Team fortress 2 ошибка engine error

Team fortress 2 classic engine error Guys I got the solution. What I did was to delete the game, go to the tf2 folder in steam, go inside the folder, delete everything. Then reinstall tf2. Once done verify the cache. Once I finished, it was fixed. Hope it fixes for you guys too! Hi, […]

Содержание

  1. Team fortress 2 classic engine error
  2. Team fortress 2 classic engine error
  3. Troubleshooting
  4. Contents
  5. Current major issues
  6. Game won’t start/Missing VCRUNTIME140.dll or MSVCP140.dll
  7. Microstuttering/Network judder
  8. TF2CDownloader-related issues
  9. (Windows) SmartScreen blocked TF2CDownloader!
  10. (Windows) It says TF2CDownloader is missing libraries!
  11. (Linux) TF2CDownloader gives me an «Error loading Python lib»!
  12. (Linux) TF2CDownloader downloads a .meta4 file, then crashes when it can’t find a .tar.zst file
  13. Why are there so many errors when I run TF2CDownloader?
  14. «PermissionError: [Errno 13] Permission denied: . TF2ClassicLauncher.exe»
  15. I can’t find the folder TF2CDownloader extracted!
  16. Miscellaneous issues
  17. I can’t connect to any servers and all of the text starts with #TF!
  18. The launcher tells me that SDK2013 isn’t installed, but it is!
  19. The launcher says that SDK2013 needs to be updated, but it is!
  20. The launcher doesn’t work!
  21. My game doesn’t appear in my Steam library!
  22. Creating a symlink on Windows
  23. Creating a symlink on Linux
  24. (Linux) My game can’t connect to servers!/My in-game overlay doesn’t work!
  25. «The server you are trying to connect to is running an older version of the game.»
  26. Players are invisible in my game!
  27. The game is stuck on «Retrieving server info» but I can hear in-game sounds!
  28. Team fortress 2 classic engine error
  29. Team Fortress 2

Team fortress 2 classic engine error

Guys I got the solution. What I did was to delete the game, go to the tf2 folder in steam, go inside the folder, delete everything. Then reinstall tf2. Once done verify the cache. Once I finished, it was fixed. Hope it fixes for you guys too!

Hi, sorry this question is a year and a half later, but I’m having the same issue. Where do you find the folder for TF2 in Steam?

Guys I got the solution. What I did was to delete the game, go to the tf2 folder in steam, go inside the folder, delete everything. Then reinstall tf2. Once done verify the cache. Once I finished, it was fixed. Hope it fixes for you guys too!

Guys I got the solution. What I did was to delete the game, go to the tf2 folder in steam, go inside the folder, delete everything. Then reinstall tf2. Once done verify the cache. Once I finished, it was fixed. Hope it fixes for you guys too!

Hi, sorry this question is a year and a half later, but I’m having the same issue. Where do you find the folder for TF2 in Steam?

Hi, sorry this question is a year and a half later, but I’m having the same issue. Where do you find the folder for TF2 in Steam?

Steam>steamapps>common>Team Fortress 2

try Launch Options

-autoconfig — Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.

Источник

Team fortress 2 classic engine error

What you said is not true. TF2 needs to be allocated more memory. Take your RAM size, say it’s 8gb. Divide that by 2. 4gb, in kb is 4194304. Do not use all of your ram. Use half, always.

In launch settings, type -heapsize and then place the number afterwards.

2GB in kb (2^21) = 2097152, heap size = 2097152/2 = 1048576
4GB in kb (2^22) = 4194304, heap size = 4194304/2 = 2097152
8GB in kb (2^23) = 8388608, heap size = 8388608/2 = 4194304

So it would be.
-heapsize 4194304
if you had 8GB of RAM, if you have less, use less.

What you said is not true. TF2 needs to be allocated more memory. Take your RAM size, say it’s 8gb. Divide that by 2. 4gb, in kb is 4194304. Do not use all of your ram. Use half, always.

In launch settings, type -heapsize and then place the number afterwards.

2GB in kb (2^21) = 2097152, heap size = 2097152/2 = 1048576
4GB in kb (2^22) = 4194304, heap size = 4194304/2 = 2097152
8GB in kb (2^23) = 8388608, heap size = 8388608/2 = 4194304

So it would be.
-heapsize 4194304
if you had 8GB of RAM, if you have less, use less.

I am unfamiliar on how to change the graphical settings. Where do I go to do so?

im not going to ♥♥♥♥ up my game cybern im just gonna wait and hopefully they will fix it

Okay fine by me, wait for Gaban’s next great thing, yes hes the god of games. But he makes ‘Us’ wait far too long.

Still, I can’t join ANY server. Not only Valve. I can’t join ANY server, like FF2, Saxton, Deathrun and bunch of others. Still says «Engine Error» «You are out of memory!»

On a scale of 1 to 10 how goods your computer (10 being good, 1 being ♥♥♥♥)

thx, but it’s still not working

You may have a different problem, try the thing that someone suggested earlier:

What you said is not true. TF2 needs to be allocated more memory. Take your RAM size, say it’s 8gb. Divide that by 2. 4gb, in kb is 4194304. Do not use all of your ram. Use half, always.

In launch settings, type -heapsize and then place the number afterwards.

2GB in kb (2^21) = 2097152, heap size = 2097152/2 = 1048576
4GB in kb (2^22) = 4194304, heap size = 4194304/2 = 2097152
8GB in kb (2^23) = 8388608, heap size = 8388608/2 = 4194304

So it would be.
-heapsize 4194304
if you had 8GB of RAM, if you have less, use less.

Источник

Troubleshooting

This page attempts to document common problems with TF2 Classic, and their solutions.

Make sure you’ve completely followed the instructions listed at the Installation page before attempting to solve your problem here.

Contents

Current major issues

Game won’t start/Missing VCRUNTIME140.dll or MSVCP140.dll

This is a new 2.0.4 issue caused by our crashpad handler requiring libraries that not all users have.

You’ll need to download and install these redistributables from Microsoft:

Microstuttering/Network judder

This is a new 2.0.4 issue, the cause is currently unknown but we’re looking into it. Let us know if you encounter this, along with any relevant information.

(Windows) SmartScreen blocked TF2CDownloader!

It does this for every unsigned application. To sign it would cost us somewhere around $800 per year, so we don’t. On the SmartScreen pop-up, click «More info», then «Run anyways».

(Windows) It says TF2CDownloader is missing libraries!

This happens on Windows 7. We do not and cannot support Windows 7, you must install the game manually.

(Linux) TF2CDownloader gives me an «Error loading Python lib»!

This happens when the application was built with a version of glibc that’s newer than what your distribution carries. Currently, we support Ubuntu 20.04 and any other distribution with glibc 2.31 or newer.

(Linux) TF2CDownloader downloads a .meta4 file, then crashes when it can’t find a .tar.zst file

This happens if your version of aria2 was compiled without metalink support. If you’re on a Gentoo Linux-based distribution, you can fix it by setting the metalink USE flag for aria2 and then rebuilding it.

Why are there so many errors when I run TF2CDownloader?

Those are normal. The output is extremely verbose. The first thing TF2CDownloader does is check if the game file already exists for the purpose of verifying it. It usually doesn’t exist, which causes it to produce a «Checksum error». Then, if any mirrors are failing, timing out, missing, or otherwise having issues, it’ll produce an error when it attempts to contact them as well. These are not fatal errors, and are expected in its course of operation.

«PermissionError: [Errno 13] Permission denied: . TF2ClassicLauncher.exe»

If you’re updating, make sure the launcher is closed and no files within the tf2classic folder are open, then try again.

If you’re not extracting into your sourcemods, your extraction directory is a large and cluttered folder, and you’re sorting by the modified date, you likely won’t find the folder it extracted easily. You should instead sort the folder alphabetically, and then scroll until you find the «tf2classic» folder, so you can move it to your sourcemods. Pressing F5 to refresh the folder’s contents may also be useful.

Miscellaneous issues

I can’t connect to any servers and all of the text starts with #TF!

Make sure your folder structure is correct. Inside your sourcemods folder, there should be a tf2classic folder, which should contain a gameinfo.txt file. If this doesn’t perfectly line up, you extracted it incorrectly. If you have a path that looks like sourcemods/tf2classic-2.0.3/tf2classic or if all of your files are dumped loosely in sourcemods , that will cause this to happen.

The launcher tells me that SDK2013 isn’t installed, but it is!

This can happen if Source SDK Base 2013 Multiplayer is installed onto a separate drive from the Steam client. The correct drive will almost always be C: . Any other drive letters are bound to cause issues. You can move it as shown below:

For advanced users, it’s also possible to create a symlink from its expected location in the common folder on your C: drive to its real location on another drive. See instructions here for how to create one.

The launcher says that SDK2013 needs to be updated, but it is!

You should try to launch SDK2013 from Steam once. Even if Steam claims it’s fully installed, it may still require validation or other work, which Steam will only perform when you try to run it. After launching and closing it again, restart the launcher.

The launcher doesn’t work!

If you run into any issues with the launcher, you’re safe to ignore it entirely. The game should appear in your Steam library if it was installed correctly, and you can launch it through there instead.

My game doesn’t appear in my Steam library!

First, restart Steam completely if you haven’t since installing the game. Right-click Steam in your system tray, then click «Exit» from the menu that appears. Or click the Steam button in the top-left of the window, and click «Exit» from the dropdown. Then start Steam again, and see if it appears.

If that doesn’t work, make sure your folder structure is correct. Inside your sourcemods folder, there should be a tf2classic folder, which should contain a gameinfo.txt file. If this doesn’t perfectly line up, you extracted it incorrectly. If you have a path that looks like sourcemods/tf2classic-2.0.3/tf2classic or if all of your files are dumped loosely in sourcemods , that will cause it to be undetectable.

This issue can also appear if Steam and TF2 Classic are installed on separate disks (for instance, Steam on your C: drive and TF2 Classic on your E: drive). The solution is to create a «symlink», a folder in your Steam installation that redirects to a folder on your external disk. The steps to do this vary depending on your system.

Creating a symlink on Windows

  1. Locate your sourcemods folder. If you can’t find it, you can run reg query HKCUSoftwareValveSteam /v SourceModInstallPath in Command Prompt to see the path.
  2. Delete your sourcemods folder, otherwise the symlink can’t be made. If any mods are still in there, transfer them over to your preferred new location.
  3. Open Command Prompt as administrator.
  4. Enter this command: mklink /d /j «path to steam sourcemods» «path to your sourcemods»

Replace «path to steam sourcemods» with your Steam sourcemods path, for instance: «C:Program Files (x86)Steamsteamappssourcemods»

Replace «path to your sourcemods» with whatever path you require, for instance: «D:Gamessourcemods»

Creating a symlink on Linux

  1. Delete your Steam sourcemods folder, usually found at

/.steam/steam/steamapps/sourcemods
Open a terminal and run ln -s /path/to/your/sourcemods

Like you would Windows, exchange /path/to/your/sourcemods with the full path to the folder you wish to use on your external disk.

Note that any external disk used for running games must be readable and writable by your user, and you must have execute permissions. If this is an NTFS disk, follow Valve’s guide on preparing it: https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-disk-with-Linux-and-Windows.

(Linux) My game can’t connect to servers!/My in-game overlay doesn’t work!

On Linux, TF2C requires a special launch option to function properly. Right-click the game in your Steam library, click «Properties», then paste this into the Launch Options field:

LD_PRELOAD=»$HOME/.steam/steam/ubuntu12_32/gameoverlayrenderer.so» %command% -steam -steam

This should fix the overlay, and allow you to connect to game servers.

«The server you are trying to connect to is running an older version of the game.»

This error is partially erroneous. Most commonly, the server isn’t running an older version of the game, you are. If you downloaded an older version of the game yourself, you’ll receive this error when connecting to official servers. Hence, you’ll need to reinstall the game from an archive using the latest version of the game.

Players are invisible in my game!

This tends to happen if your network is unreliable or your game stutters. It’s possible to run a command to fix this, though you’ll need to run this command every time it happens.

  1. Enable the Developer Console in the game settings.
  2. Press the

(tilde) key on your keyboard to open the console.

  • Run record demo;stop
  • The game is stuck on «Retrieving server info» but I can hear in-game sounds!

    This problem happens if you’re running the game with Intel Graphics instead of using a dedicated GPU.

    The solution is to lower the graphic settings until the problem no longer shows up.

    Источник

    Team fortress 2 classic engine error

    Team Fortress 2

    this just started popping up today

    You don’t have anough memory to run TF2.

    Remove some useless files from your computer.

    You don’t have anough memory to run TF2.

    Remove some useless files from your computer.

    It’s talking about the RAM, not the hard drive. You have to low the texture quality in your settings.

    It’s talking about the RAM, not the hard drive. You have to low the texture quality in your settings.

    I’ll try that and see what happens. If it still does it I’m going to go with the good ol’ uninstall and reinstall.

    It’s talking about the RAM, not the hard drive. You have to low the texture quality in your settings.

    I think part of my problem was that my textures were on Very High, when High was the reccomended for my system.

    I’ll try that and see what happens. If it still does it I’m going to go with the good ol’ uninstall and reinstall.

    Try lowering all the textures. The game will look like smashed potatoes, but your RAM will rest a bit more (as well as your CPU).

    alrighty, My tf2 is on the lowest possible settings, low on every graphics settings sometimes the memory doesn’t skyrocket, other times it does. Any fixes bois?

    Источник

    Team Fortress 2


    10.10.2007

    Экшен,

    Мультиплеер,

    Шутер,

    От первого лица,

    Юмор,

    Кооператив


    8.7


    1 477
    оценок

    1

    2

    3

    4

    5

    6

    7

    8

    9

    10

    • Team Fortress 2

    • Новости283

    • Мнения47

    • Юмор302

    • Файлы103

    • Читы3

    • Гайды8

    • Форумы289

    • Cкриншоты35

    • Галерея3814

    • Игроки

    Форум Team Fortress 2
     

    НикитаСтепанов

    НикитаСтепанов

    8 мая 2019

    Что делать?


    0

    Комментарии: 1

    сначала

    лучшие

    • новые
    • старые
    • лучшие

    Ваш комментарий


    R 25

    9 мая 2019

    НикитаСтепанов
    Судя по сообщению — обновить железо. Первый раз вижу такое сообщение. С фпс-конфигами играешь?

    • пожаловаться
    • скопировать ссылку

    0

    Take-Two Interactive признала, что Red Dead Redemption 2 продолжает продаваться лучше, чем издатель предполагал

    7 февраля
    |
    Индустрия

    Take-Two Interactive признала, что Red Dead Redemption 2 продолжает продаваться лучше, чем издатель предполагал

    Red Dead Redemption 2


    77




    78

    Доля AMD на рынке CPU выросла до 31%

    10 февраля
    |
    Индустрия,
    Железо

    Доля AMD на рынке CPU выросла до 31%


    60




    70

    Роберт Киркман рассказывает о том, как "Неуязвимый" заставляет супергероев чувствовать себя "настоящими"

    сегодня в 17:31
    |
    Кино и сериалы

    Роберт Киркман рассказывает о том, как «Неуязвимый» заставляет супергероев чувствовать себя «настоящими»


    4




    13

    Игроки модифицируют Hogwarts Legacy, чтобы сделать своих персонажей более бледными

    вчера в 11:00
    |
    ПК

    Игроки модифицируют Hogwarts Legacy, чтобы сделать своих персонажей более бледными

    Hogwarts Legacy


    56




    151

    По слухам, Resident Evil 4 будет очень "точным" ремейком, но "сильно переосмыслит и изменит" некоторые части

    8 февраля
    |
    Слухи

    По слухам, Resident Evil 4 будет очень «точным» ремейком, но «сильно переосмыслит и изменит» некоторые части

    Resident Evil 4


    42




    89

    В сети появились первые оценки Hogwarts Legacy - журналисты остались довольны

    6 февраля
    |
    Индустрия

    В сети появились первые оценки Hogwarts Legacy — журналисты остались довольны

    Hogwarts Legacy


    51




    91

    Анонсирована сногсшибательная фигурка Ядовитого Плюща из комиксов DC

    9 февраля

    Анонсирована сногсшибательная фигурка Ядовитого Плюща из комиксов DC


    33




    90

    Разработчики Atomic Heart рассказали про улучшения финальной сборки игры

    9 февраля

    Разработчики Atomic Heart рассказали про улучшения финальной сборки игры

    Atomic Heart


    49




    80

    Представлен дебютный тизер CGI-фильма Resident Evil: Death Island с Джилл Валентайн

    7 февраля
    |
    Кино и сериалы,
    Трейлеры

    Представлен дебютный тизер CGI-фильма Resident Evil: Death Island с Джилл Валентайн


    68




    179

    Нам покажут новый геймплей из Robocop: Rogue City: компания Nacon анонсировала новую игровую презентацию

    8 февраля
    |
    Мероприятия

    Нам покажут новый геймплей из Robocop: Rogue City: компания Nacon анонсировала новую игровую презентацию

    RoboCop: Rogue City


    23




    65

    Дэвид Харбор тоже оказался поклонником Warhammer 40 000

    10 февраля

    Дэвид Харбор тоже оказался поклонником Warhammer 40 000


    14




    45

    Пользователи нашли способ активировать эксклюзивный контент в ПК-версии Hogwarts Legacy

    10 февраля
    |
    ПК

    Пользователи нашли способ активировать эксклюзивный контент в ПК-версии Hogwarts Legacy

    Hogwarts Legacy


    32




    99

    В последнем обновлении The Witcher 3 добавили два меча из первых трейлеров игры

    6 февраля
    |
    Обновления

    В последнем обновлении The Witcher 3 добавили два меча из первых трейлеров игры

    The Witcher 3: Wild Hunt


    49




    95

    Telltale Games рассказали о вырезанном контенте первой The Wolf Among Us

    вчера в 00:23
    |
    Скриншоты

    Telltale Games рассказали о вырезанном контенте первой The Wolf Among Us

    The Wolf Among Us


    4




    57

    Techland выпустила хотфикс для обновления Dying Light 2 1.9.0

    9 февраля
    |
    Обновления

    Techland выпустила хотфикс для обновления Dying Light 2 1.9.0

    Dying Light 2: Stay Human


    10




    53

    Ремейк Resident Evil 4 будет включать драку на ножах с Краузером, которая вдохновила новую систему парирования

    10 февраля

    Ремейк Resident Evil 4 будет включать драку на ножах с Краузером, которая вдохновила новую систему парирования

    Resident Evil 4


    36




    99

    В некстген-обновлении The Witcher 3 женщинам добавили реалистичные гениталии

    10 февраля
    |
    Индустрия,
    Скриншоты

    В некстген-обновлении The Witcher 3 женщинам добавили реалистичные гениталии

    The Witcher 3: Wild Hunt


    116




    213

    20 минут геймплея из демоверсии ремейка System Shock

    8 февраля
    |
    ПК,
    Трейлеры

    20 минут геймплея из демоверсии ремейка System Shock

    System Shock


    28




    74

    Знакомый образ в тизере комедийного фильма Paint с Оуэном Уилсоном о теряющем популярность художнике

    сегодня в 11:41
    |
    Кино и сериалы,
    Трейлеры

    Знакомый образ в тизере комедийного фильма Paint с Оуэном Уилсоном о теряющем популярность художнике


    5




    36

    Walt Disney объявила о массовых увольнениях сотрудников

    9 февраля
    |
    Индустрия

    Walt Disney объявила о массовых увольнениях сотрудников


    22




    54

    Как попасть в Азкабан в Hogwarts Legacy

    сегодня в 11:33
    |
    Прохождения,
    Секреты,
    Локации,
    Геймплей

    Как попасть в Азкабан в Hogwarts Legacy

    Hogwarts Legacy


    5




    24

    Самые новые и популярные игры можно получать бесплатно

    Пополнение Steam-кошелька не проблема, если у вас есть бонусы

    Дорогие и дефицитные геймерские девайсы теперь не нужно покупать

    Несмотря на наличие риска появления ENGINE ERROR во всех играх, ошибка обычно появляется в CS: Go и Left4Dead. В первоначальном виде текст ошибки следующий: «Engine Error. Your graphics hardware does not support all features (CSM) needed to run this game». Сбой часто появляется на этапе загрузки игры, на этом всё и заканчивается. На начальный экран после сбоя уже не вернуться. У некоторых пользователей ошибка появляется прямо во время игры, тогда она моментально крашится. В большей части случаев источником неисправности становится драйвер видеоадаптера.

    Содержание

    • Как исправить вылеты?
    • Как установить актуальную версию DirectX?
    • Как обновить Visual C++?
    • Установка .NET Framework
    • Обновление VCredist

    Как исправить вылеты?

    Для удобства пользователя рассмотрим основные решения в виде пошаговой инструкции:

    1. Проверка кэша. С неё лучше начать, ведь метод простой и часто помогает. Для этого нужно открыть Steam и нажать ПКМ по названию игры, а затем – перейти в «Свойства». Дальше следует открыть «Локальные файлы» кликнуть на кнопку «Проверить целостность кэша».
    2. Обновить видеодрайвера. Важно устанавливать драйвера с официального сайта производителя. Драйверпаки часто ставят в систему неактуальные версии. Альтернативный вариант – сделать ПКМ по «Пуску», открыть «Диспетчер устройств» и перейти в «Свойства» видеоадаптера. Нужная кнопка «Обновить» расположена на странице «Драйвера». После обновления ошибки появляться не должно, но лучше заранее всё же перезагрузить компьютер.
    3. Проверить правильность указания каталогов для установки игры. Сбой может появляться из-за того, что путь к директории содержит русские символы.
    4. Изменить настройки графики. Это имеет смысл делать, если проблема появилась после редактирования параметров графики. Установка меньшего качества картинки должна помочь исправить проблему.
    5. Обновить драйвера видеокарты – действие полезно для владельцев ноутбуков со встроенной видеокартой. Суть способа аналогична обновлению видеодрайвера, но в силу конструкционных особенностей адаптера, нужно обновлять драйвера материнской платы.

    Если всё выше перечисленное не помогло, значит причиной проблемы является устаревшая версия некоторых платформ. Для работы CS и Left4Dead нужно иметь новую версию DirectX, .NET Framework, VCredist и Visual C++. Все программные продукты бесплатны.

    Как установить актуальную версию DirectX?

    Это ПО разрабатывает Microsoft и распространяет его абсолютно бесплатно. Достаточно всего лишь скачать DirectX. На странице, куда попадаете после клика на ссылку, нужно выбрать русский язык и загрузить веб-установщик. Если появится окно с предложением установить дополнительное ПО, лучше выбрать «Отказаться и продолжить». Как только установочный файл окажется на компьютере, остаётся его только запустить.

    Чтобы убедиться, что DX обновился, стоит зажать Win + R, ввести dxdiag и нажать Enter. На вкладке «Система» последняя строка – «Версия DirectX». Остаётся только сопоставить версию с минимальными требованиями игры.

    Как обновить Visual C++?

    Нужное ПО находится также на сайте Microsoft, его можно скачать по ссылке. Здесь появится окно, в котором нужно выбрать язык и компоненты для загрузки. Подходящий компонент зависит от разрядности Windows. После запуска и непродолжительной процедуры установки всё должно заработать.

    Установка .NET Framework

    Вот ссылка, по которой можно загрузить данное ПО. Здесь всё аналогично, нужно загрузить программу и установить фреймворк.

    Важно! Чтобы .NET Framework работал исправно, нужно проверить обновления Windows. В противном случае даже новая версия платформы может выдавать сбои. Запустить проверку обновления позволяет «Центр обновления», его легко найти через поиск панели «Пуск». Если на компьютере стоит старая версия (Windows XP или 2003), для запуска игры придётся инсталлировать Windows Imaging Component. Он доступный по ссылке.

    Во время установки пользователю может показаться окно «Мы рекомендуем». Лучше не устанавливать лишние пакеты, ведь в них нет особой необходимости.

    Обновление VCredist

    ПО находится здесь. Для нормальной его работы нужно заранее установить актуальную версию Visual C++.

    После обновления всех ключевых компонентов ошибка ENGINE ERROR больше не появится.

    Over a long period of online play and using the microphone to voicechat on tf2 the game will stutter and crash. after a struggle to regain control of the desktop via use of ctrl+alt+F7 or ctrl+alt+cursor-arrows a dialog box will appear saying «Model models/player/items/spy/veteran_hat.mdl not found and models/error.mdl» but veteran_hat.mdl can be replaced with any other hat.mdl. The game always stutters at some point when the voice chat is used. I believe there has been a couple instances where the game starts to stutter or slow down and i go back to my desktop to discover that the steam client itself has crashed. trying to play tf2 will eventually crash within minutes

    in other words voice chat on tf2 is unstable and crashes the steam client.

    Here is my terminal output

    mmon/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (1485) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.pipe write 29536/3984915264 failed 32 — remote process seems dead
    32pipe write 29536/3984915264 failed 32 — remote process seems dead
    32h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_pipe write 29536/3984915264 failed 32 — remote process seems dead
    32pipe write 29536/3984915264 failed 32 — remote process seems dead
    32linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
    /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (71Finished uploading minidump (out-of-process): success = no
    error: HTTP response code said error
    Assert( Assertion Failed: bRet ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/../common/pipes.cpp:659

    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
    Uploading dump (out-of-process) [proxy »]
    /tmp/dumps/assert_20130427213954_1.dmp

    1. : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2882) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2894) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (2869) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (32) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (1164) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (1485) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/processpipe_posix.cpp (357) : Assertion Failed: false
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/../common/pipes.cpp (711) : Assertion Failed: CClientPipe::BWriteAndReadResult: BWrite failed
      /home/buildbot/buildslave_steam/steam_rel_client_linux/build/src/clientdll/interfacemap_client.h (1485) : Assertion Failed: bufRet.GetUint8() == k_EClientCommandInterface
      /home/buildbot/buildslavFinished uploading minidump (out-of-process): success = no
      error: HTTP response code said error
      pipe read to 29536/3984915264 failed 11 — remote process seems dead
      11pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 11 — remote process seems dead
      11pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3pipe read to 29536/3984915264 failed 3 — remote process seems dead
      3/home/kurtis/.local/share/Steam/SteamApps/kiddykoff/Team Fortress 2/hl2.sh: line 67: 1224 Segmentation fault (core dumped) ${GAME_DEBUGGER} «${GAMEROOT}»/${GAMEEXE} «$@»
      Assert( Assertion Failed: pClientPipe->BWriteAndReadResult( buf, bufRet ) ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/clientdll/steamclient.cpp:540

    Installing breakpad exception handler for appid(gameoverlayui)/version(1.0_client)
    Uploading dump (out-of-process) [proxy »]
    /tmp/dumps/assert_20130427214006_2.dmp
    Finished uploading minidump (out-of-process): success = no
    error: HTTP response code said error

    here are my specs

    Processor Information:
    Vendor: AuthenticAMD
    Speed: 3500 Mhz
    6 logical processors
    6 physical processors
    HyperThreading: Unsupported
    FCMOV: Supported
    SSE2: Supported
    SSE3: Supported
    SSSE3: Supported
    SSE4a: Supported
    SSE41: Supported
    SSE42: Supported

    Network Information:
    Network Speed:

    Operating System Version:
    Ubuntu 12.10 (64 bit)
    Kernel Name: Linux
    Kernel Version: 3.5.0-27-generic
    X Server Vendor: The X.Org Foundation
    X Server Release: 11300000
    X Window Manager: Compiz
    Steam Runtime Version: steam-runtime-release-i386_2013-04-16

    Video Card:
    Driver: ATI Technologies Inc. AMD Radeon HD 7900 Series

    Driver Version:  4.2.12171 Compatibility Profile Context 12.10.17
    Desktop Color Depth: 24 bits per pixel
    Monitor Refresh Rate: 60 Hz
    VendorID:  0x1002
    DeviceID:  0x679a
    Number of Monitors:  1
    Number of Logical Video Cards:  1
    Primary Display Resolution:  1920 x 1080
    Desktop Resolution: 1920 x 1080
    Primary Display Size: 20.55" x 11.57"  (23.58" diag)
                                            52.2cm x 29.4cm  (59.9cm diag)
    Primary VRAM Not Detected
    

    Sound card:
    Audio device: Realtek ALC887-VD

    Memory:
    RAM: 16032 Mb

    Miscellaneous:
    UI Language: English
    LANG: en_US.UTF-8
    Microphone: Not set
    Total Hard Disk Space Available: 150226 Mb
    Largest Free Hard Disk Block: 75414 Mb

    Installed software:

    Recent Failure Reports:
    Thu Apr 25 05:12:02 2013 GMT: file »/tmp/dumps/crash_20130424221201_1.dmp», upload no: »HTTP response code said error»
    Thu Apr 25 05:12:03 2013 GMT: file »/tmp/dumps/assert_20130424221202_1.dmp», upload no: »HTTP response code said error»
    Thu Apr 25 05:12:38 2013 GMT: file »/tmp/dumps/assert_20130424221238_1.dmp», upload no: »HTTP response code said error»
    Thu Apr 25 06:05:07 2013 GMT: file »/tmp/dumps/crash_20130424230505_1.dmp», upload no: »HTTP response code said error»
    Thu Apr 25 06:05:08 2013 GMT: file »/tmp/dumps/assert_20130424230507_1.dmp», upload no: »HTTP response code said error»
    Thu Apr 25 06:05:08 2013 GMT: file »/tmp/dumps/assert_20130424230507_1.dmp», upload no: »HTTP response code said error»
    Thu Apr 25 06:05:40 2013 GMT: file »/tmp/dumps/assert_20130424230540_2.dmp», upload no: »HTTP response code said error»
    Sun Apr 28 04:39:51 2013 GMT: file »/tmp/dumps/crash_20130427213950_1.dmp», upload no: »HTTP response code said error»
    Sun Apr 28 04:39:52 2013 GMT: file »/tmp/dumps/assert_20130427213951_1.dmp», upload no: »HTTP response code said error»
    Sun Apr 28 04:39:55 2013 GMT: file »/tmp/dumps/assert_20130427213954_1.dmp», upload no: »HTTP response code said error»
    Sun Apr 28 04:40:07 2013 GMT: file »/tmp/dumps/assert_20130427214006_2.dmp», upload no: »HTTP response code said error»

    Понравилась статья? Поделить с друзьями:
  • Team fortress 2 как изменить ник
  • Tdu2 qa v069 has stopped working как исправить
  • Tdevicenotification device notification not assigned 1066 служба возвратила код ошибки
  • Tcpdf error could not include font definition file helvetica
  • Tcm 0a31 ошибка вольво