Your homm 3 hd version is obsolete and not compatible with hota как исправить

Your homm 3 hd version is obsolete and not compatible with hota как исправить

Обновлено: 11.02.2023

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majyss: Hello. I Can’t install any mod for HoMM3.

I have DL Complete eddition of HoMM3 on gog (4.0) but when I try to install in the same folder, the HD mod 5.0 beta 38
I have the following message:

«HoMM3 HD must be installed on Heroes of Magic and Magic III SoD or Complete. Selected folder does not contain required Heroes of Might and Magic III files, so installation of HoMM3 is impossible»

Same things for the Hota 1.5.1

I dont understand why because i’ve got the COMPLETE GOG EDDITION and i’m doing the installation on the right folder

I saw only one post on the forum about a simile topic , from TheSly03 , Posted December 06, 2017.

Originally I had Steam Heroes 3, and it was great in that me and my Girlfriend could play together, but it lacked Conflux and. a lot of stuff.

So we finally caved and we both got the GoG Heroes 3 Complete, but the online is a little tougher to get working, and everywhere suggested to Download the HD mod and HOTA.

EDIT: Issue has been resolved thanks to Somethingfuckingedgy. Turns out the link on the Reddit Post I got download HOTA and HD mod together which made things kinda wonky.

New comments cannot be posted and votes cannot be cast

I havent had that problem but have you checked the official download? Its been a while by now, i think its probably up again

If I get this on my phone, can I play a match with a friend on his phone ??

Uh no, this is not meant for mobile. There is a homm3 app that does work tho, even if it isnt very stable.

Its vcmi in the playstore, but it crashes a lot, i dont think you can play online and for it to work youve got to put the homm3 files from your pc on your phone :/

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Did anyone encounter this problem? HOMM3 installs and runs fine, except that I can’t skip the intro movie — every time I start the game, I must endure the whole movie before I can play. I thought perhaps a firewall is blocking the game from polling keyboard, but that is not the case — I get the same behavior on a completely different computer with no firewall installed. The older versions of the game (with copy protection — that’s why I bought GOG version) are able to skip intro easily.

Thank you for the solution! It worked for me, I searched the registry completely and after a few hits, i find the right line, where i changed show intro 1 to 0.
Now i get direct to the menu without intro! Great!

Ich persönlich freue mich darüber, dass es bei mir läuft- schade, dass es bei Dir nicht klappt.
Wie so häufig gibt es hierbei offenkundig nicht die «eine» Lösung.
Es hilft aber auch nicht, solche Äußerungen zu tätigen.
Trotzdem noch viel Glück!

Interestingly enough I had the same problem, which I fixed by changing the registry values. Now after some time it just stopped working! No matter the values in the registry it wouldn’t let me skip the intro. I went ahead and searched the registry, where I found one more place to look at:

HKEY_CLASSES_ROOTVirtualStoreMACHINESOFTWAREWow6432NodeNew World ComputingHeroes of Might and Magic® III1.0

Inside I have many more values but also another «First Time» one, which was set to «1». I changed it to 0 and the problem disappeared . again

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Приветствую всех любителей героев меча и магии. В последней версии HoMM3 HD добавлено очень существенное новшество которое многих заинтересует. HD мод раздёлён на 2 разные части.:

Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Герои Меча и Магии III: Возрождение Эрафии - Разделение HD-мода на HD и HD+ и новость о Hota 1.2Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Первая часть, называемая «HoMM3 HD», не нарушает оригинальный геймплей и интерфейс, правит оригинальные баги. Она для тех, кто хочет поиграть в «тех самых героев» в современных разрешениях экрана,без багов или поиграть с друзьями у которых нет HD-мода.

Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Герои Меча и Магии III: Возрождение Эрафии - Разделение HD-мода на HD и HD+ и новость о Hota 1.2Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Вторая часть, называемая «HoMM3 HD+», включает в себя улучшенный геймплей, исправление багов влияющих на оригинальный геймплей, запароливание сохранений,новые баги и прочие улучшения.

На HD+ по сети можно играть только с HD+ такой же версии.

Для включения «HoMM3 HD+» надо в лаунчере поставить галочку напротив «HD+». При включении опции в лаунчере измениться интерфейс.:

Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Герои Меча и Магии III: Возрождение Эрафии - Разделение HD-мода на HD и HD+ и новость о Hota 1.2Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Герои Меча и Магии III: Возрождение Эрафии - Разделение HD-мода на HD и HD+ и новость о Hota 1.2Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Ещё в новой версии добавлена подсветка хода существ в бою:

При зажатии [Shift] и наведении курсора на юнит — ход с учетом стоящих на поле существ

При зажатии [Ctrl] и наведении курсора на юнит — ход без учета стоящих на поле существ

Разделение HD-мода на HD и HD+ и новость о Hota 1.2Видео

Качать новый HD-мод тут

И небольшая новость: Hota 1.2 выйдет на новый год. Она будет включать полную поддержку генерации новых обьектов и существ в генераторе карт, новую кампанию,балансировку причала и другие изменения.

Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Герои Меча и Магии III: Возрождение Эрафии - Разделение HD-мода на HD и HD+ и новость о Hota 1.2Разделение HD-мода на HD и HD+ и новость о Hota 1.2

Те у кого не установлена Hota могут скачать репак инсталлятора включающий версию 1.1,все вышедшие для неё багфиксы и дополнения.

Вы ждёте Hota 1.2?

Минимальный уровень для голосования — 1

Какая версия HD-мода лучше?

Минимальный уровень для голосования — 1

HoMM3 HD

58.3%

HoMM3 HD+

45.8%

Содержание

  1. Peneheals/ihhh
  2. Launching GitHub Desktop
  3. Launching GitHub Desktop
  4. Launching Xcode
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  6. Latest commit
  7. Git stats
  8. Files
  9. README.md
  10. Герои меча и магии 3 для Linux и звук
  11. FAQ (Frequently asked questions)
  12. 1. What is HotA?
  13. 2. What is HotA on a conceptual level? What is its goal?
  14. 3. Is HotA a fanmade expansion, or an official one? Are you keeping in touch with the original developers of HoMM?
  15. 4. Is HotA anything like WoG? Are you in any way connected to the WoG developers or the mod’s technical capacity? Is HotA compatible with WoG?
  16. 5. Is HotA a commercial project? Does the crew earn money from it?
  17. 6. What version of HoMM III is required to install HotA?
  18. 7. Does HotA support the random map generator?
  19. 8. The original SoD game is peppered with issues, inconsistencies and bugs, both aesthetic and game-breaking. What steps does HotA take to fix that?
  20. 9. Among the existing unofficial modding projects for HoMM III, many are visually and technically flawed. What is your approach to the content quality?
  21. 10. What is the crew’s stance towards online tournaments, effective multi/single-player gameplay and HoMM III as a cybersport? What does in-game balance mean to you?
  22. 11. Is HotA compatible with the High Definition modification for HoMM III (HD-mod)?
  23. 12. Is the current HotA version stable, or is it still under construction? Is it prone to errors or crashes?
  24. 13. What happens to Shadow of Death files after installing HotA?
  25. 14. HotA has introduced the Cove, a new town. I read somewhere on the Web that other new towns are in development, like Cathedral, Forge, Kronwerk etc. Should I expect these to emerge in future versions?
  26. 15. What is the crew’s stance towards the use of HotA-specific content in other mods? Are there any plans to port the expansion to other platforms than SoD or the Complete edition?
  27. 16. Where should I refer to if I want to read the project’s latest news or get feedback from the developers?
  28. 17. Are you in search of help with developing the expansion?
  29. 18. In 2015, Ubisoft, the current copyright owner to Might and Magic, released the so-called HD reissue of HoMM III. Is HotA going to support this reissue at some point? Are there plans to take advantage of its visual resources or move the expansion over to that platform?
  30. 19. When will the next version be out?
  31. 20. Does a campaign editor for HotA exist? Can the original campaigns (Restoration of Erathia, Blade of Armageddon, Shadow of Death, the Chronicles series) be played in HotA?
  32. 21. I cannot enter the online lobby; the server is unavailable. Should I complain about it in the official HotA channels?
  33. 22. The interface elements are too small; the town and combat screens look like windows. Is it how things are supposed to be? What is the recommended resolution for playing HotA on the current generation of computer displays?
  34. 23. In the HD launcher, there is a number of options in the Mode section. Which one should I use?
  35. 24. Why do I seem to get lower scores in the table of records than I used to?
  36. 25. What does the Arena checkbox in the map editor stand for?
  37. 26. Why do AI-controlled players take so long to make their moves?
  38. 27. Why cannot I create a random map or complete saving a game? Why do I encounter issues with updating the game or other file system-based errors?
  39. 28. Why cannot I launch the map editor?
  40. 29. My antivirus software warns me of potential issues with the installer file, or during updating HotA/HD-mod. Should I be concerned?
  41. 30. Can I install HotA on Mac, Linux, Android or other platforms?
  42. 31. A checkbox designated as “Tournament rules” appears before starting a game and in the “More options…” menu. What does it do?
  43. 32. Diplomacy functions differently in HotA starting from version 1.6.0. Only half of neutral troops can join, and it is never for free. Is it possible to choose the old settings again?

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README.md

Mac OS HoMM3 installer

This short script helps you installing and running Heroes of Might and Magic 3, HoMM3 HD edition and Horn of the Abyss (HotA) on your older Macbooks. I recommend you to download the two offline HoMM3 installer files (

1 GB) from gog.com (I assume you have the game).

The project’s goal is to automatize this well-written install guide.

  • A Macbook with Yosemite, El Capitan, Sierra, High Sierra or Mojave with the latest OS update. If you are using Catalina or Big Sur, check this method.
  • Downloaded HoMM3 offline installer files from gog.com.

1 — Open the Terminal (hit Command+Space -> type Terminal and hit Enter ).

2 — Enter the following command:

How to run the game after the install process

Just open the Terminal (see above how).

Enter the below command:

Check for updates with the «Update» button and install it if you found any!

If the basic settings (resolution etc.) look OK, create the HD.exe with the «Create HD exe» button!

Now you are ready to play! The above steps are not necessary in the future, just start the launcher in the Terminal with the above command in step #2 (or push the up key for the last executed commands) and hit the «Play» button!

If you have any feedback (feature requests, bug reports, problems etc.), feel free to open an issue here. Please upload any related screenshots (maybe to Imgur) and link them in the issue.

  1. The installer uses common and existing tools:
    1. Brew, to install necessary packages.
    2. Wine, to run the Windows-based game in Mac.
    3. HD mod and HotA.
    4. Planned: this or this to download the offline installer files from GoG.
  2. We do not store nor send any credentials to any 3rd party (except gog.com in a future release).
  3. Planned: Linux support!

Alternative install method

1 — Download the code.

2 — Click on it to unzip.

3 — Check that it is in the right place (I assume your downloads go to your home’s Downloads folder).

4 — Open the Terminal (hit Command+Space -> type Terminal and hit Enter ).

5 — Run the script with

Use with precaution! It will wipe everything.

  • Brew and all formulas and casks,
  • Wine and all your Wine-installed programs,
  • HoMM3 and every expansion,
  • and all your saved games!

To uninstall just your HoMM3 related stuff (deleting your

Источник

Герои меча и магии 3 для Linux и звук

В 2002 году появилась ALSA (в составе ядра Linux 2.6, и хотя в 2.4 тоже можно было запустить ALSA — будем считать что появилось в 2.6), которая пришла на смену OSS. Герои 3 — игра 1999 года, поэтому я включаю поддержку обратной совместимости с OSS в ALSA:

Напомню, что эта обратная совместимость была включена по умолчанию в дистрибутивах Linux. Но в 2012, её по умолчанию выключили.

Когда я включаю «Героев», то я не могу воспроизводить звук из других приложений ALSA. Это неприятно. Поэтому я ищу способ заставить линуксовых героев говорить, но чтобы программа не захватывала монопольно звук.

  • aoss ./heroes3 . Получаю Couldn’t open audio:
  • Ладно, тогда включаю PulseAudio и делаю так: padsp ./heroes3 . И снова Couldn’t open audio:
  • Тогда я открываю ChangeLog версии 1.3.1a, и из него узнаю, что оказывается, есть поддержка звуковой системы ESD. А PulseAudio имеет с ней обратную совместимость. Я запускаю SDL_AUDIODRIVER=esd ./heroes3 и смотрю в pavucontrol — появится ли новое приложение? Нет!
  • Тогда я посмотрел в репозитории. Нашёл pulseaudio-esound-compat . Установил. Пробую. Не работает! Смотрю, что именно установил пакет, а там /usr/bin/esd и /usr/bin/esdcompat . Запускаю — ничего!

В общем, чтобы поиграть, мне всё ещё приходится выключать всё, что использует звук, и включать эмуляцию OSS в ALSA. Как заставить работать любой из этих способов?

Источник

FAQ (Frequently asked questions)

1. What is HotA?

HotA is a global expansion for the Heroes of Might & Magic III game, expanding upon the classic gameplay elements and adding brand new ones.

2. What is HotA on a conceptual level? What is its goal?

Conceptually, HotA exists to support the traditions of the HoMM game series, taking over from the original set of expansions made by New World Computing. In general, it strives to be the ultimate rendition of the game:
Restoration of Erathia > Armageddon’s Blade > Shadow of Death > Horn of the Abyss.
In a way, HotA is meant to be the addon the original developers could have made after Shadow of Death. We try to stick to the classics in everything: gameplay, graphics, campaign story, music, sounds — down to the seemingly irrelevant things.

3. Is HotA a fanmade expansion, or an official one? Are you keeping in touch with the original developers of HoMM?

New World Computing, the original developers of HoMM, and 3DO, the game’s publisher, both went defunct many years ago, hence the lack of any official development for the game since 2000. Ubisoft acquired the rights to the Might & Magic brand in 2003. We are unaware of the stance of the current copyright holder towards our project, but the crew maintains communication with some of the former developers at New World Computing.

4. Is HotA anything like WoG? Are you in any way connected to the WoG developers or the mod’s technical capacity? Is HotA compatible with WoG?

HotA is in no way connected to WoG. HotA is its own expansion, based on the original Shadow of Death, without leveraging any material or know-hows from WoG. There is zero overlap between the developing teams of the two mods. HotA and WoG are in no way compatible: no WoG features are available when playing HotA, and vice versa.

5. Is HotA a commercial project? Does the crew earn money from it?

No; HotA is a fundamentally non-commercial project, and it has not earned them a single cent over the entire course of development. We do not accept donations or any other kind of financial assistance. The crew keeps working on it out of sheer enthusiasm.

6. What version of HoMM III is required to install HotA?

We strongly recommend installing the official version of the expansion over Russian or English Shadow of Death. HotA also works correctly when installed over the Complete edition. We cannot guarantee the correct performance of HotA when installed over any kind of repack, where some of the original files, deemed unnecessary by the compiler, might be missing. HotA will not install over Restoration of Erathia, Armageddon’s Blade or any fan-made mods, including WoG.

7. Does HotA support the random map generator?

The random map generator is fully supported. It has been considerably improved as compared to the original edition, and many bugs have been ironed out. HotA has also introduced a brand new tool, the RMG Template Editor, where templates can be created and added to the playable list (by pasting them into the HotA_RMGTemplates folder), just like fixed scenarios.

8. The original SoD game is peppered with issues, inconsistencies and bugs, both aesthetic and game-breaking. What steps does HotA take to fix that?

A considerable part of our work is to apply fixes where the original is broken by ironing out technical bugs and introducing visual improvements.

9. Among the existing unofficial modding projects for HoMM III, many are visually and technically flawed. What is your approach to the content quality?

The content quality is most crucial for HoTA developers, along with staying within the existing tradition. Every 3D model, code element or sprite is being polished until it reaches perfection, as far as we are concerned. Top notch quality sometimes comes at the cost of not releasing new versions as quickly as many would like, but we are still fully dedicated to delivering flawless content.

10. What is the crew’s stance towards online tournaments, effective multi/single-player gameplay and HoMM III as a cybersport? What does in-game balance mean to you?

We pay much attention to in-game balance. All new elements coexist in harmony with the original game, never attempting to alter status quo. Moreover, HotA fixes the widely acknowledged balance issues with the original game. We keep in touch with members of the online gaming community, so HotA could be the most convenient option for tournaments.

11. Is HotA compatible with the High Definition modification for HoMM III (HD-mod)?

HotA is fully compatible with HD-mod and is proven to work correctly under any settings. The developer of HD-mod is a member of HotA crew.

12. Is the current HotA version stable, or is it still under construction? Is it prone to errors or crashes?

The current HotA version is completely stable; with all improvements over the original game, it is quite a bit more stable than Shadow of Death or the Complete edition. This is not to say that crashes are absolutely impossible, but all new issues generally get ironed out very quickly, thanks to community-provided bug reports.

13. What happens to Shadow of Death files after installing HotA?

When installing the official version of HotA, all new files will be added without replacing any original ones (except for smackw32.dll, a file that does not affect the performance in any way). This means both HotA and SoD will still be fully playable.

14. HotA has introduced the Cove, a new town. I read somewhere on the Web that other new towns are in development, like Cathedral, Forge, Kronwerk etc. Should I expect these to emerge in future versions?

New towns are not canceled, and they are still seen as planned for some point in the future. Several concepts are being developed at the lowest priority. Any news and information about potential new towns must only be considered serious when released as official announcements by the crew.

15. What is the crew’s stance towards the use of HotA-specific content in other mods? Are there any plans to port the expansion to other platforms than SoD or the Complete edition?

HotA is delivered as an integral entity, and all elements of it are closely intertwined. We do not condone the use of HotA resources in any other projects. We do not have plans to release any features introduced in HotA as standalone patches or mods. Porting HotA to any other platforms (WoG, ERA, VCMI) does not strike us as a sensible idea, and it will not be supported by us if carried out by any other parties.

16. Where should I refer to if I want to read the project’s latest news or get feedback from the developers?

You will want to use our official channels for that. Of those, the main ones are:
A VK group: http://vk.com/h3hota
Dedicated section at the DF2 forum: http://forum.df2.ru/index.php?showforum=90
Our reference section that contains documentation and other info: http://h3hota.com
A topic on the English-speaking HeroesCommunity forum: http://heroescommunity.com/viewthread.php3?TID=39830
Dedicated section at the HeroesWorld forum: http://forum.heroesworld.ru/forumdisplay.php?f=319

A number of other sections and communities devoted to HotA exist elsewhere, albeit less active or with lower control and participation level from the actual developers. An example of those is the Discord channel, created by the administrators of the online lobby. HotA crew maintains a minimal investment level into its day-to-day proceedings, but users are welcome to use it if they want to get in touch with lobby moderators or chat with other players.

17. Are you in search of help with developing the expansion?

Yes. The crew can always use new hands; namely, 3D and 2D artists, programmers, Web developers. We also welcome assistance with other things like editing text resources, translating and maintaining public relations.

18. In 2015, Ubisoft, the current copyright owner to Might and Magic, released the so-called HD reissue of HoMM III. Is HotA going to support this reissue at some point? Are there plans to take advantage of its visual resources or move the expansion over to that platform?

HotA cannot be installed over any version of Restoration of Erathia. There are no plans to support the reissue by Ubisoft or improve upon it. Using the updated visuals from it is absolutely out of question, as they are below the quality standards maintained by HotA. Anyone who wishes to play HotA in high definition is advised to use the HD-mod instead.

19. When will the next version be out?

Exact release dates for HotA updates are never announced. HotA development is a closed process. The crew does not consider it necessary to advertise their plans, except for the rare publications going over certain upcoming features. The lack of news in the form of announcements or other activity from the crew members does not mean that the development has been halted or the project canceled. Generally, the crew sees public stunts as a thing of lower priority as compared to actual work on the content.

20. Does a campaign editor for HotA exist? Can the original campaigns (Restoration of Erathia, Blade of Armageddon, Shadow of Death, the Chronicles series) be played in HotA?

The campaign editor is currently unreleased, still being in development. The original campaigns are not available at the time either, but plans exist to introduce them in the future, after reworking them to leverage the new features introduced in HotA. Until the editor is released, any user-made campaigns created in the original editor are also not guaranteed to work properly.

21. I cannot enter the online lobby; the server is unavailable. Should I complain about it in the official HotA channels?

No, you should not. HotA crew does not provide technical support for the lobby server. It is up to the developer of HD-mod of which the online lobby is a part. Trying to report issues with the lobby to HotA developers is not only futile but also detrimental to the cause, as it may disrupt the flow of actually important discussions. Keep in mind that the online lobby is still a developing project. Its 24/7 stability is not guaranteed, and you should be understanding about the server shortcomings; they are likely to be weeded out in due time.

22. The interface elements are too small; the town and combat screens look like windows. Is it how things are supposed to be? What is the recommended resolution for playing HotA on the current generation of computer displays?

The town and combat screens are actually supposed to look like that; this is how the HD-mod handles them. Seeing as the original game was developed for the 800×600 resolution, placing certain game menus in windows rather than blowing them up to fullscreen is the only way to maintain the correct scale. For the current standard of screen proportions, the one resolution closest to true fullscreen mode would be 1066×600; in this case, only vertical bars on the sides of the screen will appear.

For generic widescreen displays (16:9), it is generally recommended to set the 1180×664 resolution in the HD launcher, regardless of your screen’s native resolution. 1280×720 and 1285×723 option also keep the scale acceptable. We strongly recommend not to use resolutions higher than that, let alone the display’s native options like 1920×1080, as this will make the interface elements uncomfortably diminutive. You should also keep an eye on the Stretch filter settings when selecting 32-bit (stretchable) or 32-bit True (stretchable) GDI options in the HD launcher. These filters will allow the game to look most aesthetically correct when launched in stretched mode.

23. In the HD launcher, there is a number of options in the Mode section. Which one should I use?

We recommend selecting between the 32 bit True and 32 bit True (stretchable) GDI modes. The 32 bit True (stretchable) GDI mode allows setting any resolution, including the 1180×664 resolution we deem optimal for widescreen displays, and guarantees the most aesthetically correct look when using Stretch filters. The users are free to select filters to their liking, evaluating their performance and quality with their own eyes.

If the game appears to work slowly in the 32 bit True (stretchable) GDI mode, then you should select the 32 bit True mode. In this mode, the 1180×664 resolution will be likely unavailable, so 1280×720 will be optimal for 16:9 screens. It is also worth mentioning that on some machines where the DirectDraw component is disabled, only the 32 bit True (stretchable) GDI mode can be used to launch the game.

24. Why do I seem to get lower scores in the table of records than I used to?

In HotA, a new formula for calculating these scores has been introduced. The updated formula is more fair, as it is now harder to attain the highest ranks; the time penalty has been increased considerably, the difficulty and map size coefficients introduced, and the Grail bonus reduced. The exact formula has not been made public, but still, to get a higher score, you must complete the map quickly and conquer as many towns as you can. As in the original game, the maximum is 500 pts, but in certain scenarios, it cannot be reached.

25. What does the Arena checkbox in the map editor stand for?

The Arena checkbox enables a special game mode for maps where the players use dedicated areas to prepare for a single battle that will decide the game’s outcome. This mode is still in development. A description of this game mode’s features can be found in the documentation: https://h3hota.com/en/documentation#arena-mode

26. Why do AI-controlled players take so long to make their moves?

The AI may take longer to complete its turns due to its evaluating of spell usage in combat when many spells and targets are available to it. In HotA, this process has been optimized; the AI now gets slow only when it does not have a powerful enough army and is forced to use magic. In the original game, it would use magic whenever possible, even if the hero had a sizable army at his/her disposal.

To help us further optimize the AI, feel free to upload your savegames where the AI takes minutes to make its moves to our bug report channels.

27. Why cannot I create a random map or complete saving a game? Why do I encounter issues with updating the game or other file system-based errors?

The game can sometimes work incorrectly when installed in a system folder. Avoid installing it in the Program Files or Program Files (x86) folders.

28. Why cannot I launch the map editor?

On modern machines, it is recommended to launch the map editor with the ‘Run as administrator’ option.

29. My antivirus software warns me of potential issues with the installer file, or during updating HotA/HD-mod. Should I be concerned?

No, you should not. Most of the advanced market-leading antivirus suites usually have no issue with these files. Some of the lesser solutions, especially free ones and those developed in China, use the most basic heuristic analysis mechanisms, potentially causing false alarms with applications that in fact do not contain any harmful code. You may refer to virustotal.com and get confirmation that the bulk of existing antivirus programs find our files safe for use.

30. Can I install HotA on Mac, Linux, Android or other platforms?

HotA and HD-mod are still essentially the same HoMM III game, if considerably improved, that was developed solely for Windows. The crew does not possess the original source code, and we cannot modify the game to run on other platforms. That said, a wealth of emulators and other software exists to create a Windows environment on other OS’s, such as Wine for UNIX-based systems, or ExaGear Strategies for Android. You should also keep in mind that emulators sometimes cannot guarantee applications to be completely stable, thus some of the HotA/HD-mod features can be unavailable. However, using the fine-tuning options of your preferred emulator or switching to another one can usually help with that.

31. A checkbox designated as “Tournament rules” appears before starting a game and in the “More options…” menu. What does it do?

The “Tournament rules” checkbox is a temporary solution that comes with the HD-Mod and implements a number of unwritten restrictions widely accepted as the standard in online play, namely:

  • Abolition of hit-n-run tactics, meaning the attacking hero cannot flee or surrender in the same round he has previously cast a spell in;
  • A restriction on the use of the Dimension Door spell: a player can only use it once per turn (twice per turn on XL+U-sized maps with Expert Air Magic);
  • Abolition of the Cloak of the Undead King effect, meaning the assembled combination will merely work as sum of its parts without any extra features;
  • On the Impossible (200%, King) difficulty level, players will start the game with 2500 Gold and 5 Ore.

32. Diplomacy functions differently in HotA starting from version 1.6.0. Only half of neutral troops can join, and it is never for free. Is it possible to choose the old settings again?

Briefly speaking: yes, it is. But note that no changes are made to the Diplomacy secondary skill itself, just more flexible tuning is added and default values are adjusted. Chance of joining the neutral troops is regulated by their Disposition value, ranging from 1 to 10. Original presets comprised the following ranges: Compliant (always join), Friendly (1–7, likely to join), Aggressive (1–10, may join), Hostile (4–10, not likely to join), Savage (10, never join). But HotA enables to set exact custom values. Besides this, “Join only for money” and Joining Percent options are added.

On fixed maps: Default disposition is Aggressive (1–10). “Join only for money” is disabled. Joining Percent is 100%. You can set it for every separate neutral monster in the map editor.

On random maps: Default disposition is Hostile (4–10). In HotA “Join only for money” is enabled, Joining Percent is 50%. In original games “Join only for money” is disabled, Joining Percent is 100%. You can set it for every separate zone in the template editor, in “Monsters” section. Multiple zones batch editing is possible, to do so select multimple zones by dradding a box around them, right-click and select Zone Settings. Note also that the original defaults are set on Anarchy template, which has Diplomacy identical to original HoMM III games.

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