Vast error arcjec

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Arcjec Voorat

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Arcjec Voorat.png

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XDXD And in case you’re agonizing over it in the back of your head for whatever reason… Yes, I missed you too. XDXD DCRC icon.png

Introduction Page DCRC icon.png First Appearance DCRC icon.png

Title

Bard of Breath

Age

8 Repitonian Solar Sweeps

Gender Identity

Nonbinary Masc (He/They)

Status

Alive

Screen Name

animatedHumorist

Typing Style

Proper syntax and punctuation. Prefixes and suffixes every message with «XDXD».

Strife Specibi

Scythekind

Fetch Modus

Replica

Relations

The Forgiven — Ancestor
Taz Poemme — Matesprit crush
Laivan Ferroo — Moirail crush
Ellsee Raines — Siblings

Planet

Land of Mirage and Monochrome

Music

Curtain Call ♫
A New World ♫
Six By Six ♫
Clamor ♫
Final Bow ♫
Terran Wanderer ♫
Code Red and Existential Dread ♫
Day After Day ♫
Nostalgia ♫
Secure ♫
Trial By Fire ♫
One Step Forward ♫
Good Old Hornless Jerryatric ♫
Twelve By Twelve ♫
Arcjec’s Theme ♫
Show’s Over ♫
Anywhere Can Be Paradise ♫
I’m Right Here ♫
Courage ♫
Calm Before The Storm ♫
Last Yulepassing ♫
Still Here ♫
Phantazein ♫

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Chatlogs

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Arcjec: Answer Troll. DCRC icon.png

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Taz: Greet Arcjec in the nicest way possible. DCRC icon.png

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Arcjec: Answer Taz. DCRC icon.png

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Arcjec: Open Memo. DCRC icon.png

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Ellsee: Ask precious friend for reassurance. DCRC icon.png

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Arcjec: Answer Ellsee. DCRC icon.png

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Arcjec: Read messages from Taz. DCRC icon.png

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Arcjec: Resume talk with colorful snake. DCRC icon.png

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Ellsee: Open memo. DCRC icon.png

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Dream!Laivan: Greet your friend. DCRC icon.png

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Arcjec: Open new memo. DCRC icon.png

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Sova: Continue reading. DCRC icon.png

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Bard: Serve Mage. DCRC icon.png

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Ellsee: Come up with some convenient lies! DCRC icon.png

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Sova: Disregard that. Lurk in the new memo instead. DCRC icon.png

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Arcjec Voorat, also known by his Skorpe handle animatedHumorist, is one of the trolls in Vast Error. His associated alchemic sigil is Magnesium, though a modified version of the symbol. They are a deconstruction of the «self insert» and «main character» fantroll archetypes.[1]

Their survival ability is being able to play dead by slowing their metabolism down.

He was the first troll to be introduced and enter the game.

Biography

Early life

Arcjec was much more outgoing and enthusiastic in their youth, if somewhat naïve. Raised together and initially sharing the same lusii as Ellsee Raines, the two viewed each other as siblings and part of the same family. During this period of time, Arcjec was interested in comic books, superheroes and pop culture, as well as drawing, cosplaying and scrapbooking.

After a series of cascading events involving his falling out with Taz Poemme and Ellsee’s extended leave for training, Arcjec fell into a deep period of apathy and resentment, pushing all of his friends away and retreating into himself. They also forgot about their relationship with Ellsee entirely, which resulted in anger and confusion on their end when she came back from her training.

He seems to have been the «glue» holding their friend group together, having been depicted throughout the comic engaging in many different activities with the great majority of the main cast.

Act 1

Arcjec is first introduced in his respiteblock. As he goes over his possessions, he is interrupted by a rock hitting his block’s window. Choosing to investigate the strange occurrence, the sight of a hooded troll lurking near his hive sends him into a panic, during which he is messaged by Laivan Ferroo. Laivan invites them to play a game of Anthropormuncipality with him and Murrit Turkin, but Arcjec refuses, brushing his friend off, and requests that he let Taz know that the mutilation fairy finally granted her long awaited wish in the event of their disappearance.

In an attempt to get a better look at the mysterious troll, Arcjec ends up falling out their second-floor window, landing on a mud puddle outside and passing out. They have a cryptic dream in which they stand in the middle of the Static, briefly glimpsing White Noise before they jolt awake.

During their short nap, Laivan’s dream self visits Arcjec’s own dream self, still asleep on Prospit. It glitches out, momentarily reverting to a happier, younger Arcjec when Laivan touches him.

After waking up, Arcjec finds himself back inside his room. Surrounding him are the many piles of scattered drawings he makes in his sleep, something that has been a regular occurrence for some time. The newest one has The Game’s symbol drawn on it, along with a message: «It’s the only way.»

Arcjec being forced out of his window to look at the incoming meteor.

They are then accosted by an agitated Taz, who manages to convince Arcjec to collaborate by showing them Murrit’s memo and the meteor hurtling towards their hive. After a few spats, Arcjec realizes that the symbols they’ve been writing in their sleep are connected to the game, which they encourage Taz to input on her end. This grants her access to a set of objects, and the duo has one final fraught conversation about their past before they decide it’s better if they do not speak again once Arcjec’s entry is complete.

During the events of [S] Arcjec: Enter. DCRC icon.png, Taz places a series of pillars and an archway around his hive, along with a mysterious chest inside his respiteblock. Arcjec opens the chest, unleashing a powerful gust of wind that sends him hurtling out of his room. He stops right in front of the archway, now activated into a portal. Taz then pushes Arcjec inside it with the Game cursor, sending him into the Medium and completing his entry process. The pillars around Arcjec’s hive divert the oncoming meteor away and into Skaia’s shield, preventing the hive’s complete destruction.

Act 2

From the past perspective of Ellsee Raines, Arcjec is shown having a conversation with her moments before the start of Act 1. She worries that she is needy and unlikable, and he offers a half-hearted attempt at advice. Amused but nonetheless touched, Ellsee decides that they will finally introduce themself to Arcjec and explain their deeper connection. It’s then revealed that she was the mysterious troll that threw a stone at Arcjec’s window.

Back to the present, Arcjec lands on a gray platform inscribed with the Breath symbol, floating in a blank, stark white void. The powerful winds seen during Arcjec’s entry then transform into the denizen of Breath, Zehanpuryu.

One of the only times Arcjec has smiled.

Zehanpuryu introduces Arcjec to the game and its purpose, pledging himself as their guide. He states that Arcjec is the Bard of Breath and urges them to find him again when they are stronger. He inserts himself within the Breath platform and changes the blank planet around them into the newly formed Land of Mirage and Monochrome.

As Arcjec looks around their new surroundings, they are approached by one of the planet’s consorts: a bright, vibrant snake who directs them to a newly formed terminal by their denizen platform. The terminal allows Arcjec to access his game UI and Skorpe, where he finds messages from Taz and Ellsee both. He only answers the latter, and the two catch up. Ellsee admits that she knows more than she’s previously let on, having seen the Game codes in a book that she has had her whole life. Arcjec closes the conversation by telling Ellsee to meet up with him when things are less hectic.

He then speaks with the multicolored snake consort, accidentally naming him «Guy». Guy tells Arcjec to prepare a weapon, as he is bound to face monsters on his journey, and Arcjec equips his scythe before taking the first steps of his journey on LOMAM.

After following the path for a while, Arcjec and Guy find a consort village up in flames, being ravaged by a powerful shape-shifting monster known as a Shifter. Two other consorts, Lady and Person, beg Arcjec to stop the monster before it burns down the entire town.

Overwhelmed, Arcjec freezes in place. He then finds himself in a featureless «mind space», greeted by younger version of himself: Kidjec. He tells Arcjec that it’s okay to leave, that it isn’t fair of the snakes to expect him to solve their problems. Arcjec, in turn, worries about his past choices and wishes they could do something for the people around them, since saving people was all they ever wanted to do when they were young.

Kidjec argues that acting on those impulses will only make him and those around him miserable, growing increasingly aggravated. He says that Arcjec should just leave!!! and that every single time he tries to help someone, all he does is hurt them. Arcjec falls to their knees, their nose bleeding profusely as the mindspace seems to fall apart at the seams.

Guy then snaps Arcjec back into reality by calling out to him, the troll having gone into a trance for the duration of his conversation with Kidjec. Finding his conviction renewed, Arcjec promises to protect his consorts and prepares for battle.

During [S] Engage. DCRC icon.png, Arcjec is shown battling the Shifter, managing to defeat it with the usage of his survival ability and the help of his planet’s Winds. Their consorts are elated, gifting them with a variety of crafting resources and directing them to their checkpoint near the town square.

On Prospit, Arcjec, Laivan and Albion’s dream selves meet up and chat, Arcjec’s dream self having woken up off-screen since the last time they were shown. The trio flies over the buildings as Dream!Laivan explains the concept behind their existence and what they’re supposed to do for their players. After the discussion, he offers a grand tour of the dream moon, which Dream!Arcjec and Dream!Albion accept with varying levels of excitement.

Arcjec’s first craft: Beats Taking the Subway

Back on LOMAM, Arcjec arrives at the town square, where he is greeted by Metatron. As the built-in player guide to the Game, he explains several mechanics that will be vital to their progress, including the crafting system, the checkpoints and the gates that connect all of their planets together. He also gives Arcjec a welcome gift: a portable communicator they can use to keep in touch with the rest of their session. Metatron then coaches Arcjec through their first item creation: the Beats Taking The Subway scythe.

Further into their conversation, Metatron tells Arcjec that he needs to connect to the hero of life, Ellsee. Metatron comments on the two’s relationship saying that they seem close, but Arcjec quickly brushes it off and changes the subject again. Metatron moves on saying that everything he’s done with Arcjec is all he needs from him and that once the planets align then the initial stretch of Arcjec’s journey will be complete. Metatron finally leaves in a puff of smoke, but not before he tells Arcjec that they’re doing amazing so far.

Arcjec decides to open a new memo to make sure the rest of his friends are up to speed. He tells them that his DMs are now open, and that everyone should share their game progress so far, letting them know that he’s already made it to his first checkpoint.

Taz is the first one to respond. They bicker for a short while, before she tells him that she’s stuck and can’t make any more progress without going over to his planet. This leads to the two having a reconciliatory conversation, in which Arcjec apologizes for ignoring her messages, saying that he wasn’t trying to make her upset and only needed some breathing room. She accepts their apology, and they agree to work together from this point on.

Albion and Ellsee quickly follow in their responses, the latter informing the others of the purple-eyed demons that have started interfering with their entries. Albion believes that they’re under someone’s control, and that she briefly spoke to the man behind it. When Murrit and Calder join the conversation, it devolves into an argument about Murrit’s attempted assassination of Ellsee through his boobdrones. Everyone is appalled by their actions, and Calder’s further needling drives Murrit to drop their persona, withdrawing from the memo after telling everyone that they >([don’t know what you just brought in with you.]. Albion asks if they should keep an eye on her, but Arcjec says that they already have their hands full as it is. He warns them that things are about to get messy and closes the memo.

Immediately afterward, Arcjec messages Ellsee, concerned about her apparent alliance with Calder. The conversation quickly devolves into lighthearted bickering as she brushes him off, and the two decide to get on with her entry by opening the Game’s tutorial. On Arcjec’s end, it has been updated with new information to reflect Ellsee’s unique entry process: their job is to bring Repiton into The Medium by activating a series of pillars they are to place around the planet.

Through some nudging, Arcjec manages to get Ellsee to explain the most outlandish aspects of their past, including the supernatural qualities of their staff, their talking lusii and the magical book inherited from their ancestor. They’re skeptical but curious, and Ellsee asks them to just trust her. He concedes, going back to their entry preparations before noticing that Possumdad is safe and sound by Ellsee’s tent.

Arcjec asks if things are ready after Ellsee activates the portal leading to the first location. Arcjec informs her that he’s going to go in order of what’s closest to her, however, he also informs her that he doesn’t know the exact coordinates and that there’s no zoom option on his application. Ellsee voices her concerns on not wanting to go to Stronghold 21 due to the risk of becoming a walking target, most likely due to her blood color. Arcjec attempts to gives her advice, telling Ellsee to take a deep breath and move forward anyways. Arcjec ends up messing up the coordinates and Ellsee walks directly into the Stronghold square. which leads to Arcjec figuratively and literally beginning to beat himself up about being terrible at lying. Arcjec begins to annoyedly ramble to himself in nervousness as Ellsee panics, but quickly begins to focus again working with what he’s got. Ellsee preforms magic tricks with her staff to keep the crowd distracted as Arcjec and drops the first pillar in the middle of the plaza. She quickly dives out of the way of the massive pillar before activating it and leaving rapidly. Ellsee tumbles back through the portal to her hive, exhausted. She decides to dance out her frustrations and Arcjec joins in with her. He tells her to pretend that never happened and to not mention it ever again. Ellsee asks if he had fun listening to her music which he reluctantly confirms that he did. They tell Ellsee that they’ll make up for what they did with the last pillar.

Arcjec goes back to check on his hive, which is now a wreck with a hole going through the wall of his room and demons all around it. They move their cursor to go inside their messy hive, collectibles strewn all over the place. They grab a replica of their replica fetch modus to give Ellsee, in which she captchalogues her book, which unbeknownst to her results in a revised and corrupted version. She gets back to work with Arcjec after resting, with him promising to try his best to be there for her through the whole thing. Ellsee again repeats her nervousness, wondering everything was going to be okay, and Arcjec tells her that she’s going to have to trust him.

During the events of [S] Ellsee: Enter. DCRC icon.png, Arcjec and Ellsee continue to work together with him placing down the pillars and her going through the portals and activating them. The portals take her to the Northern Wastes, Kenede Spaceport, Bizkantine Ruins, and the Black Depths. All but one of the planets connect and Repiton makes the jump as the pillars activate and Arcjec sighs in relief as Ellsee’s Denizen is released and she enters the Medium.

Post-EOA2

As Taz makes her first foray into Arcjec’s planet, she stumbles across a scene from her youth, brought to life through LOMAM’s mechanics: her, Ellsee, Laivan and Arcjec, back when they were children, on the day when Arcjec asked Taz if she thought they were going to be friends forever.

After she spends some time reminiscing, Arcjec finds Taz, snapping her out of the flashback. He greets her with a smile and reassures her that he’s right there, and the two of them walk off together.

Act 3 Act 1

On the day following the Players’ entry into the Medium, Arcjec reopens their old memo in order to keep the group up to date on their individual progress on their planets. Albion is the first to respond, claiming they met on Prospit not too long ago, but Arcjec doesn’t seem remember it very clearly. Eventually, the group discusses the current situation on Repiton, the Harbingers and Mirthamaniacs storming Stronghold 21 and the state of chaos the planet’s entry into the Game has caused. Throughout the memo, Arcjec tags Murrit multiple times, who only responds to fall back into the same deflective patterns. They then ban themself from it, much to Arcjec’s exasperation.

Later, Ellsee is seen falling asleep in the snow on her planet after the exhausting task of entering the game. She appears to have a flashback of her and Arcjec in his hive, dancing around together. Arcjec bumps into Ellsee which leads to both of them falling on the floor laughing together. Arcjec says he’s hungry which leads to Ellsee and him into the kitchen. Both Arcjec and Ellsee are seen talking about two people named Ayala and Ari. Arcjec compliments Ellsee on how her new look is coming along and saying that she seems happier. The conversation turns into Ellsee complaining about how she can’t go out and do things like how Arcjec can. Arcjec offers to try and find a way to sneak her out, but she refuses. Ellsee questions Arcjec about how he seems content with what is happening to the both of them. He pauses to think, but overall reassures her that everything is okay and that he’ll always be here for her because they’re family.

When Ellsee talks to White Noise, they discuss that in the past Arcjec acted differently towards everyone including Ellsee after her training. People tried getting to him, but he wouldn’t budge. He was scared and angry, yelled and refused to listen to anything. However, Arcjec never changed his trolltag when they moved over to Skorp, so Ellsee found their Skorp attempted to act like a different person in order to contact him. White Noise has also attempted to speak to him, but it seems all Arcjec does is mumble to something and draw symbols. He doesn’t know what’s happened to Arcjec, but believes that something has gotten inside their head.

Personality and traits

At the start of the comic, Arcjec is a closed off and isolated person. They display a sardonic, irritable attitude toward most people, having little patience when dealing with others, and generally seeing things from a bleak perspective. They place a great deal of importance on the way things «should» be and how they work in the «real world», holding a jaded, disaffected philosophy on life. Paradoxically, he still is heavily invested in certain conversations, as evidenced by the amount of effort put into his responses whenever his friends try to contact him and the very fact that he leaves these channels of contact open.

This mindset is later shown to mask Arcjec’s genuine attachment and care for his old life and friends. As the story progresses, they start being more open with the rest of the cast, apologizing for their unkind behavior and being more honest about their emotions. He makes an effort to reconnected with all of his friends, even taking charge in an unofficial «friendleader» capacity if the situation calls for it, and sharing moments of lighthearted banter with many of them in a sharp contrast to his biting interactions from before.

A good part of Arcjec’s struggles are related to his mental health. The way other characters have described his falling out with the group, along with his own conversation about his emotional state with Kidjec, seem to indicate symptoms of a depressive disorder. Their habit of indulging in cans of Code Red — a strong antidepressant[2] on Repiton — is further confirmation of the fact, having even been labelled an addiction in the comic’s text.

Arcjec’s past interests include the collection of pop culture memorabilia, such as Funko Pops and action figures of comic characters, playing SBVRPRPG’s with his friends, and drawing. They also used to do cosplay, being depicted going to a repitonian comic con with Taz in one of the photos in their album,

His blood is of a unique «corn syrup» color, a result of combination of normal Repitonian bronze blood and lime blood. This blood type and Arcjec’s sigil were passed down to them by their ancestor, Thesal Voorat, after his attempted suicide and subsequent revival by Zekura Raines during The Renaissance.

Relationships

Taz Poemme

Arcjec and Taz’s first time talking in two sweeps. It goes as well as it can.

Arcjec and Taz have had a difficult relationship since the comic started. Stemming from their largely difficult past and supposedly unrealized romantic entanglements. There are many indications that their relationship was at one point unhealthy or unrequited, mutually or otherwise. After some kind of relationship-ending incident, Arcjec has since vehemently avoided any interaction with Taz for over two sweeps while Taz has since repeatedly tried to reach out to Arcjec. The resulting fallout deeply affected Arcjec, resulting a drastic change in personality and demeanor, while Taz felt abandoned by Arcjec.

When the two are forced to interact with one another during the events of the game, the two are constantly at each other’s throats, barely being able to stay civil with one another, even for the sake of their mutual survival. Despite this, even though it is very slight, they did have a couple moments of levity and have been shown to complete their goals as a team rather efficiently all things considered.

During Post-EOA2 and Act 3 Act 1, they reconnect and bonded with each other once Taz arrives on Arcjec’s planet, resulting in better communication and none of the hatred and lashing out from before. Any jabs or insults they throw at each other overall seem lighthearted banter typical of their contrasting personalities.

Laivan Ferroo

Despite Arcjec’s base unfriendly demeanor, him and Laivan appear to have a pleasant friendship. They seem to have mutually requited yet unrealized pale crushes on each other. The two, along with Calder, used to play together as kids, but this appears to have ended or become rare as Arcjec grew distant and depressed.

After speaking in the newest memo in Act 3 Act 1, they still seem close in some sort of way, with Laivan remembering Arcjec’s wriggling day (or as Laivan called it, a birthday) and asking him about it.

Ellsee Raines

Arcjec and Ellsee have a unclear relationship. Ellsee seems to value and trust him a great deal. One of her goals at the beginning of the comic was to finally meet him and introduce herself personally, though she is never able to bolster up the courage to actually do it, even when she’s already at his hive.

Ellsee appears to care for Arcjec and worries for his wellbeing, even dropping all of her fear to run back to him in order to try and rescue him once she notices the meteor heading towards his hive. Despite this, Arcjec doesn’t appear to know much about Ellsee at all; though he does seem to have an easier time speaking to her than the other trolls in his chat fodder. When Ellsee asks if she was likeable, Arcjec does actually try to give her advice (albeit poorly). In Act 3 Act 1 Arcjec and Ellsee are seen sharing a hive and call each other a family.

Biologically, Ellsee and Arcjec’s relationship are the equivalent of human siblings, while their ancestors were in a matespritship. This would make their relationship closest to siblings, with their ancestors as their parents.

Murrit Turkin

Arcjec does not appear to be a big fan of Murrit. After reading through her memo, he believes that the game is a prank set up by him and the others to make fun of him and later notes during a conversation that he is a «slam jockey with more exposed RGB wires than common decency». When telling Zehanpuryu about what he believes should have happened post-entry, he admits that Murrit is a «friend» and that he is «actually way worse at explaining things than you or this game.»

Arcjec seems to have known Murrit since he was six sweeps old, as seen in a flashback. They have talked enough for Arcjec to notice Murrit’s tendencies, such as commenting that they «hate when they do that» after Murrit bans themself from a memo.

Jentha Briati

Arcjec mentioned Jentha during a conversation with Taz as they were working towards his entry. They seem to be relatively aware of each other’s interests, and share some in the form of Funkos, but otherwise there is little information on their relationship.

Calder Kerian

Calder and Arcjec were once friends in their youth, but that doesn’t appear to be the case anymore.

In the memo in Act 3 Act 1, their interactions are tense and curt, though Arcjec attempts to be courteous as with the rest of the cast. Arcjec comments that Calder sounds «different now» and that «it feels like I don’t know who I’m talking to.» Arcjec also states that he has no qualms in banning Calder from the memo after telling him to knock it off when overstepping Taz’s boundaries.

Serpaz Helilo

Serpaz and Arcjec seem to have been friends in their youth. There is not much information on their current relationship, but Serpaz seems to think of Arcjec as silly. They seem to not have any problems or tension with each other. When Arcjec cuts Serpaz off from rambling about her entry in the Act 3 Act 1 memo, he reassures her that he’s taking her seriously and that she can talk later.

Albion Shukra

Albion and Arcjec seem to get along well. The two speak about their relationship when they were younger in the memo in Act 3 Act 1. Albion comments on how Arcjec was «one of the few people» who believed in her position when they were younger as well. Arcjec tells her that he thought it was an elaborate backstory she made for a character. Arcjec comments on how he would consistently tell her when they were younger that she would always be good at the game he played, and that she unfortunately never joined. She tells Arcjec how she was on Prospit with him but he doesn’t remember, having had issues with his dreamself at the time.

Sova Amalie

There is little to no information on their relationship for the most part, however it is implied that they’ve talked in the past, with Sova bringing up in Act 3 Act 1 that she’s read weirder from Arcjec after a particularly bizarre comment from him. They don’t seem to have any problems with each other.

Occeus Coliad

There seems to be something going on between the two but there’s not much information about their relationship. Occeus comments in Act 3 Act 1 that their past interactions have been more «charitable» and what Arcjec is doing is «weird». There seems to be some sort of tension between the two but not that much.

Trivia

  • Arcjec’s chat handle, animatedHumorist, is a holdover from when they were younger, meaning «energetic comedian». «Animated» could also refer to cartoons, an interest Arcjec had in his youth.
  • Arcjec is often compared to Karkat VantasKarkat Vantas, due to their similarly cantankerous demeanors, penchants for tirades and roles as «the first troll» in their respective comics. This has made shipping the two characters to become a running joke in the fandom, which was brought to a head during April Fool’s Day in 2017, when a short four-page bonus comic dedicated to the concept was published on the site
  • Arcjec has a canonical voice, that of which belonging to Paul Henderson, who also happens to be the voice of Karkat Vantas in the Voxus dub of Homestuck. Examples of his part being played include the Yulepassing PSA, and Arcalicious. .
  • The fake names given to Arcjec on pages 3 and 4 of the comic are «hypocritical asshat» and «little shit».
  • Arcjec has a habit of saying whatever he happens to be typing out loud.
  • Being a Prospit dreamer, (technically) a bronzeblood and a Hero of Breath, Arcjec’s would-be extended zodiac sign is Taurus, Sign of the Unfledged.
  • Arcjec has a figurine of John EgbertJohn Egbert in his room. DCRC icon.png
  • He runs a Filler account under the username NextIssue.
    • This username may be a reference to the Next Issue Project.
    • It is the only abandoned account out of the cast.

Gallery

  • Young Arcjec — «kidjec»

  • «kidjec» — cosplay

  • «kidjec» — dreamself

  • Arcjec pre-game

  • Arcjec in-game

  • Arcjec wearing a mask

  • Dreamself Arcjec

  • Arcjec’s Filler account

  • 01078.gif

References

  1. https://vasterror.tumblr.com/faq
  2. Now, if it had been a Mountain Dew: Code Red, then you’d be a little worried. That stuff is a real potent antidepressant.Snowbound Blood: Volume Eight
v·d·e Vast Error Characters
Trolls
Page of Heart Heart.png Rogue of Mind Mind.png Bard of Breath Breath.png Heir of Light Light.png
Silver.pngSova Amalie Phosphorus.png Dismas Mersiv Magnesium.png Arcjec Voorat Tin.png Jentha Briati
sanguineAllegory [SA] gigantisDebilitation [GD] animatedHumorist [AH] furbishFacilitated [FF]
Mage of Life Life.png Seer of Hope Hope Outline.png Witch of Doom Doom.png Knight of Space Space Outline.png
Mercury.png Ellsee Raines Copper.png Albion Shukra Gold.png Serpaz Helilo Zinc.png Laivan Ferroo
existereOracle [EO] demiurgeQuantified [DQ] pliableDecadence [PD] windlessArtificer [WA]
Prince of Blood Blood.png Sylph of Rage Rage.png Thief of Time Time.png Maid of Void Void.png
Sulfur.png Occeus Coliad Platinum.png Taz Poemme Lead.png Murrit Turkin Iron.png Calder Kerian
macabreExude [ME] perniciousOverkill [PO] unclaspedKahuna [UK] grandioseSaturation [GS]
Sublimation.png Sestro Enthal Precipitation.png Hamifi Hekrix Acid.png Racren Innali Digest.png Turnin Kaikai
Purification.png Edolon Vryche Fusion.png Seinru Narako Pulverize.png Pozzol Broyer Glass.png Talald Hieron

Corpus Black.png Weird Al

Denizens
Heart.png Jegudial Mind.png Forcas Breath.png Zehanpuryu Light.png Af
Life.png Lilith Hope Outline.png Bathkol Doom.png Sorush Space Outline.png Haniel
Blood.png Wormwood Rage.png Azbogah Time.png Gusion Void.png Procel
Carapacians
♠ Scathing Sharper ♦ Defrauding Dealer
♥ Hustle Bones ♣ Charmed Defalcator

Exonerated Executor

Other
Ancestors · Lusus · Rogi

Consorts
The Dead Shufflers Time.png
White Noise · Mimesis · Kheparia · Gaiaeon

Minor Characters

v·d·e Trolls
Redbloods
Resolve.png Yeshin Laevis Calcine.png Cinare Montor Ashes.png Valtel Gurtea Silver.png The Annalist
Silver.png Sova Amalie Acid.png Racren Innali Metal.png Cepros Xirong Nocent Bystan
Bronzebloods
Glass.png Talald Hieron Phosphorus.png The Fomenter Phosphorus.png Dismas Mersiv Garnie
Caduceus.png Rodere Arsenic.png Husske Mayzee Lye.png Degner Veibod
Yellowbloods
Sand Sigil.png Mshiri Libeta Spirit.png Vyr Sturra Vinegar.png Vellia
Tin.png Mosura Briati
(The Supernova)
Tin.png Jentha Briati Borax.png Lipsen Fluxum
Cuprum Arsenicatum.png Hayyan Refero Reverberation.png Sabine Berare Notrel Evantt
Greenbloods
Filter.png Sirage Feltri Soap.png Mekris Copper.png Cyprim Shukra
(The Exemplar)
Copper.png Albion Shukra
Pascal Linole Pomace Dissolve.png Aumtzi Maught Vitriol.png Raurou Dersal
Jadebloods
Herb.png Gerbat Batrav Distill.png Glomer Hicner Cepora Precipitation.png Hamifi Hekrix
Tealbloods
Digest.png Turnin Kaikai Gold.png Serpaz Helilo Talc.png Arcamu Iopara
Talc.png Secily Iopara Electrum.png Crytum Lydian Aislin Crucible.png Cadlys Rankor
Bluebloods
Take.png Bytcon Krypto Zinc.png The Jagerman Zinc.png Laivan Ferroo
Death.png Necron Exmort Iderra
Indigobloods
Nickel.png Divino Nikola Iron Pyrite.png Rypite Koldan
Sulfur.png Occeus Coliad Dexous
Purplebloods
Clay.png Cretas Mglina Gingou Disone Steel.png Nezrui Rigida Keiksi Ezlilu
Fusion.png Seinru Narako Platinum.png Fortmistress Deadlock Platinum.png Tazsia Poemme Ammonia.png Endari Vernir
Sublimation.png Clarud Enthal
(The Executive)
Sublimation.png Sestro Enthal Hot Fire.png Vilcus Cendum
Purification.png Edolon Vryche Pulverize.png Pozzol Broyer Neilna Uldiaz
Violetbloods
Iron.pngCaesar Consceleratus Persolus Iron.pngCalder Kerian
Brass.png Oricka Rourst Lead.png Acerigger Switchem Lead.png Murrit Turkin
Fuchsiabloods
Special / Unknown
Magnesium.png Thesal Voorat
(The Unknown/The Forgiven)
Magnesium.png Arcjec Voorat Mercury.png Zekura Raines
(The Vivifier)
Mercury.png Ellsee Raines Ahlina Robiad Corpus Black.png Weird Al

Arcjec Voorat 这是现代欧洲历史上的一个分水岭活动,始于1789年,随着拿破仑·波拿巴的崛起而结束于1790年代末。 在此期间,法国公民夷为平地并重新设计了该国的政治格局,铲除了百年专制君主制和封建制度的机构。 动荡起因于对法国君主制的普遍不满以及路易十六国王(他的妻子玛丽·安托瓦内特死于断头台)致死的经济政策。 尽管法国大革命未能实现其所有目标,有时甚至沦为混乱的大屠杀,但法国革命却通过向世界展示人民意愿中固有的力量,在塑造现代国家方面发挥了关键作用。

あなたの人生を破壊する喜びをください

पूल क्षेत्र में बहुत पहले, आर्कजेक का जन्म एक रहस्यमय गर्भ से हुआ था। यहीं से उनके लिए समस्याएं शुरू हुईं, क्योंकि आर्कजेक ने जन्म लेने के लिए नहीं कहा, न ही वह जन्म लेना चाहती थी। दुर्भाग्य से, जीवन के परिणाम, उसके माता-पिता के रूप में दोनों ने तुरंत एक बर्फ के तूफान में नष्ट कर दिया, लेकिन यह भी सिद्धांतबद्ध है कि उसके माता-पिता की मृत्यु हो गई। सौभाग्य से, उनकी बड़ी बहन एलसी उन्हें एक पूल नूडल में बढ़ाने के लिए वहां गई थी। लचीलेपन की तुलना में wiggle! : डी

g

{arr

Is e aon de na feartan as follaisiche aig Arcjec a chomas a bhith a ’bròg bratagan a-steach don bheul aige. Thoir fa-near, nach eil e dìreach gan slugadh, oir tha e a ’leigeil leis a’ chloinn a dhol a-steach don bheul aige, an uaimh tais de chnàmhan, de dh’fheòil, de fhliuch, de fhiaclan. Nuair a dh ’fhàsas iad gu bhith nan dealain-dè, bidh Arcjec gan ithe an uairsin, oir tha e dèidheil air a’ chròg a tha chrysallis a ’toirt a-steach don t-salad bug aige. Còmhla ri seo, faodaidh Arcjec MODE SPEED0 a ghnìomhachadh, far a bheil e a ’faighinn cumhachd suas agus a’ fàs gu math luath, ge-tà, tha seo na bhuannachd airson a bhith a ’fàs nipples gu h-obann air a chorp, còmhla ri duilgheadasan geoimeatraidh nach urrainn, a’ faicinn nach e duine math a th ’ann. fuasgladh. Tha seo mì-chàilear, leis gu feum e fuasgladh fhaighinn dhaibh airson na duilgheadasan falbh. Coltach ri aillse, mairidh e.

Arcjec’s Dreams! :D

Смертная казнь, также известная как смертная казнь, является преступным правительством, которое наказывается за преступление, когда правительство убивает человека. То, что навязывается человеку таким образом, относится к смертной казни, но казнь называется казнью. Заключенные названы в честь камеры смертников и, как ожидается, будут казнены и приговорены к смертной казни. Преступления, которые могут быть наказаны преступлением, известны как «смертельные преступления», «смертные преступления» или «смертельные преступления» и варьируются в зависимости от юрисдикции, но обычно включают в себя серьезные преступления, такие как убийство, умышленное убийство, изнасилование и изнасилование. Жестокое обращение с детьми, сексуальное насилие над детьми, терроризм, жестокое обращение с детьми, содержание под стражей, пиратство, кража самолетов, незаконный оборот наркотиков и наркотиков, военные преступления, преступления против человечности и геноцид, а в некоторых случаях худшее возвращение, кража и похищение людей.

Здесь капитал (буквально «голова» происходит от латинского капитала «голова») называется отдельной столицей.

35 стран были приговорены к смертной казни, 106 отменяют смертную казнь за все преступления, восемь отменяют смертную казнь за общеуголовные преступления (но сохраняют ее в особых обстоятельствах, таких как военные преступления).

Во многих странах и странах смертная казнь противоречива, и отношения между идеологией или политической культурой могут быть разными. В Европейском Союзе статья 2 Хартии основных прав ЕС запрещает применение смертной казни. Совет Европы, в который входят 47 государств-членов, пытался максимально использовать смертную казнь в соответствии с Протоколом 13 к Европейской конвенции о правах человека. Однако это влияет только на подписание и ратификацию государств-членов, но не включает Армению, Россию и Азербайджанскую Республику.

В 2007, 2008, 2010, 2012 и 2014 годах Генеральная Ассамблея приняла ненужные резолюции о прекращении международного запрета на исполнение. В большинстве стран смертная казнь была отменена, но в странах, где применяется смертная казнь, таких как Китай, Индия, США, Индонезия, Пакистан, Бангладеш, Нигерия, Эфиопия, Египет, Саудовская Аравия, Иран и Иран, более 60% населения мира Та же мусульманская страна. Корея, Тайвань и Шри-Ланка. Считается, что Китай будет убивать вместе с другими странами.

Unforseen Consequences

la cause du yen a été résolue, mais il ne souhaite pas toucher au deuil. Après un long séchage à l’air, il y avait deux trous, avant et après l’apparition de l’eau, et les pétales délicats étaient saturés de matière liquide, ce qui est très misérable. Il était meilleur que l’alpha, mais il voulait mettre son doigt sur un corps vide ou mettre son doigt sur un corps vide, mais au moins c’est mieux que maintenant. . Les mains étaient attachées derrière Sahakzi, des cordes grasses b’ċinga graisseuses, une insuffisance mammaire, entourées des deux seins, bien plus grandes que la personne moyenne. La poitrine intérieure, blanche et haute était piégée, ils avaient déjà des taches rouges et les mamelons étaient confus, sauf que les pores de la rangée étaient toujours serrés et strictement sucrés. La corde est bien attachée à son organe masculin et se connecte au bas de l’abdomen, la cuisse resserre les bords. Avec un petit mouvement, il a pu polir et fertiliser les organes.

Vous ne pouvez pas boire de lait. » Ginny continua de tirer ses deux petits seins, déjà morts. «Oh, je ne sais pas ce qui se passe.» «Oui, Jim. Jeune lutin. Ne t’inquiète pas pour le garçon. Je suis d’accord. Je te donnerai tout ce dont tu as besoin.» «Xia-» Jim ne pouvait pas expliquer le verdict. Nonion attrapa sa peau gauche entre son index et son doigt et l’attira contre sa poitrine. De lèvre en lèvre. Et. La première couche de lait est ferme et va directement dans le panier, conduisant à une alimentation propre. Ginny avait l’orgasme et le bonheur. Par exemple, il a dit qu’il avait pleuré, par exemple, pour sucer des seins. Nan Jun nettoie les larmes au bout du tube et suce le mamelon dans sa bouche. Jim dit que le garçon a trop de Nam.

Namian commence l’opération, pointant son petit coffre vers la piscine.La poudre de lait sucré est d’un blanc pur et dit: «Ça sent le gin. Les garçons goûtent le lait.» L’amitié de Namion a eu ses seins, et en Afrique du Sud, Jim a finalement levé les épaules et les oreilles. «Tu veux Jim? Tu veux vraiment des mains avec de petits pieds?» Les mots de «gloire» de Jimin ont été répétés avec des signes étranges, et les accusations contre le cas de Namjun étaient correctes. Jim est tellement fier qu’il sait ce qu’il fait avec Nonion et ne sait même pas quel est le problème. Petite poitrine pleine de lait et d’eau et essayant de tout obtenir. «Tu aimes Jimin. Quand un autre joueur te regarde, c’est une star.» Jim s’est plaint du montage osseux de Nam et a rejoint Namjung.

— Jim, tu peux me montrer? Beauté ou hérésie?

Namizun a dit que le discours a augmenté, la voix de Jimin est devenue plus calme.

«Non. Tu veux rentrer à la maison? Laisse ta poitrine ouverte et regarde-nous.» «Gauc, tu viens dans le tonneau, Jim s’en va. — C’est bon de voir Jim. Un peu de crème glacée est mélangée au lait. Maintenant, c’est une vache. Le train fait mal au cou. Oui, le bébé mord dans sa petite oreille. Jim a dit: «Je ne pense pas. «Je me sens comme un médecin. Je vais bien. Je suis content de pouvoir aider.» Namian regarde sa poitrine avec une coupure difficile, puis Gina apparaît. «Ginny, regarde la différence dans mon cœur! Tu peux voir à quel point le garçon est petit.» John a dit qu’il avait augmenté ses droits de vote en son nom et m’a tiré dessus.

«Voulez-vous remplacer le pauvre fils d’Henry par une autre mauvaise vache?» «Oui! Oui, s’il te plait! S’il te plait!» Jim a réussi à retirer la loupe et à la mettre sur sa poitrine uniquement Nanjun a remercié pour le vrai lait de veau qui commençait à pousser. Et. Il y en a beaucoup près du petit avion à gauche et je me souviens de Namjung. Après le travail, le lait se retrouve partout. Jim se tient devant Namjun et dans la vitre.

Il a remercié Namjuna d’être parti et a dit qu’il avait attrapé la veste abandonnée alors qu’il sortait des toilettes et s’enfonçait dans sa poitrine. Il a demandé une prononciation et Nanjun lui a percé l’oreille et est devenu noir. La prochaine fois que Jim arrive à Nam Jun dans ce nuage, l’aide de Nam Joon est exagérée. Il a dit que lui faire confiance l’aiderait à sortir de la salle de classe. Mais Jungkook a refusé d’écouter et a proposé de servir.

Jongkook utilise de la fourrure Jimin. Et n’oubliez pas

Содержание

  1. Laivan ferro vast error
  2. Vast Error: Act 1
  3. Laivan Ferroo
  4. Contents
  5. Biography
  6. Six Sweeps
  7. Pre-Game
  8. During the game
  9. Personality and traits
  10. Relationships
  11. Serpaz Helilo
  12. Arcjec Voorat
  13. Murrit Turkin
  14. Sovara Amalie
  15. Albion Shukra
  16. Ellsee Raines
  17. Occeus Coliad
  18. Calder Kerian
  19. White Noise

Laivan ferro vast error

Your name is LAIVAN FERROO.

You were born with a RARE AND QUITE SEVERE LUNG CONDITION, due to a mishap in your REDUPLICATION PROCESS — your lungs are a few sizes TOO SMALL, which makes it hard for you to string long sentences together or partake in any sort of intense physical activity.

ACUTE LACK OF BREATH is a very serious issue to you.

Not that this stops you from giving those ventures a shot regardless. In fact, you spend a majority of your time hunting BIG GAME with your trusty custodian, MUTT. You like to think of yourself as quite the SHARPSHOOTER, when it comes down to it — if not in terms of raw gun-toting skills, then at least in the total positive net-worth of your firing attempts.

Which is to say, you’ve had a number of HORRIBLE ACCIDENTS involving your RIFLE and stray BULLETS, but one of those incidents ended up changing your life for the better — significantly so, considering it led to you meeting a very SPECIAL SOMEONE, and you’re both far happier for it. Or so her preferred method of framing the situation goes.

You also enjoy performing TAXIDERMY on the animals you take home, turning them into STATUES, TROPHIES and ASSORTED KNICK KNACKS which you then SELL ONLINE FOR A LIVING. You’re not sure why anyone is interested in buying the stuff you make — it’s all just for fun — but hey, you’re not going to say no to financial compensation. Especially when you’re always running out of glue.

Oh, and you’re pretty avidly into KNOT TYING, you guess. Just as a fun pastime. You’re TERRIBLY BAD AT IT and just end up leaving a majority of the tangles you make lying in the corner over there.

Other than that, you enjoy GAMING with your friends. You’re personally more into the classic titles than any of the fancy new releases that have been consistently pumped out in recent sweeps — call you old school, but the notion of a virtual simulation WARPING REALITY AROUND YOU kind of freaks you out a little. As such, even though you DID rank at the top of the leaderboards in a game of this nature with an OLD FRIEND, the aging ANTHROPORMUNICIPALITY remains a big guilty pleasure of yours to this day.

The message it tries to hammer into everyone’s skulls doesn’t really stick the landing when it’s coupled with a polygonal mess of multicolored, vaguely lusii-like player avatars glitching all over the place.

And that’s exactly why you love it so much. The hamfisted, poor presentation has a certain lo-fi charm to it, you think.

Your trolltag is windlessArtificer and you Speak in a measured way that lets you breathe- when it’s needed-

Источник

Vast Error: Act 1

Please, bear with the gaps until it is time for them to be appropriately filled.
This page has missing content or no content at all! Beef it up with some information before it is lost to the void.


This young troll stands in his respiteblock. It just so happens that today, the 22nd bi-lunar perigee of the 3rd dark season’s equinox, is the day of this indicated troll’s larval awakening, also known as his wriggling day. A night that stands out in infamy among the rest of the litter, mainly just because of the fact that it really doesn’t need to exist.

The first act of Vast Error is titled Slow, Yet Infinite. The act is an introduction to half of the main twelve trolls with a primary focus on Arcjec Voorat. It begins the world building of the planet Repiton, while setting up the idea of what major actions are needed to enter The Game and what importance the cast will hold in the future.

Click the » » to open the page from Vast Error.

  • The first troll is introduced as Arcjec Voorat and goes with the troll tag animatedHumorist.
  • Someone threw a rock on Arcjec’s respiteblock, presumably trying to get his attention.
  • Arcjec investigates the sound and panics after he didn’t see anything or anyone suspicious on the outside of his respiteblock.
  • Arcjec tries to hide under his desk when he suddenly gets a message from WA.
  • Skorpe, a major means of communication Vast Error, is introduced. Arcjec’s friends are seen in his contact list as it follows: sanguineAllegory, gigantisDebilitation, furbishFacilitated, existereOracle, demiugreQuantified, pliableDecadence, windlessArtificer, macabreExude, perniciousOverkill, unclapsedKahuna and grandioseSaturation.
  • WA messages Arcjecs and asked him for two things: if he wanted to join Anthromunicipality with him and UK and if he has any spare glue. Arcjec declines the offer and tells him that he doesn’t have any glue.
  • Arcjec investigates the surroundings when he suddenly fell out of the window and wallows in a pool of mud. The perspective tries to change to WA, but is busy as of the moment.
  • The perspective changes to PO, introduced as Taz. Just Taz.
  • Taz is suddenly messaged by UK and explains to her about the Game and wanting all of his friends including her ,to play with. UK also explains that to play the game, she has to contact Arcjec, which she refuses and then ceases messaging UK.
  • Taz investigates the sound coming from the outside of her hive and sees that her lusus had killed a troll and is impaled on stalactite peaking out of the ocean neighboring the hive.
  • Arcjec wakes up from his dream with another drawing in his hand
  • The perspective switches to DQ, introduced as Albion Shukra.
  • Albion suddenly gets a message from her moirail, which happens to be Taz. She opens her Spirograph Modus, retrieved her Astral Projector and activates it using her spirit powers. It can also electronically access The Cell.
  • She activates the Skorpe and answers Taz, who was explaining about her previous conversations with UK. Albion tells her she doesn’t have an idea about it and instead mentions that she has big plans today.
  • Albion tells her that she’ll be the one to save her and her friends and that the world is ending, which Taz accepts. She then ends the conversation and calls out to her lusus, ready to merge with it.
  • The Star Guardian, Albion’s lusus, tells her that their planet was meant for destruction and not for salvation.
  • The perspective changes to GD, who is introduced as Dismas Mersiv.
  • Dismas receives a message from his «partner-in-crime», which happens to be UK, who tells him to need to go outside and tonight was important as UK tries to save his friends from an impending doom and bring the Game into light.
  • Dismas encounters one of UK’s remote surveillance robots, Boobdrone, and is underwhelmed by it.
  • Dismas still doesn’t believe in UK until he points out to the sky, a falling meteor heading to the planet.
  • The perspective switches back to Albion for a moment before switching back to Dismas, who looks up to his lusus who had recently escaped as he prepares to attack.
  • UK is introduced as Murrit Turkin.
  • Murrit fondly regards of his past self.
  • The narrator vaguely mentions the concept of Quadrants, which depicts four types of romance with their own symbol as it follows:
    • Matespritships/Flushed Quadrant ( )
    • Moirallegiances/Pale Quadrant ( <> )
    • Kismesissitudes/Caliginous Quadrant ( )
    • Auspisticisms/Ashen Quadrant ( c3 )

The shiloutte of The Vivifier and The Unknown/The Forgiven appears.

  • Murrit checks back on Dismas, who was apparently still attacking his lusus and briefly checks on ME.
  • Murrit receives a message from WA and GS. He answers WA first, conversing about the coming events of the night.
  • Murrit answers GS next, which is about the night’s event but with a terse and unpleasant tone on it.
  • The narrative switches to the Dream Self of WA (referred as «The Blue Dog», who’s doing a round of delivering news in Prospit, one of the two kingdoms in the Incipisphere. It also vaguely explains the history of the two kingdoms: Prospit and Derse.
  • WA decides to visit the Dream Self of Arcjec.
  • Before WA exits the premises, the perspective changes to an unknown location and a new character appears.
  • WA and the new character discusses about the purpose of the Game and its existence. The new character hands him the medallion with the Green Sun on it.
  • WA finds himself unable to breath and the new character uses his abilities to send him away. The television switches to the sleeping figure of WA.
  • WA is introduced as Laivan Ferroo and retrieves the Green Sun on his desk.
  • Laivan receives a message from PD and discusses Murrit’s plan for the night, which also happened to be their anniversary.
  • Albion reaches out to Laivan, who’s unfortunately away from his computer.
  • Albion receives a message from SA.
  • Albion is then thrust back into her vision with her lusus and demands an explanation.
  • An unknown person possessed Albion’s body and messages Dismas, who apparently retreated in a nearby hideaway by the waterfall and wasn’t aware of Albion being possessed.
  • The unknown person warns Dismas to not «follow credence of the man who spins words like yarn» and to stop «the limeblooded vessel to his heart», leaving Dismas deeply confused and concerned for his friend.
  • The perspective switches back to Murrit, who ventures to the Frog Temple and appears to be bloodied as a result of the traps he set beforehand.
  • Murrit approaches the temple’s time capsule flower and waits for it to open
  • Murrit receives a message from Laivan, who’s concerned for Albion after receiving a panicked messages from her.
  • The flower opens and in a burst of light, twelve rays shoot off in a variety of directions and towards everyone’s computers, forcefully installing the game in the process.
  • Taz angrily messages Murrit, saying that he tampered with her computer, which he quickly denies.
  • Taz tries to figure out the game mechanics when she sees Arcjec who’s passed out on the floor covered in crumpled up parchment. She decides to message him.
  • Arcjec wakes up and sees the game’s cursor, which drags him to his computer.
  • Arcjec inspects the game mechanics and opens Skorpe
  • Arcjec opens Taz’s messages and begins bickering with her, whilst opening Murrit’s memo.
  • He dismisses the memo and Taz forces him to look out his window and look at the meteor hurtling towards his hive.
  • Arcjec begrudgingly agrees to work with Taz and the two of them begin working to unravel the secrets of The Game.
  • Arcjec realizes the symbols he has been writing in his sleep since he was young are connected to the game and begins inputting them.
  • The television, still on Arcjec’s perspective, suddenly glitches as the unknown narrator speaks up.
  • The glitching stops, as Arcjec and Taz inputs their own set of codes in the game window.
  • Arcjec prints out the numeric codes.
  • Arcjec grabs his scythe and allocates it as his strife specibus. He too then takes the book on top of his thermal hull and captchalogues it in his Replica Modus.
  • Arcjec and Taz bickers once again and this time, it’s about their past.
  • The narrator vaguely states the fate of the twelve main trolls.
  • The end of Act 1 encompasses a flash animation.

Источник

Laivan Ferroo

Knight of Space

Does not use periods, suffixes every message with «-«.

Laivan Ferroo, also known by his Skorpe handle, windlessArtificer , is one of the trolls in Vast Error. His associated alchemic sigil is Zinc and his horns resemble dog ears. He is a deconstruction of the «furry» and «unoriginal» fantroll archetypes.

He was the sixth troll introduced and the final troll properly introduced in Act 1. As a Space player, he is one of the two players meant to usher The Game to its players along with the session’s Time player.

He was the third troll to enter the game.

Contents

Biography

Six Sweeps

Laivan used to play SBVRPRPG tournament games with Calder and Arcjec, and they all used to be good friends. This stopped after Arcjec started to become more depressed and distant.

At some point, Laivan met and accidentally shot Serpaz in the leg during a hunting trip. This encounter would leave Serpaz permanently disabled and reliant on a leg brace, but would also lead the two to form a strong matespritship.

It was around this time that Laivan met and made a deal with White Noise with the condition that he will return at a later date and fulfill an obligation for him. Upon making this deal, Laivan awoke on the moon of Prospit and became a well-recognized figure on the moon. Eventually spending his nights getting newspapers to give to Arcjec upon his awakening so he isn’t left in the dark about the dream planet.

Pre-Game

On the night of the game, Laivan spends much of his time goofing around and playing Anthropormuncipality with Murrit. He messages Arcjec, asking him if he wants to join in as well, which Arcjec declines. During their game, Murrit wanders off to mess with Dismas and prepare him for the coming night, before going off to the Frog Temple next to his hive to observe the Nightshade within it. Before he leaves, Murrit makes a memo regarding the game and includes everyone (except Ellsee) in it.

Meanwhile, Laivan takes a nap, waking up on Prospit, as he’s done ever since he made a contract with White Noise. He visits Arcjec, who has yet to wake up. He delivers another Prospitian newspaper to Arcjec’s dreamself, in hopes that once he wakes up, he can easily be caught up on being a Prospit dreamer. Laivan quietly wishes that Arcjec had woken up sooner, wondering if he might have been a happier person if he did. As he gives a reassuring pap to Arcjec’s dreamself, the dreamself glitches out briefly, momentarily turning into his younger, less-depressed self. Laivan is freaked out by this.

He is then intercepted by White Noise and taken into The Static. The two speak for a time and reflect on the purpose of the game and its existence, and how the trolls are destined to play it but are ultimately destined to fail to meet its purpose. Noise notes that their destined failure does not necessarily mean they will be faced with inevitable defeat. They also reflect on why Laivan took Noise’s deal, with Laivan simply stating that the deal would give him a purpose. White Noise then gives Laivan the essence of his soul: a medallion with the Green Sun contained within, telling him that he must return it to its source for the sake of the perpetuation of reality. As Laivan puts on the Green Sun medallion, he finds himself unable to breathe, and White Noise uses his abilities to send Laivan away.

Laivan is then awoken by his dog lusus: Mutt. After making sure he still has the medallion, he answers a message from his matesprit: Serpaz Helilo. The two lovers discuss Murrit’s plans for the night and the fact that it happened to be their anniversary. Serpaz light-heartedly brings up how she and Laivan first met when he accidentally shot her in the leg and left her with a permanent handicap, which makes Laivan visibly uncomfortable, despite Serpaz not being mad about the accident anymore. When the conversation ends, Laivan goes to find some glue to fix his dog’s toy. As he is away from his desk, he receives a set of panicked messages from Albion, who had recently learned a distressing truth from her lusus.

When Laivan returns, he is unable to get a hold of Albion, and messages Murrit instead, voicing his concern for Albion’s well-being and letting Murrit know he met with White Noise. After the Nightshade opens, which leads to the installation of The Game on everyone’s computers. Laivan and Murrit play more Anthropomunicipality in celebration and do a fake high five.

After Arcjec enters the game, Laivan is seen helping Taz with her entry. The two struggled to find Taz’s code set of codes while Laivan continues to play more Anthropomunicipality with Murrit, which infuriates Taz. The two are abruptly pulled into a memo made by Ellsee, who wishes to share her own knowledge of the game in response to being excluded from Murrit’s. Laivan is grateful for the prospect of help, but Taz behaves incredulously when she sees that Laivan wasting time with banter. When Taz leaves the memo in a huff, he chides her for burning bridges when they could have used the help. Suddenly, when Taz’s back is turned, Taz’s lusus succumbs to her natural instincts and jumps into the black ocean depths that neighbor Taz’s hive. The large mink monster is very swiftly eaten alive by the deadly fauna below, and its blood reveals the location of Taz’s code: in the rocks at the edge of the cliff, hidden by the murky black water. As Taz goes into a grief-driven rage, Laivan asks if Taz is okay, and Taz makes it clear that she does not want to talk about it and that they should move on.

Taz and Laivan make quick work of the entry process, and when it comes time for Taz to unleash her denizen, she has Laivan to put the rusted and locked cage, her Paragon Repository, in her Torture Fort so that she can go against it on her own terms. Despite trying everything in her power to destroy the cage, as it has a lock with no key, she is forced to ask Laivan for help to fetch her Ferocity Weaver which she left outside in the rush. Laivan obliges and gives it to her, and Taz uses it to channel the full power of her rage and chucklevoodoo to destroy the cage and unleash her denizen. The release of her frustrations on the cage calms Taz back down in the process. The denizen quickly enters the portal and Taz follows suit.

After Taz’s entry, Laivan begins preparing for his own, with Murrit as his server player. Laivan questions why Murrit left Ellsee’s memo, clearly upset about how poorly she is treated. Murrit doesn’t provide an answer, only telling Laivan that he has his reasons and he should trust him. Murrit then begins the entry process.

During the game

After Laivan entered The Game, he spoke to the denizen of Space, Haniel, about his life and asked Haniel about whether or not they know about White Noise. After the conversation, the Land of Construct and Deluge was formed as Haniel prompts Laivan to follow them. As they explore the planet, they came across a temple wherein The Cauldron was located and Haniel vaguely explained its true purpose to the Game.

Personality and traits

Laivan is a passive but sociable troll who seems to get along with just about anyone. He is generally very laid back and is somewhat easily distracted. Among Laivan’s interests are sharpshooting, taxidermy, playing video games and dogs. If trolls had a concept of furries, Laivan would be one, due to his love and frequent association with dog-like creatures. This further established by his love of drawing original characters based on dogs, he has two as far as we know; one named Figment and one named Abel.

Having a severe lung condition after a malfunction in his artificial birthing process, Laivan’s capabilities and choices with what he does in life are inherently limited. However, this doesn’t appear to bother him much and makes due with the help of his friends and his beloved dog-lusus, Mutt.

At some point in his youth, Laivan made a deal with White Noise to fulfill some sort of obligation related to the perpetuation of reality. In matters related to these obligations, Laivan tends to take things much more seriously but also gets somewhat impatient. In his conversation with White Noise, Laivan admits that he doesn’t really know what he wants out of life and that he largely took White Noise’s deal out of a desire for purpose. In the same conversation, Noise characterizes Laivan as pragmatic, caring and constantly listless.

Relationships

Serpaz Helilo

Laivan and Serpaz are matesprits and appear to be as close as two can be. The two met two sweeps prior to the night of The Game when Laivan accidentally shot Serpaz in the leg during a hunting excursion, which left Serpaz permanently unable to use that leg without a cane or brace. Apparently, they fell in love within the night due to this accident, the absurdity of which is something that does not elude them. Serpaz is evidentially more comfortable with making light of the accident than Laivan is, for obvious reasons.

Arcjec Voorat

Laivan isn’t bothered by Arcjec’s cantankerous personality and sardonic demeanor but considers him to be a generally sad person. The two appear to be good friends and their relationship appears to be one of Arcjec’s least tumultuous ones. They potentially share some sort of deeper connection, as Laivan frequently visits Arcjec’s sleeping dreamself on Prospit and Arcjec’s pants match Laivan’s blood color.

Murrit Turkin

Murrit is one of Laivan’s closest friends, with the two sharing a passion for Anthropormuncipality and a destiny in leading everyone to play the game they recovered from the Frog Temple. Laivan is one of the few trolls who aren’t put off by Murrit’s bizarre quirks and even jokingly calls him out on it. Murrit is often more honest around Laivan in turn and does not seem to harass him as harshly as some others, even though he isn’t free from it either.

Sovara Amalie

Sova is an old friend of Laivan and Serpaz, but they seem to have fallen out of touch with her prior to the events of the Game. The couple appears to be quite fond of and protective of Sova, apparently having saved her from something in the past and possibly made her a place to stay.

Albion Shukra

Although their relationship has not been elaborated on, Albion and Laivan appear to be on good terms and do message one another enough to where Albion feels comfortable in asking Laivan for help. He is visibly worried when she messages him in a panic and he is unable to get a response afterward.

Ellsee Raines

Laivan and Ellsee are longtime friends, and the two are on amicable terms. Laivan is very upset when people mistreat her and belittle her, and is willing to come to her defense when others put her down or ignore her.

Occeus Coliad

Laivan and Occeus are work colleagues; Laivan stitches up corpses that Occeus finds for the sake of his revitalization experiments.

Taz does not enjoy speaking to Laivan very much due to their naturally opposite personalities. She is put off by his simple demeanor and nonchalance, finding it frustrating especially when his attention is away from the subject at hand. She compares talking to him to talking to a brick wall.

Laivan seems to be more or less neutral towards Taz despite not having the words to describe her, but isn’t above getting frustrated with her when she is being unreasonable, as most people are.

Calder Kerian

Calder and Laivan were once friends in their youth, but that doesn’t appear to be the case anymore.

White Noise

White Noise appears to have a fatherly affinity for Laivan. White Noise tries to provide guidance and support to the young troll and has stated that Laivan and his friends are capable of much more than he might believe. Laivan appears to be comfortable with him and clearly respects his guidance, although he does think he rambles on too much.

The two have made a deal, the conditions of which leave White Noise beholden to serve and assist Laivan, while Laivan promises to help bring about The Game and care for the propagation of reality. This deal is what allowed Laivan to awaken on Prospit.

Источник

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Trolls

    Sovara Amalie 

Sovara Amalie

https://static.tvtropes.org/pmwiki/pub/images/sovara.png

Because of these factors you’ve been left a little SOCIALLY HINDERED. Your MATESPRIT has spent a lot of time teaching you the ropes but you aren’t able to grasp at a lot of the “lingo” your clique tosses around “on the reg”. You desperately make the attempt regardless though. You’ve spent a majority of your free time READING throughout your life as an aid to try and see what you’ve missed, giving you a profound knowledge of PLANETARY HISTORY and making you a bit of a buff in the process. You also like to give POETRY a try when you can but it tends to wax a little too far on the complex side for your tastes. You were never good at riddles and figures of speech.

She is the Page of Heart. Her trolltag is «sanguineAllegory», her sign is based upon the alchemical symbol for Silver.

(Encases her words in stage direction parantheses.)
(types in italics.)
(Uses proper punctuation in lower case.)
(Types in names such as ALBION in all caps.)
(Ocassionally uses owl emoticons u^u and ovo.)

  • Dark and Troubled Past: The story hints at a troubling time in Sova’s life. One which she is apparently reminded of by a Phantom Of The Opera poster she has in her room. Said past has also apparently made her unwilling to sing at the present time.

    Dismas Mersiv 

Dismas Mersiv

https://static.tvtropes.org/pmwiki/pub/images/dismassprite2_by_sparaze_db814j9.png

These mini-rebellions are grounds of territorial abuse to your custodian, and as such you have MANY SCRAPES WITH HIM, quite literally in fact. These poisoned marks would normally kill on principle, but your body has a PSEUDO-HEALING FACTOR that mends your wounds albeit leaving them SCARRED AND DISFIGURED. You are EXTREMELY SENSITIVE about this, and as such make sure to COVER THEM UP as much as possible.

A rebellious troll hellbent on destroying a species of immense, radiation feeding, kaiju-esque creatures known as Skulltitans.

He is the Rogue of Mind. His trolltag is «gigantisDebilitation», his sign is based upon the alchemical symbol for Phosphorus.

He has allocated his STRIFE SPECIBUS with the X2 DAGGERKIND ABSTRATUS. He was the fourth troll introduced.

He repl/ces the letter / and the letter / with sl/shes///
 /nd ends sentences with three sl/shes th/t resemble his sc/rs///
  • Abusive Parents: If Dismas doesn’t mine for the potent irradiated ores his lusus needs to survive after its emergence from the planets core, he would be as good as dead. Even then, the constant strifing has resulted in multiple scars.
  • Every Scar Has a Story: Dismas has had a few scrapes with his custodian leaving him disfigured. Being self-conscious, he covers them up with a bandana.
  • Leitmotif: Radioactive Ore.
  • Scars are Forever: At the cost of his wounds being healed.
  • Un-person: Following his kidnap by the Skulltitan, the school declared him legally dead and he was mentioned to have never been officially seen again by Glomer in Volume 9 of Snowbound Blood.

    Arcjec Voorat 

Arcjec Voorat

https://static.tvtropes.org/pmwiki/pub/images/arcjecsprite_by_sparaze_db814i3.png

In the past you liked READING STORIES OF MASKED VIGILANTES and WATCHING COPIOUS AMOUNTS OF 2D FICTION. This used to lead to some SCRIBBLING, but you really AREN’T ALL THAT INTERESTED IN DOING THOSE THINGS ANYMORE FOR UNSPECIFIED REASONS. You also enjoy drinking MOUNTAIN DEW: CODE RED quite frequently. In fact you enjoy it so much that you might be able to label it as an ADDICTION. You don’t exactly take much part in talking to your eleven other friends on the NEW CHAT SYSTEM, SKORPE. Even though THEY TAKE PART IN TALKING TO YOU CONSTANTLY.

A depressed, ornate troll who is obsessed with reality and lacks much interest in his supposed interests.

He is the Bard of Breath. His trolltag is «animatedHumorist», his sign is based upon the alchemical symbol for Magnesium.

He has allocated his STRIFE SPECIBUS with the SCYTHEKIND ABSTRATUS. He was the first troll introduced and is the main protagonist.

XDXD Types with perfect grammar and punctuation. XDXD 
XDXD Places XDXD at the beginning and end of his sentences. XDXD

    Jentha Briati 

Jentha Briati

https://static.tvtropes.org/pmwiki/pub/images/jentha_briati.png

All of your nights spent scared and alone have left you in tune with your various other INTERESTS, however. You are an ABSOLUTE MASTER AT GAMES. You specialize in BOARD GAMES, but you can’t recall there ever being a time you’ve LOST at anything you put the right amount of effort in. You enjoy the complexities of PAPER CRAFTS and you don’t like to brag, but you’re pretty sure you’ve seen the only three good FILMS to ever exist.

A constantly anxious shut in who is obsessed with gaming.

She is the Heir of Light. Her trolltag is furbishFacilitated. Her sign is based upon the alchemical symbol for Tin.

She has allocated her STRIFE SPECIBUS with the SCISSORKIND ABSTRACTUS.

Tends to s stutter a bit on k key words
Stutter i i increases the m m m more a anxious s s she is

    Ellsee Raines 

Ellsee Raines

https://static.tvtropes.org/pmwiki/pub/images/ellseesprite_6.png

You spend a majority of your time studying and learning to use these materials and creating PERSONAL INCANTATIONS and ELIXIRS, just as she once had. Though, you do not take part in any awful, hypocritical fortune telling nonsense which you LOATHE WITH A FIERCE PASSION. If anyone tells you that they can predict the future, they are a liar and a cheat.

An exotic and esoteric troll whose mysteries don’t stop at her blood caste.

She is the Mage of Life. Her trolltag is «existereOracle», her sign is based upon the alchemical symbol for Mercury.

She has allocated her STRIFE SPECIBUS with the ???KIND ABSTRATUS. She was the seventh troll introduced and the MOST IMPORTANT CHARACTER IN VAST ERROR.

SpΣaks with thΣ tonguΣ of thΣ vivifiΣr. Replaces 'e' with 'Σ'
All punctuation is upsidΣ down¡¡

    Albion Shukra 

Albion Shukra

https://static.tvtropes.org/pmwiki/pub/images/albionsprite_by_sparaze_db814fx_0.png

You are the TWELFTH and FINAL in a long line of EXTRATERRESTRIAL PROPHETS, the true name of these multiuniversal deities only given the vague term of STAR CHILDREN. Your overall purpose in life is to teach others about COMING TOGETHER. Not only with others but also with themselves in order to build up thoughts of OVERALL OPTIMISM AND EXUBERANCE rather than the constant feelings of fear and self-doubt that dwells inside every living creature.

A note  peaceful and serene troll who takes great strides to control her emotions.

She is the Seer of Hope. Her trolltag is demiurgeQuantified, her sign is based upon the alchemical symbol for Copper.

She hasn’t allocated anything to her STRIFE SPECIBUS as she uses her spirit powered mood ring. She was the third troll introduced.

*types*by*putting**'s*between*her*words*.

  • Colour-Coded Emotions: Has a mood ring used to watch her BODY CHEMISTRY. The six colors and emotions are based off the ring alignments from the Green Lantern comics.
  • Familial Body Snatcher: Becomes possessed by her ancestor.
  • Parody Sue: Has been described as her character trope, but is as harshly subverted as all others. If not the most harshly.
  • The Pollyanna: At least at first she seems calm and optimistic to a scary fault, due to the nature of previous Star Children and her own ideal values of her personality.

    Serpaz Helilo 

Serpaz Helilo

https://static.tvtropes.org/pmwiki/pub/images/serpaz.png

You are an AMATEUR ARCHITECT with a strong interest in WOODWORKING and CARPENTRY. Your hive is riddled with your tools of the trade and the projects you make. You have a HIGH FAILURE RATE of completing these projects however, as you have SO MANY IDEAS. ALL THE TIME. CONSTANTLY. Your ambition reaches past the limits of what is feasible more often than not, but creativity has no ceiling in your mind.

She is the Witch of Doom. Her trolltag is pliableDecadence. Her sign is based upon the alchemical symbol for Gold.

She has allocated her STRIFE SPECIBUS with the TOOLBOXKIND ABSTRATUS.

All of her words are in the comic sans font which is described as a "funny inflection" in her voice.

    Laivan Ferroo 

Laivan Ferroo

https://static.tvtropes.org/pmwiki/pub/images/laivansprite_by_sparaze_db814lr_9.png

You were born with a VERY RARE AND SEVERE LUNG CONDITION. While in the artificial development process, your lungs ended up becoming a few sizes TOO SMALL, which makes it very hard for you to speak, run or commit to any sort of physical activity due to the overall LACK OF BREATH you have.

A troll with a debilitating lung condition that specializes in taxidermy, but still is able to get around.

He is the Knight of Space. His trolltag is «windlessArtificer», his sign is based upon the alchemical symbol for Zinc.

He has allocated his STRIFE SPECIBUS with the RIFLEKIND ABSTRATUS. He was the sixth troll introduced.

Splits and ends his sentences with a dash- so it allows him to breathe-
It differs when its a new sentence- He capitalizes the first word-

  • Animal Motifs: Dogs. Woof-
  • Blue Blood: Literally. He was even called ‘The Blue Guy’ for a majority of time before learning his name.
  • Canine Companion: Laivan’s lusus, Mutt, can be seen as such.
  • Gone Horribly Right: In a hunting accident, he left a troll permanently disfigured, but said troll (Serpaz) became the love of his life.
  • Handicapped Badass: Despite being born with a severe lung condition, he still manages to get by in life. (Even if he has gotten into horrible accidents involving his rifle).
  • Leitmotif: Woof.
  • Reckless Gun Usage: Was hinted that he’s gotten into horrible accidents because of his gun.
  • Taxidermy Is Creepy: Laivan’s hobby when he brings home game after a hunt. Probably not as creepy, seeing as this is on Repiton it’s moreso a funny thing, given the fact that he tries to sell his creations online.

    Occeus Coliad 

Occeus Coliad

https://static.tvtropes.org/pmwiki/pub/images/occeus_coliad.png

You have spent the majority of your life attempting to find a way to BRING BACK LOST SOULS and PROPERLY REVIVE TROLLS FROM THE DEAD with the hope of eventually granting UNTETHERED IMMORTALITY. Which you have made a large stride in progress with over the last two sweeps with the addition of LIME BLOOD, which you have discovered holds many potent LIFE BEARING PROPERTIES. It is a gift constantly given to you for work purposes by your MATESPRIT.

He is the Prince of Blood. His trolltag is macabreExude. His sign is based upon the alchemical symbol for Sulfur.

He has allocated his STRIFE SPECIBUS with the LASERKIND ABSTRATUS. He was the eighth troll introduced.


    Tazsia ‘Taz’ Poemme 

Tazsia ‘Taz’ Poemme

https://static.tvtropes.org/pmwiki/pub/images/tazsprite_by_sparaze_db814os.png

Your religious allegiances lie within that of the MIRTHAMANIACS. A specific breed of JESTER-ESQUE PERSONAS, that wishes to promote THE IDEOLOGY OF RIGHTEOUS JUDGEMENT against LETHAL FALLACIES OF CORRUPTION RUNNING WILD IN THE SYSTEM. This is a fancy way of promoting the perverse nature of CHOREOGRAPHED INFIGHTING GRUDGE MATCHES to decide who TRULY DESERVES A SPOT AT THE TOP OF THE LADDER with the RAWED BROTHERS. As well as keeping the personal intents of GRIEVANCE SLAUGHTERING away from the public. Everybody’s got a price.

A cantankerous troll who goes by the nickname of ‘Taz’, and is religiously affiliated with a cult of corrupt wrestler personas called the «Mirthamaniacs».

She is the Sylph of Rage. Her trolltag is perniciousOverkill, her sign is based on the alchemical symbol for Platinum.

She has allocated her STRIFE SPECIBUS with the MACEKIND ABSTRATUS. She was the second troll introduced.

~She begins and ends her sen+ences wi+h a +ilde and replaces +'s wi+h plus signs~
~She also CAPI+ALIZES words some+imes for emphasis~

  • Ax-Crazy: Has murdered at least one other Mirthamaniac and supposedly many others along with various lowbloods.
  • Boobs of Steel: Often not noticeable, due to the Limited Artstyle nature of the Homestuck artstyle, but as seen during the few times Taz is seen from specific angles in the more detailed Hero Mode art shots, she has a much more noticeable bust than most of the other female cast, and Murrit outright calls her «big breasted», and he constantly mentions and nicknames her breasts when speaking to her. And, as typical of a Purple-Blood, she is also one of the most physically imposing of the cast, one of the most physically strong of the cast, prefers using the heavy and brutal Macekind Specibus, and is always quick to choose physical, often violent solutions to problems.
  • Juggalo: A parody of a parody of juggalos.
  • Leitmotif: Razzmatazz.
  • Murder Is the Best Solution: What the Mirthamaniac’s supposedly revolve their practices around, only hiding it in a show like format to distract others from the fact that they kill lowbloods as population control.
  • Wall of Weapons: Has a lot of various torture weapons in her respiteblock and her hive, including a novelty hand clapper.

    Murrit Turkin 

Murrit Turkin

https://static.tvtropes.org/pmwiki/pub/images/murritsprite_by_sparaze_db814mu.png

In the past you were a SALESMAN. But after your DREAMSELF was awoken on the moon of DERSE by making a DEAL WITH A STRANGER, a small group of CHEATS known as the DEAD SHUFFLERS took you in as a HOSTAGE to the BLACK QUEEN. It was soon that their leader, the SCATHING SHARPER, took a shine to you. Learning from your newfound home, you were soon turned into a FEARED PERSONALITY AMONGST THE LAST REMAINING MEMBERS OF THE SEA TROLL HIERARCHY. As a RUTHLESS SWINDLER and CARD SHARK in the world of many various GAMBLING SPORTS, you acquired a fine taste for TAKING WHAT YOU WANT regardless if you earned it or not, and MURDERING any poor sucker who didn’t pony up the goods. You actually ended up meeting your PARTNER, Dismas, through these means. You still technically OWN HIS SOUL from that virtual poker game about two or so sweeps back, not that it matters now. You soon realized that wasn’t the life you wanted to lead, and as such you GAVE IT ALL UP. Ending your reign and betraying the family you once had, sentencing one to a LIFE of COMMUNITY SERVICE and the other three INTO HIDING.

A sleazy, lecherous troll who is more complex than first glance would suggest.

He is the Thief of Time. His trolltag is unclaspedKahuna, his sign is based on the alchemical symbol for Lead.

He has allocated his STRIFE SPECIBUS with the 2xKNUCKLEKIND ABSTRATUS. He was the fifth troll introduced.

>([places an old television around every sentence]
>([replaces 'h' with # to represent television static]
>([doesn't use capital letters])
>([uses memes, slang, references, insults and nicknames on the reg, ya dig?])

@@>([speaks without the hashtag and slang, memes and references when serious])


  • Anime Hair: His reverse pompadour.
  • Complexity Addiction: Nobody knows how or why Murrit works the way he does, most of the other trolls don’t even understand what he’s saying. And it seems he would rather keep it that way.
  • Cool Shades: His shutter shades, all fifty two pairs of them. Which coincidentally is the same number in a deck of cards and in year, (or in this case, half of a sweep) Murrit switches between all color variations of his shades within this timeframe.
  • Fetish: Hentai. Though nobody knows if he actually likes it at this point or if it’s still just a long running gag to make fun of another troll’s interest, including himself.
  • Filth: His «hentai dungeon», as well as nude drawings of all of his friends on body pillows.
  • Fish People: Subverted, as he refuses to act or acknowledge his place according to GS.
  • Leitmotif: Mammory Master.
  • The Gambler: In the past.
  • The Nicknamer: Has not once referred to another character by their real name and instead opts to use fitting nicknames about their personality or interests. Usually insulting.
  • Young Entrepreneur: His past self could be classified as this before joining the Dead Shufflers, which made him more of a ruthless Con Man.

    Calder Kerian 

Calder Kerian

https://static.tvtropes.org/pmwiki/pub/images/calder_kerian.png

Your life is secured as not only a SEA DWELLER, but because you hold the highest SHADE of violet blood remaining on the hemospectrum, MAGENTA. A gift given to you by your ANCESTOR, a gift which leaves you as a societal pariah by association due to his unbridled jealousy… Your goal is to undo the mess he made and become a POWERFUL LEADER yourself, sending society into a new age with instated law and legislation. You make strides towards this goal by using your endangerment as leverage to publish SLANDEROUS PERIODICALS speaking on topical issues while harshly criticizing those who disagree with what you put out into the public. Even from his shadow, you are regarded as overly SELF-IMPORTANT. But that exact attitude has given you a LEGION of admirers amongst the scoffing crowd, ones that agree with your ideals and see the facts for what they truly are.

He is the Maid of Void. His trolltag is grandioseSaturation. His symbol is based upon the alchemical symbol for Iron.

He has allocated his STRIFE SPECIBUS with the GLAIVEKIND, HALBERDKIND, AND GOLFCLUBKIND ABSTRATI.

He does not use a typing quirk of any sort because he sees it as silly and useless.

  • All of the Other Reindeer: Word of God declares that pretty much everyone on the planet would hate Calder on principal because of his ancestry.
  • Authority in Name Only: While typically a higher blood caste is indicative of a ruling status, and Calder has the highest blood available, he has nowhere near the power he’d like to. Not helped that Repiton is an apparent capitalist hellscape where the greater corporate powers are the only ones who have any real power.
  • Genocide Backfire: On the receiving end of his ancestor’s actions during his reign, during which almost every sea dweller in existence was wiped out.
  • He-Man Woman Hater: One of his most well known traits is that he has a very announced and unabashed lack of respect for the female gender. Often insulting the girls he knows both to others and even to their faces. Fittingly, his sign, the alchemic symbol for iron, is also most commonly associated with the ‘male’ symbol.
  • Last of His Kind: While not the last sea dweller, Calder is the last of the sea dwellers with a shade of magenta blood, the closest kind left to proper fuschia. Not that it gives him much right to rule, given how this attempted power grab ended up wiping out the future monarchy altogether.
  • Must Make Amends: One of Calder’s primary motivations for his current actions and interests. Whether out of guilt or a simple sense of duty, his biggest goal at present is to right the wrongs of his ancestor to fix the planet and reinstate a proper rule over the planet again, and fix all the ways that his ancestor damaged the planet.
  • Noodle Incident: There are apparently as of yet unknown events in the past which formed his present day opinions about things.
  • Parental Neglect: Word of god is that Calder’s lusus, a giant female anglerfish, really doesn’t care about her charge and leaves him to do whatever while she does her own thing. And Calder resents her for this. Though, considering his beliefs and the interactions between male and female anglerfish, that may not be the only reason for his resentment.
  • Redeeming Replacement: How he views himself. At present, his blood color and the Kerian name are viewed on Repiton as symbols of genocide and violence. His current goal is to work past this and regain control of the planet to set things back into proper order, fixing what was done by his legacy in the past.
  • Royals Who Actually Do Something: Though Calder is a royal in name only, he’s actively working to repair the damage his ancestor did, and trying to fight the ruling powers which continue to ruin Repiton in pursuit of wealth. Though this is mostly seen as him running magazines hosting controversial topics using what limited authority his blood allows him.
  • Sins of Our Fathers: Seems to feel this way about his ancestor’s reign on Repiton, during which 99.9% of all sea dwellers were killed out of apparent jealousy, and every single Fuschia blood was wiped out. Leaving his ancestor, and Calder himself, as the highest shade of blood left on Repiton (magenta).
  • The Friend Nobody Likes: With his irritating behavior and his outspoken beliefs about gender, it’s little wonder as to why he spends most of his time alone despite being able to contact them. Hinted to have not been the case in earlier times, but as of the present everyone else in the group has dropped him like an empty soda can.
  • Used to Be a Sweet Kid: «Calder: Traverse corridor» hints at a past Calder who was decidedly much less of a pompous jerk. Showing photographs of him smiling with former kismesis Serpaz, former moirail Occeus, and hanging around with characters like Laivan, Murrit, and even Arcjec
  • We Used to Be Friends: Calder used to be friends with much of the rest of the group, being close enough to have pictures of Murrit, Laivan, and Arcjec in the hallway connected to his hive’s throne room. As well as having once been moirails with Occeus and kismesis with Serpaz. However, word of god declares that everyone else abandoned him and whatever relationships they had with him. Leaving him only tangentially related to the group and part of their game.
  • Wine Is Classy: Deliberately attempts to invoke this in order to seem more refined and sophisticated to others. Too bad he can’t stand the taste.

Ancestors

     The Annalist 

The Annalist

Sova’s ancestor who lived during the Renaissance. A writer who created many scrolls which Sova herself owns in the present day. She suffered a life of hardships as numerous as they were intense.

     The Unknown/The Forgiven 

The Unknown/The Forgiven

Arcjec’s ancestor who lived during the Renaissance. After committing suicide for unknown reasons by hanging, he was brought back to life by The Vivifier using the blood curse that came with her Lime blood.

  • Driven to Suicide: For unknown reasons, he hung himself from a tree and killed himself. Where he was found not long after by the Vivifier.

     The Vivifier 

The Vivifier

Also knowns as Zekura Raines. Ellsee’s ancestor who lived during the Renaissance. Carried the same blood curse that Ellsee does, which she shared with The Forgiven after he killed himself. Was once in a pale relationship with The Exemplar, who broke it off when she learned that The Vivifier had shared her blood curse with someone else when she had promised it to her.

     The Exemplar 

The Exemplar

Also known as Cyprim Shukra. Albion’s ancestor who lived during the Renaissance. The Twelfth and final Star Child of her bloodline, relinquished her title as The Pure Oneself in order to bind herself to Repiton. Formerly in a moirallegiance with The Vivifier, she felt betrayed when she learned that the latter passed on her blood curse to The Forgiven instead to revive his dead body. Matesprits with Dismas’s ancestor, he died, and not long after she was murdered by her followers for unknown reasons. It is through her comunications that Albion learns the truth behind The Game, and receives a final warning to keep Ellsee away form it, and to not trust White Noise.

     The Jagerman 

The Jagerman

Laivan’s ancestor who lived during the Renaissance. An accomplished hunter whose skills provided his companions with many a meal when they were on the run.

  • Pelts of the Barbarian: Wears a fur of unknown origin around his neck as part of his normal clothing, presumably having hunted it himself.

     Acerigger Switchem 

Acerigger Switchem

Murrit’s ancestor who lived during the Renaissance. A serial bonder who chemically bonded with multiple trolls, including Caesar Consceleratus Persolus, only to leave them to suffer the effects of withdrawals. Simply because he could and he enjoyed seeing them suffer.

  • Villainous Legacy: Because of his tendency to bond with and then leave Trolls, it set a bad precedent on Repiton for Trolls who wanted to have more than one bondmate in a single quadrant, or more than the allotted two. Even in present day, the social ramifications on relationships can still be felt across the board.

     Caesar Consceleratus Persolus 

Caesar Consceleratus Persolus

Calder’s ancestor who lived and reigned over Repiton during the Renaissance. He ordered a mass genocide against all sea dwellers on the planet, eliminating every last Fuschia blood, leaving him and his eventual descendant as the highest shade of violet blood on Repiton, and eliminating 99.9% of the planet’s sea dweller population.

  • Genocide from the Inside: During his reign, accomplished the deaths of every member of the Fuschia caste, and reduced the total number of sea dwellers on the planet to a mere 50, having wiped out 99.99% of the sea dweller population.
  • Villainous Legacy: Because of his actions in causing the murder of most all the other sea dwellers, the present day planet’s environment is shot to hell and back and dangerously polluted. To the point all present know his line’s name and even blood color with absolute disdain.

Other Characters

    White Noise 

White Noise

https://static.tvtropes.org/pmwiki/pub/images/whitenoisesprite_by_sparaze_db814pd.png

The enigmatic ETERNAL GUARDIAN of Repiton. He has played a significant role in the history of the planet and the events of Vast Error. Oh and he’s the narrator.


  • Berserk Button:
    • Being compared to his father Gaiaeon.

      White Noise: DON’T YOU DARE COMPARE ME TO HIM.

    • Realizing that his omnipotence has been compromised. Like when learning from Murrit what Elisee did to make everyone weary of her.
  • Breaking the Fourth Wall: His bread and butter, as all of the narration is White Noise himself expositing to the audience.
  • Dem Bones: Just look at him.
  • Foil: To the other immortal troll guardian, Doc Scratch. Noise is a gracious host who greatly enjoys conversing with visitors whom he summons into his static realm. Unlike Doc Scratch, however, he is very personable and isn’t very smug, but is instead slightly overbearing and overly-talkative in conversation.
  • Medium Awareness: White Noise appears to have some amount of awareness of what’s going on. Appearing to be speaking to the audience about things that are happening in the comic and such.
  • Narrator All Along: He’s the narrator.
  • Pet the Dog: He managed to change quite a few elements of The Game, such as getting Derse to not be as violent as they were in previsions versions and having the Trolls’ planet teleported with them into the Medium rather than being abandoned and destroyed.

     Weird Al 

Weird Al

Otherwise known as the «Weird Alchemist». A Troll version of Weird Al Yankovic. Heads a cult determined to make people happy. Whether they want to be or not.


  • Affably Evil: He the head of an insane happiness cult, but still cares deeply for his members, such as nuzzling Edolon’s hair when he sacrifices Serpaz’s lusus to unlock his powers.
  • Non-Standard Character Design: He looks just like the real-life Weird Al Yankovic, albeit with shadowy troll skin and horns.

     Edolon 

Edolon

Member of the Weird Al cult who acts with as of yet unknown intents. Has some past association with Serpaz.

     Sestro 

Sestro

The Corporate Heir. A purple blood who is set to one day take control of the planet-wide megaconglomerate known only as Corporate.

     Hamifi 

Hamifi

The Advisor. A jade blood who is Advisor to Sestro.

     Rogi 

Rogi

Occeus’s golem lab assistant that he created from parts of dead Trolls. A successful animation, though he lacks a soul and is not especially bright.

     The Dead Shufflers 

A group of notorious white-collar Dersites kingpins. Lead by Jack Noir, also known as Scathing Sharper, their group consists of Defrauding Dealer, Hustle Bones and Charmed Defalcators. They ruled Derse with an iron fist until their newest member, the Dreamself of Murrit Turkin got bored of them and screwed them over. Only Scathing Sharper was punished, as DD, HB, CD sold him out and are now in witness protection, while SS became THE TRASH MAN.
They take center stage in Intermission 2 Side 1, where are invited to a transdimensional space called HOTEL CALIFORNIA with the express purpose of devaluing it and facing off against SS’s Arch Nemesis.





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