Version 3.2 always worked, but properly with a Windows update it screwed something and not able to use the xinput1_x.dll anymore.
I tried to completly reinstall my cabinet with W11 and add all your dependencies, but after pluging in my pinscape controller I directly get the error «system.Exception: Error calling SetupDiGetDeviceRegistryPropertyW: 122»
Or is this something I can check/fix in registry as well ?
I hope you can fix this, or point me to the regkey where I can make a manual fix
122 is ERROR_INSUFFICIENT_BUFFER — this can happen, and this is normal operation — SetupDiGetDeviceRegistryPropertyW will return then required buffer size in RequiredSize argument.
In most cases apps will call this 2 times — one to get the size and secund one to data.
I think i see a problem:
var buffer = new byte[requiredSize];
buffer is to smal as it is WCHAR, you need to multiply it by char type size @EJocys
Источник
4.9.0 — Mouse and keyboard stopped responding #940
Nice work with the software, thanks.
I don’t know if it’s a coincidence or not, but I’ve just downloaded 4.9.0 and, shortly after I’ve opened it (and, I don’t know if it’s relevant, tried to move it to another monitor), my mouse and keyboard stopped answering completely. My mouse light even turned off. I thought the PC had frozen and I restarted it without messing with the USB connections or anything, as soon as it started rebooting the mouse’s light and the keyboard was working again.
I’m now downloading the 3.x version, I might try 4.X again later and post here if it happens again.
Just to let you know.
The text was updated successfully, but these errors were encountered:
Also not sure if it’s relevant, but this popped up as soon as I opened 3.x:
Connected on USB:
- Mouse Razer Abyssus
- Keyboard and Mouse Wireless Kit Logitech K270
- Steering Wheel Logitech Driving Force EX
Yes, it happened again. Just opened 4.x to test and same thing happened.
It starts out alright, but shortly after the inputs become readonly , the mouse/keyboard freezes, left me with a reboot as only option.
In 3.X, even though that exception pops up (which doesn’t happen on 4.x), mouse and keyboard does not freeze.
Hey buddy, I can do a TeamViewer session if would like, just let me know.
Same for me. 3.x versions still works with old games, though.
Mouse — Steelseries Sensei [RAW]
Logitech K220 (keyboard and mouse with one radio)
Pads — some noname chinese twin joysticks. two pads with one radio.
Seems like something wrong with logitech devices. With only steelseries mouse and joysticks works fine
After having configured joystick I connected logitech kb and everything worked fine
@sniper02z I use a Logitech K270 keyboard and a Razer Abyssus mouse
So, have you tried to run the program with uplugged logitech keyboard?
User error / has masked the wrong devices with hid guardian.
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Источник
Код ошибки 122 с использованием SetupDiGetDeviceRegistryPropertyW для получения требуемого размера
Я хочу получить идентификатор устройства USB-накопителя с помощью Setup API, но сначала я пытаюсь понять некоторые функции, которые мне нужно использовать. В документации SetupDiGetDeviceRegistryProperty сказано, что я могу отправить NULL в буфер и размер буфера, чтобы получить требуемый размер, но я получаю код ошибки 122 , что означает:
The data area passed to a system call is too small
Кто-нибудь может сказать мне, что я делаю не так?
Предполагается, что с этой ошибкой произойдет сбой. Теперь вы знаете requiredSize, поэтому вы выделяете буфер, достаточно большой, чтобы вызвать его снова, теперь передавая значение, отличное от NULL, для 5-го аргумента. Особенность, а не ошибка.
Чтобы добавить к тому, что сказал @HansPassant, это довольно распространенный шаблон Windows API. Предположим, что вместо передачи NULL и нуля вы передали действительный указатель и длину 200 но запрошенным данным требовали 400 байтов. Вы получите ту же ошибку «слишком малая», а для requiredSize будет установлено значение 400. Передача NULL и нуля — это просто простой способ вызвать эту ошибку, поэтому вы получите набор переменных requiredSize .
Ох, я понял. Я думал, что получу другой код ошибки в результате, когда он будет вызван с NULL и 0 . Большое спасибо, тогда никаких ошибок.
Возможно, вы слишком поздно звоните в GetLastError . Вам нужно вызвать его сразу после входа в состояние, в котором он возвращает значимое значение, и не позже.
@IInspectable, не могли бы вы показать мне, куда мне положить GetLastError ?
Сделайте это единым заявлением и переместите его за пределы ваших вызовов fwprintf .
Источник
SetupDiGetDeviceRegistryPropertyA function (setupapi.h)
The SetupDiGetDeviceRegistryProperty function retrieves a specified Plug and Play device property.
Syntax
Parameters
A handle to a device information set that contains a device information element that represents the device for which to retrieve a Plug and Play property.
A pointer to an SP_DEVINFO_DATA structure that specifies the device information element in DeviceInfoSet.
One of the following values that specifies the property to be retrieved:
SPDRP_ADDRESS
The function retrieves the device’s address.
SPDRP_BUSNUMBER
The function retrieves the device’s bus number.
SPDRP_BUSTYPEGUID
The function retrieves the GUID for the device’s bus type.
SPDRP_CAPABILITIES
The function retrieves a bitwise OR of the following CM_DEVCAP_Xxx flags in a DWORD. The device capabilities that are represented by these flags correspond to the device capabilities that are represented by the members of the DEVICE_CAPABILITIES structure. The CM_DEVCAP_Xxx constants are defined in Cfgmgr32.h.
CM_DEVCAP_Xxx flag | Corresponding DEVICE_CAPABILITIES structure member |
---|---|
CM_DEVCAP_LOCKSUPPORTED | LockSupported |
CM_DEVCAP_EJECTSUPPORTED | EjectSupported |
CM_DEVCAP_REMOVABLE | Removable |
CM_DEVCAP_DOCKDEVICE | DockDevice |
CM_DEVCAP_UNIQUEID | UniqueID |
CM_DEVCAP_SILENTINSTALL | SilentInstall |
CM_DEVCAP_RAWDEVICEOK | RawDeviceOK |
CM_DEVCAP_SURPRISEREMOVALOK | SurpriseRemovalOK |
CM_DEVCAP_HARDWAREDISABLED | HardwareDisabled |
CM_DEVCAP_NONDYNAMIC | NonDynamic |
В
SPDRP_CHARACTERISTICS
The function retrieves a bitwise OR of a device’s characteristics flags in a DWORD. For a description of these flags, which are defined in Wdm.h and Ntddk.h, see the DeviceCharacteristics parameter of the IoCreateDevice function.
SPDRP_CLASS
The function retrieves a REG_SZ string that contains the device setup class of a device.
SPDRP_CLASSGUID
The function retrieves a REG_SZ string that contains the GUID that represents the device setup class of a device.
SPDRP_COMPATIBLEIDS
The function retrieves a REG_MULTI_SZ string that contains the list of compatible IDs for a device. For information about compatible IDs, see Device Identification Strings.
SPDRP_CONFIGFLAGS
The function retrieves a bitwise OR of a device’s configuration flags in a DWORD value. The configuration flags are represented by the CONFIGFLAG_Xxx bitmasks that are defined in Regstr.h.
SPDRP_DEVICE_POWER_DATA
(Windows XP and later) The function retrieves a CM_POWER_DATA structure that contains the device’s power management information.
SPDRP_DEVICEDESC
The function retrieves a REG_SZ string that contains the description of a device.
SPDRP_DEVTYPE
The function retrieves a DWORD value that represents the device’s type. For more information, see Specifying Device Types.
SPDRP_DRIVER
The function retrieves a string that identifies the device’s software key (sometimes called the driver key). For more information about driver keys, see Registry Trees and Keys for Devices and Drivers.
SPDRP_ENUMERATOR_NAME
The function retrieves a REG_SZ string that contains the name of the device’s enumerator.
SPDRP_EXCLUSIVE
The function retrieves a DWORD value that indicates whether a user can obtain exclusive use of the device. The returned value is one if exclusive use is allowed, or zero otherwise. For more information, see IoCreateDevice.
SPDRP_FRIENDLYNAME
The function retrieves a REG_SZ string that contains the friendly name of a device.
SPDRP_HARDWAREID
The function retrieves a REG_MULTI_SZ string that contains the list of hardware IDs for a device. For information about hardware IDs, see Device Identification Strings.
SPDRP_INSTALL_STATE
(Windows XP and later) The function retrieves a DWORD value that indicates the installation state of a device. The installation state is represented by one of the CM_INSTALL_STATE_Xxx values that are defined in Cfgmgr32.h. The CM_INSTALL_STATE_Xxx values correspond to the DEVICE_INSTALL_STATE enumeration values.
SPDRP_LEGACYBUSTYPE
The function retrieves the device’s legacy bus type as an INTERFACE_TYPE value (defined in Wdm.h and Ntddk.h).
SPDRP_LOCATION_INFORMATION
The function retrieves a REG_SZ string that contains the hardware location of a device.
SPDRP_LOCATION_PATHS
(Windows Server 2003 and later) The function retrieves a REG_MULTI_SZ string that represents the location of the device in the device tree.
SPDRP_LOWERFILTERS
The function retrieves a REG_MULTI_SZ string that contains the names of a device’s lower-filter drivers.
SPDRP_MFG
The function retrieves a REG_SZ string that contains the name of the device manufacturer.
SPDRP_PHYSICAL_DEVICE_OBJECT_NAME
The function retrieves a REG_SZ string that contains the name that is associated with the device’s PDO. For more information, see IoCreateDevice.
SPDRP_REMOVAL_POLICY
(Windows XP and later) The function retrieves the device’s current removal policy as a DWORD that contains one of the CM_REMOVAL_POLICY_Xxx values that are defined in Cfgmgr32.h.
SPDRP_REMOVAL_POLICY_HW_DEFAULT
(Windows XP and later) The function retrieves the device’s hardware-specified default removal policy as a DWORD that contains one of the CM_REMOVAL_POLICY_Xxx values that are defined in Cfgmgr32.h.
SPDRP_REMOVAL_POLICY_OVERRIDE
(Windows XP and later) The function retrieves the device’s override removal policy (if it exists) from the registry, as a DWORD that contains one of the CM_REMOVAL_POLICY_Xxx values that are defined in Cfgmgr32.h.
SPDRP_SECURITY
The function retrieves a SECURITY_DESCRIPTOR structure for a device.
SPDRP_SECURITY_SDS
The function retrieves a REG_SZ string that contains the device’s security descriptor. For information about security descriptor strings, see Security Descriptor Definition Language (Windows). For information about the format of security descriptor strings, see Security Descriptor Definition Language (Windows).
SPDRP_SERVICE
The function retrieves a REG_SZ string that contains the service name for a device.
SPDRP_UI_NUMBER
The function retrieves a DWORD value set to the value of the UINumber member of the device’s DEVICE_CAPABILITIES structure.
SPDRP_UI_NUMBER_DESC_FORMAT
The function retrieves a format string (REG_SZ) used to display the UINumber value.
SPDRP_UPPERFILTERS
The function retrieves a REG_MULTI_SZ string that contains the names of a device’s upper filter drivers.
[out, optional] PropertyRegDataType
A pointer to a variable that receives the data type of the property that is being retrieved. This is one of the standard registry data types. This parameter is optional and can be NULL.
[out, optional] PropertyBuffer
A pointer to a buffer that receives the property that is being retrieved. If this parameter is set to NULL, and PropertyBufferSize is also set to zero, the function returns the required size for the buffer in RequiredSize.
The size, in bytes, of the PropertyBuffer buffer.
[out, optional] RequiredSize
A pointer to a variable of type DWORD that receives the required size, in bytes, of the PropertyBuffer buffer that is required to hold the data for the requested property. This parameter is optional and can be NULL.
Return value
SetupDiGetDeviceRegistryProperty returns TRUE if the call was successful. Otherwise, it returns FALSE and the logged error can be retrieved by making a call to GetLastError. SetupDiGetDeviceRegistryProperty returns the ERROR_INVALID_DATA error code if the requested property does not exist for a device or if the property data is not valid.
The setupapi.h header defines SetupDiGetDeviceRegistryProperty as an alias which automatically selects the ANSI or Unicode version of this function based on the definition of the UNICODE preprocessor constant. Mixing usage of the encoding-neutral alias with code that not encoding-neutral can lead to mismatches that result in compilation or runtime errors. For more information, see Conventions for Function Prototypes.
Источник
Hi guys!
I’m trying to use my generic controller to play FighterZ, i donwloaded every single downlodable version of x360ce, the old one does nothing at all, and the one i’m using now (the last released build) keeps give me a problem…
Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra
sono riportate in fondo al messaggio.
************** Testo dell'eccezione **************
System.Exception: Error calling SetupDiGetDeviceRegistryPropertyW: 122
in JocysCom.ClassLibrary.IO.DeviceDetector.GetStringPropertyForDevice(IntPtr deviceInfoSet, SP_DEVINFO_DATA deviceInfoData, SPDRP propId)
in JocysCom.ClassLibrary.IO.DeviceDetector.GetVidPidRev(IntPtr deviceInfoSet, SP_DEVINFO_DATA deviceInfoData, UInt32& vid, UInt32& pid, UInt32& rev)
in JocysCom.ClassLibrary.IO.DeviceDetector.GetDeviceInfo(IntPtr deviceInfoSet, SP_DEVINFO_DATA deviceInfoData, String deviceId)
in JocysCom.ClassLibrary.IO.DeviceDetector.GetDevices(Guid classGuid, DIGCF flags, String deviceId, Int32 vid, Int32 pid, Int32 rev)
in x360ce.App.MainForm.RefreshCurrentInstances(Boolean forceReload)
in x360ce.App.MainForm.UpdateForm3()
in x360ce.App.MainForm.UpdateTimer_Elapsed(Object sender, ElapsedEventArgs e)
************** Assembly caricati **************
mscorlib
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
----------------------------------------
x360ce
Versione assembly: 3.2.10.82
Versione Win32: 3.2.10.82
Base di codice: file:///C:/Program%20Files/Dragon%20Ball%20FighterZ/RED/Binaries/Win64/x360ce_x64.exe
----------------------------------------
System.Core
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration.Install
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration.Install/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.Install.dll
----------------------------------------
System.Configuration
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
SharpDX.DirectInput
Versione assembly: 2.6.3.0
Versione Win32: 3.2.10.82
Base di codice: file:///C:/Program%20Files/Dragon%20Ball%20FighterZ/RED/Binaries/Win64/x360ce_x64.exe
----------------------------------------
SharpDX
Versione assembly: 2.6.3.0
Versione Win32: 3.2.10.82
Base di codice: file:///C:/Program%20Files/Dragon%20Ball%20FighterZ/RED/Binaries/Win64/x360ce_x64.exe
----------------------------------------
x360ce.Engine
Versione assembly: 1.0.0.0
Versione Win32: 3.2.10.82
Base di codice: file:///C:/Program%20Files/Dragon%20Ball%20FighterZ/RED/Binaries/Win64/x360ce_x64.exe
----------------------------------------
System.Xml
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Windows.Forms.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------
System.Data.Entity
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Data.Entity/v4.0_4.0.0.0__b77a5c561934e089/System.Data.Entity.dll
----------------------------------------
System.Runtime.Serialization
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
----------------------------------------
System.ComponentModel.DataAnnotations
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.ComponentModel.DataAnnotations/v4.0_4.0.0.0__31bf3856ad364e35/System.ComponentModel.DataAnnotations.dll
----------------------------------------
Accessibility
Versione assembly: 4.0.0.0
Versione Win32: 4.0.30319.17929 built by: FX45RTMREL
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
----------------------------------------
System.Data
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
----------------------------------------
Microsoft.GeneratedCode
Versione assembly: 1.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Versione assembly: 1.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Versione assembly: 1.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Versione assembly: 1.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Web
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
Microsoft.GeneratedCode
Versione assembly: 1.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.GeneratedCode
Versione assembly: 1.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
vJoyInterfaceWrap
Versione assembly: 0.2.0.5
Versione Win32: 3.2.10.82
Base di codice: file:///C:/Program%20Files/Dragon%20Ball%20FighterZ/RED/Binaries/Win64/x360ce_x64.exe
----------------------------------------
System.Numerics
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
----------------------------------------
mscorlib.resources
Versione assembly: 4.0.0.0
Versione Win32: 4.6.1055.0 built by: NETFXREL2
Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
************** Debug JIT **************
Per abilitare il debug JIT, è necessario impostare il valore
jitDebugging nella sezione system.windows.forms del file di configurazione
dell'applicazione o del computer (machine.config).
L'applicazione inoltre deve essere compilata con il debug
abilitato.
Ad esempio:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
Quando il debug JIT è abilitato, tutte le eccezioni non gestite
vengono inviate al debugger JIT registrato nel computer,
anziché essere gestite da questa finestra di dialogo.
i tried to intall EVERY NET Framework version and those things but nothing changes, can someone help me? i’m hopeless…
I downloaded the latest version of x360ce. But when I try to run I’m facing with this error message:
This doesn’t happen with the older versions (but these old versions didn’t work with the Ancestors game). I have also installed the latest .NET Framework. How can I get this to work? Or are there any other alternatives? This is on Windows 10.
ancestors the humankind odysseyx360ce
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silky eya
2 года назад
pls does it support 32bit game
Omar Khaled
1 неделя назад
thx man it working😉
Umutcan Ayas
1 неделя назад
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
Umutcan Ayas
1 неделя назад
Allah razı olsun
The Nomes
3 недели назад
bro, after so many days, I’m looking for video tutorial on this problem, I can’t find it. finally I searched again and again, and finally got your video which is very helpful and it works 100%. i am very proud. thank you very much. you are the best. stay healthy
Billy Messimer
3 недели назад
same shit as everyone else but does not do anything with that error and my controller still not showing up
SELAM
1 месяц назад
adamsın Allah razı olsun senden Allah ne muradın varsa versin Allah tutuğunu altın etsin
Phantom Gamer
1 месяц назад
Thankyou so much brooo
sibi raj
1 месяц назад
Mine got crashed
Deemx
1 месяц назад
makasih bg
JSw0rd_YT
1 месяц назад
music
Klevor Art
1 месяц назад
I have gone through video like for 5hrs but ur has saved me bless up fam🤝
Lingga Archieve
2 месяца назад
It work on game Nier Automata, Thank you
Steffie Law
2 месяца назад
Tetep g bisa bang gw padahal dah ikutin step dengan bener tapi tetep aja g bisa, di controllernya gak berubah warnanya bang
Gilang Pratama adji
2 месяца назад
Game jump force not work
Rahul Rai
2 месяца назад
What about 2nd controller
Fazza Gaming
2 месяца назад
thanks dude work for me
Harena V1.0
3 месяца назад
x360ce gta v not working
Harena V1.0
3 месяца назад
x360ce not detecting ps3 controller
Sauvik Paul
3 месяца назад
tons of thanks man… really a life saver